I didn't think the wooting could be so... decent? ⬇Affiliate links to help out the channel ⬇ Get the Wooting here: next.wooting.io/wooting-60he?partner_id=Hipyo
Rapid reset is beyond noticeable if you play fps games, especially games where you have to stop moving to fire accurately. When I play an fps and my board isn't set to rapid trigger, it's instantly noticeable in how sluggish/slurred my movement becomes. Even in games like naraka which is third person, you definitely feel the difference in overall character control.
The blade 60 from kbdfans is a great case swap for this. Hall effect switches are honestly something I would recommend learning more about because there's a lot of upsides to them above traditional leaf spring
The custom actuation point has some very interesting potential in fighting type games and similar where you need near-simultaneous key inputs but in a specific order. So if your combo is A+S+D and needs to trigger in order (A>S>D) you could tweak it so that S triggers slightly further down than A, etc. This would help with getting more consistent with your combo.
i wouldn't say the lower latency is noticeable at all, but 100% the rapid trigger and customizable actuation point is noticeable. it feels incredibly responsive while gaming because you don't need to fully reset it or press any specific amount, it is instant.
For me the latency's noticable, but i'm pretty sensitive to input lag ( _AKA- my brain's dumb and gets thrown off when my ingame avatar feels disconnected from my finger movements._ )and i like playing content where being a pixel or two off when timing keypresses is costly. Most people wouldn't notice or care about that part though. I'd bet lots of people wouldn't even notice the rapid trigger much. People still say the 100+ms in lots of Switch games "isn't a problem" and for them i'm sure it's not.
You wouldn't notice it if you don't set it to at least 1mm coz if you set it to a low actuation then of course it wouldn't make sense. Set it to 0.1mm and you'd know
@@jeric8692 Any keyboard with a good quality PCB that offers low latency, even when it doesn't use the magnetic switches can have noticeable low latency, even when every switch's actuation point is different. Methodology: One earbud on one ear, with the other ear not having any obstacles. Using a Microphone, Tap the keypad strong enough to generate sound and compare how many milliseconds it takes for that action to register as input in-game. In this case, I'm using osu's typing sounds in-game. Setting the key-press.wav sound file into a clacky instantaneous sound ingame. This can be done with speakers to see the waveform in Audacity. The SimPad Nano, which doesn't use Lekker Switches, has low latency. Several factors could affect the testing such as Windows' shit awful sound latency, and if the sound card also contributes to that sound latency. In Conclusion, Actuation doesn't mean shit in latency if you're gonna bottom the fuck out of those keys on any jump map anyway. It's mainly a sensitivity slider in Wooting.
7:40 The software actually makes it really convenient to map any keys you want but arent in a 60% layout. I set up a function on capslock that makes it so if I hold it it acts as a function key (still works as caps lock if u press it briefly), and then remapped FN+wasd as arrow keys and now I don't even need to use my right hand for the arrow keys. An alternative is also making a custom profile, so you could have a typing profile and separate ones for whatever you want since u can switch between profiles easily (you can have different keys mapped to different profiles). I'd take this 60% keyboard over any other 100% layout anytime.
I used to do this on 60%s, but tbh ever since going to 65% I can't really look back. I write code for a living, so not only do I use the arrow keys a good amount for small adjustments, but I use stuff like home/end/pgup/pgdn a good amount. What I do is similar to what you do with arrow keys on WASD by putting pgup/pgdn/home/end my 2nd layer on the arrow keys. Don't even get me started on how deranged the layers on my split 40% board were, that thing was kind of a nightmare to create a workable setup for lmao
@@amr1t_ I use those too I have pgup/down on fn+q and e and home/end on fn z and c. Every key I used on my previous 100% layout that I hated having to use my right hand for is now conveniently on the left side of my keyboard.
@@HefKer hmmmmmmmmmmmmmmm this is a good point, I’ll have to relocate some binds. frankly speaking I’m amazed I didn’t consider this before considering how much time I’ve sat in VIA messing with layouts 😂
i got a wooting for the longevity lol, no contacts to wear out. the fact they implemented all the features made possible by being able to tell how far a key is pressed is an added benefit. rapid trigger is only useful if you dont fully release finger from switch, so its mostly only useful in fps games and osu. if you customise the keyboard remember to be careful with mounting plates. if theyre flexible, it will change the distance between the hall effect sensor and magnet on the switch. p.s. something a lot of wooting users dont know is that the keyboard self calibrates every time its turned on, so make sure to not have any keys pressed in as you plug it in.
