i thought dagger dutchess would be one of the best cads for free to play players since its so good on defense but unfortunately all the mid ladder pay to win guys also use dagger dutchess AND maxed out cards so its impossible to break through and barely possible to defend
CRL HAS A RULE 😢 HE MISTAKENLY DID ONE WRONG ❌ THINK CRL RULE - U CAN'T USE SAME CARD 💳 REPETLY HE'S COPY ONE DACK AND FORGET TO PASTE IN SLOT SO HE PLAYED THE ENTIRE DECK, THAT IS THE REASON SORRY FOR MY ENGLISH ENGLISH IS THE 3 LANGUAGE, SO THAT IS THE REASON IT WAS NOT GOODD
I sent this to SC twitter and will say it here Why should there be just one card in the game that has the ability to move backwards People don't understand this is more broken then even the monks ability to reflect projectiles And how is that card a common 3 elixir card What other card than the firecracker & evo Am not even adding the fact that she has one of the widest sight range in the game,or the fact 2 (indirect)Evo firecracker hits is now a balloon hit to tower Like why should a win condition that was nerf to do less damage & is slow do equal damage as a range unit SC love so well At least everyone have the stats They have more detailed stats Isn't it over used enough or it's till everyone that's not using it quits the game?? It literally shoots poison and has the widest splash radius as well as more health Not having a poison for her is worse than not having a poison for the pump!!! Facing the card 7times ("in a row") is just a regular day at all ranks in PoL The balance team is really doing one of the poorest jobs ever done in the game They make evos of the cards they love best great And make the ones they don't like not Why should same 2 elixir cards have different cycles for evos And no one in the balance team was smart enough to stop it Or collectively agree it wasn't probably for a game that aimed at giving melee units ranges It's like taking 1 step forward and 2 backwards
Random number generator (basically saying that the skellys do not spawn in the same place every time when a graveyard is played, it could be bad or good)