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I animated the Transformers cartoon...in blender 

richstubbsanimation
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#3danimation #blender3d #transformers
Can I recreate the 2D Animated Transformers TV Show in Blender? Am I a robot in disguise?
Wanna see if I can recreate more beloved characters in blender, check the rest out here 👇
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6 сен 2024

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Комментарии : 414   
@bingbong_luver
@bingbong_luver 5 месяцев назад
The thing that always gives it away as 3D is that the perspective is perfect. If only there way to have the model randomly deform at some parts to get that hand drawn look.
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
Yeah, I could of added a displacement modifier and animated some noise which would of give some imperfections across the while mesh, but I thought it might of looked too organic. Maybe I should of tried it after all 😂
@bingbong_luver
@bingbong_luver 5 месяцев назад
@@richstubbsanimation yes genius exactly 💯
@jeremiahsacks2868
@jeremiahsacks2868 5 месяцев назад
​@@richstubbsanimationmaybe even switch between perspective, orthographic, and cabinet between shots to make it extra wonky
@Victoryleog
@Victoryleog 5 месяцев назад
Wow you use a Earth wars Optimus model can i make a mod for the game whit your texture?
@glyfleball
@glyfleball 5 месяцев назад
This is accomplished in games and 3d anime (studio orange) via smear effects and a ridiculous amount of extra bones in the model to exaggerate every possible detail when needed. It’s an unreasonable amount of work for a long animation from just one person however, so a lineart shader with modifiers to add a jitter to the outlines is probably the most efficient way to replicate 2d animation
@Hucklefart_Dinklejartin
@Hucklefart_Dinklejartin 4 месяца назад
Kinda reminds me of when early 2000’s cartoons would have random cgi shots inserted and hope nobody would notice. Back then extremely obvious but this is simply impressive 👏
@richstubbsanimation
@richstubbsanimation 4 месяца назад
🙏Thanks!🙏
@plixplop
@plixplop 4 месяца назад
Back then, even a few seconds of janky 3D was an incredible glimpse into the future
@LightBloxVidsYT
@LightBloxVidsYT 3 месяца назад
Reminds me when cartoons back in the 2000s would switch from 2d to 3d
@trufflesx6260
@trufflesx6260 2 месяца назад
They did that in order to save money on drawing individual frames.
@ghostsp1dey
@ghostsp1dey Месяц назад
frfr
@sanjayfx2992
@sanjayfx2992 5 месяцев назад
Awesome animation! But imo, it doesn't really look anything like the 80s cartoon, it has its own style.
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
Fair enough!
@brikmin
@brikmin 5 месяцев назад
probably due to the shadows
@Wubbunga
@Wubbunga 5 месяцев назад
It's because it's the model of transformers earth wars
@fearglitchdragon7237
@fearglitchdragon7237 Месяц назад
0:01 the wheels on the arms and the head give away that its not from the show
@Jackhenrey
@Jackhenrey 5 месяцев назад
Looks like you had help from the matrix of leadership i can say that you've got the touch . You've got the power
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
🤖🛻
@minihttydedits1658
@minihttydedits1658 5 месяцев назад
I get this now bc I finally finished g1!
@kingmegatron7974
@kingmegatron7974 5 месяцев назад
YEAH!🎸🎸🎸🎸
@cfgodwell
@cfgodwell 4 месяца назад
😂😂😂😂 He did good! 👍🏿
@TheKrensada
@TheKrensada 3 месяца назад
Believe it or not. this obvious 3D model is actually a 3D model. I mean. nice work, but no this doesn't look like 2D at all.
@tigheklory
@tigheklory 4 месяца назад
You made something that looks nice, but it still doesn't look anything like the original cartoon. The model is wrong. Good job though.
@j-a-y._.
@j-a-y._. Месяц назад
Womp womp
@anomaly5o5
@anomaly5o5 5 месяцев назад
It looks great! I think what could have sold the effect more would be to use brigher colors to make them stand out more from the background. Either way it still looks great!
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
I totally agree!
@vengeance1701
@vengeance1701 4 месяца назад
@@richstubbsanimation Yeah, that's another aspect of 2D animation you have to focus on, too. The background is separate from the animated objects. In old cartoons, you can always tell what object is going to be animated since it will have a totally different look to it than the surrounding background plate.
