Check out the other myth busting videos! - ru-vid.com/group/PLgnr0ce3-HDUwdiG_JBAKZY5eFJ6Xixd9 P.S - the froggy armor allows you to be slip proof when upgraded, rather than just slip resistant, and to an extent slip resistant potions do work on ice but not as much as many hoped.
I love your videos! Btw, have you tried fusing stuff to Mineru’s back? Rockets make her jump really high, fans make her move faster, and hover stones can make her fall slower. You can also put flame emitters and such on the back too. They’re not super helpful though. Try it!
I tested this on the latest version: fusing topaz on an arrow and shooting it on the ground will two shot gloom hands. Tip you have to wait until the electric effect stops the first time you do this repeat this and you can get to phantom Gannon easily
You can actually "Date" the Gerudo woman that sends bottles, you have to use Recall on a bottle and talk to her while it is nearby. She will then occasionally make some food with most being dubious or rock-hard.
Hey wily did you know at the beginning of the game zelda drops a torch during ganons awakening but when you get to the end game and go down to the bottom of the castle you can find the same torch on the ground.
Did you know in shrines with targets you need the giant ball to hitt it but you can also shoot the target with a bomb arrow instead. It works on Breath of the wild & Tears of the kingdom.
For the Ruby in a Shield myth, it's not only rubies or ores. Any elemental item in the game will either keep Link warm or cold. Meaning Fire and frost items. Gleeoks would be the most useful as they won't run out of power like other items do.
gems on shields dont run out of power when used the way the ruby myth is talking about so its not an issue. they only run out of power if used offensively.
@@shadowsquadron2022 i mean saying that gleeok items would be more useful, in regards to the shield myth, because they wont run out of power like other items do, very heavily implies otherwise. it makes it sound like wearing a ruby shield too long would run out of heat and stop keeping you warm or stop melting ice and a flame gleeok item would be better, but that's just not true except for weapons.
@@saphcal gleeok items melt at a faster casual rate as far as I have noticed, just equipping the claymore did about as much as a campfire below the ice.
While the effect of slip resistance on ice isn't massive, there is still an effect. I think it is along the lines of being able to grab on and pull yourself up one more time per level, or just one more time at level 3, there is still some level of effect
Jumping well always make you slide but the potions allow you to climb longer before skipping when climbing regularly. Basically how often you slip is reduced
Just discovered this cool trick last night, if you use a dazzle fruit on a gibdo (those tall zombie looking enemies in the depths) it makes them vulnerable to a 1 hit KO
I found that out as well. It seems there is a 5th element: light. In the Lightning Temple fight against Queen Gibdo holes will open in the ceiling causing light to come in. When they go into that light it also puts them in their vulnerable state. They are weak to fire, electricity, ice, and even water. I have personally tested all of them. However I have not tested a Zonai light yet or beam emitter or cannon yet though. It would make sense if they did work though.
@@michaellane5381 I did some playtesting last night. I tried using mirrors and lights but that didn't work. Neither did beam emitters. But a cannon did. Any elemental emitter works too (flame, frost, shock, water hydrant). If you rebattle Queen Gibdo in the depths just attach the emitters to Mineru alternate using the other sages elemental abilities. Also why aren't the Gibdos mummies they should have been called Redeads lol.
You can still jump off the steering stick for bullet time, so the guy is half right. Link humming should be obvious since cooking is essential in this game. The plush has a bounce effect, the effect is categorized as a pow hammer effect much like the mushrooms you fuse to your weapons. Gems make sense since they all have elemental effects so no surprise there.
The slip resistance on ice thing is actually partially true. While the slip resistance elixirs and the slip resistance effect from the froggy armor do not work on ice as you saw, if you upgrade all 3 pieces twice at the fairy, it has a set bonus called "slip proof". This set bonus does indeed work on ice.