As someone who has complained about you not trying the Wooting, yes. Yes I am happy. I appreciate it. Thank you. Edit: I don't have a Wooting yet, but I mostly wanted you to try it out so I can get a better idea of what you think of the feel and sound, though I'll probably get it anyway because the technology is so good.
highly recommend lubing it if u can or want to. the stem holes are too small to do the holee mod tho. i tried. could maybe do it if u really tried but i gave up on it.
Just wait for the next gen analog switches. New shit is hype and all but they usually have a shit ton of flaws. Let the others beta test it out and buy the new and improved one a year later.
@@NyangisKhan Not really sure what's flawed about them. They're extremely accurate and I've never heard of anyone having problems with them. Sure, they could maybe have a different sound or feel to them or more features, but there's nothing I really want other than for there to be a silent version, but I doubt that'll ever happen.
@@cvd1 I think you’re paying for the tech and software not necessarily the stuff that a keyboard enthusiast would enjoy. It is a gaming keyboard after all.
I really like that their software can be used in the browser 🎉 for anyone who has used fazer synapse or any other gaming software this is waaay better. The switches do sound weird indeed ;( buuut being able to set the actuation point is very useful for me - even for typing so I don’t get accidental keypresses :) I wish they had a TKL version, tho ;(
It’s not a custom keyboard so I think the mod opportunities are limited? But the Lekker switches it comes with are pre-lubed and honestly it feels and sounds pretty good right out of the box.
this keyboard is a game changer among some rhythm gamer. changin actuation point will greately decrease fatique when playing high speed bpm song. im playing osu mania, my prev keyboard is black switch , after i switch to this keyboard , i did alot more better and can play all day long since its less force and shorter actuation but you need to adapt for awhile since ur muscle memory is still on black switch XD. for osu standard this shit is cracked, streaming on high bpm with SINGLE tap is possible with this keyboard.
Rapid Trigger is also very useful in FPS games, and I personally can feel the difference over my old normal mechanical keyboard. I'm not a pro by any stretch of the imagination, but personally I consider the improved feel in game to be worth the price. With a super high actuation point and rapid trigger on it's so fast you can really feel it, especially in games that have fast, precise movement
@@benjaminhavens7266 got mine today. My situation is different as I have a slightly deformed hand, making it impossible / very uncomfortable to get my hand in a posture with which I can properly stream. Meaning, I am quite literally unable to stream, no matter how hard I try. With wooting + rapid trigger I casually got 1/3 into The Sun, The Moon, The Star. Passed the We Luv Lama stream, SSed a few of the streams on image material, and overall did way better than I normally could ever hope to be on streams. That being said, my acc was for the most part not exactly good, but I haven't gotten a chance to learn streams till today so even just being able to hold combo on them is good for me. I felt no changes for jumps.
The 60HE checks all the boxes a professional player would want except for availability. It’s also the board that might bring a decent amount of new people to the keyboard hobby, because it’s the first time we can have a customizable board, that is made with our special needs in mind. Rapid trigger, tachyon mode and variable actuation distance are features professionals love and need. I have mine on pre-order and it should arrive within 2 weeks from now on. I already looked up on how to lube the switches and stabilizers, which is something I never planned on doing in my life. Also keycaps in cyan-black colored (ISO DE) would be great and maybe a aluminum case.
Yeah even though I’m not a pro gamer, I even appreciate the keyboards functions as well. Since I’m not at the highest level, stuff like the low latency isnt gonna matter but some of the other functions make games feel better to play in my opinion. My friend has one and this genuinely felt different because of the actuation points you can assign.
@@AkiDarkWolf Nice. I'm thinking of going for the same. I'm just not sure if ABS is good enough for the money. This will be my first proper keyboard tbh
One of my buddies really enjoys this keyboard and this video supports everthing he has said is good about it. Would love to see what case you put it in.
I got my Wooting 60HE just before Christmas and I have to say I love the little gremlin dearly. Easily the best gaming keyboard I’ve ever owned (however low that bar).
