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How to Texture Spaceships Like ILM (in Blender Cycles!) 

Christopher Fraser
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Sir! A sick tutorial just dropped out of hyperspace!
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0:00 - Chapter Title
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We make donuts blender with Simon Thommes procedural node setup showing 1-year progress with free 3d materials and shaders. Quick and easy we use lazy tutorial by Blender Guru to create Andrew Price Chair Tutorial Couch Series, Kitchen and cool Lighting in Octane an Cycles Eevee renders. Also, secret ingredient to photorealism included in the recipe. Ryan King art.

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28 сен 2024

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Комментарии : 112   
@mr1skali
@mr1skali Год назад
What I've learned here is: have a really good model for texturing
@N.E.U.R.O
@N.E.U.R.O Год назад
This is crazy good, it's mind blowing how much information is just open now, you're helping a generation of indie filmmakers here just imagine what kind of stuff we'll all be producing in a decade!
@amjadmosawi2923
@amjadmosawi2923 Год назад
said enough here, my exact comment u read my thought
@lavatr8322
@lavatr8322 Год назад
The spaceship model itself is so detailed Any texture would look beautiful on it...
@Kinetic_CGI
@Kinetic_CGI Год назад
Dude this tutorial was out of this world. Almost had me lost in space. I bet you didn't planet for puns to be your reply.
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Those puns were stellar, I'm astronomically happy you liked it, just over the moon!😂
@Kinetic_CGI
@Kinetic_CGI Год назад
@@ChristopherFraserVFX Had me laughing so hard, I fell out of orbit. You can be so sirius. Glad you chimed in on the comet.
@RayHorn5128088056
@RayHorn5128088056 Год назад
This was fascinating to watch. I only wish I had this kind of time on my hands.
@dispatersdance9691
@dispatersdance9691 5 месяцев назад
A screen shot of where everything is plugged in would really help. Cool video though.
@mycroft16
@mycroft16 Год назад
This is one of the best layered detail and grunge tutorials I've ever seen. Thank you!
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Of course of course 😄
@knucklesbyname
@knucklesbyname Год назад
dude, amazing...
@bifrostbeberast3246
@bifrostbeberast3246 6 месяцев назад
I would love to see how greebles are baked into a texture. Blender shaders sadly can only be used in Blender.
@caseym6779
@caseym6779 6 месяцев назад
So I take it this was the.obj file that has been imported into Blender with no incompatibility issues? The material groups come across as well?
@3dpprofessor
@3dpprofessor Год назад
I was hoping it would be about ways to add the greebles quickly.
@StuartWoodwardJP
@StuartWoodwardJP Год назад
Very interesting!
@HavranDigital
@HavranDigital Год назад
Subbed, great tutorial.
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Thank you!
@3dblendercherry140
@3dblendercherry140 Год назад
Looks amazing
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Thanks!
@tusharartt
@tusharartt Год назад
your color space is set to utility+srgb+texture and plus you have one alpha set to straight...why you didn't tell about that?
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
That's just the same as the default color space when you're using filmic Blender. Since I use ACES, (which I'll talk about in a future video,) the names are just different.. I didn't actually realize the alpha on one of them was different, probably a mistake. It doesn't affect the final texturing bc we're not using alpha channels so it's okay.
@CekTopGaZa1988
@CekTopGaZa1988 Год назад
What about cavity maps? Do you bake it sometimes?
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
For my texturing entirely in Blender, usually I keep it fully procedural without any baking. If I want to texture in, say, Substance Painter, that's usually when I'll bake maps (typically just in SP)
@TheAbsolutecad
@TheAbsolutecad Год назад
Fantastic information on a great, yet (relatively) simple shader. My only criticism would be that the video editing is a little fast and choppy... Nonetheless, thank you very much
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Thank you!! And I'm with you on my editing, I've got a lot to learn about pace...
@TheAbsolutecad
@TheAbsolutecad Год назад
@@ChristopherFraserVFX it's generally ok. The speed of delivery is fine. The main 'choppy' issues are cutting to something else too soon after you finish showing something and another was cutting to something new but seemingly a couple of seconds into that section so it almost seems like a glitch that caused a couple of seconds to be missed out Pretty easy fixes for those don't cut so aggressively / leave a little space before and after. Nonetheless, thank you for excellent content
@psymonthomas
@psymonthomas Год назад
What's ILM?
@Losjo4093
@Losjo4093 Год назад
Ilumination
@jamatlock
@jamatlock Год назад
It's a visual/special effect company. Industrial Light and Magic.
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Industrial Light and Magic! The VFX company behind movies like Star Wars (the moderns ones, too)
@psymonthomas
@psymonthomas Год назад
@@ChristopherFraserVFX oh ok thank you!
