In TTRPG's, starting worldbuilding is easy. Stopping worldbuilding is harder. Let's look at how to begin, but also how to know when we've done enough.
We look at the top-down and bottom-up approaches, how Daggerheart lets you borrow your players creativity, as well as ways of making your world feel surprising, even to verteran DnD players who think they've seen it all before.
Most importantly, there's a particular mindset which can help keep you on track, but it takes a bit of a leap to make it happen.
RPGBot Worldbuilding Tables
rpgbot.net/general-tabletop/w...
The Lazy DM - Mike Shea
slyflourish.com/
Alexandrian Three Levels Of "Why?"
• 3 Why Worldbuilding | ...
12 май 2024