4:29 585k Ult Seele does like 17% of the DMG to the Swarm in Difficulty 5. Timing that by 6. The Difficulty 5 Swarm should have around 3.4-3.5 Million Health per Health Bar, about 7 times more then a top Difficulty Level 90 boss. Now this is Insane Difficulty.
what's the risk of someone dying in a run like this? it seems incredibly risky, your luocha and sw nearly died in difrerent occasions. i want to use different paths, but i keep resulting to remembrance/preservation for this reason
It's about how we can managing toughness bar. Normally we got guaranteed hit after changing phase but chara probably can tank that especially when you alrd got trail buff and the rest was my misplayed. You also can skip guaranteed hit if can manage ult/path reso to counter them.
Man I need to see this. I got a 3% wipe with Gepard, E2 IL, Bronya, Luocha... Dan Heng's shield would wear off because of how many turns he gets with Forward Advance 100%, and eventually die. Shit's hard. Maybe I'll try something other than Preservation/Rememberance, but those spread Dissasociations were so good.
In this ran Luocha basically is AoE Imaginary breaker to help Seele can keep her extra turn from breaking bar. You can try get heal blessing like heal from killing or heal from crit boost and use other AoE Breaker instead of healer slot.