I love how just the simple idea of MC telling March and Welt about the cult things they were involved in is too difficult for the writers... It's kinda genshin MC problem, where it is painfully obvious to them what is happening, but don't say anything until the others figure it out like 8 quests later. If MC told Welt and march about the cult thing, there could've actually been a connection and do the Sanctus medicus justice by making them relevant and forcing an conversation with the Astral express and Xianzhou Alliance ABOUT the sanctus medicus. To the Alliance the cult basically doesn't exist aside from the single lower branch of power that are dedicated to investigating them. Like after Kafka escapes to the shadow realm the Astral express suddenly realize that "Oh crap the stellaron is being used by the followers of abudance to revive the big F--king A-s tree that is responsible for all of the problems on the... spaceship? Spacestation? (I actually have no idea what it's supposed to be)
@@andresrivaldo1019 I agree, I find it terrible in terms of design and navigation. If I don't look at the map, I have no Idea how to get from one point to another that is 150 away, especially if one of the spots is more elevated compared to the other. There were countless times when I thought there'd be stairs at the side of the road only to realize the only thing preventing me from falling into the abyss is an invisible wall. And Luofu citizens. There are kids and blind people there, remember? Why do you have so many elevated places but you don't have friggin fences?!
I agree the whole region feels rather rushed. Not only in the character implementation but the lore behind it too. This felt painfully obvious after the Belobog Museum event; the place is overflowing with plot elements that we as players recognize and interacted with. By comparison, the Xianzhou feels quite empty despite its size. Regarding the main story, the current narrative makes Dan Shun the central villain, abrupt as it may appear, so unless the plotline is rewritten from scratch I don't think she can be relegated to an optional quest.
Lol right!? That's a great way to describe it. I was so confused and the game was like "no, no. You must go talk to Dan Shu. She's gotta tell the blind child that her life will get even harder. Go watch that while the ship is being destroyed." Lmao
Exactly, when I saw March and Welt disappearing and suddenly playing through an entirely different plot line I checked multiple times if I was still doing the Trailblaze mission.
I can tell you the entire storyline on jarilo vi, whereas i skipped through xianzhou so fast I only remember kafka’s confessions at the future reading thing.
@@StrayMaverick simple in the Luofu we met a very deer friend. Seriously though Luofu quests main purpose at that time seemed to serve as an interlude well various aspects of the story too many at once imo. The two aeons, various characters and side characters, world and drama of China ships, intro Dan Heng’s drama, and lore. IMO it’s too early to really judge what the quality of the story until we get more. Regardless part of the story was rushed for sure and imo put partly out to have extra characters to pull.
@@2265Hello i thought with the introduction of dan hengs mysterious history with the xianzhou, we would fall into a dichotomy, alternating between both sides of the story and having them progress locked by one another, until the point that both parties converge and there is resolution with kafka. This made the most sense to me, because this would have place Dan Heng as Xianzhou's Bronya (aka main character). It would have been a clever way to use a "main cast" character without breaking the story continuum as we graduate to a new planet. However, we haventy finished XZ so maybe that will still play a role later on.
I think the main problem is too much info trying to be out into a small time frame. It seems like the sactus medicus part should have happened at the beginning and the main story could have shifted over to Kafka after. I still find alot of it really interesting but the first planet def was done better. I also want to add that its great that you can literally have a conversation about a gacha games story. So hope they get this ironed out but its not the worst thing ever.
Yeah, Hoyoverse has really advanced gacha stories to the point that I think a large amount of the player base really plays for the story, and I love that. Definitely enjoy talking about it as well!
I knew the moment I run the Xianzhou quests that there are plots that felt rather shoehorned in. Glad to know that I'm not the only one who noticed it. Also I feel like Jarilo-VI's main story felt rather rushed so much so that despite the stellar performance by Bronya's VA, I find it really difficult to empathize with her sorrow of losing Cocolia. Here's hoping that Hoyo will be able to write a more well-paced and much more fleshed out plotlines for future versions.
Star Rail's team already has another 1 up on Genshin's team. To my knowledge, the Genshin team has never publicly acknowledged community criticism and feedback. Star Rail is letting us know they're listening, while Genshin is doing much less. Yes, a few QOL changes that we've been asking for have come, but none of the huge ones like playing event storylines we missed.
I think the one time that I can think of is the Zhongli rework. The community was really outraged at that point tho. Well, at least the CN community was. I personally haven't seen outrage about the Sanctus Medicus stuff, and definitely not to the same degree. So that may be the difference. Star Rail's team may acknowledge their mistakes even when they're not super called out. Lol
@@StrayMaverick judging by how they’ve publicly acknowledged even this minor criticism about the story and plan to change it they clearly have a much better team than Genshin. Genshin has never acknowledged any mistake for anything regarding story, or the world, or even mechanics. If anything is ever fixed it’s done silently. The only reason Zhongli was ever buffed after release was because, in the story, he represents the Chinese God. And as a Chinese company with many Chinese players they changed him.
@@StrayMaverick tbh the Sanctus medicus while shoehorned at least feels like it served a purpose even if it wasn’t going to be felt now. Plus I’ve seen bigger messes with stories than Luofu.
@@Iam....--.. Sorry, but they have though?? That was in the early days though, Genshin doesn't openly do it much anymore but there was a time where they did "statements" like this on the official website too, regarding bugs and mechanics (If I'm not mistaken, there was one regarding some Liyue things and then when Inazuma released) . (u can see the early pages of the statements on said website) Story wise you're right though, they never said or changed anything regarding that. But still, saying that they have never acknowledged any mistake is just. Huh?
I mean Genshin also never fucked up a quest so badly to be fair 😂 The only thing that could be similar is the low point that is inazuma but at least that was somewhat coesive and used all the characters. Jarilo VI is AMAZING. But the Loufu ... Nah man, I like the development of the main cast but it really feels like a waste of a world. Also the fact with Genshin criticism is: besides stuff like zhongli's situation or gameplay and kits of the characters the majority of the criticism and feedback are absolutely (or mostly) bullshit, just like the backlash from before sumeru was released, the one about the UNRELEASED characters and their skin colour, and the unnecessary death treats to voice actors just like the kokomi's VA (I think it was her.. honestly there are too many V.A. being harassed by the community for no reason.) I'm all about constructive criticism but we have to recognise that some criticism is better than other
I wasn't expecting the Xianzhou quests to be anything more then introduction to the new area. We only meet the new characters for a moment, deal with a small problem, then its off to the next thing or event. I got more invested in Jing Yuan as a character watching his featured animation short. Same goes for the Xianzhou Loufu back story animation too. After watching those two shorts together I'm convinced whatever they are planning for the rest of the Xianzhou Loufu story arc is going to be nutty. What story that is in the game so far is obviously just setup or simply not done yet.