@flexydex8754
@flexydex8754 Год назад
🤦‍♀🤦‍♀🤦‍♀🤦‍♀🤦‍♀🤦‍♀🤦‍♀
@writersblock8493
@writersblock8493 Год назад
I love "sick" lol ILM damn now you're dating yourself nice
@uxedmedia
@uxedmedia Год назад
DUDE! this is AMAZING! Thank you so much for sharing this! 😃
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Thanks for the kind words :D
@michaelironstone
@michaelironstone Год назад
Darn. Not going to be here for it!!! :(
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
That's okay! It's a video, so you'll be able to watch it later
@ImReadyD151
@ImReadyD151 8 месяцев назад
This is insane man. Thanks so much for this!
@MrMyOO
@MrMyOO Год назад
Where can I download this model
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
artstn.co/m/LwVN5 by Alexander Ivanov. I can't recommend it enough! If you're not feeling spendy you might also consider this one, by Kim Murzin: artstn.co/m/xA0vJ
@mrspecs9211
@mrspecs9211 Год назад
far and away one of the best blender tutorials. ever. thanks so much dude, i feel like i learned soo much just from the first minutes
@batman3698
@batman3698 Год назад
It's worth pointing out that this all relies heavily on detailed 3D models with alot of greeblies. In this case the model itself is a very detailed recreation of an ILM model. But with that being said, this video have some nice tricks for such models. I didn't see the random per island node being used. It can help for some variety.
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Oh definitely! It's hard to make any awful 3d model look THAT good. As for the random per island thing, i honestly just forgot about that. Another great tool to have on hand!
@deeamerson
@deeamerson Год назад
Amazing tutorial, thanks for sharing you techniques. Could you make a video talking about you process from modeling hull panels on space ships? I really like the way the ship paneling and details look on these designs.
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
I would but I didn't model this! This ship was modeled by the very skilled Alexander Ivanov. I know he uses 3ds Max and not Blender, but I can ask him and some of my spaceship modeler buddies how they model panels.
@deeamerson
@deeamerson Год назад
@@ChristopherFraserVFX oh ok, thanks
@AugustRenders
@AugustRenders Год назад
THANK YOU VERY VERY MUCH! This is something I almost desperately needed for my future creative work!
@p.l.3568
@p.l.3568 Год назад
Very good technic for sure...i buy your file in blenderamrket and is not what you show in this video...disapointment total
@nosferatu6385
@nosferatu6385 Год назад
Dude, i literally cannot see what you are trying to do! It appears as if you are skipping steps!
@spotskitchen8880
@spotskitchen8880 11 месяцев назад
Hey man! Cool utilization of AO node. Great job!
@IDAVFX
@IDAVFX 7 месяцев назад
Hey Chris - did you model this ship? The Corelian Corvette Blockade Breaker?
@ChristopherFraserVFX
@ChristopherFraserVFX 7 месяцев назад
I did not! The ship in the vid was modeled by Alexander Ivanov. You can get it from Digital Shipyard on Artstation.
@ChristopherFraserVFX
@ChristopherFraserVFX 7 месяцев назад
I am not that good of a modeler
@AbsurdShark
@AbsurdShark Год назад
This is awesome, and its even better with a detailed model like this. Thank you for the info!
@Ricoxemani
@Ricoxemani Год назад
Thanks so much! I learned so much from this
@Void_rift_disconnect
@Void_rift_disconnect 4 месяца назад
I know this is a year old...but I want to teach you about the audio processing technique of De-Essing. Please look this up as it will greatly enhance the quality of your videos.
@ChristopherFraserVFX
@ChristopherFraserVFX 3 месяца назад
It sounded fine to me in the edit at the time, I'll make sure to clean up my voice better next time. Thank you!
@e-mix13
@e-mix13 3 месяца назад
Is this out dated or does it have to be that model? because it doesn't work for me on my 3D model
@ChristopherFraserVFX
@ChristopherFraserVFX 3 месяца назад
What seems to be the problem in your scene?
@loup1485
@loup1485 Год назад
Nothing to say, your video is just perfect, everything is well explained! thanks for your work dude!
@eviv8010
@eviv8010 Год назад
the only bad here is the app😁
@PrivacyEnt
@PrivacyEnt Год назад
nice, though i dont get which part is so "ILM"... the fact that you used soap opera sample pack?
@ojivlogs
@ojivlogs Год назад
"industrial light and magic" its the company who made star wars vfx/3d animation
@PrivacyEnt
@PrivacyEnt Год назад
lmao
@_f_
@_f_ Год назад
the one ting i always ask myself in this area, how cool it would be, if the Software could be feed with actual data about the way dirt accumulates in reality. Like a simulation with a bunch of factors, for ajustment...
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
How cool would that be! I wonder what it would take to make that feature 🤔
@_f_
@_f_ Год назад
@@ChristopherFraserVFX its so funny! „They“ say: „We „just“ need a picture, but it should „look“ real!“ But as soon as it should look real, you suddently have to know the „reality“ of this thing itself, that you want to show. And there is a lot to know even about the simplest thing… :)
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
It's so true, and it takes so much time to get good at faking it. Until we can simulate all of reality though, ambient occlusion will have to do
@_f_
@_f_ Год назад
@@ChristopherFraserVFX i see a long future for artists 😁
@joconnell
@joconnell Год назад
That’s what the particle brushes in painter do!
