I'm planning to make a game similar to terraria and I like how NPC's in terraria just walking around left to right... I've already search through different sources and AI always follow the same fix path no jumping whatsoever. I just have one question, how do you make AI walk around randomly and be able to detect blocks right in front of it so it can jump if it needs to? sorry for bad English btw I already sub to your channel 😁
That sounds pretty cool! I would look into a* pathfinding, and write a little bit of ai logic that uses the information you get from the a* to check edge detection, fall distance, etc.