Now I kinda want to replay (or watch the replay) the quest again because I'm so tunnel vision'd into the story I didn't even realize there's no March and Welt during Sanctus mission lmao
Literally it felt like Genshin all over again--- Traveller is just alone. I was excited for more father-daughter bonding scenes between Welt, March and Stelle, so their absence was definitely felt. I just can't get over how we got poisoned by Dan Shu, we could've died on foreign land but March and Stelle weren't with us at all. Where were they, chilling in a hotel?
@@aureliaavalon devs gonna separate the missions later so in the end all is well, I guess. We'll continue with March and Welt for the rest of the XL story.
I didn't really have a problem with the Sanctus Medicus stuff. If they say it wasn't handled well, good on them for admitting it and I hope this works out better with the change... but, honestly, side quests are what I expect in RPGs. The fact that it turned out to supposedly be so very story relevant... well, the story isn't over yet. And it's not so weird to me that the side bit hasn't been addressed, since more important things keep cropping up, AND we already reported it to the authorities in any case. I can see how it might have been better placed a bit further along, perhaps. Perhaps it was rushed and pieced together in a hurry, but I don't know that the rest bothers me, like 'too many tour guides'. Yukong and Fu Xuan both have stated roles in Xianzhou society, which to me helps to make that society feel like it's something that exists outside of being a game setting (and the interaction between Yukong and Jing Yuan is important too, I think, for developing JY's character to us and showing us where we stand and what some of the political landscape is like). Tingyun's an amicassador, so where we meet her makes sense and her job is literally tour guide anyways, and Sushang is a Cloud Knight trying to evacuate Dan Heng and Luocha to safety.... it all fits together for me. I think this is supposed to be a more expansive and complicated story than Jarilo VI, where it was basically a simple 'good vs evil' story, Preservation vs Destruction. Now we're getting into the weeds of 'what is good or evil', or 'red vs blue' morality. The Abundance and the Hunt both have positives and negatives, like the Abundance is about growth and life, and the occasional mutated abomination, while the Hunt at least destroys the abominations, but isn't concerned with collateral damage. Honestly I think Nanook is supposed to be the only Aeon who is actively an antagonist. So now we're not just in 'good vs evil', we're in 'both sides have a point' territory. Just have to wait and see where it goes from here. One last note, Dan Shu's motivation is not simply her blindness. Her diaries reveal that she has a very personal reason for wanting to destroy the Hunt and the Xianzhou.
The Luofu quest is more of like an interlude tbh. Not much happened except for Kafka luring you and the Tree arising again. My only problem is Sanctus Medicus, It's really out of place. Also, It's too early to judge it rn, It's way too early in the story lol.
I think Sanctus Medicus being relegated to an adventure mission is fine because it made the problem of needing to follow three plot lines with only 2 being important to the overall story. They also went down this mystery style of storytelling. Mystery is confusing if you leave it hanging, some stories lay out the entire set of clues, and puzzle pieces without resolving anything until the end, while others close off unnecessary red herrings as the story progresses. Here, they pretty much gave info after info and legit didn't close anything off, we knew the stellaron hunters were innocent so that interrogation was basically just clarifying that, plus extra stuff. Now obviously viewing this after Jarilo 6 is a whiplash, because that story was dramatic, it was emotional and predominantly character-based. Xianzhou on the other hand, is more plot-based, it's about the logic behind the mystery it's trying to unravel, rather than just a straight path to the bad guy. That doesn't excuse it for its mistakes, it came out a mess, badly paced with all the Sanctus Medicus stuff and left off leaving people wondering what the hell is going on. Plus the fact the roster is large and a good majority is all playing exposition, really Tingyun and Sushang should be the only guides and hopefully Fu Xuan has done her role so that Jing Yuan is more the focus.
Ngl I took XL storyline as a preview of what's to come. Like an interlude because it is a 3rd world implemented during the game's launch. I would counter a lot of stuff from this video but what's the point... Anyway, XL seems promising but more of a "Read between the lines" story because it was introduced to us like that. We were never supposed to come to the XL, we were diverted by Kafka. This wasn't the path the Express was going to take anyway.
As someone who has only just recently played through the story, that entire cult thing just didn’t exist. There was never a character named Dan Shu in the story at all. Now I’m on what seems to be the 1.2(?) story quest with Fu Xuan in the alchemy division or whatever it’s called, and it’s telling me that if I progress, it will remove two specific quests from my game. Going and doing the one that’s actually unlocked, although it’s listed as a side quest, it’s entirely voiced, and has full on cutscenes with March and Welt there as well. I’m assuming this is the cult stuff? So if you don’t do it, it just… won’t exist? Which is weird.
As someone who has played the quest in the last week, I confirm that the cult stuff is all in secundary missions, Dan Shu is still there and appears on the main plot before the "Tingyun reveal".
i think the thematic of the hunt will be prevalent once dan heng, blade and now recently added jing liu, shows up in the main story. blade chase dan heng for him to "pay the price", dan heng chase blade to finally confront the person he always ran away from while also in hope of protecting the express crew from him, jing liu motivation were still not explicitly to be told yet but its stated she were chasing after him in yan qing quest. The way i see it they were chasing for each other relentlessly to confront the problem they have with each other and resolve it once and for all just like the Xianzhou relentlessly hunt down yaoshi and its follower in hope of finally uplifting the curse of immortality once and for all
I think if they want to keep the characters, they should change the dialogue including the Sanctious medicus (however you spell it) quest. They should've also made it come from one of the guide characters like Yukong instead of a npc (but then again, it was probably not her job ig? idk but I still feel like they should've used Yukong or something to mention this)
A sad sad truth, I didn't realize it till you pointed it out...thats crazy to find out tbh...but now hopefully it will become awesome, cause I did enjoy the whole Jarilo-VI Storyline....except bronya whining sometimes when learning new things, but yeah, dope vid and dope news. I hope this next arc will be fixed. Honestly they should just reset the whole Loufu story line and make us play it again with the fixed parts...I feel
I started a second account, if you interact with the screen during a cutscene the skip button shows up top right with a confirmation box that asks if you want to skip story. Not sure if you can do this every time or what but I have def seen it.