So while Sticky elixirs (even level 3 ones) are indeed pretty much useless on ice the same can't be said for the Froggy Suit. When all three parts are upgraded to level 2 you get the set bonus Slip Proof, which does indeed work on ice. It doesn't protect you from the extreme cold that exists where such icy areas are, however, so you might want to try it with a heat-emitting weapon (like one fused with an Igneo Talus Heart) and a ruby shield to confirm it safely. So it was sad to learn that control sticks are no longer the unstoppable shields against the Gloom Hands that they were in the past. However they're still rather useful in said fight. By placing one on the ground and engaging with it then pressing X to leap off it you can get an instant bullet time with your bow to unleash bomb-arrow hell upon them. I can't say if it's better than doing a shield surf with a wing shield to get that bullet time, but at least you won't biff it when you land at the end. Finally you had mentioned that weapons fused with springs have a higher knock-back Than ones fused with the sand seal plush. However, I think the one that has the highest knock-back is springs fused with Mineru's hands. Not only does she send them flying incredibly far with her spring-loaded punches but the knock-back is almost always instantaneous (most weapons require you to hit an enemy multiple times to get the knock-back.) Now is it better than equipping her with cannons or beam emitters? Probably not, but it's incredibly fun and you're less likely to suffer negative effects from getting caught in the crossfire between her and an enemy.
Where there are the great leviathans in BOTW / TOTK There's a dark skeleton in the depths, same for goddess statues and bargainer statues *even the one on the great sky island* and ofc, under Satori mountain there being a special place, as well as under the great plateau, every tree in the depths is where the trees are on the surface, shrine (surface only) and lighroots are in the same location, where there's water there's unclimbable walls, where there's hot springs there lava falls, and ofc, where there's a high area in the depths, there's a low area on the surface, and where there's a low area in the depths, there's a high area on the surface Just a fun fact I felt like mentioning, check for yourself if you don't believe it
Learning this stuff made the search for all the Lightroots SO MUCH *EASIER!* You could just pin the spot under a Shrine, and use the surface map to figure out the best route (the water = walls one was especially helpful). Plus the opposite is true... if you're Shrine hunting, you just gotta mark the surface with a pin where there's a Lightroot in the Depths. Helped a LOT!
I have ascended form the depths into the overworld. It was in the beginning of my play through so I didn’t understand the depths that much, but I was under the bridge of hylia and so I ascended from the depths to the top of the southern tower. It was a broken off corner where Link ascended out at the top. It may be patched now, but I have done it and it may still be able to be replicated. After that I met a gleeok for the first time.
About recalling arrows. You cannot use recall on enemy arrows, but if you fuse a stake to your own arrow and shoot it down a cliff, you can then climb o to the stake, use recall on it, and then ride the stake back up the cliff. Very useful for when you’re searching for a cave entrance. You don’t always jump down on the right side of said cliff. This allows you to almost instantly return to your vantage point, and continue searching from a high altitude.
Also, the steering stick method still works against Gloom Spawn in my game, but I’m still on version 1.0.0. So it’s possibly been patched at some point since then.
Hey it’s me again. When you were on the topic of elixirs it reminded me of something, if you get 4 high selling guts from maybe a lynel or gleeok if you hold them and add a bug when you cook it it makes an elixir that can sometimes sell for over 1000 rupees! Trust me it’s not like my second myth you tested. So it will sell for more than if you sold the ingredients by themselves trust me this works. You will not regret it.
Lynel guts and Gleeok guts already sell for 200 rupees each. So using 4 would make sense to be at least 800 rupees. However there isn't a bug, lizard, crab, or frog that would normally sell for that high for the remaining 200. If your claim is true it would be worth it if Gleeok guts weren't so tough to come by. Good to know though. (I was literally playing the game to see the sell prices while typing this comment lol).
@@josephmullins4133well the thing is 4 guts would add up to 800 and then a bug would be maybe 2 or 4 rupees but for some reason it being an elixer puts extra rupees on the selling price, if you don’t believe me save your game make the elixir and if it doesn’t work then you can reload the save, it really works, it is what I do most of the time. So 800 rupees for guts, 4 rupees for a bug = possibly 1500+ rupees.
You know Skull lake in Botw? Well, it has some pretty flowers that glow/pulsate glow, especially at night, if I remember correctly. Many people don't notice them. Check them out if you're nearby! Btw, I have a tip for defeating enemies/mini bosses. Collect/buy as many elemenal arrows/fruits/bows as you can, and find a high cliff where the enemy won't see you. Next, (this requires patience) bombard them with arrow attacks from a few different angles, depending how they move. Slowly, but surely, they'll eventually get weak, and then, and only then, you can jump down and press y. (You can only do this if you're patient enough, some just go straight into battle and die)
Speaking of Ruby-fused shields, the same goes for Sapphire-fused shields in hot weather. As for melting ice, I found out that a weapon fused with a Fire-Breath Lizalfos horn makes the ice melt a bit faster than the shield fused with Ruby (and of course it has a similar effect on Link, heating him in the cold).
