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How to Use the Displacement Modifier (Blender Tutorial) 

Ryan King Art
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28 сен 2024

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Комментарии : 130   
@thatcanadianguy3327
@thatcanadianguy3327 Год назад
just in a huge discussion about blender with some designers and instantly you post it must be a sign
@RyanKingArt
@RyanKingArt Год назад
oh haha cool. : )
@thatcanadianguy3327
@thatcanadianguy3327 Год назад
@@RyanKingArt yeah and it worked out cause I actually needed to texture some walls in an office they have this really old popcorn style that is just obnoxious to replicate
@DanielJames-Darktide
@DanielJames-Darktide Год назад
Thank you Ryan. I, learned something...again. Keep them coming. Do you by any chance have a tutorial on how to place an image on a glass bottle as a label. I looked at a few, but they are so difficult to follow - sometimes even scary how some of the guys tries to cut corners.
@sebastianhelgeson3559
@sebastianhelgeson3559 Год назад
Great video! Quick question: what’s the benefit of using the displacement modifier vs the displacement material node? Like, how do I know which one to choose on a particular project?
@sentient.studio
@sentient.studio Год назад
Displacement Node would be if you want something to look 3d without adding too many polygons. Displacement modifier allows you to create complex 3d textures without sculpting.
@sparktech4104
@sparktech4104 Год назад
:O that's so COOL, you never fail to impress me!!!
@RyanKingArt
@RyanKingArt Год назад
glad you like it!
@markbeard9194
@markbeard9194 8 месяцев назад
Fantastic, finally got it!
@RyanKingArt
@RyanKingArt 8 месяцев назад
glad to hear that!
@zofo264
@zofo264 Месяц назад
Great tutorial - how can I generate a displacement map from a diffuse map if I don't have one?
@MhLiMz
@MhLiMz Год назад
Great tutorial. Side note for beginners: the displacments are not visible in Edit-Mode. It took me some time to realize why no deformation worked...
@RyanKingArt
@RyanKingArt Год назад
Thanks for the tip! 👍‍
@3dnani508
@3dnani508 2 месяца назад
great lesson can i use dicplacement inside shader nodes ?
@tommestommes2178
@tommestommes2178 Год назад
Perfect! Thank you very much!
@RyanKingArt
@RyanKingArt Год назад
You're welcome!
@GuoNuoMinGGG
@GuoNuoMinGGG 4 месяца назад
Cool!!
@RyanKingArt
@RyanKingArt 4 месяца назад
thanks!
@mrmetaverse_
@mrmetaverse_ Год назад
you're the best!
@RyanKingArt
@RyanKingArt Год назад
thank you : )
@endscreen1shorts478
@endscreen1shorts478 6 месяцев назад
I have a remark, this is the 20th tutorial in a row that I'm watching, I made a 3d model of a fish in fusion360 and now I'm trying to find a way to put fish scale on that model, I would use a picture for fish scale, and the remark is this, why are you all using bricks building blocks in your tutorials, and why do you all use circles cubes and cylinders, I can't find a single tutorial on how to put a 3d model of an animal and how to put small details using a picture, sorry I'm new I'm just trying to figure out how to do it, the video is very good and very good to explain and you have a sub from me I will definitely watch more of your videos
@w53p
@w53p 4 месяца назад
Hi Ryan, I'm a nebbie to blender. I'm using 4.1 and I'm following along with this tutorial but I do not see any change to the plane geometry. I'm missing something can you help? Cheers Bill PS I'm adding textures to stl files so I can export and print them in resin. Could be that blender is over kill for this purpose?
@type90b
@type90b Год назад
Is it possible to export this to Unity? Or would displacement maps no longer work. Or can you apply the displacement to the mesh and export a highpoly mesh?
@ambrishsingh7363
@ambrishsingh7363 Год назад
👍👍👍
@RyanKingArt
@RyanKingArt Год назад
thanks!
@jwash4302
@jwash4302 Год назад
hey is there anyway I could use a different procedural texture such as a procedural brick texture.
@SewerTapes
@SewerTapes Год назад
Oof! I hit the ceiling of my computer's capabilities hard and fast messing with displacement.
@RyanKingArt
@RyanKingArt Год назад
yeah it can be hard on your computer if there is too much detail.