This video made me realize that what I love about Xianzhou story line is only Dan Heng's POV.... Why not make the story go on a wild goose chase? Reduce the Mara Struck numbers > Catch Kafka > Get clues about the Sanctus Medicus The Theme of the arc could be "Making a mistake and fixing it". (If you're lazy no need to read this ) We can help with the increasing numbers of Mara Struck with the cloud knights (Yanqing and Sushang.) Greeted by Tingyun and is forced to meet the Loufu leaders (Yukong and Jing Yuan) and decline the help with the Stellaron but we need to chase Kafka. We can go to the Exalting Sanctum and meet Bailu and Dan Shu there and share the information regards to the long lived species and the Mara Struck. Tingyun can give us Diting (the navigator dog) and tell us the information about the past of the Loufu and Elixer Seeker's mistakes tortured the present and how the Citizens now, Trying to fix it with sticking to the Path of the Hunt. Say goodbye to Tingyun and chase Kafka while getting leads to the Sanctus Medicus. Meet Fu Xuen and make a duo between her and Qingque, Trying to get Qingque to not slack off. Interogate Kafka and Investigate the Ambrocial Arbor at the Artismanship Commission. Find more Sanctus Medicus Activities and fight the Deer and do the puzzles fight the deer again only to be greeted by the Sanctus Medicus chase them and find the cult leader.... Not gonna lie, I'm not even confident about my ideas either haha..
I feel like the stuff with Dan shu could’ve worked a little better if they moved it back. After you interrogate kalfka, Jing yuan tells you he believes sanctus is the ones responsible for it the stellaron and you and the other trailblazers branch off to different parts of their group to investigate. That would connect it a little better while giving the trailblazer a reason for being alone. Maybe after Dan shu is discovered the deer stuff happens and she's caught after trying to escape. After Dan shu is found, captured, and interrogated there's the reveal that they've worked with someone to bring the stelleron in. It would still be convoluted but at least Dan shu is brought in in a more cohesive way without changing to much of what happens.
I personally liked the lafou quests. Partially because of honeymoon stage content and i was pleased to just have more to do, but also on the fact that i think they sold the general culture of the lafou decently well. The entire time you seem to be treated like outsiders whose only real claim to fame is that you are good with handling stellerons and want to help catch kafka. You mention tingyun being a tour guide, but to me, it feels a little more like an escort or a chaperone, if you'll notice she consistently refers to us as "benefactors" rather than addressing us by name. I think the one time she does is during introductions. Its also worth mentioning that i think the only time you aren't being escorted around by some lafou official is during the sanctus medicus missions where an escort would be counterproductive. I had initially seen said missions as being more of an initiation to prove you are actually trustworthy enough to be let in on the details of the more pressing problems. Tldr: the lafou doesn't want to involve outsiders in thier problems and that includes you no matter how good you might be at helping they simply are very slow to trust
The thing is... Isn't it odd that the story after the Bailu scene is misleading us from something and then, boom suddenly the Tree sprouted out of nowhere? This is unlike the story in Jarilo story that's straightforward. Xianzhou is full of mysteries, one evidence is... Right in front of us, Dan Heng. So we should be expecting surprises, full of surprises.
Looking back into this, feels like you're just being impatient to the story development of Xianzhou. As for the other characters in Belobog, they are given spotlight to their roles in the planet (ex. the museum event with Pela, etc)
Well, currently developing a video that is essentially a sequel to this one, so bear with me while I finish that! Lol. And I like the event with Pela. As I say in this video, I'm a fan of characters who aren't given pointless time in the main quest but are instead moved to events or side quests. What I have an issue with is when characters are given "focus", but it's just filler.
But, while the suggestion you gave of what they could do would make it more cohesive, it would go against Dan Shu's point of "the only reason you'r helping the followers of the Hunt is because you met them first, if you had met us first (refering to the followers of the Abundance) you could've been on our side" And there's no way that quest is unimportant enough to just be a world quest because I'm 100% sure we'll meet Dan Shu again in the future. Also, Dan Shu isn't really a villain either because from her diary we see she kinda has a point in her hatred for the Hunt. How are we suppose to think of Lan as an Aeon worth working for it it was willing to nuke a hospital full of it's own innocent followers during the war ? At this point, the way I see it, none of the humans are bad, they'r just all intangled in the Aeons's mess. Most Aeons up until now (except preservation) have commited awful acts. I'm holding hope for the continuation in 1.2 because, small spoiler : We will get a story that links Jing yuan, Blade, Jingliu, Yanqing and Dan Hang
As long as Star rail keeps track of mistakes like this and doesn't Ruin its pacing then I'll be content Plus we don't have the full Xianzhou story yet and if my guess is correct it might be 1.3 before we do hopefully the Loufu Story doesn’t fall on its face after Jarilo-VI did so well
I'm really confused by how the character quests of this update fit into the story. I mean, we are supposed to take care of that tree and suddenly we go back to Herta Spacestation and then do some other stuff on the Lofou whith characters we personally haven't met before while the tree is still a problem?!
Honestly I really enjoyed the Sanctus Medicus quests becauze they tied down some under-plot (if that's a word) they ARE the most likely reason there's a Stellaron at the Ambrosial Arbour anyways.
@@debunkintheories922 all story quests were easy for me, I'm not the average tho, I managed to get e1 seele ( god bless hoyoverse and their 50/50s ) + cruising through the stellar sea during the sanctus medicus quest line
I was really ill my first few days playing the game so nafall made sense as in I wasn't confused with saying nothing. Lol 9 days and I finished the trailblazer missions coz i was stuck in Bed the entire time
I think we're getting more in the next patch. But I think it's possible it may not end there either, since we're obviously going to get The Hunt version of the MC here. So I doubt we'll start a new planet anytime soon. I hope we do tho!
Hot take: you can't state all of this because.... we don't know how the story ends. Maybe the Sushang will be more than just a "guide", who knows. She's by the side of fucking Luocha, no? My point is: we don't know. If you had cut Belabog in a half, Serval and Gepard would seem to be mere guides as well.
Coming to this as someone who played the game after Dan Shu's questline was relegated to side content, but who did it before the Luofu climax because the game prompts you to... I think it honestly just needed a rewrite to be properly integrated into the main plot. Having it be skippable content when it then matters (albeit very half-assedly) isn't a good solution, but it looks like it was also really badly implemented before as well. The quest in its current form, and the complete lack of acknowledgement of it in the main plot, just don't work together no matter how they present it. Which is a shame because it could genuinely be really compelling, and your idea of replacing Tingyun with her could have made it even more so.