There’s one spot (that I know of) where your sensor can detect a shrine from the depths: EN-OMA Shrine/AMO-NE Lightroot The distance between the two is only about 360m I didn’t try ascending everywhere there, but if it were at all possible, this would be it (I suspect it’s not)
FYI its not Just Rubies and sapphires that can help with Link's temperature. Nearly all elemental fusions can. I like to use a flame/ice talus heart on my shields for that. Flame elemental fusions can also break/melt ice Without being "on hand", just having it equipped works.
yeah i remember having trouble fighting the frost gleeok cuz during the final phase where i was trying to recall ride the icicles up to it to finish it, the ruby shield on my back keeping me warm kept melting them before i could make it up lol
@@Midna78 ye thus the "nearly all" part of the comment. Gleok parts as an example work. Fire lizal parts work. I've no clue if keese wings and eyes do. Probably not.
I have ascended from the depths several times in several places that were not designated areas. I will say though that I never went directly through the ceiling, but instead through a rock or root pillar that went all the way up.
@@drwily I'm not really sure what the "natural laws" are for Ascend, but I guess it shall remain a mystery... If I find a spot, I'll give the coords in a future video's comments, but for now I'll just accept that it won't work.
You can't take a pic of gloom hands for the compendium, but you can take a pic of phantom Ganon. Then you can track him and you'll never be ambushed again.
If you fuse zonai devices to arrows, shoot them at something, then recall them, they will rocket back towards where they were fired at the same speed. Love the videos
13:05 This is why I fuse weapons with materials that radiate heat or cold to survive in environments with the opposite temperature; for example, a heat-radiating mat in the Hebra Region or nighttime Gerudo Desert, or a cold-radiating mat in midday Gerudo Desert
why weapons? if you use a shield they wont break. if theyre on your weapon you cant fight without it running out. on a shield as long as you dont block with it, it can protect you forever. ive been using the same ruby and sapphire shields for dozens of hours this way. also the shield just needs to be on your back not out, so you can use two handed weapons with it still protecting you.
@@saphcal Ever hear of the phrase "old habits die hard"? At the end of the day, let people play how they want. Even if it involves playing on 1.1.1 and using the Shield Surf Dupe Glitch, which CAN eventually break your shield
@@AuracleOfBacon im not telling you how to play, i was just asking why you did that instead. it wasnt an attack, i play on the unpatched game myself to abuse glitches/exploits im all about letting people play how they want, i was just curious as to why you were doing it on weapons instead of shields.
It’s not _impossible_ to climb wet surfaces is TotK or BotW without the aid of Sticky buffs, you just have to time it properly. In BotW, count the steps that Link makes up a cliff and jump after the fifth step. You will still slip, but will make more progress than you lose. It still depletes stamina faster and you can’t climb as far, but can be useful if you don’t have the Sticky buff available and need to get up a wet surface. I haven’t tried it on ice in TotK, but it may be possible to use a similar trick (maybe a different step count) with Sticky buffs to get up those icy surfaces.
Trying to recall arrows: You definitely CAN recall meat, wood, and various other fused items when shot by arrow. So what if an enemy is shooting bomb or other fused arrows at you?
I've seen people use the fused arrow recall to move koroks. Just stand by their friend, fire a fused arrow towards the one asking for help, then run over, stick the fused arrow to the korok, and recall. I haven't tried it myself yet but I've seen several videos demonstrating.
13:18 Notice the rise in temperature the thermometer shows when the shield is equipped. This was also a thing in BOTW, i used it in at least one shrine and on several of these large icicles. That effect also affects ice plates or icicles. Fusing bows to weapons or shields can be a way to store them and have them unfused later. I used that to significantly expand the storage of weapons in Links home.
Not sure if you busted this myth yet, but I wonder if it is possible to get two groups of gloom hands in the same area by making one group follow you to another group, and this could maybe result in fighting 2 phantom Ganon's at the same time. But maybe gloom hands are placed too far from eachother to be possible. Or perhaps they are coded to not spawn if one is already active.