6:27 fun fact, the wooting directly led to the trackmania devs having to put out a statement (and completely destroy the ice community) because something something 34%
@@darealrulezbreaker9493 trackmania 2020 has icy blocks to make tracks out of and driving fast on them is very hard and requires unorthodox techiniques. So the ice community in trackmania 2020 is a community of players who specialise in ice driving
@darealrulezbreaker9493 Ice (bobsleigh) is the name of the surface (road/ice/bobsleigh/sausage/grass) some players specialize in each surface and driving style (ice/tech/full speed) so the ice community is the community that specializes in driving on ice
Ok maybe the reason you don't like other keycaps is because the board has north facing less. However, the special switches are symmetrical so you can just turn them around top to bottom to fix that
I think it's actually more because of the profile, texture and sound. Hipyo tends to use gmk so triple shot ABS or thick/high profile double shot pbts, the keycaps dont match either of those. And I'm guessing the shine-through layer prob has something to do with the weird sound signature except for board and switch.
As someone who has been using the 60HE for a few months, I've tried swapping keycaps and the case, but honestly nothing sounded as good as the stock version in my trials. The board is definitely not as nice sounding/feeling as some of my other boards, but it's far from the worst-sounding board I've bought or even actively use.
I recently bought this keyboard and i can for sure tell the difference on latency in any game i play, this keyboard is literelly the perfect keybaord fr. They have the 60he+ which i bought and i dont regret it, probably the best purchase ive made for gaming except my pc XD
Rock and stone! main part in drg where u would notice is if u can properly use the rapid trigger, it makes getting unfrozen or getting the rockpox off extremely fast. first time i did it i got out probably in like half a sec. then later i realized i got lucky and did it perfectly the first time. takes a bit to not do it like one a normal kb. the biggest benefit id say for rapid trigger, aside from osu, would come from games like valorant or csgo or any other game with quick snappy movement. another close example would be apex, but it does take some time to actually train ur brain to properly utilize it rather than just using it like u do a typical keyboard. oh and also the mod tap feature lets u have arrow keys. tap for arrow key functionality and full press for normal. it takes some time and thinking to properly utilize all the features and technologies in the kb. like dynamic key press i havent even touched at all. and for me, i actually hear the sound of the magnets. no other yt review has mentioned it and even my friends too say that they cant hear it but i do. i think thats probably that "chatter" u are referring to. its a bit less noticeable after lubing. also the fact that theres no physical contact when pressing the switch like a normal one, it makes actuation pretty smooth. especially after lubing. keep in mind this is the first kb i lubed.
Idk if they improved their build, or changed their lubing, or what- but I just purchased and received this keyboard and it sounds infinitely better than the sound test in this video. Other than the space bar and backspace I do not hear any of the rattling that is displayed in this vid.
Great review! I've really been interested in this keyboard for a long while, and it's very helpful to have your take on it. I do hope hall effect switches pick up as a thing, and that the market grows so that we have more options. I see these switches as a great evolution on more the more standard mechanical switches -- in the end, they can behave pretty much the same, but the analog ability is a huge addition. Basically, I can't see a real downside to the functionality, given in the worst case they can behave just like a standard MX-style switch (though obviously at a cost premium). A barebones version of this, without case and and keycaps, would be almost certainly an instant buy for me. Does such a thing exist?
I know the comment is a bit older. But, they do sell this keyboard in parts as well so you can get the Hall Effect Switches and the Board/PCB module with out the key caps or the plastic frame if you are planning on replacing those anyway. There is also an option when ordering through them to have a metal case for a premium, but you can choose any 60% frame from other sellers if it isn't the aesthetic you want.
If u play rocket league on kbm this would be incredibly helpful for controlling ur car in the air most players play the game on controller and a big reason for this is because of the analog directional controls which allows u to slightly adjust ur car when air rolling instead of the usual 0 to 100 response on a regular keyboard. Honestly this is pretty much essential if u plan on playing that game competitively on kbm. I’m probably going to have to drop $200 on this keyboard soon because the community is starting to really get the hang of using directional air roll.
the dual switches could be used to bind healing for shields on the press and healing for hp on the second press/release, which means same key for both but shields will always prioritize. could do other way around too. works for tarkov too
@@Arctioa bruh. Apex has a lot of movement tech that needs to be precise to a frame/extremely small time window. Valorant not so much. Benefit? Maybe a little bit, but nowhere near as much as compared to a game with a lot of frame-perfect input requirements. Also things like bunnyhopping isn't really a thing in valorant, as there isn't any quake air-acceleration, so strafe accuracy doesn't impact gameplay nearly as much.