Maybe it’s a hot take but I didn’t really like jarvilo until the middle/end of the story so I’m honestly expecting/hoping for the story to improve in the next part (plus I kinda enjoyed the medicus part after reading the blind girls journal it ended up making me spare her XD)
I skipped a lot of the second storyline, so when I was suddenly talking to a bunch of NPCs over and over again I got really confused and started listening again. I do think that the Sanctus Medicus was very important to the story, but its issue was the lack of interest, for me at least. I didn’t want to listen to a bunch of npcs rattle on and on about lore. I think if they had a playable character be part of the Sanctus medicus and included welt and march, maybe even Qingque or Yukong in that storyline to make it not feel like a breakaway I would’ve listened more.
i sat through the whole of the xianzhou story quest so far and i cant tell you what happened except that kafka and blade are hot Tbh theres not a single main story quest in genshin i've ever found boring ofc the samara thing was a drag but i didnt find it boring to sit through but the xianzhou was so boring
It was a bait and switch. Jing yuan and fu xun think the stellaron hunters are here to do something bad so they focus on them and send you to get kafka but the real baddies are sanctum medicus who end up reviving the arbor. The ending of the main story is an interlude to the bigger picture. The enemy we are fighting are "abundance abominations". Luocha story is coming next patch but i think his coffin holds the dead aeon of abundance or something like that. Jarilo VI was better but it also had unnecessary and slow moments
There's so many mini updates since version 1.1 And they don't give any compensations. That's kinda unprofessional, like what? It's not even one or two times. If I counted correctly, it's a total four times already. What happen? It's as if they found one problem and fixed it, then found another one and it's continue for 4 times already.
i agree the sanctus medicus plot line was kinda out of place in the pacing, i sped up doing that quest since it seemed like a random adventure mission that i triggered 😭. maybe making it an adventure mission, starting it at the part where the ambrosial arbor has been revived and then mission-gating the next trailblaze mission parts where we now know the suspects would be best idk on another note streets have been saying tingyun is an important character. she's been giving me suspicious vibes in the texts and with what she said by the arbor part. almost like she's similar to dan shu, maybe she's not on our side as well. so her being our guide and then boom she's not on our side :( would be similar to your idea if my suspicion is true
I can see what you mean and kinda agree with you but problem with gacha in general is that playable characters (who have more screen time especially when they need to be sell) will Always be ''good'' or at worst morally gray. Because why would someone who betray you should help in battles that kind of Logic but at the same time playable characters can never be traitors or will have a halfass explanation/reason for doing that
Yes. Xianzhou felt like a big buildup that just didn’t go anywhere. I really liked the feel of the world and had big expectations after how good the Jarillo story had been. And it started fine. Having separate storylines of Express crew and Dan Heng felt fresh, confident. More like a plot in novel. Less handholding. It felt like the writers trust the player to keep up even if the plot line wasn’t obvious and a straight line from A-B. But. The storytelling wasn’t there. It didn’t go anywhere. The separate storylines didn’t weave into each other to make one multifaceted story. Just random plot lines that didn’t effect each other. It just crumbled. So frustrating to see many great opportunities wasted. I was actually hurrying through the Sanctus Medicus quest thinking it was just a little side quest. Eager to get back to the main story that was only starting, finally. But no. This was the plot line sneakily hidden under a side quest. And it just ended abruptly giving us the “big reveal”. What. Feeling conflicted for your adversary (fight or let them go) doesn’t really mean anything if it’s just some random NPC you had few conversations with. I hope they find a way to stitch it all together somehow but the first part was a mess.
l likes the Honkai star rail storyline in part 1 with Bronya and Cocolia and Clara. But for part 2 it felt rushed or weird and only good part was Kafka and Blade. I think in part 3 it’s about to get intense and feel like the first storyline from what I been hearing lately.
I understand the point, and it's kind of normal to happen, especially if we say that a lot of people playing HSR were Genshin players. So, for me, I've been playing Honkai Impact for years, when I see the genshin's narratives, I get really annoyed, because of the huge texts, but worse than that, and seeing that nothing makes sense in what I'm reading, for me (and me sorry to veteran genshin players) it's like genshin doesn't have a story, just little adventures where you make friends with everyone. So when a genshin player makes the transition to HSR it's really normal that even if at some point the story isn't flowing as it should, they will still feel good reading it because it will always be better than genshin. On the other hand, I believe that those who play Honkai Impact can notice more negative aspects in that aspect derived from the type of narrative that exists in HI3. At least for me, that's how it is, and I think it will be like that for the vast majority of players. Ahh, and finally, don't forget that despite everything, this arc isn't over yet, we can still see many surprises, I hope :D
I agree with almost everything you say. But what’s really rubbing me the wrong way is what you’re saying about the characters. You talk about them as if the story has already finished and that’s all there was to them, while we know that the story has literally just begun. We can’t possibly know who is just a “guide” and or what not. Plus I think it’s completely fine to just have characters such as hook and QQ in the story, they’re cute and lighten the mood and give us a little break from the intense stuff. And I’m fine with them serving no other purpose.
I think they suffer to rush things because in genshin the content came so slow and a lot of people leave the game because of it (sorry for bad english, club penguim is kill no)
I just played through this quest and I totally agree looking back at it. Once second I’m talking to the main crew doing “main crew thingz”….idk, but then the next second I’m talking to these people I have no clue are and suddenly I’m a spy.
@@StrayMaverick Did we even tell them? It feels like the MC just kinda jumped into this on a whim and didn't even bothered to bring it up with the rest
I feel most people really aren't paying attention, because Sanctus Medicus... *is* the reason the Ambrosial Arbor revives. They're the 'inside threat' Kafka and Fu Xuan talk about, the ones who snuck the Stellaron to the tree's roots (although Jing Yuan suspects an Emanator of the Abundance actually got the Stellaron into the Luofu and handed it off to Sanctus Medicus in secret). The "abrupt unrelated side quests" are actually you interacting with the main antagonists of the Arc, showing you both the surface level of their inner workings, and a chance to connect with the group's leader herself. I found it insightful myself, and it gave a lot more context and pathos to the Sanctus Medicus cause, or at least explained why they and the Xianzhou are at odds beyond just "Abundance Bad" vs. "Hunt Bad". This was information that none of the Xianzhou characters in the Main Story would have either the reason or insight to explain to us on account of being on the side of the Hunt. So... yeah. You can argue the pacing isn't the best, and I'll even agree with miHoYo that shifting them off the "Main Quest" path is a good idea in the immediate pacing sense, but the quests are super-relevant to the story arc, and would be extremely out-of-place if they aren't mandatory prior to the final showdown with Dan Shu and Sanctus Medicus, which is where the story is currently heading. If a player switched their brain off and completely missed the importance of the quests because it "seemed like busy work"... that's the player's problem, not necessarily a failure of the writers. The writers have connected all the dots; not their fault if you're not reading it.
