Morphing and morph shapes are common names across many 3d apps. Also if you know the principles of your craft, then learning a new app shouldnt take long, as you are literally just learning a new name for it and where the button is located. But the actions you need to do are the same across them all. I had exclusively used Lightwave 3d for around 20 years and then learned blender in 5 hours, after doing the "Bowl of apples" tutorial course. Within about 3 days i was as proficient in blender as iwas in lightwave.. But thats because i knew the principles behind 3d apps. i know if you want to get some particular shape, you nee to do this, this then this.. and that applies to any 3d app.
I get it im learning blender it has files i needed called obj blender it took me all night till morning too get the right folders and obj files ifbu have a computer like mine whatever it needs it has much issues I almost went nuts and got a longer nap around 5 am up 4pm i was hangery i did not get breckfest but two dinners that made up for skiping Then i couldnt feel piece I felt pressure I even tried two use toonboom it wanted me today by something i think it wont let me choose pass i thinks its mkes u pay slash a password before fully installation I wanted to scream 😅
You have my sympathy, as a programmer who has to deal with slightly different abstractions in all programming languages. In Javascript, an object has properties, and every property has attributes such as a name, value, and whether is can be written to. An array is an exotic object which contains values inside properties whose names are numbers, which we call array elements. But to make things confusing, an HTMLElement is an object which represents an Element of an HTML document. An Element has attributes which have a name and a value. In JS, the attributes themselves are represented as properties on the HTMLElement object, whose name attribute has the value of the name of the Element's attribute. Ugh.
Don’t even get us started on materials.. the amount of words used for base color is too much. Diffuse color, Albedo, Base diffuse, Surface color, Base texture, Diffuse map
@@Guus For me it was, idk why but my brain couldn't wrap around actual animation, but the simpler VFX assignments didn't give me a mental breakdown during class in college like rigging and 3D modeling did lol. After Effects was so much easier for me than Blender or Maya. That was a decade ago, and that's what we used at the school