@b.l.8755
@b.l.8755 4 месяца назад
Fans of transformers are pretty bad at not critisizing things for not looking exactly how they remembered them looking as a child. This is a cool project and it looks good. Does it perfectly simulate hand drawn Toei animation? No. But thats not exactly the goal here. This concept can and should be pursued further
@Sentinel009-d7p
@Sentinel009-d7p 5 месяцев назад
Damn whyd you do animated prime like that😂
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
you don't like it?!
@Sentinel009-d7p
@Sentinel009-d7p 5 месяцев назад
@richstubbsanimation I do like it I just find it funny
@nofacedgoldfish6216
@nofacedgoldfish6216 5 месяцев назад
RiP TFAnimated Prime. He didn't deserve that level of bullying.
@Transformers_nerd_stop_motions
@Transformers_nerd_stop_motions 5 месяцев назад
@@nofacedgoldfish6216 he had an awesome unique transformation
@primalconvoy
@primalconvoy 4 месяца назад
@@richstubbsanimation Nope.
@Convoy2005SPIH
@Convoy2005SPIH 3 месяца назад
Ahhh good old TF Earth Wars game mode
@elipse371
@elipse371 3 месяца назад
The Thumbnail wasn’t 3D at all, but the actual transformation in the video was pretty nice.
@a_d_a_m
@a_d_a_m 4 месяца назад
great work! i’m an animator/video guy and grew up watching this show on old CRT tvs. a couple pointers if you like: Main one is, even though it was “low-resolution”, it was analogue. that meant no pixels. no pixels meant we didn’t really see “aliasing” the same way we do now on low res images. The TVs had a bright glow, and the image was just blurrier than what we’re used to now. so a blur and very subtle bloom effect would give you a more accurate look than just low res pixels. How “pixelated” anything looked back then was more related to the TV’s CRT itself. some were sharper than others. if you saw any details like that, it would have been the actual RGB dots! Secondly, since it was all hand drawn, you can see subtle wobble and inconsistency in the shapes and volumes. you could add a little “dirt” to some of the animation moves, and maybe try an *extremely* subtle warp deform (like geometry displace or line art noise) that changes on the same frames as the “drawings”. they may sound like trivial details but I think you’d be surprised at how much that can sell it. Again, very nice! thanks for sharing :)
@richstubbsanimation
@richstubbsanimation 4 месяца назад
Thanks for your insight! I'm getting a lot of comments about the model being too uniform, and I do agree. I did try and add a slight noise displacement to the mesh but with the low res geometry, it didn't look great. Adding a slight blur on the image post process is something I'd never have thought of!
@a_d_a_m
@a_d_a_m 4 месяца назад
@@richstubbsanimation awesome glad you found it useful! :) Yeah personally I would try a subtle blur on a slightly higher res image, maybe 800x600 or more, but just personal preference since it was never exact across all TVs anyway
@MicahIsBatman2
@MicahIsBatman2 3 месяца назад
There are three big giveaways for me. Firstly, the Model is still a bit too detailed, as it is actually based on a more modern show. It gave the look away immediately as it contrasted harshly with the background. Second, older shows don't really match the cell shaded look. Two tone colors were usually reserved for animated movies, and as such the shows weren't shaded, making everything look flat. The cell shading actually makes the look more obvious rather than a flatter tone. Finally, the model shifts a bit on the 2d background rather than staying stationary, which is probably a result of the camera. As others have pointed out it looks like when cartoons replace cars and other characters with CG to get more detailed movement, rather then a 2d shot. Ignoring that, this is really well animated and presented, and the process was really interesting, even though the end result didn't necessarily achieve what you wanted it to do.
@narwhalking2788
@narwhalking2788 5 месяцев назад
Great job. the model reminds me of mp-10. The project reminds me of the Transformers Devestation game
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
Its actually from the mobile game, earth wars
@gavichealsomething2169
@gavichealsomething2169 5 месяцев назад
​@@richstubbsanimationwhats funny is that there are things called G1 Power Cores in the actual game, and it basically makes the character looks like the Original artstyle (theres even some cores based off the War for Cybertron Netflix series)
@CreativeColton
@CreativeColton 3 месяца назад
I think the cel shading actually makes it stand out more as a 3D model, perhaps there is a filter you could put over the model?