@Hanter22
@Hanter22 Год назад
Teacher what social media did you play like twitter or facebook can i follow 1 A _ A
@RyanKingArt
@RyanKingArt Год назад
I don't use twitter or facebook. I'm mainly just here on RU-vid.
@TristanJalleh
@TristanJalleh Год назад
Thanks for adding the UV/scale tip 🙏
@RyanKingArt
@RyanKingArt Год назад
you're welcome! Thank you for watching.
@animationworld16
@animationworld16 Год назад
Hey Ryan can you make a video on how to bake the displacement modifier so that it can be exported to unity please.
@RyanKingArt
@RyanKingArt Год назад
thanks for the tutorial request.
@ApacheJay156
@ApacheJay156 Год назад
You have the best blender tutorial videos. Concise and informative. You preemptively answer all my questions before I even realize I have any.
@RyanKingArt
@RyanKingArt Год назад
glad my videos can help!
@Physicsless8
@Physicsless8 8 месяцев назад
completley agree, he helped me make things that actually look good
@waltoncharles8972
@waltoncharles8972 23 дня назад
Can you do this on an object that doesn't have a flat surface? That is what I am trying to do but the texture warps with the surface of the object
@ekoeschannel140
@ekoeschannel140 12 дней назад
Thanks! You are always the King..👑 👍
@SeppBauer-ld5sx
@SeppBauer-ld5sx 5 месяцев назад
adding a texture in blender is like a pain in the ass. I mean, there are two texture tabs(material & texture)???? Anyway, THANKS for explaining
@RyanKingArt
@RyanKingArt 5 месяцев назад
thanks for watching
@3BD_RA7MAN
@3BD_RA7MAN Год назад
Yesterday I was researching how to use it and thre u r making these amazing video
@RyanKingArt
@RyanKingArt Год назад
Hope you find the video helpful!
@paulflecknell1974
@paulflecknell1974 Год назад
Really mesmerised by your tutorials. Very straightforward and easy to understand.👍
@RyanKingArt
@RyanKingArt Год назад
glad you like them! thanks for watching.
@gambikules
@gambikules 11 месяцев назад
and for cube ? Triplanar ? Doesnt work
@pradeep2264
@pradeep2264 Год назад
how ca we use multilayer texture (2 or more images, masked n stacked) in displacement modifier. new to blender. sry
@anyanghuaxia
@anyanghuaxia Год назад
😍😍So amazing! I have started to learn blender since August, and I have a trouble recently. Why does the position and scale of the object change when the blender file is restarted? 😢I tried to ctrl+A to fix this……but it didnt work!!! I dont know what was wrong
@eternity6856
@eternity6856 9 месяцев назад
Great video! I still haven't found an answer how to create my own displacement map (I need it for making the skin of my character look more realistic, I don't have a displacement map image and the way with pre-made Blender maps would look awful), but this tutorial will be useful
@theofficial_aquaman9175
@theofficial_aquaman9175 Год назад
Nice Video! Would love to see if there is any way to create a hole in a wall or fence for example with a modifier. So that I don‘t need to delete mesh manually but can change a parameter and the hole changes the location or size or style 🤔
@docm7735
@docm7735 Год назад
Boolean?
@brianstorm76907
@brianstorm76907 Год назад
It looks like we can't change the UV mapping and affect its Procedural Texture like we do with the Image Textures, is that right? I wanted to make a stretched Clouds Procedural Texture on the sides of an object and I tried to scale the UV on the X axis but it didn't work. If anyone has a way to do this, I'd really appreciate it!
@hungrysquishybrain
@hungrysquishybrain Год назад
Now this is some great information!👍
@RyanKingArt
@RyanKingArt Год назад
Glad you like it! thank you for watching.
@melikafarahani2588
@melikafarahani2588 11 месяцев назад
Thanks so much you are literally the best teacher i have seen in RU-vid,i am leaenibg so many thinga from your video
@RyanKingArt
@RyanKingArt 11 месяцев назад
Happy to hear that!
@carlrotebrink
@carlrotebrink 18 дней назад
Awesome. Thank you!
@RyanKingArt
@RyanKingArt 18 дней назад
You're welcome!
@KadokiPo
@KadokiPo 2 месяца назад
Thanks a lot!!! Its so helpful!!!
