Hey guys, there's a new update!! Lossless Scaling has 4X + G-Sync support now :D Check out my new video here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-pK5zNsQ9QTg.html
Actually a really good benchmark you read my mind and gave me all the info I wanted to see, hope you’ll have better opportunities in money too keep this content more professionally
You can't realistically use this on any competitive title such as Call Of Duty, Fortnite, Apex Legends etc. It causes lag and major latency. I would only use this on a story mode gamemode.
Well maybe not the frame gen as it's known to do that, but the upscaling has no such issues. Only the expected artifacts that come from upscaling itself.
Input latency is not an issue with this method of frame generation, as the standard frames of input still occur on the normal frequency;however, some gpus take longer to render the captured video tho creating latency. Purely based on hardware
It is a cool mod I have used it for story games mostly but there is a big drawback as it causes your input latency/lag to double which can be noticeable in fps games especially
make sure your gpu isn't getting maxed out. have it at most at 95% usage and not more. this will remove the input lag by a lot. you also need to use a frame limiter with this software and the best one to use are in--game frame limiters which have the least amount of latency. if an in-game frame limiter is not available, you can use nvidia control panel or amd software or RTSS to limit the frames however this does add a lot of input lag.
@@keyzeyy1958 limiting your framerate increases latency. doesn't matter if it's in game limiting or third party limiting. do not spread misinformation.
@@chrls5559 This is a common misconception. You can search here on youtube on how frame limiters can improve latency by removing the render queue of the cpu to the gpu. This is most important with frame generation like lossless scaling where it's only temporal and has the disadvantage of having quite a bit of latency. Limiting the frames can help remove the load on the gpu thus decreasing the render queue which in turn decreases the latency by a huge margin. I hope this helped.
remember lossless scaling do not know what is the hud and what inst the hud, so it creates "artifacts" that make your game look really strange if you dont know anything about lossless scaling you gotta search about it
latest update to Lossless Scaling 2.10.1, the developers have addressed the issue of HUD (Heads-Up Display) artifacts in games. This was a known problem in previous versions of Lossless Scaling, where the upscaling algorithm would sometimes cause visual artifacts or distortions on in-game HUD elements, such as health bars, mini-maps, or text overlays. According to user reports and reviews, the latest update has largely resolved this issue, and HUD elements are now rendered correctly and without artifacts in most games. This is a significant improvement, as it means that gamers can enjoy the benefits of Lossless Scaling's upscaling technology without compromising on the visual fidelity of in-game HUD elements. It's worth noting that the fix for HUD artifacts is not a one-size-fits-all solution, and some games may still exhibit minor issues. However, the overall consensus is that Lossless Scaling 2.10.1 has made significant strides in addressing this problem, and the majority of users are no longer experiencing HUD artifacts. If you're still experiencing issues with HUD artifacts in a specific game, it's always a good idea to check the game's compatibility with Lossless Scaling, as well as any specific settings or workarounds that may be required to resolve the issue.
Try Special K limiter very recommended for Frame-Gen technology use frame pace + auto bias sync which is brilliant V-sync for monitor and no V-sync for input so you will have fast input delay and smooth image not like the regular V-sync, Btw great video
Even though is catered for amd gpus because nvidia already has its own dlss and framegen however they are both usable and the fact this runs on most systems effectively is impressive
@@xxmichal bro how 😱 lol I replied to 2 others on here about probably the same reason why, scroll thru and you'll find the fixes I suggested. It's a simple fix most likely
@@xxmichal hmm. Unsure then :( I'm sorry. I should mention that the program sometimes has its hiccups, might just have to wait a while until it magically resolves
really wish the devs of the software weren't petty and didn't block russia from buying it, i would've bought it in an instant, yet now i have to pirate the old versions :(
I want to use it with my friend and both of us uses laptop. Mine has 3070 max q + i7-11800H and my friend has 1050 + i7-8650U, is it possible to use that app for my friend in order to gain performance with the crappy gtx gpu? Thanks!