@bruhgruntorsomething7038
@bruhgruntorsomething7038 5 месяцев назад
there is no reson why this should not be viral this is a great animation
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
Thanks dude, a like and share always helps 😉😂
@BrianMcDonald
@BrianMcDonald 4 месяца назад
I think the end result came together well! One thing that was always going to prevent it from being more believable was the much more complex/high poly 3D model. A model that was simple like the OG cartoon would have fit the scene better, but it would have been much more challenging to animate since it would require morphing and perspective based animation needs compared to a model that was designed for both modes as well as transformation.
@ZombiWorkshop
@ZombiWorkshop 4 месяца назад
As a Transformers fan, I love it - but it doesn't read as 2D and sadly I can't think of a way to stop it doing so. Part of what I think works with the 2D look is that the lines around them aren't as bold as you''ve made, and they're often coloured similarly to the thing they're outlining. This might be because of blurring, etc. It also might not even be truly possible as most of the time, the character model and vehicle model were two different things altogether. This read like a remake of the old stuff and getting rid of the imperfections... which, is still great... I'd love to see a side by side re-make of a scene or two like this. :)
@Nyarlahotep
@Nyarlahotep 4 месяца назад
Why didn't you just model Optimus Prime from the get go? Everything is awesome but the model you downloaded, it's not bad, but it doesn't match the 80's cartoon style at all which is arguably the most important thing.
@KRBrickBot
@KRBrickBot 5 месяцев назад
This is a good and comprehensive BHS retouching the Earth Wars Optimus Prime game model which looks better that’s the game’s "G1 Core" cel and outline shading skin.
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
Thanks!
@tigheklory
@tigheklory 4 месяца назад
You shouldn't use a VHS filter of Aliasing as when watching broadcast TV back in the day didn't have that issue, that is a modem problem when digitizing analog TV. As for the VHS filter, those shows weren't on consumer VHS recorders but were distributed over analog C band satellite broadcast and the local stations that purchased the syndicated show would have recorded the analog C band broadcast to the studio recorders, which were high quality betamax or other high quality recorders. Back in the 1980s the show looked great on a CRT TV.
@richstubbsanimation
@richstubbsanimation 4 месяца назад
You're definitely right, and that's something I've found to be tricky when trying to recreate a "nostalgic feel" , without the use of a CRT Monitor or any other old tech. Having gone through this process and seeing some insightful comments from yourself and others, I do have a few ideas about repeating either this or another nostalgic show and screening it on a CRT monitor and filming it to more accurately reproduce these types of effects.
@lasarith2
@lasarith2 Месяц назад
@@richstubbsanimationtbh cartoons scale the best out of any format regardless of what size they where recorded in , the only thing I really remember being a problem with tv back in the 80s where those dirt or hair marks on the film don’t remember any grain ( apart from the VHS lines when you FF or Reverse it .
@TheGreatResist
@TheGreatResist 4 месяца назад
Such cartoons didn't have a bad quality look back then as they were experienced on old tube analog TVs. The ideal should be to reproduce how they felt like at the time which is not the same feeling as watching smaller screens resolution content on modern high resolution displays.
@machiox9951
@machiox9951 Месяц назад
I just can't believe that any style of animation is done with Blender. There's too much talent out there. Thank you to all the animators for your skills, time, patience 😊.
@boredyoutubeuser
@boredyoutubeuser 4 месяца назад
It looks more like a point and click adventure style on the windows xp/nintendo ds.
@caliche2453
@caliche2453 3 месяца назад
Earth wars optimus prime
@BlackMantisRed
@BlackMantisRed 2 месяца назад
Their is actually a really easy way to rig characters like this but it is kind of hard to explain. You can select parts,in edit mode using L then if you select vertices on the left hand side under the transforms menu you will see how much each bone is affecting the mesh. Their is a green triangle icon if you click that you can easily set the mesh to the correct bones.
@richstubbsanimation
@richstubbsanimation 2 месяца назад
@@BlackMantisRed that's definitly another way to do it!
@Amuzani_the_great
@Amuzani_the_great 4 месяца назад
if you don't appreciate Transformers Animated, you don't deserve any thumb up.
@NerlonMP
@NerlonMP 2 месяца назад
I believe you forgot about color palette. Today we use 24bpp images but in the 80's they used to be much lower like 8bpp so they had much lower variances of color other than that it looks great
@richstubbsanimation
@richstubbsanimation 2 месяца назад
You're definitely right, I completely forgot about it in this video. Something I'll be changing in my next video, so keep your eyes out for that one! 👀
@csciabar
@csciabar 4 месяца назад
Didn’t help that the background seemed to blurry. Even if u argue it’s out of focus. Just made the model stand out more.
