Why would it not be allowed? They dont put restrictions on 8khz mice for example (as far as i know), why would they put restrictions on the polling rate of controllers too?
Overclocking is just changing the polling rate of the controller. It's no different than changing the polling rate on mice or keyboards. Some of these pros are either gaslighting or braindead.
Controller overclocking is NOT cheating, the only thing it does is alleviate input delay by some milliseconds. This allows you to react slightly faster and have smoother inputs, however with rotational aim assist working how it does already, this is a mild advantage at best. There are several factors that will decrease input delay by far more than overclocking could ever do, such as faster and more efficient GPUs and CPUs that have already been giving the more well-off players an advantage (seriously some of these pros are still stuck playing 144fps or below.) The only reason overclocking is scary to some people is because it requires 3rd party software.
Did the controller came like that from factory? no? then its cheating. Is it giving you a "mild" advantage that other controller players do not have? Yes? then its cheating. You have to do it with a 3rd party software that isnt accesible from the game devs. Cheating. No matter how many times you want to explain it, its cheating
@@RichyPinkI’m not a controller player, but I’m tired of people buying better hardwear that comes with better capabilities, it’s the same competition with keyboards where everyone who runs a wooting/whatever that new razer keyboard is “cheating” or literally people who have better specs in their computers period just doesn’t make sense
@@RichyPink Playstation controllers by default are designed to work at 1000hz over bluetooth, the software just allows this capability to extend over USB connection. The software has been verified and used in COD tournaments for years, and is now approved for ALGS as it now has driver certificates from Battle Beaver. Its no more cheating than using something like Process Lasso is to make your game run smoother. Use it or don't, it's allowed and they will never ban you for it.
Must be a great feeling for Leamonhead to be staring around people on controllers shittin on them.. cmon dawg tone it down bro it ain’t any noteworthy people you’re killing. Him and extasy be so lame 🤣
mouse have usb polling rate, 500-1000 hz, controller by default have less polling rate than default gaming mouse, that can make your gaming experience not good. This is why people overclocking controllers :)
Then… don’t? There’s timestamps for a reason. Like I also don’t usually watch the intro clips that often, but today’s was probably the funniest one imo😂
did anybody notice unstainedrobin is in this video twice??? hes the first clip and later in the video he gets clipped by lemonhead too at 6:10 LOL what are the odds
This gotta be a joke, right? Cause why would you install third-party software in a LAN computer so you can overclock some USB hub on their PC? AFAIK these "Controller Overclocking" mods can only be done via a third-party software and these software's do not install the overclock mod in the controller, but rather on the PC the controller is plugged in (a.k.a. port overclocking).
4:28 leamonhead is kinda still underrated ngl his centering is so smooth and his movement is so clean, very rare to see someone with that level of movement have such control
They gaslighting Overclocking too much 😂 yes it does make a difference but it’s the same changing the pulling rate of a keyboard or mouse to 1k or higher
why the fuck should overclocking be forbidden, I always assumed that they would have it as standard for the players at LANs, I mean the would never set up the mice and keyboards with a low polling rate. So is it just because the option is not standard in most of the controller softwares?
It’s the rate at which your controller communicates with your pc or console. This effectively increases aim assist because the refresh rate of your controller inputs increases aim assist tracks better and more consistently.
It’s the rate at which your controller communicates with your pc or console. This effectively increases aim assist because the refresh rate of your controller inputs increases aim assist tracks better and more consistently.
Is there a study of normal dual shock controller vs an overclocked controller, tbh if it really is a competitive edge, I kinda wanna know the metrics, cuz sometimes I do think it's them not the controller, like having an "overclocked" prolly is 50-50 placebo more than it really is imo I could be wrong but, kinda wanna know how they do on a idk a standard pro controller vs an expensive overclocked controller.
The response times on the controllers are fast anyway. We are talking about hundredths of a second, its a load of cope tbh. The difference is negligible.
@@mcorze2305 yes, and you can look up the different polling rates and MS times for all controllers, whether its elite 2, dualsense 2, battle beaver, scuff etc... the difference is bigger with these controllers on default settings compared to a normal xbox pad than it is between these pads when they have been overclocked.
@@mcorze2305it doesn't scale linearly. for example, a polling rate of 250hz is 250 updates per second, or every 4ms, 1000hz, or 1000 updates per second is every 1ms (already practically instant) whereas a polling rate of 8000hz, or 8000 updates per second, is an update every 0.125ms. the difference is negligible, especially when AA is taken into account. There is a bigger difference between 250hz and 1000, than there is between 1000 and 8000. Same applies to FPS btw, once you get to a certain point (~200) past that point becomes negligible since th BBCe difference in frame times becomes a lot smaller.