@@Taavett Actually, both of us had already used it and apparently, the better your cpu is, the better it perform. Mine was i7-11800H and I gain around 110-115% more fps at a surprisingly stable frametime. while my friend with i7-8650U only gain around 75-85% more fps and not so stable frametime. both of use the same settings/config for the Lossless Scaling. tbh, I kinda like it and so my friend. side note, Lossless Scaling runs better and perform more stable when the game is using directx rather than vulcan. me and my friend tested it in but only in BeamNG sooo this might be just an exceptions
why I'm losing fps? I'm running bf5 with 60 fps, when I turn on lossless scaling, the fps reduces to 38-48. Do you know what I'm doing wrong? Another thing is, what I do when the game doesn't have framerate limit to 30 fps? Looks strange, but the game can only limit to 40 or 20 fps.
Hey, someone else had this issue in the comments, I'll reply with the advice I gave the other person and it worked for them. Let me know if it resolves for you: "My guess is that you are on a laptop? In the settings of Lossless Scaling there is an option to choose your "Preferred GPU", it should be under GPU & Display on the right column where it has Frame generation. My first suggestion would be to choose your dedicated GPU (if you have one) as using your weaker GPU will obviously give worse results. My second suggestion is (in the same right column) turn "Allow tearing" on. This will make it look a little bit worse when you move the camera around, but if you are struggling to get gains this 100% does improve it slightly. My third suggestions is (same column) to turn "performance" on. This I am not too sure technically what it does, but the name is the intention. My last suggestion would be to make sure you are using X2 and NOT X3. X3 uses way more CPU power. I generally never use X3 unless I am watching a movie, it's just unnecessary, plus the artifacts generating 2 intermediate frames is not worth it to me." Hope that helps
@@KiryuuKazama In-game: lower your resolution (optional, makes game faster, but in some games the graphic seems a bit strange), lock your fps at half of your screen frequency (60hz to 30fps, 75 to 37, 120 to 60, etc...) and put the game in windowed mode. In lossless scaling you change "Scaling mode" to fullscreen. "Scaling type" idk which is the better but if you want fullscreen game you need to select one mode.
Would this work on emulators? I have rpcs3 and god of war 3 installed and it runs kinda slow at 20-25 fps (my specs are considered low end or budget in todays standard)
it's PERFECT for emulation because it uses the extra headroom ur pc has. PS3 emu is cpu heavy so you can probs get away with X2 mode from 30 to 60 or 60 to 120, for x3 x4 I wouldn't recomend for this low fps.
@@AnisTheLxgend well, it requires lots of tweaking... for sure. Thats why you gotta make game profiles with specific configs per game. Easier to manage. If you have the wrong settings itll just perform worse than it does normally without 🤣
I tried this on minecraft, but qfter a couple seconds lossless scaling just closed What do i do with this? Cpu: intel i3 2120, gpu:integrated intel hd graphics 2000, 10 gb of RAM When i starting lossless scaling, everything is good, but it closes by some reason
it actually crashes the LS app? Hmm... I do know that it can be hard to run on older hardware (2nd generation i3 is verrrrrrrrrrrrrrrrrry old and very slow so this might just be the case :/)
That's a great game to try. I'd say anything is great with this app besides FPS shooters where you really need low latency input to aim and shoot precisely. (Opinions do vary but that's mine) Fifa 13 is on pc? or are you emulating? (this works with emulation too btw, heck, even watching Movies you can frame generate to 120 fps hehe)
Alguien me ayuda, estoy inetnato para usarlo en videos y pruebo con anine que usa 24fps y en vez de aumentar disminuye y es mas disfrutable sin usar el programa
it decreases??? I don't know why that is sorry :( try in the settings to make it specifically target the display your using. as for you enjoying it more at 24 fps, I've heard many people say the same it's genuinely personal preference, I tend to like using it for everything I watch now but people have told me they enjoy watching movies how they were intended to look.