@TheDeathEggRobotFan
@TheDeathEggRobotFan 5 месяцев назад
Should’ve used to transformers devastation model but still… Tis nice
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
People keep saying 😭 Thanks though!
@Transformers_nerd_stop_motions
@Transformers_nerd_stop_motions 5 месяцев назад
@@richstubbsanimation Earth wars designs were simple but still had some complexion like the wheels awkwardly sitting on his arms
@AliasnodeFP
@AliasnodeFP 4 месяца назад
Biggest giveaway, (besides the model not matching the show), the draw lines are all the same thickness. Needs to have variation of how thick they are to mimic hand drawn
@MisterSandmanAU
@MisterSandmanAU 5 месяцев назад
toei did the first season, a majority of the second season, and only a few episodes of the third season, most non-toei episodes were done by AKOM or other studios like studio look
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
I didn't know that!
@TanookiMike
@TanookiMike Месяц назад
"This shot from the 80s show, that's clearly not from the 80s show, and looks totally 3D, is actually 3D believe it or not." Ummm I can tell pal
@MrX-pc5xn
@MrX-pc5xn 5 месяцев назад
0:06 We could tell. Looks too clean.
@Transformers_nerd_stop_motions
@Transformers_nerd_stop_motions 5 месяцев назад
Every single frame was hand drawn, in 3D all of the lines on him are perfectly straight with no errors, that's the only problem, the imperfections make 2D Amazing becuz you can see the work put into there
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
Absolutely!
@angelharris3727
@angelharris3727 5 месяцев назад
The click bait is amazing
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
😅
@stevensteviepryde5888
@stevensteviepryde5888 4 месяца назад
As an old Earth Wars player I instantly recognized the model, but I didn't know they were free! 😅
@jnnx
@jnnx 3 месяца назад
Are you retired?
@zillaquazar
@zillaquazar 5 месяцев назад
this was a lot of fun, i learned a few new things. if you even want some collab let me know. Subscribed
@BreadCrumbs_Animate
@BreadCrumbs_Animate 2 месяца назад
Fun fact : the optimus model the guy use is the same models used in transformers earth wars
@liokaizer1662
@liokaizer1662 4 месяца назад
I WISH that the WAR FOR CYBERTRON trilogy on Netflix was animated in this style. Your work is the perfect marriage of the look of the 80s' cartoon but updated with modern sophistication. Would love to see more like this.
@KyleKatarn145
@KyleKatarn145 4 месяца назад
The biggest issue I find with 3d emulating 2d is that often it feels like even if it's animated in 2's, its often animated as if it was in 3D, but then each alternate frame is snipped out, so it still feels like 3d animation, except choppier, which I feel is something your final result suffers from. It's a good try though, I'm always interested when people are trying to capture the 2d feel in 3d. Also something 2d animation does a bunch is break the 2's rule, especially for certain movements. If it's a quick movement or detailed animation they will often go to 1's.
@andrewkeller2842
@andrewkeller2842 4 месяца назад
Great animation & video. And G1 is the best… I know, I know. But please…, no jonning on TFA… I loved that damn show 😔
@HamzaZaBrick
@HamzaZaBrick 5 месяцев назад
Subscribed! And awesome work! Been wanting to get into blender at some point (likely after I am done with high school). Most 3D experience I have making posters in SFM so it seems a bit overwhelming... But this channel is motivating me to put the time to learn it.
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
This is awesome to hear Hamza, keep at it!
@user-gk9ut9qc1o
@user-gk9ut9qc1o 5 месяцев назад
No better time than the present duderino
@mememanorama
@mememanorama 5 месяцев назад
Tbh it gives the same feel as dragon ball fighterz where it looks 2d but there is just something off where you can tell it couldn’t be from the show
@jumongandpudong
@jumongandpudong 5 месяцев назад
For That Zoom Out Camera It Would Actually Be Simple Just By Keyframing The FOV To Zoom In Or Out Whereas His Zoom Out Shot Actually Has His Camera Moving Instead Of Just Zooming
@shaymazor89
@shaymazor89 4 месяца назад
Nice job, but I would remove many bits from the 3D models like the wheels on the hands, as its really far from the original G1 prime look
@DoctorNemmo
@DoctorNemmo 3 месяца назад
The highest resolution we got in the 80s was 520 lines ! Signal was analogic, not digital back then and had to fit the PAL / NTSC standards.