I don't think it is possible since if you roam too far from its range, it will despawn. Until glitch hunters find a way for them not to despawn, it ain't possible
In underground area where you pick up parts for spirit temple to build a robot, there are vent like items that you can remove by abusing stablizers (you can remove only 2 out of 4). When you make a V out of those, you can use them to bug lynely so they are stuck in *I MUST DESPAWN THE ITEMS* mode as those items cant be despawned at all.
The fuse ultrahand idea is actually possible through a 1.1.1 and previous versions glitch called ultra broken. Though many might know if as wacko boingo. There are actually a lot of uses for this glitch
One thing that is kind of cool about the gloom enemies in the depths is that they do gloom damage instead of, not in addition to, regular damage. That means that if you already have depleted hearts, those hearts will break rather than becoming further depleted, so you can go down there with just 1 heart and 40 heart containers, and effectively have 40 hearts for 90% of the enemies in the depths, and still get things like the royal weapon bonuses. Once you have all the lightroots, "healing" that damage is pretty easy, so the depths kind of become easier than the surface in terms of combat most of the time.
The fused elemental items thing is so helpful, most of my shields have ice or fire stone talus hearts on them, for hot or cold weather. It’s too bad having an ice shield and an ice weapon doesn’t fight double cold arenas. The warming/cooling effect of an elemental fused shield or a weapon only decreases the cold or heat by one stage. I was really hoping I could double up to avoid having to wear clothes again. Still helpful regardless. You can also melt ice by just drawing a fire arrow and standing in front of ice without firing it. Not exactly helpful but interesting non the less. Swinging a sword with a fire element attacked also melts the ice way faster and you don’t need to evens make contact with it as long as it is close.!So you don’t lose weapon durability that way.
As long as the froggy set is upgraded twice and you're wearing the full set you can climb icy surfaces without slipping at all. You did not even test it. Anyway your myth busting videos are awesome. Also did you know that if you climb out of reach of gloom hands while they are chasing you they will die and will also not become a Phantom Ganon? If you run away far enough from them the same thing also happens but that's hard to do.
the question is, will it still do gloom damage to the enemies? that's the main benefit of the gloom weapons, it takes away one heart from you but it also one-shots a lot of enemies.
Only had this happen once and haven't tried to replicate it. But if you lead gloom hands to construction materials, kinda stall them there and get out of reach, it seems they will throw stuff at you. Would love to see this replicated to know I'm not crazy. 😂
Here’s something you could try: Try repeatedly hitting a Lynel in the face with Muddlebud arrows from far away. If it works, it should prevent them from pulling out their bow, allowing you to pummel the Lynel into submission while it helplessly gets stunned over and over again.
fusing bows to shields/weapons isnt quite the "wasted resources". I use that trick all the time when my weapons/bow tab is full and there is a weapon/bow i really want to get without wasting one of my slots. I Just fuse em to a shield and when one of my bows/weapons break, i go to that kid goron that breaks apart fusions and get my shiny stashed "resource"
I think you took Dunno's suggestion about the steering stick the wrong way. The "safe haven" they referred to was bullet time itself. When you go on the steering stick, then jump up and draw your bow, you can consistently aim at the eyes, or shoot with bomb flowers or elemental arrows from a distance. Same can be applied to other bosses, including a Lynel, Molduga, the sludge octorok, Ganondorf, and even the Gleeok. Rinse, Grind, Repeat. There has been a video showcasing a fight against many bosses with a steering stick.
I did more testing. Jumping off very high up islands at night and slow falling will fairly often trigger a twinkling sound and if you look around you can find a star fragment falling alongside you and you can maneuver in the air to grab it before you/it hit the ground. It makes getting a good number of fragments way easier. I just got one while falling caught it mid air and another fell in the distance and I flying biked to that one. I’m not as sure how often you can do this. It might be once a night or once a blood moon. It’s a cool thing to trigger either way.
not just 3. if you are at full health, regardless of what max number of hearts you have, you can't die in one hit (from an enemy. you obv die from falling far enough)
On my friend @GameSmiths' stream, his mod @Dan the Man made him Fuse a Sand Seal stuffie to the Master Sword, so he could make "The Sword that SEALS the Darkness" haha I rock the stuffies on my Gerudo shields, just cuz it's rly cute haha
The blue seal is the greatest knock back fuse in the game. Knock back is also affected by the weapon damage value so you likely had that fudge the testing.