As I say in the video, if it's true that Sanctus Medicus revived the tree, then will the quest be a requirement? If it is, then we run into a similar issue with the pacing. I now heavily doubt we'll see Dan Shu in the main plot since it will be made into a world quest. I think it's much more likely that someone like Luocha will be an enemy here. But, IF Dan Shu is our antagonist here, like I say in the video, having her more centrally focused would have made a lot more sense. Like I suggest, switching Tingyun with her would make more sense, and lead to a tighter narrative. I'm sure The Abundance will be a central force here, but again, I'm very hesitant to say Sanctus Medicus are the big bads here. We definitely need the follow up for that to be clear. Clearly I'm reading the quests, and I'm not "switching my brain off." Switching my brain off would be thinking that the main character infiltrating THE supposed main antagonists organization and then NOT talking about it and the cast NOT acknowledging it is good writing and "connecting the dots." This is why I think Sanctus Medicus was meant to be a world quest. I won't deny that it fleshes out the Abundance, but we literally can't forget that the main plot acts like these quests DONT exist. They feel like interesting lore, but they also feel like they ultimately won't play a role in the main plot here. If Sanctus Medicus is behind the revival of the tree, why didn't we get a moment where the MC discusses this? Or where Jing Yuan talks to you about this and how you know Dan Shu? They're setting it up for a mystery third party to be the culprit, and I've got my money on that being someone like Luocha, not Dan Shu.
Glad you explained this! I felt like i understood but didn't at the same time. You explaining it to this level of detail really helped me to fully understand the quest!
1) The story isn't done. We haven't technically started directly fighting Sanctus Medicus yet (that's likely to happen in 1.2) so claiming the quests are irrelevant to the main story or that Dan Shu isn't going to be a major player or even that these quests aren't going to come up is a *very* preemptive call to make when we don't have the full picture yet, and everything in the main story actually points to these quests being VERY relevant in the immediate future. I agree that their current placement throws off the pacing (thus why I said I like their choice to move them off the immediate main quest track), but I STRONGLY disagree that they are somehow not key quests in the main story's overall narrative, and think they SHOULD be required, if only because if they're not, the player loses both important context for the upcoming conflict AND the quests would make no sense if you wait too long to do them. My guess is that when they get around to changing it, they will make you do them as prerequisites for taking part in 1.2's story content. It's the simplest solution. And if they do, that immediately solves most of your objections, because then there would be no reason for the quests to be referenced prior to 1.2's content, and doing them after Kafka's interrogation means you're using the 'prep time' before the assault on the Alchemy Commssion Delve to learn more about the enemy, which is a reasonable thing to do. 2) It's not a matter of "if" Sanctus Medicus is responsible. We've been told they are, rather explicitly and from multiple sources. IIRC, Dan Shu affirms this herself in the final confrontation the Trailblazer has with her. Jing Yuan further asserts he knew it was them for a while and knew the Stellaron had been placed at the roots of the Ambrosial Arbor, but intentionally stalled to make them impatient and play their cards first to make them easier to target and round up. Kafka, while she doesn't use their name, affirms that 'traitors on the Luofu' are responsible, i.e. Sanctus Medicus. Welt himself is the first character on the scene to identify the source of the Arbor's growth is the Stellaron that must be at its roots, very shortly after the tree resurges. Ergo, while an external agent did sneak the Stellaron to them, Sanctus Medicus is the group that is acting inside the Luofu, placing and setting off the Stellaron. There is no 'if'. 3) I personally doubt that Luocha is an antagonist here. Recall that the Stellaron was already delivered when the Express arrived, and whatever or whoever he's toting around in his coffin is... still in the coffin. If he were the Emanator that brought the Stellaron, or was otherwise involved in the plot against the Luofu, none of his actions so far make any sense. He's suspicious, yes, in the sense there's definitely more to him than he's willing to tell, but not in a way that suggests he's in league with Sanctus Medicus. Just like walking the path of Destruction doesn't automatically make you part of the Antimatter Legion, walking the path of Abundance doesn't mean you align with Sanctus Medicus. Claiming he's somehow more of a bad actor than Sanctus Medicus is at this point, frankly speaking, reaching ridiculously far just to downplay Sanctus Medicus's role in events. 4) No, Dan Shu couldn't be a replacement for Tingyun's role, narratively speaking, nor does it make sense for her to appear before she does. She's literally blind, is part of the Alchemy Commission, and is actively trying to subvert the Luofu. Those components are important to her character and are key to why she feels and acts the way she does. She wouldn't be at the docks like a member of the Sky Faring Commission would, and being blind would make her a horrible choice as a guide character as it restricts how far she can travel. She would have no way to introduce us to Yukong or Jing Yuan, wouldn't want to do so, and would have been very unhelpful to the Express' stated goal of sealing the Stellaron, if not hostile to it. The only way you get Dan Shu as a guide would be to turn the entire Luofu story on its head and have us helping Sanctus Medicus against the Luofu, something that the Express would never agree to do; though Dan Shu herself does bring it up to the Trailblazer, ironically. On a personal note, I never accused you, specifically, of shutting off your brain. That was broadly aimed at certain people who very clearly have tuned out of the story, several of whom have admitted to such in this very comment section. The most I'd 'accuse' you of is jumping to conclusions about the 'story relevance' of events in a story that isn't complete, and complaining about things not being acknowledged in a chain of events that's yet to conclude. A more good-faith negative critique would be that while the content of the quests is important and likely to be relevant in the near future, the timing of their inclusion is awkward and perhaps a bit disruptive to the chain of events taking place at their current position, and could be shuffled around to a different point in time that would make their exploration of Sanctus Medicus and Dan Shu more immediately relevant, such as after Kafka's interrogation, but before the upcoming assault on the Alchemy Commission Delve. miHoYo's choice to make them a 'world quest' in the future would accomplish this, so long as they must be completed before starting the 1.2 story content to remain consistent with the timeline of events.