@PowersVideo3D
@PowersVideo3D Год назад
Really good info, but I feel like you could slow down a little and explain what each node is doing and the underlying principle a bit more. Like invert the value WHY? Add a gamma node WHY? Overall really fascinating, though.
@Clonley
@Clonley Год назад
Great video like always!
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Thank you :)
@prompthorizon_12
@prompthorizon_12 Год назад
I bought the pack on blender market not knowing about your website . Is that version out dated ? Or do I have to buy the one on your website because the model I'm using isn't coming out like the one from both videos.
@gustavosantos106
@gustavosantos106 Год назад
LucasArts, hire this dude and put him to make XWing vs TIE Fighter 2 at once.
@GameDeveloperPrim-Evil
@GameDeveloperPrim-Evil 10 месяцев назад
This is not a tutorial...
@ChristopherFraserVFX
@ChristopherFraserVFX 10 месяцев назад
What
@bread3050
@bread3050 Год назад
Man, this is SO useful. Subbed!
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Not to brag but I think it's pretty useful, too. Thanks for the sub😀
@matslarsson5988
@matslarsson5988 Год назад
Mind.... blown..... One subscriber coming up!
@SkintSNIPER262
@SkintSNIPER262 Год назад
I'm curious to see how this would look rendered in Octane.
@SteveErnst117
@SteveErnst117 Год назад
Thanks for the texture tips! I'm having trouble rendering out animations as multilayer exr files with aces (which I see you're using). When it goes to write the frame and move on to the next, it crashes every time. Any ideas?
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Strange! I'm not sure what could be causing it. Check your temp directory on your computer for a crash log. The crash log will be named with the name of your blender project fine
@wingitprod
@wingitprod 9 месяцев назад
Crazy cool!
@riouxr
@riouxr Год назад
Really cool! Thanks for the tutorial!
@_f_
@_f_ Год назад
adding imperfection :)
@seancollett3760
@seancollett3760 Год назад
Thank you for this one!
@andrewarez4059
@andrewarez4059 Год назад
Very cut to the core tutorial! Thanks!
@jkartz92
@jkartz92 Год назад
very well executed
@DGVFX
@DGVFX Год назад
Now that's great!
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Thanks!😄
@widescreenbros
@widescreenbros 11 месяцев назад
Props for you sick voice, audio recording and texturing process!!!
@ChristopherFraserVFX
@ChristopherFraserVFX 11 месяцев назад
First comment about my voice, thank you!
@aeonbreak4728
@aeonbreak4728 Год назад
thats great. do you sell or share the blend file with the shader?
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Not yet, but I will have a tool that makes this process WAY easier coming out very soon
@khiro_official
@khiro_official Год назад
I love this tutorial, and it's awesome how these videos tie into a greater series for future spaceship designers, like me :)
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Thank you! And if you like this, keep an eye out for my next video... I have something *extra* useful planned ;)
@mortem6889
@mortem6889 Год назад
I feel this comment 🙂
@YIIMM
@YIIMM Год назад
Quick question regarding AO for dirt: does the model have to be one object if you untick the "affect local" box, and what needs to be done to the modifiers if so?
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Yes, it does. I didn't cover that here, but that can be essential in some scenes so the dirt isn't affected by nearby objects. Not sure what you mean by the last part. If you mean object modifiers, you shouldn't have to update anything. Maybe try booleaning objects together if you wanna be real fancy and keep it all one object without joining them?
@YIIMM
@YIIMM Год назад
@@ChristopherFraserVFX Thanks for the reply! I meant along the lines of something like "What if I end up having to join an object with a bevel modifier to one that doesn't?"
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Oh, then depending on the order you join the modifier will either be applied to both objects or it will disappear. This kind of texturing process is kind of like texturing in another program, it will always be best with a fully completed model, but it'll still look good if you use it part-way through the process
@icedriver2207
@icedriver2207 Год назад
@@YIIMM You could make a separate object. Boolean all the parts of the vehicle in to this object. When you boolean objects in this way it applies the bevel modifier before it booleans the object in. So objects that have a bevel modifier will get beveled and objects that don't have one won't get one. You can then set materials up on the original objects and when you boolean them they will keep their original materials.
@sebbosebbo9794
@sebbosebbo9794 Год назад
ah C.corvette..
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Indeed! Technically a little different from the movies, but very cool looking :)
@skywalkerproductions8108
@skywalkerproductions8108 Год назад
What a fantastic tutorial!
@ChristopherFraserVFX
@ChristopherFraserVFX Год назад
Thanks! I think a lot of people will like this one
@김한서-q7n
@김한서-q7n 8 месяцев назад
와 사랑해요 진짜
@frogyafro
@frogyafro Год назад
Not even close to ILM.
@peter486
@peter486 Год назад
fake artist.
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