The switches are very good for fps games like Valorant, you can stop strafing the moment you begin to let go of the switch, which, after some adjustment feels REALLY good.
In the mid 80s I got a Jackson Dinky over a Kramer Pacer guitar (yes I'm dating myself). Rather than a real Floyd Rose with a screw in trem arm it had a push in arm. The trem worked great but my best friend always joked I would be mid solo at a gig and he would run up and steal the trem arm. Not sure why as I'm sure I have watched this video before but all I could think of when you were talking about the strap was there you are mid game, an intense match when your cat steals your keyboard and runs off with it... the threat is real :)
As much as I like the idea of analog keyswitches, hall effect sensors just aren't the way to go. Look up any hall effect sensor data sheet, there'll be a spec called quiescent age-related voltage drift, and this essentially tells you how long your sensor will last within a certain accuracy, before the voltage drift appears and starts making the sensor inaccurate, and while it may not be a massive issue at first it does become a runway issue. From what I've found so far, a lot of sensors are around 1000 hours on this spec, which is abysmally short for a device that's otherwise always on; as a side note, since there's some amount of overlap of keyboards and controllers within the gaming community, the new fad of hall effect analog sticks will eventually fail for the same reason. And I get that analog keys aren't going to be super accurate, as the hand posture for typing with fingers doesn't allow a massive amount of finesse, but what happens when an old and inaccurate sensor actually becomes problematic? Probably why certain other companies are limiting their analog range to a two-step actuation, no matter what technology they're using for their analog sensor. Hall sensors are just cheap, and realistically have very limited proper use cases, they're meant for rare usage or in an implementation that can be easily replaced, because they honestly do not last that long and are prone to issues; but the situation is worsened when they're implemented in a device that's meant to have a long life, and considering they're SMD components they're not all that easy to replace unless you're decent at SMD soldering. Beyond the ticking time bomb that is voltage drift, there's also issue around placement accuracy, have an inaccurate placement and you'll have an inaccurate sensor output, while this isn't as important within this setup, a linear vertical sweep, other setups (again, such as controller joysticks) having skewing can be a massive issue. Then there's also the issue of external magnetic fields, which becomes an issue when you have things like a 'wireless' keyboard with power coils within the keyboard and within a deskmat; though all magnetometers are susceptible to this issue of magnetic fields, the only EM sensor that isn't are inductive sensors with a tightly packed coils and target. Magnetometers, especially hall sensors, just aren't the best solution for this application, at least not with a lot of additional work to mitigate various susceptibilities, though you'll never be able to overcome age-related drift issues with hall sensors, optoelectronics are a good solution but can also get fairly expensive and/or complex depending on what exactly you're using, which leaves inductive sensors as a decent middle ground and there's already various solutions for an inductive keyboard; one of which uses the metal spring within a switch as the target, and with an FPC for the coils between the keyboard PCB and switch itself, any mechanical keyswitch (I wouldn't recommend tactiles for this) and thus keyboard can be retrofitted to be analog with some additional processing, Knops/Pwnerd did this years ago with some amount of partnership with Alltrons. At the end of the day, analog keyboards are a cool thing, but hall effect sensors are a bad implementation and simply just will not last as long as the keyboard should. I'm not saying Wooting is bad, I'm not saying Gateron is bad either, but the decision to use hall effect sensors in this way, when their age-related voltage drift is known to be problematic long-term, seems a bit misguided and/or a bit uneducated. Better solutions are immediately available as well, and other better solutions do exist that just need to be implemented in this form and scale. Hall effect switches at the moment are just a fad, and shit will hit the fan eventually.
Looked up "any" datasheet, there was no such spec. Instead it was rated for 20 billion "operations," which I don't know how to translate, but it mentioned nothing of any voltage drift. And the frequent use cases were specifically ones that do NOT get replaced often, such as sensing water level in a washing machine, or rotational rate in motors. I don't really know how far you researched this - have you looked into already existing Hall Effect applications? In simulator hardware, for instance? All top-shelf flight sticks use Hall Effect sensors, as do actual aircraft, so it seems odd to me if they all relied on technology which actually lacks longevity.