@jimmyrobot3170
@jimmyrobot3170 5 месяцев назад
You got the touch AND the power!
@TFmotion07
@TFmotion07 5 месяцев назад
Yeah!
@Gekker_Legend
@Gekker_Legend 4 месяца назад
4:48 I specify, because an occasional fan of Transformers can’t know, but Transformers animated is undoubtedly the best Transformers series ever released. Apart from that, very nice work, it makes me think of the animated series Transformers Cyberverse but almost better, we hope that Hasbro hires you for a new animated series Transformers 🤞🏾🤞🏾🤞🏾
@MarkWestarp
@MarkWestarp 2 месяца назад
I think something that would enhance the animated look is going away from straight up only animating 2s and leave out extra frames for fast movements. Like, a fast leg movement will probably be done between a single frame switch with just a smear frame visible. I know smear frames a hard when 3d animating but they are possible and you can get away with a lot of low res boxes used for one frame smear frames. Another thing is idle animation. this isn't applicable here, but animator basically dont animate the characters at all when they're standing still. With 3d animation we tend to and a slight sway to our characters that looks good but is really taking away from the drawn look. Complete freeze frames feel wrong to do but add so much authenticity in my opinion. Of course if you're going for a hybrid look this is all irrelevent, I just want to give some tips for getting more hand drawn animation accuracy :)
@valmid5069
@valmid5069 4 месяца назад
Cant wait for more content!
@rhashadcarter2051
@rhashadcarter2051 5 месяцев назад
always good to find a fellow transformer animator. I mainly go for the bayverse look but i love the technical process of doing 3D in 2D styles
@Jayteaseepiirturi
@Jayteaseepiirturi 3 месяца назад
It's pretty awesome what you did there! The whole damn show could probably be recreated in 3D with relative ease. You could totally make the look work. You certainly know what you're doing with the shading and grain, all that. Now, here's some more opinionated stuff: I don't think the particular vision of Prime's transformation here works in favor of his character. He jumped like he was someone relatively lightweight and nimble like Jazz or Sideswipe. You'd expect Prime to turn into a sports car and not a truck. I don't know, I personally see Optimus Prime transforming in a less acrobatic fashion because he's meant to be HEAVY. Of course, you're working with the transformation scheme where Optimus' waist rotates for the alt mode which I've never quite understood. On a different note: I once experimented with making good looking transformations in the G1 fashion. I ended up creating the robot mode as a standalone character, and whatever transformation the robot would do would've been kind of a mock-up. His limbs would go through the motions but not really morph into the alt mode. Instead, the model would change somewhere in between into the alt mode model and maybe have some very basic transformation to indicate which part is going where. Of course that's not as impressive as the entire transformation, but in the G1 context it might work well.
@FreeTheDonbas
@FreeTheDonbas 3 месяца назад
When it comes to camera movement, you have to export the clip first before adding in the camera movement, so there's perspective change & the image remains 2D.
@chewingumm
@chewingumm 5 месяцев назад
The thing is it really lacks post processing, because it looks off with the background, you could render png sequence with transparent bg of prime and then add color correction with the shadows to match the background, then it would be great
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
I think the jankyness works in its favour 😉
@PancadaPls
@PancadaPls 29 дней назад
There's nothing wrong with this. It's a great 3D rendition of Prime that was clearly animated with great precision. The problem is in the claim that you're trying to make it look like the original 2D cartoon, which a 3D animation will never look like. It doesn't look 2D at all. It's the intention that annoys people, and frankly, knowing this is your intention does diminish your hard work.
@Channel2S
@Channel2S 4 месяца назад
Making 3d look 2d is an unbelievably complicated field of animation, doubly so if you're also trying to capture a more vintage look. For a solo animator, you handled it pretty well, but it still looks far from the original cartoon. This is mostly due to the higher detail and more modern proportions of the model you chose. You might've had an easier time in retrospect if you chose to start with the Prime model from Devastation instead of the Earth Wars one. Devastation already had a near perfect recreation of the original cartoon's artstyle, which would have saved you some time adjusting and simplifying the model. Another thing that made the final animation look off was that you made it look a little too good. You got a lot of details correct like the simple camera movements that some people miss when trying to do this style of project, but the character animation itself was too complex. All of those extra flourishes and secondary movements you added just aren't the sort of thing that you'd see on a 40 year old children's tv show. These shows were animated quickly and without a huge budget, so they tended to keep things simple. With that said, it seems like this was a bit of a departure from what you have experience with, so I'd say it still turned out pretty good all thing considered.