@@NagaTales I gotta say, I feel very much the same as you do on this. The entire Story-line thus far not only reinforces the idea that Sanctus Medicus set off the stellaron, but straight up TELLS YOU that they did. Luocha is a big red-herring, that I assume is going to be caught up in the storyline and incriminated when he did nothing wrong. Personally I think the events of the Sanctus Medicus storyline should take place after killing the deer in the artisan commission. I assume the express crew will want to run headfirst into the alchemy commission to stop this nonsense but will be warned against it and asked to do reconnisance beforehand, perfectly lending itself into infiltrating the Sanctus Medicus. Removing the story-line altogether makes Zero sense IMO and would require rewriting of the story on a massive scale. Bad idea. Now were the quests placed at a bad point in the storyline? very much so. But that just means they should be shifted around in timeline, not removed entirely.
@@NagaTales Absolutely. I especially agree that Dan Shu could not take Tingyun's place as a guide. The story would have to be completely different. It might even be a fun story, getting us to side with the Abundance before we find out that this expression of it, Sanctus Medicus, is... well, evil. I get the impression that overall the Aeons are not supposed to be ultimately good or bad, apart from the Destruction. So it makes sense that we should get 'both sides', especially since Xianzhou seems like it's meant to be a more complicated story than Belobog. But there's a few problems with Dan Shu being our guide, as you note. At minimum, there would have to be some reason for her to be at the docks when we arrive. Either she 'just happens' to be there, a high ranking member of the Alchemy Commission taking a stroll at a bad time, which is a little contrived... or she's there specifically to intercept us and subvert us from the start, which doesn't fit the rest of the storyline. At least it's part of Tingyun's role to greet delegations, so it makes sense that she'd be at the docks at any particular time. But if we were to meet Dan Shu earlier, and we side with her until she does something bad enough that we have to take a stand against her.... we end up rehashing the part of the Belobog storyline where we're wanted criminals and have to prove ourselves to the authorities. Which isn't any better, especially so early in Star Rail when there's relatively little story to begin with. If it happened in a later chapter, maybe... Aside from all that, you can actually meet Dan Shu at Synwood Pavilion before you get sent to ask her about the prescription, and at first she just seems like a nice enough blind person who wishes she could see the scenery and asks you to describe it to her... and all you say is "I have to go now." That did strike me as a bit abrupt and uncharacteristic. Another symptom of the Sanctus Medicus part being handled awkwardly, I suppose.
It was very confusing for me, because after we met bailu it seemed like the mc just went on a tangent doing tasks for the realm keeping commission. Welt and March weren't even with the MC. It felt like we sidetracked from the main story. If Hoyoverse plans to make it into a side quest, then what was the point of having VAs? I'm sure dan shu's character will have more clarity as the story goes on, but we have had like 10 different characters introduced without really getting to know them well and what their role in the story is. We met dan shu and after we find out who she really is, she just leaves and we move on to Kafka. Qingzu is a part of the main story yet she got introduced like a side quest npc. The characters roles seemed really incoherent so far but I hope everything becomes clear later on. I'm guessing part of the reason why the pacing is a mess is because of the many factions involved in the story.
I feel like the whole Sanctus Medicus part is pretty important to the main story though. It was really weirdly implemented, but it is important information that gets build on later on in the story. Making them adventure missions isn't really going to solve anything I think
Definitely agreed it feels rushed, even the setting itself - it just feels like an endless maze with some basic Chinese design influences, versus Belobog which actually felt like a real city center
i also don't really like the map design of xianzhou, it's really mirror liyue but since in liyue you can fly/climb etc it was fun. Xianzhou? i can't even read the map sometimes. I don't know how to explain it but its really feel not intuitive. I love the jumping mirror though it's remind me of pso2 jump thing between floating island
Belobog is extremely basic too, and the maps are just mazes like all of the others. Honkai worlds and exploration is just very disappointing overall, hopefully they'll do better (highly doubt it )
@@alvinvalentino5797 The city of Belobog doesn't look bad. The problems are all the barren one-directional corridor maps with like 10 chests on the way, where you can only walk. So if you want to compare it to Genshin (which is open world btw), Honkai loses dramatically in this aspect. Recap: Belobog city center > nice, Belobog exploration and maps > as bad as Luofu
I’m hoping this quest explores the factions a bit more and how humans kinda…impurity the aeons paths. Like Yaoshi and Lan aren’t inherently good or evil. Their actions both cause pain and healing in equal measure (see the hunt entry 2 in simulated universe). One is life and one is death and both give meaning to one another. Dan Shu was a little interesting to me in this case because she 1) Has a good reason to resent Yaoshi, she can’t be cured of her blindness because of Yaoshi’s curse 2) Has a good reason to resent Lan, them being the reason her friend had died even when they were in the back line and originally was basically guaranteed to survive But because of this she chose sides. She chose Yaoshi’s “side” and talked about Lan as if they were a curse wanting to spread pain and suffering even when in reality her pain and suffering was mainly caused by Yaoshi. She sees the path of abundance as a cure for all pain despite going through pain because of it. And the path of the Hunt as a curse bent of causing death and destruction. When in reality both don’t really have those deeper meanings of good and evil. They are what they are, neutral. Life is meaningless without death and death is without life. Yet her emotions and fixation on curing herself and “avenging” her friend caused her to paint it as black and white. I thought that was really cool. And because decisions actually have some narrative weight in this game I thought letting Dan Shu go or facing her meant taking an “early side” . Picking an opinion that should later be molded by the story and make the same decision later on but in a grander scale. All these thoughts raced through my head as I did the Sanctus Medicus quest. Then it ended and I went back to “be dragged around space China simulator”. Again this is only the beginning part of the quest so maybe the later half will be a lot better. Pull a reverse Inuzuma?
hm, that is a really interesting way of framing the yaoshi vs lan conflict. I really hope this is what the writers intended because this is a very interesting and mature way to talk about these themes of life and death, rather than classic good vs evil. When playing through the quest we kinda get bombarded over and over about how abundance is bad and how righteous the hunt crusade is, except the small snippets from danshu, had me really wishing there was more nuance to the story.
I feel the story was fine, although it really should have a character the player could attach to like Bronya or Seele in Belobog, also it does feel like Xianzhou could have done it all without the MC crew. Hopefully pacing will pick up in the later parts.
"They all feel like Hooks" Well that´s a win for me then. Pitch-Dark Hook the Great was a character that I really liked... in her own story lol. The worst part is that the tour guides aren´t even good tour guides. "A jade abacus is.... a jade abacus!"
I think all the problems with the xianxhou are magnified by the giant cliffhanger the story leaves on leaving the impression that the whole world is half-assed and unfinished.
