Important part starts at 1:30 Today I wanted to take a look at a rupee farm for the early game in Hyrule Warriors on The switch. Song: Eveningland - Nimbus
This game is a completion nightmare lol. My mind is like "Okay, I need rupees to upgrade my heroes so I can get better weapons. But if I get better weapons first, it'll be easier to grind rupess. But my characters are too weak to win those battles so maybe I'll just grind their level up." and I love it lol
I know this is old but I'd say Young Link is good for this because you can also get extra rupees as a bonus for hitting enough enemies during Focus Spirit mode and he has that mechanic where he can constantly channel special power for magic
Thanks man ive been starving for rupees to level up some of my weaker characters to mid 80s because so im not stuck with using link and twili midna 24/7 also a personal note the maps above arwe great for general grinding too i managed to get my link who was level 91 btw up to level 98 within a hour (with a exp wep of course and a magical sword)
Incredibly old video but in case anyone is playing through this before Age of Calamity releases, easiest way I've found to get money is scan Amiibos, go to the Switch home menu (don't need to exit the game) & change the date to the next day to repeat the process. Zelda Amiibos can give high level weapons (highest you've unlocked) non-Zelda Amiibos can give varying amounts of money, a random material of random quality or a lower level weapon.
Only bonus from rupee fairy (no spirit focus, nor rupee+ item bonus, nor rupee festival potion), with a level 180 character, with level 3 weapon, was able to make 20k just in rupees alone. I have yet to sell the weapons I earned from the map. Was able to take down Gohma without needing to team up. Imagine if I had a friend helping me. I have also concluded the following, just from playing it once: Best character for rupee farming is Young Link. His ability to convert special gauge, into magic, thus allowing him, if done correctly, to stay in spirit focus indefinitely. The rupee drop bonus from Spirit focus is nice power-up for Rupee competition.
Better mission on Lorule where there’s infinite spawning Gorons thanks to a summoner that constantly reappears and spawns enemies around wherever you are. You can just farm on there as long as you want. I can get 6k kills in under 15 mins of work so you can unlock plenty of weapon skills to be able to kill em and obviously the master sword skill when you get the 2nd one unlocked
@@flamingrubys11 i think 10 min starts with a couple gannondorf then an agnarok and 2 mandallas then a group of shield moblins with lana, girahiem, and agitha - all the normal enemies are the red moblins
Wired Rabbit, I'm in the process of collecting ALL the gold Skulltullas from both Legend Mode & Adventure Mode. So far I've got 4 illustrations done with Boss Rush and Chosen By Fate am working on those. Plus I have the first two maps cleared out of all the skulltullas. Once I have all 13 illustrations done, couldn't there be one or more scenerios in the Rewards Map that would be LOADED with rupees as much as you were mentioning about of like 500,000 rupees or more?
Wired Rabbit, how do you get the Rupee Festival in the Apothecary? Because from what you said about your strategy for getting 500,000 rupees per hour, then I could get each of my characters leveled up to 150 after spending like 10-12 hours of getting 9,000,000 rupees, and thus making it sooooooooo much easier for getting the maps cleared before tackling the collectibles.
i believe you want to use young link for this and also have a fairy that as the power to have enemy's drop more Rupee even if it is a pain in the ass to get.
@Melkhiordarkblade Young Link's biggest strength is his ability to maintain longer Focus Spirit trips than the rest of the cast, by turning SP into MP. Focus Spirit itself, for all Warriors, will increase the Rupees earned per kill after 25 KO's iirc.
Even with this tip (which IS appreciated) this game has FAR too much grinding in it. FEW is a much better experience. Better built game, less grinding, characters are more evenly matched, and the adventure modes are more straightforward. HW is insane with the level of grinding needed to get ANYTHING. Hell, even the levels that one uses to farm stuff requires copious amounts of grinding. I enjoy the characters of HW but in all honesty, playing it feels like a chore, where FEW feels like an orgy.
Although i'd still pick HW over FEW (i simply don't like FE), i have to agree. HW's biggest flaw are it's weapon unlocks. The jump in power from one tier to the next is immense, but their unlocks are extremely far apart and often hidden behind roadblocks that require a character, which hasn't been used in Legends mode, thus lagging behind in levels and with a much weaker arsenal. FEW inherent benefits of the unit types balances things out much more smoothly. HW way to often requires powerleveling to get to certain unlocks, which in turn, make that character feel almost too powerful with their new tiered gear. Plus, i still think that the rupee payout is still extremely lacking, considering that training a character can quickly reach 6 digit figures, which, as the video pointed out, is roughly 2 hours of work...and then there is the material farming to get said potions ready to make that effort worthwhile... I have no clue why they felt the need to bump the recipe up to silver materials, since it's much more needed in early/mid game, where those materials are still necessary to unlock character perks... I still love HW to death, but there is no denying that it takes some serious dedication to get anywhere.
Wired Rabbit, I just started Hyrule Warriors last week and am already on the Great Sea Map having opened up the Adventure Map with all 32 levels completed in Legends Mode. Link is my most strongest character as he's up at lv. 120. But what should I use to make the rupee festival potion in the Apothecary though? As well as for the EXP accelerator?
@@romahnae They likely left the wii U version alone since Nintendo was already close to giving up on the Wii U at the time and started development on the NX ( which we now know as the Switch ) A glitch in one version of a game will not be guaranteed to show up in another version since it was never supposed to be there in the first place
Nice and informative. Good video. Have a question..have you ever had your rupee festival just stop dropping rupees after so long? Or would that only happen because I'm not in a rupee collection mission? Example: I run a rack your ko count mission and when I get down to the last minute or so the enemies just stop dropping ruppes.