@@BeerDone What a dogshit and uneducated reply. Funny how I can also pull up any basic hall sensor's datasheet from a reputable manufacturer, such as TI, and get these specifications, clearly you didn't look very hard. Operations? Only _switches_ are measured via operation cycles, such as the keyswitches here, of which will be rated higher than typical mechanical switches due to not having a mechanically latching switch, that operation range will also be in the millions, not billions. Do you know why a full analog sensor isn't measured via operations? Because they're always within operation, there is no realistic 'off' state where the sensor is not in operation, analog sensors when properly used are a constant and have different lifetime parameters; clearly you also lack logical thinking. "I don't really know how far you researched this," ironic, considering you seemingly don't know a damn thing of which you speak. Sit down, shut up, and let the more knowledgeable people do the talking. Or go back to Twitter, where your baseless and nonfactual arguments might gain some traction from the rest of the braindead community. There's also a fairly high disparity in quality when it comes to various technology. Low-drift sensors do exist, sensors with drift mitigations exist, etc. Are those sensors going to be used here, in a consumer product that's made to be as cheap as possible? Absolutely not. Will they be used in industrial-grade equipment? Most likely. Again, lack of being able to do basic research and lack of logical thinking. If you were able to do research, you'd know that age-related voltage drift happens to _all_ hall sensors, and you'd know that there's also an infancy period of high drift that plateaus over the usable lifetime of the sensor, before it starts drifting again where it then becomes a runaway issue; the drift isn't an immediate 0-100, but it drifts more over time. This is why low-drift sensors exist, for better longevity in applications that need it, yet these sensors do fail just as the cheaper sensors do. You're also forgetting use of application. Water level sensors don't need an accurate analog range, not that most of the level would be within range of the sensor anyways. Similar with the other applications you mention, rarely are they using the full range of the sensor as an analog input and simply not as a magnetic switch. There's also various types of hall sensors, not all of which are relevant to the original argument, but are relevant to the applications you mention. Researching and logical thought would've also pointed this out. The smallest amount of effort would've saved you from looking like a moron.
@@Savannah-sd I answered to specific things stated in the comment, why are you so mad? If you want to explain why these are a popular choice for long-lasting simulator hardware - be my guest. This is the first time I hear of cost being a BENEFIT of the Hall Effect sensor, too, at least compared to usual contact-based circuitry in gamepads and the like. This keyboard is certainly not cheaper than low-cost mechanical ones. How are you so certain that its part selection was for cost? And what is this platform flamewar shouting? I last heard this kinda shit in 2008. Answering a question doesn't take six paragraphs, edgelord.
@@Savannah-sd I went and found a TI datasheet, it does indeed mention lifetime voltage drift! As less than 0.5% AFTER a full 1000 hours of HIGH TEMPERATURE stress. Which means it remained functional and has not degraded significantly. I mean, maybe it's significant in a role of 3mm keyswitch, I don't really think so - our own fingers aren't that accurate.
You seem to be misinformed, drift is not actually an issue in practice. Engineers have figured out several high-accuracy, low-cost methods to deal with drift many years ago already. Your interpretation of the spec sheet is that the sensor loses accuracy over time, but the real use of that specification is understanding the drift. Since the drift is understood, you can account for the amount and calibrate accordingly (can be done automatically). Even in the case that there is nonlinear drift, a manual calibration step can easily be implemented. There are of course more solutions. I think you're also overestimating the problem of drift within hall effect sensors. Hall effect sensors are not electromechanical, and do not actually suffer from that much drift.
Man , you are very funny. Your videos are very funny. Next time when I wanna watch something funny I will come and watch your videos. When I wanna watch some tech reviews though I will go somewhere else.
Being able to map different key presses to different actuation points is a bloody god-send for movement based games. With Warframe, for example, bullet jumping just got a hell of a lot easier lol.
The switches in this video seems work like Electro capacitive like Topre but with optical mechanical switch like Razer’s Huntsman analog. People who wants to control actuation point like Topre or NIZ plum but with typing feels like cherry mx switches definitely attractive choice.