Am I the only one who understood everything and didn't see any problems? Maybe it's because Genshin's story is a clusterf*ck impossible for me to understand even if I read everything, so I felt HSR's writing is an improvement lol
Lmao! I think the understanding part of it wasn't really the problem. More so the confusing way things were thrown in there. Like, why am I talking to this blind girl as the ship is being attacked? Lmao
@@StrayMaverick I think the reason it so confusing is because the Xianzou story still has many things are still hidden from our perspective and Hoyo plan to reveal and connecting all of them in the climax because Xianzhou story include many different faction that we as trailblazer didn't even know yet
@@StrayMaverick lmao, I think it would have been better for you if Mihoyo had immediately identified who was good in this story and who was bad. After all, it's too hard to think, it's easier when the developers immediately let you know who you need to hate. Isn't it? It's funny, but you're still comparing the story of an already finished arc, and the plot of Luofu. Which can be supplemented with at least a few more patches and/or add different, additional, quests concerning specific characters to better reveal them.
@@broccoli5176 I think imo so far in the story especially for medicus quest they want to tell us that there is no right or wrong side in this conflict of abundance and hunt, they might want us to find out how the conflict between the followers of abundance and hunt happened and then show us the perspective of the abundant side where they have reasons to fight against followers of the hunt with their own beliefs. for the real villain I think they want to make the villand still anonymous at the moment because they only hint us that there are enemy from outside and inside of Xianzhou and that enemy plant stellaron in Xianzhou
But I always said to my friend...That they could of make danshu a unique model. Maybe making her come back as a smaller villian/redemption arc. Which would of make sense, cuz they make her seem important. Honestly...I've been thru enough in Honkai Impact 3rd, that loops hole dont even bother me anymore.
I maintain that the central plot of this quest is kinda scattered but the world building aspect is really good. We learn that aeons are not black and white - I.e the path that is supposedly about acts of healing and selflessness also creates horrible monsters. The conversation with Kafka and the side plot with Dan Heng could also lead to something great
To be fair, The Abundance had absorbed the Aeon od Swarm before which might explain the negative side. Contrary to what Kafka says. Aeons don't fully die but rather persist in some form.
I think it is meaningless to talk about the relevance of characters and events before the story is finished. What seems now unimportant can play a huge role in the future. I especially disagree with your take on Tingyun. There were moments in XL story where she behave herself extremely suspiciously. I'm pretty sure that she may betray us in the future.
We'll see. I don't think it's pointless to talk about tho, especially when Hoyoverse says they're going to surgically remove parts of the story and place them somewhere else. Lmao
@@StrayMaverick in Honkai Impact 3rd there was case where some people call one of arcs filler, but later were proven to be wrong, so I really wouldn't recommend you jumping to conclusion now.
you actually can meet and talk to dan shu before any of this quest stuff, which helped a bit? in connecting with the character, but that involves the player personally going around exploring all of xianzhou and stumbling upoun her before doing the quest line lmao
Omg same! Lol. I saw Hoyoverse's statement and some of my friends pointed out the problems too and I was like "OK. Good. I didn't have a stroke while playing." 🤣
Medicus storyline being part of main quest was what clued me in to the betrayal. Like her telling her sob story clued me in that she might have a grudge, at same time main story we knew that there is a new leader of Medicus.
It's cultural differences that affects story writing. Western stories tend to be focused on the protagonist / antagonist, because culturally, in North America, we tend to only want to focus on the important things and don't want to waste our time with seemingly unimportant details, hence our websites tend to be simple and "clean". This can create myopic stories, but it's also more impactful. Collectivist cultures tend to have extremely information-dense websites, because they are able to process the nuances in the deluge of information. The creates a more complete worlds, but can dilute the impact of the plot. In Chinese writing, they tend to have a larger cast of named characters who have collectivist integral roles (and painstakingly introduce them and their backstories and why they are related to the main plot); while the protag may be the one to finally confront the antag, it's the collective effort of the entire cast that brings about this event. Consider the Cocolia fight - Trailblazer wouldn't have beaten Cocolia without meeting the Aeon of Preservation, but they wouldn't have met the Aeon of Preservation if they hadn't been stabbed by the corrupted Aeon sword - and they wouldn't have been stabbed if not for the entire troupe (Bronya / Seele / Dan Heng) helping them get to the top of the Creation Engine where they got stabbed in the first place.) The problem with this sort of story telling is the vast swathes of minimally related details dilute the main story quest. While it can add world-building, societal flavour to those able to track collectivist nuances, the tidal wave of detail ruins the central flow and impact of the main storyline. This is not new. The time I read The 100 Heroes of the Marsh (a.k.a. The Outlaws of the Marsh), a Chinese classic, they gave the back story of ALL ONE HUNDRED BANDITS before they even got to the Marsh. All at once. All 100. IN 100 SEQUENTIAL CHAPTERS. By number 8 I was starting to forget details of the first. By the 20th, I was wondering why I was reading the Chinese cultural classic. Collectivist cultures would probably think it's amazing, but for individualist cultures, they'd just think the writing was weak. The Dan Shu quest was interesting to me, because I was invested in the world-building of the Luofu. I assumed that it was setting up a plotline that would be resolved in the (potentially far) future.
I have a feeling that the ones who wrote Jarilo-VI arc and Luofu arc are different people. Though in 1.2 the purpose is slightly clearer, the conflict is still not much important for me (the player) to care about. Then again, the arc is still not over yet so hopefully they can redeem it in future version (kinda copium here lol). The tingyun scene and dan heng splitting the sea scenes are pretty cool tho, but it's not gonna justify the overall plot.
This video is so funny lmaoo Overall i like the main story ngl but yea the random quests they send us on right in them middle of the trailblazer mission definitely comes outta nowehre and confused the hell outta me the first go around. The story of the side quest wasnt bad, i did find it interesting, but it should have just been a optional side quest rather than a requirement to continue the trailblazer mission. Honestly i think what they were tryma do was an anime arc type thing. Where you have the over arching plot there but the characters are also doing other things alongside it but kinda missed the mark with it This quest does feel shorter then Jarilo-V's i feel like if u cut out the Medicus quest the current arc is very short. I know we aren't finished with it, but i dunno it feels like we did alot more in the Jarilo-V quest by this point in the story. Overall tho i do think the story is cool! The two aeons conflict is interesting, the Loufu is super impressive for being a big ass ship(like how tf did they make it that big???? So big that its basically another planet?? So cool!) Im super interested in whatever is going on with Dan Heng and his story, i honestly didn't expect to get his backstory so soon but im not complaining! honesty thats the biggest thing im hooked on rn ahsja
I dont know, maybe this is the the set-up for diverging story line? Because the MC always been tell to "pick a side", or "choose your destiny" kind of thing.