@freakenstein1984
@freakenstein1984 5 месяцев назад
I hope one day I can mess around with this program. I want to build a cool transformers intro.
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
GO FOR IT
@freakenstein1984
@freakenstein1984 5 месяцев назад
@richstubbsanimation I don't own a computer yet . And I'm just learning how to do videos lol but I have great ideas lol like I want my info to say we all bleed Energon with Energon cubes then they Explode into my logo with freakenstein1984 in English and cybertronian
@rjz4329
@rjz4329 3 месяца назад
For what it's worth, the highest resolution in the 80s was 35mm. This would have been telecined to 1" masters which would be virtually (video) noise free. Some of the episodes have been remastered in HD from the original film prints, while some originate from broadcast masters and were upscaled from there, but the upscaling algorithms used would have been recent and much more sophisticated than stretching a 640x480 image out to high res. The original tape image wouldn't have had aliasing anyway since that was captured in lines rather than pixels and I don't think there's really much aliasing in the analog domain (at least as we'd think of aliasing). Low analog resolution just doesn't look very much like low digital resolution. So to match the look, really what you'd want is more film grain and then to restrict the colors to NTSC, but adding video noise is a red herring. To the extent there are artifacts from enlargement, I think it's really more because the original cels weren't particularly large, so the character drawings lacked even more detail and the linework was crunchier and more erratic (setting aside the absence of anything approaching perfect geometry). Also, maybe it's my imagination, but the zoom out seems to reveal that the character is floating a bit on the BG. I'd recommend rendering with no zoom, and then adding the zoom afterwards -- zooming in or out and having the level of detail remain fixed is a hallmark of this sort of animation anyway.
@richstubbsanimation
@richstubbsanimation 3 месяца назад
It's good to hear some insight on this. A few other people have commented on this aspect in particular, something which admittedly, I heavily overlooked 😅 I suppose this is what happens when my reference is digitized/upscaled versions of the show rather than viewing the VHS on a CRT monitor. But comments like this really do help me improve, so thank you!
@rjz4329
@rjz4329 3 месяца назад
@@richstubbsanimation I went to see the 40th anniversary screening of the first 4 episodes in theaters last week. Pretty sure it had a SD broadcast master source and not a rescan of the original film or even a particularly good AI assisted upscale, but I don't think I saw much pixelation or aliasing even so. If you look at the versions of the g1 episodes on the Hasbro Pulse account, they are allegedly go to 1080p, but I'm sure don't originate at 1080. If you zoom in, the curves never really show much evidence of stairstepping, although it does look like there's been some sharpening applied, not that anything actually looks sharp. The other thing I noticed is that the shading in the original episodes is sparse and not very dramatic. The movie has much bigger contrast between bright and dark. Anyway, I can't rig or animate, so I always appreciate tutorials from those who can. Even if I think your end product could be massaged a bit, the actual video is lucid, well paced, and pretty interesting.
@SianaGearz
@SianaGearz 4 месяца назад
Oh i think a little extra fakery would be par for the course. When in bipedal mode, the lack of intricate detail which doesn't lend itself to being hand drawn at 6-12 frames per second, is offset by slightly different geometry, which is less straight and flat square, more human-like, to give the characters character, this is just instinctively how an animator woud draw it. This doesn't work too well for the vehicle mode though, which needs very straight cuboid shapes that adjoin perfectly at the seams. It could be emulated by having shape keys one for bipedal mode and one for vehicle mode so the actual geometry is different between them, morphing during transformation.
@cheezyfries123gh
@cheezyfries123gh 4 месяца назад
I know you’re not hating on TFA
@Lemuel928
@Lemuel928 4 месяца назад
Predacon Megatron’s reaction:”Excellent,yes!”
@theoilbloatwarefarmbot3990
@theoilbloatwarefarmbot3990 5 месяцев назад
I noticed that the model and vehicle mode are similar to Transformers' Earth-Wars Optimus and it looks fairly good compared to it.
@RamadaArtist
@RamadaArtist 4 месяца назад
Bandai: "Fuck it, lets make them obviously 3d with the most obsequious style imaginable. This guy: "Yo but I'm pretty sure I can do OG animation in 3d better than you can."