you 100% notice it in games like Valorant where your firing spread is based off movement. I notice that my movement stops alot sharper and I can fire alot quicker than before we a more accurate bullet accuracy
As somebody who has had it for a week or two at this point, definitely stellar reviews about its technology and its gaming performance, but definitely lackluster in the sound department. I'll be honest when it comes to the sound, that I have no idea how it's so lackluster, as the construction is almost identical of that to an SK61 (the optical version). Doing tape, PE foam, additional case Poly-Fil, slightly overlubing the switches, it's at least more clean in the sound, but the sound profile was not affected that terribly, and the only thing I could think to improve from there is taller, thicker PBT keycaps, which may not be preferrable for gaming. From sound tests I've seen, it seems that the case also pretty much doesn't do well for the sound, either. It's an odd anomaly, but it at least makes up for it in the fact that they are nearly effortless to type on given how good the Gateron mold is at this point and the lack of contact leave. Opticals are truly the pinacle of ultra-smooth, but have almost never performed this good in the customizable space. It also surprises me that SteelSeries didn't even think to try analog output when they made the Apex Pro, given that also has Hall Effect sensors (but only on the alpha cluster because why would they actually try to sell a full product). The only advantage that gave to the gamer keyboard space was customizable actuation and good latency, which really only matter so much to such an extent. But the Wooting makes the feature of analog output loud and clear, it truly is a slight gaming edge. Even when warming up my hands for movement, it feels almost effortless to produce high-APM actions with tight timings. I wouldn't use it for the virtual controller, though. While it is cool technology, it is so wholly impractical at any normal spring weight. Give me a 100g spring and maybe I'll call it a contendor, but I can also just use the controller like 3 feet away from me. Also, I'm ecstatic that I am able to remove my giant Apex Pro with its huge-ass plasticky non-removable cable in favor of a 60 percent that I can just use the same cable I do for my main keyboard and still have full features. That's the real wireless keyboard that I care about.
I've been living under a rock when it comes to PC stuff in general, I've been playing a lot of switch (mainly top rank Splatoon3) and decided to change my Nintendo pro controller to nyxi chaos which has HALL EFFECT sticks. ITS A TOTAL GAME CHANGER🤯 it almost makes me mad I bought the Nintendo one because it's literally half the price too, good thing I didn't make the same mistake and go out to build a $500 custom keyboard just for gaming 😅 Like, I'm not gonna hear my switches if I'm gonna be using headphones and I'm not someone who types that often so do I really need anything that custom? I think this will be my entry back into PC gaming after almost 2 years of Splatoon 3😂
Since you have 4 profiles you can switch between for keyboard layout with shortcuts. You can simply bind "right alt", "menu", "right ctrl" and "?" to arrow keys on a profile. Now you have arrow keys. You can also play around with the "toggle key" feature to for instance have fn2 layout with same keybindings except arrow keys added in like mentioned above. Tap turns it on/off and if you hold it will have the keys original function, so pretty good on fn1 for example.
This is the best keyboard for tightening up counter strafing movement in CSGO. That's why i bought one. I love that I was able to mod the board with a a nice case and keycaps. Very happy with this purchase!
Just imagine breaking into this man's house and just him sitting at his desk with his cat typing. And the robber isn't doing anything but talking about why he has so many keyboards Lol
typing on one right now, sounds so good, but def expensive, now im just trying to figure out the button input rates, and the keys also feel good, its a fun keyboard for sure, oh yeah keyboard just just came out of the box lol
They're about to release the 60HE+ PCB as a stand alone upgrade (although you still have to buy the switches to make it work)... only problem for me is it costs $214 Australian dollars before adding taxes and shipping and doesn't have bluetooth (I move between my tv and monitor)... I'm gonna wait till this tech becomes a little more common and affordable.
Another thing is you actually can use the menu, ctrl, fn, and shift key as arrow keys on the wooting it’s not ideal but it defies beats not being able to
Only thing I don’t like about a 60% board is that you might need an extra numpad sometimes but still don’t have arrow keys then. The 80HE would be nicer if paired with an occasional numpad I think. And I don’t like it’s not wireless or gives you the chance to.
Somthing else to note is the keyboard has a very faint coil whine so if you use it in a dead silent environment you may notice it. I belive their larger HE version dosnt have this issue though
The rapid fire feature is really good for Valorant or CS movement. Strafing should be really consistent with this. Heard it's also good for advanced movement in Apex and it's even banned in the Titanfall 2 speedrunning community.
I literally put my Wooting in a Lego case yesterday. His timing is impeccable. Also I think no one is really going to notice the difference in other keyboards when they start using it. But if they switch back to another keyboard they will. :)
You point out the sound of the switches, but did you bother to lube it before the sound test? They sell a lube kit and a tool kit. A properly lubed Wooting sounds completely different.