This battle royale game had a cool concept of the zone closing in not necessarily killing players who are in them but rather getting rid of the buildings and cover so it becomes a chaotic free for all racing for the safe zone.
The game servers are no longer active. It's been two years from the last video, and here we are upon its end to see weapons for the last time :P First video from game release ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-J90yE9lLDCA.html
Rip Hyper scape this game had so much Potential f in the chat hello weapons from games I'm your number 1 fan from Slidell Louisiana in St Tammany parish
@@MRVAST-op7sg battle royales all kinda collectively died out, and unfortunately Hyperscape didn't have an already established stable playerbase like Fortnite, Apex or whatever COD is calling it now, so it couldn't really hang on. Plus I'm pretty sure the updates weren't the most stable either
Like Titanfall, Cyberpunk 2077, and that grav gun from Overwatch got thrown into a blender. The guns are stylish, weighty, and quite detailed. An impressive final statement for the end of the game.
@@rietzhu there’s no style to them, half of them look like cheap knock offs of other games. They also fall into the sci fi trap of making everything completely clean, which just makes them look like toys
Rip for the game, wanted to play it but my rig was to shit to handle it back when it was active. On another hand, anyone else loves that the shorgun has fixed spread of pellets?
Abso-fraking-lutely loved and Truly enjoyed watching this weapons showcase of HyperScape Really, really liked the Reload and Fuse animations, and the Hacks as well It is a Real Damn shame that that it is shutting down 🙏🙏🙏🙏
The benefit of owning Garry's Mod: You get to use all the cool guns from games you don't care about / will never play (I hope a hyperscape addon comes soon)
Unless you make those add-ons. Is going to be really hard that you will get those since the community is kinda dead and mostly of the Content Creators are focus in their actual add-ons or taking more important requests.
The story and gameplay eas a great idea. So sad that came top early and not at this time where warzone is being dumped. As well making it a whole game with story and co-op content would sure saved it.
Idk about the animators specifically, but the dev team for this game were some of the nicest people I've met. Most moved on to other projects before they announced they were ending support.
Likely because the “mag” is a targeting computer, and the gun itself isn’t designed to last more than a few dozen shots. The former would probably be far more expensive than the gun and bullets.
Man i have been out of the loop of this game for so long because I don't remember the fuse animations looking that good, or half of those hacks in general (Probably because I played at the very beginning and that was it, but damn it was a good game)
The fact that every weapon had a display where it said the amount of bullets in the mag makes me see a concept of no hud like dead space but in fps games and yes ik that metro has this concept but there is a bit of hud tha you can toggle plus it's not multiplayer
When you make a game with even higher skill floor than Fortnite BR, to the point where You either have 2000 hours in KovaaK or only get 1-2 kills per match
@@LGamerr not at launch man. It was just immediate invincibility that every single person activated the second you shot them once and had just enough speed to outrun pretty much everything. It was basically the same annoyance as fortnite where kids build entire Walmart super centers the second they take damage.
I never played Hyperscape but from gameplay i've seen it looks like what Apex could have been had Respawn stayed true to Titanfall's movement. Shame Ubisoft pulled the plug before i could sink my teeth into it.
the d tap reload is the dumbest thing ive ever seen, ejects battery, tosses gun ,spawns new gun, inserts old battery, gun magically has ammo again, like what the fuck.
"Hiram Percy Maxim is usually credited with inventing and selling the first commercially successful firearm silencer around 1902, receiving a patent for it on March 30, 1909.Maxim gave his device the trademarked name Maxim Silencer, and they were regularly advertised in sporting goods magazines."
If it wasn’t a BR it coulda done better. Because it was obvious why Ubisoft made this game. They were trying to cash out on the whole BR wave that was thriving from Warzone at the time.
Models and animations are cool. But the weapon designs are from shitbrains. So many things wrong going on here lol. All futuristic, but perform worse than current real life weapons.
you know this game was set in a fake, digital world right? like ready player one? plus thats the idea of an arena shooter, more skill with moving and high skill coordination than just shooting