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I Added Gambling To My Indie Game - Devlog #5 

ThatOneUnityDev
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7 сен 2024

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Комментарии : 9   
@seepsoda
@seepsoda Год назад
That blackhole is so sick 3:45
@twomur_
@twomur_ Год назад
dude the progress is inane!! i love the look of all the spells you showed off they looked so awesome!!
@bruhder3447
@bruhder3447 Год назад
I love gambling
@DevNoob
@DevNoob Год назад
Haha nice! I love gambling so this is great
@shiro7016
@shiro7016 Год назад
I'm planning to make a game similar to terraria and I like how NPC's in terraria just walking around left to right... I've already search through different sources and AI always follow the same fix path no jumping whatsoever. I just have one question, how do you make AI walk around randomly and be able to detect blocks right in front of it so it can jump if it needs to? sorry for bad English btw I already sub to your channel 😁
@ThatOneUnityDev
@ThatOneUnityDev Год назад
That sounds pretty cool! I would look into a* pathfinding, and write a little bit of ai logic that uses the information you get from the a* to check edge detection, fall distance, etc.
@farham565
@farham565 Год назад
hey can you put the full unity project for download ?
@Eduardoperes01
@Eduardoperes01 10 месяцев назад
how much pixel por unit is your art?
@ThatOneUnityDev
@ThatOneUnityDev 10 месяцев назад
Thanks for watching! I use 32, as all my sprites are created based on the scale of the player, which is 32x32. :)
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