@josephrowlee
@josephrowlee 4 месяца назад
Wow! That's a lot of work but I think it was worth it!
@shawnleeguku
@shawnleeguku 4 месяца назад
You could up the Focal Length on the camera and zoom out to get a flatter look. I liked this shot though, would look cool in a reanimate collab or something.
@JoseBronxRican
@JoseBronxRican 4 месяца назад
Random pop-up in my feed, but since I clicked, I can note a few things. First, thumbs up on the model itself and its movement! Remember that the source of G1 is not video, but film. Animation drawings can go as low as 8 fps or up to the full 24, at any time, and the main reason it's 12 most of the time is 'cuz it's cheaper! Unless movement is incredibly subtle, modern animation that utilizes CGI to give you 12 2D drawings per second ON PURPOSE seems like a really bad idea, even if I'm otherwise impressed with shows like "X-Men '97". When artifacts are added for authenticity, it only needs to be for film (usually grain, tiny spots and even splicing tape between shots), and remember that even if frames are drawn at 12 per second, each of those 12 is actually "photographed" for 2 frames of film (3 film frames if drawn at 8 per second); Artifacts still need to run at 24fps. VHS "effects" don't apply because other mediums of the time (laserdisc, broadcast master tapes, etc) didn't have the same "imperfections", and resolution considerations do not apply, because, being film footage of animation cels on painted backgrounds, it could go as high as Blu-ray res if you wanted, then if you wish, downscale it after final render to emulate a telecined 29.97 fps TV broadcast at most.
@richstubbsanimation
@richstubbsanimation 4 месяца назад
Thanks for your insight. Since you meantioned X-Men 97, I've also made a video about that too! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-8QUtkrWOrNw.htmlsi=Uf6XVXRWXR8nu5Gh
@marlonparks
@marlonparks 4 месяца назад
If you spilt the color then use the color ramp for each channel you can use color lighting
@will_sketch
@will_sketch 4 месяца назад
I don't think 3D modeling would be the problem, you could definitely keep the "fine details" as it's aesthetically superior. Look at Unicron in Transformers the Movie (1986) for proof. Next time try using thinner weight on the line work, connect everything (some spots are empty) and brighter colors.
@Apathesis0
@Apathesis0 4 месяца назад
Optimus should have longer legs. He had very heroic stature, like a Gundam or a superhero.
@dylanphilpott8698
@dylanphilpott8698 4 месяца назад
yeahit works pretty well 87render has already made 2 or 3 short films in this style
@Chandelure_F-5
@Chandelure_F-5 4 месяца назад
this looks a lot like a combo of G1 with the more modern by2s mediums, but that only makes it more endearing
@SparingLink
@SparingLink 4 месяца назад
It reminds me a lot of the animation in Cybertron!
@trydowave
@trydowave 4 месяца назад
I admire the work but it Still looks completely 3d. It'll be easier to just hand draw it. Perosnally I think ai generators like sora will be able to churn out something like the original tf movie in the very near future with just a few text prompts.
@rpgmakerbloodytutorials9486
@rpgmakerbloodytutorials9486 2 месяца назад
Loved it i would sugest blocking that would help with the transformstion like what thry did with the cartoon also researching 2d animations are done in 1 2 and 2s and 3s 3s are for faster 2d animations
@GatoAmigo1
@GatoAmigo1 5 месяцев назад
How long do you work in blender mate? Cause this is insane
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
Thanks! Been working in blender for about a year an a half now
@nezaniatoimya
@nezaniatoimya 3 месяца назад
That didn't look like the 80s series at all
@LawrenceAaronLuther
@LawrenceAaronLuther 5 месяцев назад
nice work. The skinning part was interesting- even though it's a bit more work I'd probably still parent the mesh with empty groups and just use the "assign" button for each mesh island and corresponding bone
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
Yeah, it's not 100% accurate. But it gets the majority of the work done, then you can go in and refine it by assigning the mesh islands manually.
@zevelikon
@zevelikon 4 месяца назад
Looks very cool! I think the final model is perhaps still too detailed compared to the original show. Also, the animated shows had a somewhat lower contrast and saturation (mostly brighter shadows from what I can tell), hope this helps :)
@richstubbsanimation
@richstubbsanimation 4 месяца назад
Good point!