@RyanKingArt
@RyanKingArt 2 месяца назад
glad it helped
@philipmcdonnell7168
@philipmcdonnell7168 Год назад
Many thanks for sharing, Ryan. Timely again for me as I need to texture a stone wall and I'm making an utter hash of it.
@RyanKingArt
@RyanKingArt Год назад
hope the video helps!
@JuanFernandez-ti5bv
@JuanFernandez-ti5bv 6 месяцев назад
Great video thank you very much!!!
@RyanKingArt
@RyanKingArt 6 месяцев назад
Glad you liked it!
@Puru_VFX
@Puru_VFX 6 месяцев назад
nice explain 😍
@RyanKingArt
@RyanKingArt 6 месяцев назад
glad you like it!
@djo6666
@djo6666 Год назад
Thanks for your tutorial! I am currently using the displace modifier for the foam of a hard case. Is there a way to unwrap without applying the displace? (I want to use it as a template) Because it stretches the UV and the result is not great... Thanks 😉
@amrithaandplanty8246
@amrithaandplanty8246 4 месяца назад
Very useful...thank u ❤❤❤❤
@RyanKingArt
@RyanKingArt 4 месяца назад
Welcome!
@blenderstuffs
@blenderstuffs Год назад
Amazing 🤩🤩
@RyanKingArt
@RyanKingArt Год назад
Thank you! 😀
@cinnap1212
@cinnap1212 Год назад
Will you also make a video about hoe to make a 3d parallax mapping texture?
@marissaninawork
@marissaninawork Год назад
Thank you so much. You are an amazing teacher.
@RyanKingArt
@RyanKingArt Год назад
thank you for watching!
@ramielsonedgar2095
@ramielsonedgar2095 8 дней назад
thanks
@RyanKingArt
@RyanKingArt 8 дней назад
Welcome
@leodegrance5609
@leodegrance5609 Год назад
Just watched and followed along with this tutorial and the Material Displacements tutorial video that accompanies it. I finally now understand how all these work when applying textures to objects. Now my scenes look 1000% better. Thanks for these videos and all the work that you put into them.
@RyanKingArt
@RyanKingArt Год назад
Glad it helped!
@rewindcat7927
@rewindcat7927 9 месяцев назад
👍 perfect thanks!!
@RyanKingArt
@RyanKingArt 9 месяцев назад
You're welcome!
@meldyluova3340
@meldyluova3340 Год назад
use node
@RyanKingArt
@RyanKingArt Год назад
Yeah, you can also use the displacement node. 👍‍
@chosen_oNEO
@chosen_oNEO Год назад
Ok! So, I have a question… am not knowledgeable at 3D in anyway but I have watched a lot of video so my question is… is there a way to procedurally tell the plane where to exactly displace, just for optimisation sake so we don’t have subdivide to a point where we lose performance? Am sorry if I sound stupid I just don’t know enough about 3D.
@Igoreshkin
@Igoreshkin Год назад
In render properties you need to set "Feature Set" to experimental. Then check "Adaptive subdivision" in modifier properties of subdivision.
@chosen_oNEO
@chosen_oNEO Год назад
@@Igoreshkin No, I don’t mean in the viewport, I mean is there a way to do the displacement thingy so efficiently that we don’t have to add Too much geometry to the plan that we want to displace but only add geometry where we want it to displace specifically and maybe end up with just few cuts in the plan Thus “delicious optimisation” 😁😁 especially if it’s doable procedurally
@andymvisuals
@andymvisuals Год назад
@@chosen_oNEO you can select desired vertices then create a vertex group and set that group inside displacement modifier properties. Hope that helps.
@98999j
@98999j Год назад
Could this be used to make procedural brick archways like having the bricks go in a circle instead of rows?
@RyanKingArt
@RyanKingArt Год назад
Yes you could. you'd just need to UV unwrap the model so that the bricks are placed on the archway how you like.
@GameDevCaptainBlack
@GameDevCaptainBlack 9 месяцев назад
thank you
@RyanKingArt
@RyanKingArt 9 месяцев назад
you're welcome!
@amirrezaasdaghi
@amirrezaasdaghi 5 месяцев назад
😎👌🌺
@RyanKingArt
@RyanKingArt 4 месяца назад
thanks
@chryssdale5747
@chryssdale5747 Год назад
What if its a huge scene like a city or nature environment, is it still necessary to displace?
