@@determinadedgoon Meanwhile, Annie and Sylas 3 just live while killing all of them quickly, Nautilus nullifies them with infinite stun, and Ornn wipes their frontline while barely dropping health. And they'll all do so while tanking the whole enemy team (with 3 items).
This thing is dying because they don't know how to deal with the HP situation for real I ran into a one-star tomkench that had 20,000 HP his health bar reached 1 hp but he legit couldn't die maybe stop doing random updates and try to fix your game or realize that only a hundred people actually play this game for real and those hundred people don't even want to play anymore
i mean the math behind your logic about the number generator is good but you should multiplay it by the amount of components you're rerolling making the chances bigger (i think)
Tbh, playing statistically-minded isn't always the best move. Yolo-rolled an artifact on the 1 in whatever chance that it'd give idol for Kench, got it and won out, because it was my only realistic way to win out. Depends on what your goal is, though. I don't shoot for top 4 to try and make number bigger, I go for 1st places because it's generally more fun that way. For BoxBox, it might make for better YT content to risk more, but I get wanting to climb. Edit: This isn't remotely me saying that he made the wrong move, just that sometimes following your gut or taking the longshot is the best one for fun/content.
Multiply what? The damage you take because you don't have items on your team? Boxbox argument was you take good enough item on pandora instead of waiting for the best in slot, because if you wait for best in slot you will likely lost too much hp because no items for a long time.