@iridescent6685
@iridescent6685 4 месяца назад
The Aliasing wasn't there in the original airing. Its a consequence of bad encoding in the digital version, which hasn't been remastered.
@LuisSantiagoDiazPfeil
@LuisSantiagoDiazPfeil 4 месяца назад
Nice job man, I hope to learn more Blender, just one thing to add here, old TV shows and things didn't use "resolution" as we do now, so there wasn't like "pixelating scenes" or something like that, I can't remember rn how it was called, but you can see also in photo that definition was neat, but nothing related to pixels per inch.
@richstubbsanimation
@richstubbsanimation 4 месяца назад
Thanks for the tips!
@roberteugenenewmaniv
@roberteugenenewmaniv 4 месяца назад
Are you planning on doing this for the whole g1 movie???? Cause this would be epic!!!!!
@nightwing4065
@nightwing4065 3 месяца назад
You should watch the Starscream OVA 4K by 87Render.
@thefourthwallmedia
@thefourthwallmedia 5 месяцев назад
You are getting better and better sir! I am a day 1 fan! Keep going!!
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
Wow that's great to hear, thanks!
@krelangrelleonson
@krelangrelleonson 5 месяцев назад
It looks really REALLY amazing, I love the style a LOT, but the only thing I could really say is y'know, sound, and the model for robot mode having the wheels on the arms and the feet hanging in the back for the truck mode, other than that, perfect replication!!! 😁
@VisoredKuzu
@VisoredKuzu 3 месяца назад
Nice animation with an even nicer how to do guide.
@richstubbsanimation
@richstubbsanimation 3 месяца назад
thanks!
@SkinnyAnimations
@SkinnyAnimations 5 месяцев назад
something you can do with rigging models like this in particular instead of automatic weights use empty groups, you can then just select the individual parts and apply them to the bones might take longer but it provides the best results imo
@richstubbsanimation
@richstubbsanimation 5 месяцев назад
I did a mix, I used the trick I did in the video to get the weights 90% there and then went back in, in edit mode and fixed any issued there. You could deffo do it manually but the way I did it saves a decent amount of time!
@SkinnyAnimations
@SkinnyAnimations 5 месяцев назад
@@richstubbsanimation That's one way to do it!
@Polyroad3D
@Polyroad3D 4 месяца назад
Looks interesting, man!
@ataolcam311
@ataolcam311 4 месяца назад
Video titled "Why is our profession 'the work of madmen'?" As 'a person who animation graduate' . 😄
@hirampoehlman2135
@hirampoehlman2135 4 месяца назад
This gives me strong transformers energon vibes. This may be a hot take, but in my personal opinion, 3d cel shaded animation is my favorite animation style that I wish was more commonly used in cartoons and video games
@plixplop
@plixplop 4 месяца назад
I think rather than simply animating on 2s, you need to use hold frames to freeze the pose at key frames of action. Watch the original cartoon frame by frame, there will be holds varying from 2 to several frames.
@mouthman8575
@mouthman8575 2 месяца назад
Sorry to say this but I knew that model was from the Transformers Earth Wars game as soon as I saw it, still impressive job 👍👍👍
@YipJason
@YipJason 4 месяца назад
that's the model from earth wars, the mobile game
@richstubbsanimation
@richstubbsanimation 4 месяца назад
It certainly is!
@GregoryValentineAnimations
@GregoryValentineAnimations 4 месяца назад
I was waiting for the popping and locking transformers sound.. other than that it's utter perfection!
@VJFranzK
@VJFranzK 3 месяца назад
🤖🛻 Great Project, Good Luck! (SoundWave would be another iconic choice to start with - and more doable than Megatron, who will be difficult.)
@ScalyRaptor1944
@ScalyRaptor1944 5 месяцев назад
probably said before but the transformers devastation model would probably be best for recreating the G1 cartoon
@rakka6315
@rakka6315 4 месяца назад
It looked 3D but stull super good result
@ForlornCreature
@ForlornCreature 4 месяца назад
the camera move you did is not a zoom, it is a dolly and totally works opposite to the 2D effect you’re attempting because it’s messing with the 3D position and perspective.
@LucLightWolf121
@LucLightWolf121 3 месяца назад
Truly outstanding! Well done!
@richstubbsanimation
@richstubbsanimation 3 месяца назад
Thank you very much!
@LucLightWolf121
@LucLightWolf121 3 месяца назад
@@richstubbsanimation You're welcome!
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