@RyanKingArt
@RyanKingArt Год назад
no not really, I'd say only displace it if your rendering it close up and want to get lots of detail.
@MIHAO
@MIHAO Год назад
perfect, thanks
@myleneohara6623
@myleneohara6623 Год назад
Merci, cela m'a été très utile ! Thank you, it was very useful to me !
@RyanKingArt
@RyanKingArt Год назад
Glad its helpful! thanks for watching.
@japan-indiatv7940
@japan-indiatv7940 Год назад
What kind of performance computer do you recommend for doing heavy work with blender?
@RyanKingArt
@RyanKingArt Год назад
hmm, it really depends on what your doing. For instance, if your doing lots of photo-realistic rendering and animation, then having a powerful computer helps. But if your just making like, Low Poly stylized art, then you don't need a very powerful computer.
@japan-indiatv7940
@japan-indiatv7940 Год назад
Thanks for replying !! I want to move the character in 2d and create the background with 3d blender! What kind of specs do you think a computer needs to have to achieve this?
@BraggsTippingPoint
@BraggsTippingPoint Год назад
Hi Ryan! congrats on 100k! Do you have a toon/anime type shader tutorial?
@RyanKingArt
@RyanKingArt Год назад
Thanks! I do have two stylized or toon shader videos: Procedural Toon Shader: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-afqpQ2jdzTE.html Procedural Stylized Shader: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-kFnd7T3lgUE.html
@BraggsTippingPoint
@BraggsTippingPoint Год назад
@@RyanKingArt thanks!!!
@mrdixioner
@mrdixioner Год назад
Thanks a lot!!!
@RyanKingArt
@RyanKingArt Год назад
You're welcome! 😃
@balentinikontokonstanti8808
very helpful.Thank you
@RyanKingArt
@RyanKingArt Год назад
Glad it was helpful!
@Tamer_Gomaa
@Tamer_Gomaa Год назад
Great explanation, thanks for sharing 😊
@RyanKingArt
@RyanKingArt Год назад
Glad it was helpful!
@BlenderUnrealMaya-cx1mu
@BlenderUnrealMaya-cx1mu Год назад
thank you bro ! to the point tut
@RyanKingArt
@RyanKingArt Год назад
glad you like it! Thanks for watching.
@KionLionGuardOfficial
@KionLionGuardOfficial Год назад
Cool
@RyanKingArt
@RyanKingArt Год назад
thanks!
@nataliiakorotia2260
@nataliiakorotia2260 Год назад
God bless you!
@RyanKingArt
@RyanKingArt Год назад
Thank you very much!
@jamalal-wlaqie7066
@jamalal-wlaqie7066 Год назад
thats what i need
@RyanKingArt
@RyanKingArt Год назад
👍‍
@robertkerr4199
@robertkerr4199 11 месяцев назад
Yup, you do the best tutorials. The two things I like most is how you get through a lot of information quickly and that you explain why such and such happened this way. I've only been using blender for just shy of 3 months now, and I have a lot of confidence in using it, mostly because of the good information you provide. I recently did a Sun texture. I just sat down, opened the shader, and had a sun texture in minutes, complete with moving sun spots, irregular illumination with the ability to change surface color without changing the color of the light it emits, and varying degrees of surface activity. It also provides realistic light. I'm very proud of my sun, so thanks for all the great tips!
@dilmurod_cg1539
@dilmurod_cg1539 Год назад
very useful
@RyanKingArt
@RyanKingArt Год назад
glad its useful!
@jamalal-wlaqie7066
@jamalal-wlaqie7066 Год назад
good job
@RyanKingArt
@RyanKingArt Год назад
Thanks!
@cekconi1773
@cekconi1773 Год назад
👍👍👍
@RyanKingArt
@RyanKingArt Год назад
thank you. 😃
@NN-wc7dl
@NN-wc7dl Год назад
Perfect tutorial!
@RyanKingArt
@RyanKingArt Год назад
Glad it was helpful!
@NN-wc7dl
@NN-wc7dl Год назад
@Ryan King Art You are very good at making these tutorials. I will most certainly buy your Ultimate Pack when the money comes by.🤩
@elixorvideos
@elixorvideos Год назад
My man 2:08 is such a mind blowing moment, Adding geometry but retaining the rigid shape is a godsend :)
@RyanKingArt
@RyanKingArt Год назад
Glad it helped!