@@llxs6 Not to worry! I had many problems like this when I first started using it. My guess is that you are on a laptop? In the settings of Lossless Scaling there is an option to choose your "Preferred GPU", it should be under GPU & Display on the right column where it has Frame generation. My first suggestion would be to choose your dedicated GPU (if you have one) as using your weaker GPU will obviously give worse results. My second suggestion is (in the same right column) turn "Allow tearing" on. This will make it look a little bit worse when you move the camera around, but if you are struggling to get gains this 100% does improve it slightly. My third suggestions is (same column) to turn "performance" on. This I am not too sure technically what it does, but the name is the intention. My last suggestion would be to make sure you are using X2 and NOT X3. X3 uses way more CPU power. I generally never use X3 unless I am watching a movie, it's just unnecessary, plus the artifacts generating 2 intermediate frames is not worth it to me. Hope that helps
@@xxdeadshotxx_yt6432 Hey, I love getting comments from ppl 😁 To answer your question, yes. If you do this though: please turn Vsync on in the lossless app or it will be a very poor experience with varied results. I should also mention that the primary use for this is to double/triple your fps so its always best practice to lock at a framerate you want to double / triple but its totally okay to use in the way you mentioned (I often cap at 60 and X3 to 180 but my monitor is 165. I do it for better input response times)
@@xxdeadshotxx_yt6432 also: pls buy a higher refresh rate monitor it will be life changing. They go for around 100$ on amazon now which is a steal for a 144hz! 😁
@@gamezlockedz1530 works with anything. Yes that will work. The reason you see the black box around the game centered is because i have fsr scaling OFF, if you turn that on it will do as you wish
@@gamezlockedz1530 Yes you can use both at the same time :) as for the black borders, they shouldn't show up if you have the game window maximized. It taked the resolution of your window and centers it on your screen with/without scaling turned on
Hey, I saw in a previous video of yours you were using this program on SPT EFT. I was wondering if this'd work on live EFT against real players. Thanks.
I play live live/spt EFT with it all the time, haven't gotten banned yet! Lots of people say you risk getting banned but I've been using it with EFT for quite a while now. I guess use at your own risk! But yeah this works with anything, even watching youtube videos or movies :)
@@AliFindsGadgets Hey! Hmm.. only reason you run into latency is when your actual FPS before frame gen is below 40* ish. I would recommend these for least latency: Performance mode on Allow tearing Use X2 mode, not X3. If ur nvidia gpu, go into control panel and turn on the setting for better latency (forgot what its called lol but cuts ur latency in half for input in most cases though most ppl dont notice it)
@@szshz those MAS/KMS key activators are injected with malicious code. There's a popular vid on youtube where a forensic analyzes the code + reverse engineers it and found malicious key loggers etc. Scary stuff, especially because I used to use those myself.
As he said, you can't. Usually I am all for pirating software but for this one I'd say please support the developer. It's only 8.99 too... and with it's gains in recent popularity I can see this being 30$ in the near future which will suck!
@@cameleon2mur80 Your talking about Magpie right? I've used that in the past for scaling but I don't recall it having any sort of frame generation. Do you happen to know?
@@jekburri the guy that made this thing did the exact same thing magpie did or maybe even less and just added AMD's tech into it some games will already have that already implemented in a better way since the fake frames can be made for the render only there will be a free thing that do the same it could even be magpie in a future update that guys only credit is being very fast
What i know it doesnt do anything to game files or anything like that so i dont think you will get banned i tried it in roblox a bit not a lot but didnt get banned but i advice to search about it
@@sezr12 roblox has the worst moderation ever, 99% of the bans are accidental in a way and the 1% that are getting a 1 day ban or warnings thats crazy lol
??? Sorry I do not understand. I had the game locked at 30 FPS then frame generated X2 to 60 FPS. Then I had the game locked at 20 FPS then frame generated X3 to 60 FPS. If you mean that my computer is fully capable of reaching my target framerate, yes you are correct. But this works for those who cannot reach their target framerate as well, this is why I made this test video to display locked lower fps and then show how it looks once I apply frame generation. Hope that helps
@@cheesewizvevo oh man really? Sorry man :( That's wild though, I am curious as to why? What are your specs? My guess is you either don't have a gpu, dont have a good enough one, or your cpu is very old.
@@jekburri sorry I should of phrased it better, what I meant is can it go above the monitor refresh rate or will that cause screen tearing etc like for example I have a 240hz monitor, does it mean I would have to cap the game at 120fps to use the 2x scaling
@@aaronshaw22 No worries! Sorry I didn't understand. Ahh I see what your saying now. Yes, you can use X2 at 120 lock to reach your monitors refresh rate of 240hz, or you can use X3 from 80 FPS to 240 if the game is more demanding. As for screen tearing, you can turn v-sync on and you won't notice it as much but you will almost always notice artifacts as these are fake frames and not real ones. Obviously the higher FPS, the less you will notice so for your sake with a 240hz monitor it should be painless and a joy to use! :) Lemme know if that made sense/helped or whatever. I use this to reach my monitors 165hz and I don't notice any input lag/tearing at all!