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HUGE TANK PUSH just KEEPS GETTING BETTER! | WARNO Gameplay 

VulcanHDGaming
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Just like they have with Twin Cities, they also made Rift available in 10v10! It's time to roll out in my NO INFANTRY deck and see if we can crush our opponents with a steel wall!
WARNO Gameplay Playlist! ► bit.ly/WARNOGameplay
Merch! 👕 vulcanhdgaming.com/
Battlegroup: 39th Guards
Battlegroup Codes: bit.ly/WARNOBattlegroupCodes
Thanks to Eugen Systems for providing Early Access!
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7 сен 2023

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Комментарии : 36   
@yukipaw1702
@yukipaw1702 10 месяцев назад
Personally I find using T-62's with the bastion ATGM a lot more cost effective than the T-80s, that 60% accuracy at 2800 meters just force NATO tanks to drive foward and be exposed or keep getting pushed back.
@warmachine5835
@warmachine5835 10 месяцев назад
Vulcan and Box driving up in a T-80 looking at Cobra, "Get in, loser. We're going Golfing."
@catland88
@catland88 3 месяца назад
At 37:40 I think the reversing command tank farts smoke backwards while being engaged by the helo 😂
@ultranationalist.
@ultranationalist. 10 месяцев назад
1 Vulcan video a day keep the boredom away
@notbotheredable
@notbotheredable 10 месяцев назад
Life lesson: don't drive a UAV in Vulcan's army.
@shadow7988
@shadow7988 10 месяцев назад
>Guards rifles >No rifles
@LeCrabeStratege
@LeCrabeStratege 10 месяцев назад
>even their tank barrels are smoothbore
@shadow7988
@shadow7988 10 месяцев назад
@@LeCrabeStratege Okay, I nearly spit up my drink a little
@ROGHT44
@ROGHT44 10 месяцев назад
Seeing the tanks deploy smoke screens in this game makes me wonder why they didnt include that feature in Steel Division. Plenty tanks of the era have some form of using smoke.
@neurofiedyamato8763
@neurofiedyamato8763 10 месяцев назад
That's like 20 tanks of all types at the final push with 10 UAZs and similar numbers of helicopters. insane
@Anima_2_2302
@Anima_2_2302 10 месяцев назад
Was an incredible video and I highly enjoyed the challenge, maybe next a inf and heli only deck?
@CF-qm1gp
@CF-qm1gp 10 месяцев назад
this is why I watch this, nice game, cinematic
@shubhamsingh-hn3tr
@shubhamsingh-hn3tr 9 месяцев назад
Love ur videos. What a cinematic game.
@Ottuln
@Ottuln 10 месяцев назад
But that hero UAZ driver at 1:40...
@Marlon044
@Marlon044 10 месяцев назад
Great vid!
@davidrossa4125
@davidrossa4125 10 месяцев назад
Fear the Toyota Technical!!
@Arrwmkr
@Arrwmkr 10 месяцев назад
Amazing video, please do a slowed down tutorial video so we can play like you!
@mavor101
@mavor101 10 месяцев назад
ATGM cohesion damage is just insane. One or two hits and a M1A1(HA) becomes basically a useless lump of metal with very low accuracy and a huge reload time. And you can hit it with atgms that do 1 point of damage while still getting the massive cohesion debuff - it's really quite OP honestly. Most ATGMs also happen to one-shot stuff like bradleys, which are *NOT* cheap, so... yea. Very annoying.
@Elementalism
@Elementalism 9 месяцев назад
More realistic though. Would be nice to see Soviet era helicopters have similar results vs multiple missiles. They may be tanks of the skies but they still fall apart in real life from single missile hits.
@mavor101
@mavor101 9 месяцев назад
@@Elementalism Attack helos are done so poorly in Warno.. they are supposed to be mobile killers that can fire off tons of missiles at once, at multiple targets... but here we basically just get a hovering ATGM squad
@Elementalism
@Elementalism 9 месяцев назад
@@mavor101 That is a good way to describe them. My complaint is NATO helicopters go down 1-2 shots, Warsaw Pac helicopters can tank AA. I have had situations where they take two aim from F-16s and a stinger and still can walk away from the fight. I feel the attack helicopters with rockets seem to perform ok. But agree the ATGM versions are weak sauce. I suspect it is the logic behind how they attack. They attack one target at a time, shoot a single missle, wait for missile to hit or miss then fire again. Really should have the capability to target multiple vehicles and attack more than one at a time.
@peribe438
@peribe438 3 месяца назад
Excellent!
@rufusruffles
@rufusruffles 10 месяцев назад
Vulcan do you use any VFX mods? My choppers don't look that good when getting mowed by AA at 8:38 and I'm playing with VFX on Maximum settings :)
@VulcanHDGaming
@VulcanHDGaming 10 месяцев назад
No I don't use any mods. The map does make the FX look really good though and they were updated again lately.
@dakaodo
@dakaodo 10 месяцев назад
Holy moly. :D
@armandsvagals9818
@armandsvagals9818 10 месяцев назад
Challenge: Vehicle only as the 11e
@benjaminnagy3007
@benjaminnagy3007 10 месяцев назад
Why did they buy so much mortar and arty? If they invested into tanks and helos instead of mortars they could have stopped the push or at least slow it down until they can get more reinforcement.
@mr.seaotter-1429
@mr.seaotter-1429 10 месяцев назад
BLUFOR tried to open up air superiority by use indirect fire assets at AAs but It's a poor choice to use Mortars not Artilleries or MLRSs. I'm surprise that I didn't see any SEAD planes at all.
@Zhukov227
@Zhukov227 10 месяцев назад
actuellement entrain de lacher un classico real madrid barca
@kermitsoleilrouge3841
@kermitsoleilrouge3841 10 месяцев назад
zeubi
@thomasfalcon6350
@thomasfalcon6350 9 месяцев назад
3:10 as we know from real life now autoloaders don't really give any significant advantage, in fact it's the opposite as it's better to have another tank crew member instead of an autoloader.
@mavor101
@mavor101 10 месяцев назад
This map is always going to be tank spam because it has basically zero cover across the entire map. Infantry are almost pointless on it outside of recon.
@OrangeGills
@OrangeGills 10 месяцев назад
Infantry ATGM teams can be pretty deadly as well, and are easy to trade up into tanks.
@Talshere88
@Talshere88 10 месяцев назад
I always feel soviet tanks are up powered compared to NATO tanks in this game. ERA on soviet but not NATO tanks? Chally 2 range of 2.2km when the Chally 1 with the same gun has a conformed kill on a T72 at 5.1km (contested to be 4.7km but still) in the Gulf War which is when this game is based time wise. While the challenger 2 has a cinfirmed kill of 4km (so its not like these are fluke numbers). Both challengers 1 and 2 should have the same range as a Konkors. Longer. They havnt just under egged its range they halved it. And should be able to one tap T72s at that based on evidence. That was the entire reason a rifled barrel was chosen, because HESH pre ERA doesnt need to penetrate and retains its kill potencial at all ranges. So the Chally should do flat damage to basically all armoured targets.
@CarolusRex1
@CarolusRex1 9 месяцев назад
This is what the russians expected to happen in Ukraine
@dickyneedles8876
@dickyneedles8876 10 месяцев назад
bro is playing War Thunder RTS
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