Here's a couple of interesting tidbits on boomerangs that haven't come up yet: 1.)when a zonai device (usually an emmitter/cannon/fan) is fused to a weapon/shield, using it depletes durability, BUT! If you fuse it to a boomerang, and THROW the boomerang, AND the boomerang ITSELF DOES NOT HIT ANYTHING, you still get the activated zonai device effect, and no durability is used up! 2.) Similarly, link is strangely immume to the effects of certain activated zonai devices on boomerangs he threw. I've tested both of these with lazer emmitters and flame emmitters, but supposedly this holds true for frost emitters, lightning emitters, cannons, and fans.
The slip resistance is negated when you try to jump. It works best when you climb slowly, and you can climb further, before slipping, with each level. This makes sense, as going quickly on any slippery surface makes you more likely to slip. As others have stated, the froggy armor allows you to be slip proof when upgraded, rather than just slip resistant.
In terms of fusing stuff to arrows, you can obviously fuse zonai devices to your arrows and they start having effect (like the time bomb being a bomb) When you fuse a wing device to your arrow, the arrow receives the "Keese Wing" effect (fast and straight shot)
No idea if someone already asked this but myth idea: If you fuse a shield to either your two handed weapon or spear weapon, your able to block and parry with it like using a one handed weapon and shield?
!! Did you ever notice how Korok balloons follow you with their eye? The red target is always pointed at you, even when you move around. !! (Because Koroks want you to find them? Seems consistent with their personalities.)
I know a glitch that releases 3 lynels in the same area and you can fight all three of them at once. First, head to the floating coliseum located in the depths, there you will find 5 lynels behind cages, one will be released after defeating the previous one, you must defeat all of them, after that set a travel medallion in the blue lynel and un-armoured silver lynels cage, once you have done that wait for a blood moon and all the lynels have respawned, fast travel to the blue and silver lynels cage kill the two of them with ancient blades, then fast travel out of the coliseum and return through the entrance, walk towards the middle and 3 lynels will be released. You can throw muddle buds on them and they will fight each other! As far as I know this has not yet been patched but I don’t know considering the riverside stable flying glitch was patched…
When I played early on in the game, I "defeated" Gloom Hands by running away (I didn't stand a chance against them in a fight). I think exposure to sunlight is what actually destroyed them, and they were definitely defeated somehow, since they dropped dark clumps. I've experimented tormenting them with dazzle fruit, but I wonder if using mirrors during the daytime would have any interesting effects.
hello dr. wily for the driving stick with the gloom hands I think you have to press A as if you were going to drive. Another myth that I have try and it seems to work is attached a dragon scale to any vehicle and it won't disappear if you walk away from it.
that myth about the slippery surfaces, did your slip proof outfit have its upgrade? the one that makes it immune to slipping? slip resistance on its own only reduces slipping but the set bonus on the upgraded slip resistant armor should make you immune to slipping entirely
Remember if you attach a wing to a boomerang, it goes further. Well apparently the wing can disappear! I was just messing around my Soaring Boomerang (I’m not joking, that’s what the name of my Giant Boomerang + Wing weapon was called.), and the wing on my boomerang disappeared! It acted like when you fly too far on a wing. I was wondering if you can test it so other people know.
Around the time of writing this, I found a armor piece to a set I was looking for (Ember Headdress and with no guide, just by accident), and found a weapon in a chest that had a +10 attack up modifier. So yay me.
Well, okay. But I have another one! If you are on a steering stick and you fall (Maybe test from a sky island to the ground) you won’t take fall damage! But if you get knocked off it, you take the damage. For this one, maybe stick a stabilizer on the bottom of the steering stick so you don’t fall off!
All Gloomed enemies deal no damage to Link. Only apply the debuff, depending on defense/damage. This means if you have 20 empty hearts and 1 full heart, you can use Knight weapons to deal great damage as you explore the depths. Not even Gloom Hands will deal damage, but elemental infused attacks and enemies will still hurt Link
I got you an interesting myth to check. Pine cones can make a huge updraft if thrown at a campfire. If you throw two or more, the updraft will carry you further. The big fire created from those pinecones will make the hot air balloon go faster up. So for the Myth-testing part. Would multiple pinecones, make the hot air balloon, accelerate even faster?