Some thoughts I had while sitting here trying to reupload: 1) Water DL always had that condition I was tripping lol so the ATB gain is quite a nice buff 2) Chandra is getting way better than he already is in Siege defense 3) Light Eivor users I feel bad for you 4) Where is Lora nerf lmao why is Nicki getting the axe?? 5) Haegang Smicer is fine...
The Isis change is actually pretty big. Juno is one of her biggest counters because she naturally turn cycles with s1, but with Silence > Oblivion debuff order she gets speed buff first too. I don't know if it will make her not absolute garbage, but it's a good change. I'm a little annoyed by the Berghild nerf, though. Her s2 only has 50% activation, which basically means 90% of the time her skill only does damage. But now I can run a full "no stun, limited debuffs" team with N1X, Akroma, Berghild, Lucia/fire PVC, and whatever else like MHW or the Julianne that I'll summon in the next month.
Isis' skill change makes her better into Seimei and Juno as probably the most notable examples? Oblivion first means silence will get applied for the full number of turns on Seimei and Juno misses the speed buff. It feels like a niche difference, but anyone who has Isis will probably love this for comps that get hard-countered by Juno/Seimei But honestly, it's probably to slow down all these Water Rune Blacksmiths running around causing havok /s
Pretty good patch i think so yeah i'm good with it And things apart, when the summoners war version of the witcher collab mons will arrived ? They even say that if we want to see the awakening effect of ciri for exemple, we need to see the corresponding version of summoners war mons... But where are they to see that to see the change?
The only differences I can think of from the light dessert queen buff is against Juno and Seimei. No speed buff for Juno, and two turns silence on seimei, nothing crazy.
Just curious. When I saw the balance patch. I thought the beast monks got a huge buff. Since the first skill will always crit, doesn’t it mean that the first skill will never hit as a glancing hit? If so it make the control of his first skill very consistent. But I’ve stop playing SW for a long time. Maybe the rule of landing debuff effects has changed. Please let me know if I’m wrong
I'm looking forward to get Orion out of storage. If he actually does proc like crazy he is gonna be so annoying again. Also great buff for Tessarion and Elsharion. I still use them both in RTA too and finally Elsharion has more potential.
My gapsoo never stuns anyway but still works lol. The atb gain is fair. I main ragdoll gapsoo but in theory, still usable but gotta know more when I saw it in action
All she had left was that two turn aoe reset from all of the previous nerfs. This nerf is going to ruin her, and that sucks for players that have her. She's not a reliable aoe stripper and her attack is relatively weak, and now you can just vio proc out of her reset, which didn't always land as it was with 100% accuracy. Give her back the ability to strip more than one beneficial effect if her reset is going to be trash now. Or give her back the glancing debuff she used to have in her skill 2.
Never after 10 years would i expect their balance patches to nerf a unit 5 times but both Nicki and Veronica have reached that point. And some reason Dark Ryu is at 4 nerfs. Didn't see the Veronica hype when the Meta was Oliver, Riley, Miles, Leo, Racuni, Verd, and now you add Laika, Minato, Douglas, Smicer, dark dokki.
@@prosperojimenez9612 why would i bring light pudding when i could just bring something like tilasha who does such a similar thing, but i can get use out of the unit instead of it getting stripped and killed in 5 seconds (usually a leo or conrad who can immediately murder something). in your case, why bring light pudding when you can just bring craka and a useful support like ganymede or a better healer/buffer
Not very much but still. Slowing down a juno and speeding yourself up and skipping her turn.. itll just be more consistent to get passive back before they move but id build her tanky despite stats
She's not even worth the devilmons anymore. That two turn reset is all that she had left after they nerfed her nearly half of a dozen times. If you have the water hacker, you're better off with him. Veronica only removes one beneficial effect with her aoe strip so she needs setup most of the time to land the reset, and it's just not worth it after this latest "balance patch" when the water hacker removes all beneficial effects and goes right into his reset. If they gave Veronica back her aoe strip of all beneficial effects, she would still be a good unit and not op, but they destroyed her.
@@eLsainOnly against enemies that have less speed than you, if enemy has like +160-170 speed and your water ciri has about +190 speed, even with speed buff, your ignore defense like 40-50% 😢 cannot 1-shot an Chandra with +30k hp
@@maile5280 I always pair her with adriana ( i have 3 adriana as well). Also she's one of the unit that needs full legend runes in order to unlock her maximum potential.
light geralt user here🙋♂️ do not care for the small buff, wanted more damage/effects for max stacks for e.g, 1 ignore defence hit for s2, chance to stun, or irresistible def brk
am i the only one that thinks light ciri passive might stack twice as fast now? it seems like that may be the case according to the wording of her passive
That’s true for all despair units….only if the enemy team has a glancing debuff unit…if they do not have one then that’s a buff to haegang and all despair units that also put glancing on the enemy team because they help you vs despair stuns. Honestly I think it’s a good change glancing debuff always felt kinda sad and useless and despair in RTA was getting out of control.
@@erikrichter6855 I’m okay with that, as I said despair runes were getting out of hand in RTA since people often use multiple of them in a team while also having multi hit skills…with this change LD despair units get a bit of a advantage of their elemental counterparts unless they have a skill that can’t be glanced…plus the despair chance is halved…not completely eliminated. So you can still stun on glancing hits.