Ok good so im not alone. I finished Jarilo IV and began Xianzhou a couple of days ago. I immediate went back to Jarilo IV to continue missions there. Xianzhou story is just weird and I cant get into it like i did with Jarilo IV.
I think the story was cut very badly to sustain us for two patches. I assume they did this so that we are left on a Xianzhou cliffhanger and they can monetize Jing Yuan, since we didn't get any pullable male characters in Jarilo VI. But because of that, that gave us so much up and down with pacing it hurt my brain. I actually love the lore that is being painted in Luofu, especially with the new quests now out and how they keep showing us more and more of Blade, but all the other characters (especially Tingyun and Qingque) should not have been there.... I know we are getting some good stuff coming, but I just hope it's good enough to make up for 2 months of waiting after a bad taste in my mouth :/
For me it seems it's the type of storyline where they give us some insights of the enemy, but try to hide most of what they are trying to accomplish or who exactly they are and everything will be revealed as we approach the climax. I don't have an issue with that, but I certainly agree with your points about the characters... they don't have any interesting role, thus seem flat. Like Tingyun is just a guide, Bailu is some healer who we barely get to know, Sushang is again, a guide, Loucha traveling merchant who we don't know anytihng meaningful about, other fox lady who I can't even remember the name, we had like what 2 sentences(?)... Jarilo IV cast was much more involved and we got to know most of them. I didn't like some of them at the beginning, but with more interactions they became interesing and likeable for me. I don't see that happening with most of Xianzhou Luofu's cast at all... :/
8:29 I disagree with the edit here about Sampo not serving a purpose in the Jarilo-VI story. Without him, Bronya wouldn't have ended up underground, and the entire course of the story and its ending would have gone very differently. Which, I'm convinced he did it on purpose. His claim was that there was too much smoke and he got confused. First of all, Natasha straightup told him he's a bad liar and asked what he's up to. Second, his story there has holes in it. 1. He saw everyone before he even threw the smoke bombs, and the Nameless trio were standing together a good distance away from Bronya. He even walked toward the Nameless after the smoke bombs go off. He knew where they were. 2. He knew there were four people there and only three of them were the Nameless. Why grab four people? Because it was his intention to grab all four. As implied by his conversation with a mystery person at the end, all of it was his plan. That's probably also why he got annoyed with the Nameless for standing around while Bronya was getting harassed in Boulder Town. Bronya getting to see for herself what was going on in the underground and thus changing her mentality was central to his plan. ----- As for the Sanctus Medicus plot in the midst of the Xianzhou Luofu story, my main issue was how jarring it was to bounce between them, especially toward the end. For the main story, we're supposed to fight our way through the Artisanship Commission to make our way toward the tree and try to stop it from growing any further. This is an extremely important mission, and time is of the essence. So... why stop in the middle of that, turn around, and go all the way back just because we got a text message? Considering Jing Yuan mentioned Sanctus Medicus having been hiding among them, especially in the Artisanship Commission, I think they are relevant to the story. I just wish that the mission with Dan Shu and all that could have been integrated better if it really is that important. The constant back and forth is what really threw off the pacing for me, and it became more of an interruption than anything. Hopefully the rest of the Xianzhou main story will clear up some of the stuff in this beginning part. I think it's meant to be a mystery story because of how they initially think the Stellaron Hunters are behind the incident and now it's like "Then, who?? Who did this???"
Personally I think whole Sanctus Medicus part is pretty important to the main story. And Dan Shu imo definitely was a more interesting and empathizeable villain than Cocolia which was the main reason I wasn't all that put off by the odd placement of her questline. I definitely agree with the point that they could've done better to tie her into the main plot by making her take the place of Tingyun. Maybe have her be a playable character as well. Would've been amazing. Whatever the case I'll always advocate building up the antagonists properly which I feel they ultimalely succeeded with Dan Shu despite the flawed execution. I only hope what ever improvement mhy is attempting doesn't make things worse. I don't have much good experience with mhy's retconning tendencies and bs.
I happened to stubbon upon this after 1.2 has been released, therefore part 2 of the story of this world, and in that context... I actually feel the mistake was thinking this was a mistake and making the patch. It felt out of context before 1.2 because it didn't really have any importance to the then story - but with the missions now being optional... a trailblazer can end up fighting a mini-boss who in lore we're supposed to know, without ever having done any of her missions when she was human. I think the original mistake here was not that the missions where there (I feel they're needed obviously) but that they're rushed and therefore as you say, we don't talk with our team about them or explore there meaning. I think as well an issue is that this world has a whole "Hunt Good. Abundance Bad!" feel to it, meaning that I don't feel the player has any real chance for sympaphy for the group - where as I feel Hoyoverse wanted us to view them as a group trying to do the right thing, but doing it in the wrong way.
Bro chill, the world isn't done yet. Wait for the whole story to be showed and wrapped up and then give your opinion about it. It just really sounds like you're whining about the lack of content and calling the story bad when they're just clearly setting up the pace at this point in time. It feels like the Luofu story is about 30 to 40% exposed to us at this point and you should've just waited for it to be done in order for us to discuss whether or not which pieces of the story puzzle don't fit.
Another huge problem from people I talk to about Star Rail with is...pretty much unanimously everyone thinks Medicus Sanctus is actually in the right and are really confused/disappointed why we're even siding with the Luofu at all. In Jarilo, the lines between good and bad were very real and gave depth to characters on the fence even like Bronya and Gepard, and as the plot came to an end it was downright cathartic. In Luofu though...there are more people all around rooting against the world we're on instead of wanting to save the planet/characters. Pacing aside, rooting for the villains is an outright failure in storytelling unless if you plan an ability to choose/twist down the line supporting it.
Honestly, the Medicus quests work perfectly fine as secondary quests for what we have so far. The only major issue will be when the main cast starts to actually talk about the group more. Only then would those quests really be mandatory. But it's not like we haven't had this same situation in other Hoyo games. Inazuma's 2nd act was locked behind Ayaka and Yoimiya's character stories and they had little to no impact on the plot at all. They could also be World quests until there's a more natural spot to slot them into the main story. If they can demote a storyline, they can absolutely promote one as well. All they need to do is rewrite the beginning of the medicus stuff and they'd be golden.