to answer the FAQ’s from the comments: 1. I am not Polish, my editor is. 2. I know I’m not a Stardew Valley Professional. 3. Yes, I did some of the math wrong
Fun fact: I got rejected from a job writing for game rant bc I didn’t have enough experience. I am now concerned what kind of experience I was lacking lmao
Their articles are all so terrible that I don’t think any of their employees have any experience in gaming, if you’ve played 1 hour of a game youre overqualified for them
I gotta say that I usually can power through the audio, but this was the first time where I felt like some stuff was actually unintelligible because of it.
good way to make money off foragables: get caroline to 2 hearts, get the tea sapling receipe, make as many wild seeds as you can, craft tea saplings and sell them directly. you make BANK early game doing that.
This is the real pro tip, each tea sapling sells for 500g. Caroline is really easy to befriend with daffodils. You can get Caroline to 2 hearts before Summer without much effort at all.
Remember seeing this strat being used in some Stardew Valley run, and it just blew my mind. Tried it in my save file, and it blew my mind again. That's a really cool tip
In winter, when you've got no crops going, you can make hundreds of seed packets from growing forgeables!!! I'm out of fiber & still have over 200 winter seed packets to make into saplings. So much money so early on! It only takes giving her a few daffodils to hit 2 hearts.
@@Sky_Guy I think they might have been eluding to skull caverns without spoiling it. Like you have to get to floor 120, and after that (which we know is skull cavern) is better mining
Whenever Seanie uses the fish sound to bleep curses, i instinctively click my mouse even when i am not even playing stardew, afk fishing has completely broke my brain and I've trained myself with a literal dog whistle lol
@@DeathnoteBB 1. they probably meant afk as in A - away F - from K - corporeal realm (as in, no thoughts head empty) 2. the word "literally" can be used as an intensifier
When I first started playing Stardew I was showing my friends how fun the game is and one of my friends asked why I had so much wood saved and said I should just sell it and I did. I felt the pain of that mistake for three years
Yesterday I accidentally did that, I spent an hour trying to collect what I lost... I didn't get it and I also sold all the stone I had 😀 it wasn't a very nice day
@@zuko8687 you click in every item to sell them out of your full inventory until you realize that you also sold those 2 important itens in the middle of the mess.
"Updated November 5, 2022 by the Game Rant team: Thanks to those who pointed out the ways this article could be improved. We've rewritten most of it to keep it up-to-date and in line with our current standards. Good luck out there, farmers!"
"sell your extra wood and stone" Like, the game recommends doing this before your first harvest, but I regretted that *very quickly* because I wanted to build pathing
The title of the article says these are ways to make big money not extra money. I don’t think anyone thinks a few thousand gold here or there big money.
I mean he proved that a tapper costs materials that equal 6 times what one harvest gets, so you'd need over half a year to even benefit vs just selling the materials. Sap and syrup is only worth it for the crafting. There's way better options for 'big money.'
Okay, so I scrolled way down to see if anyone else reacted to this, but I didn't see. One tip is to go to the mines, but ignore monsters and then another is to go to the mine for the monsters. Isn't that contradicting? Then you can just go to the mines and do all of it? I'm confused, lol.
Fish ponds are like 5% about sell price and 95% about utility of produced items, esp the fish themselves if a type is too much trouble to fish up normally. Three ponds can cover all three ingredients of Seafoam Pudding, for instance, or one plus a barn can cover Lobster Bisque. (Invaluable for going after legendary fish.)
I like some fish ponds for fish to use in recipes too. But I will never ever use an ice pip for the chance of getting frozen tears. even if it sounds promising to get 5 tears at once a crystalarium is more reliable and gives more at the end of the day.
@@rainboSnails I think the last time I did one of those, they asked for one of those items to increase the population cap. I was like "guys you are going in the wrong direction here".
As a former Game Rant employee, they make you write 5+ articles a week, and often you have to write about games you've never played before LOL Please cut the writer some slack!
@@BJGvideos Clearly you've never struggled for money before. As far as morals go, this is harmless as well, it's not like they're breaking some major ethical code by writing a lousy article about a video game.
@@declaracionespolemicas Ah yes, rampant assumptions based on nothing except the fact that I disagree with you. Journalism is vital to the spread of information, and dishonest journalism is a bane. Because I have ideals, that somehow means you know my life, my financial situation, all of that?
Apparently they updated the article so it's actually helpful now. For example, the first article now says to use tapped goods to make machines such as kegs in order to make artisan goods like wine. The mining and combat ones arent even there anymore. I think they might have seen this video.
Fairy Rose Honey does make legit good money for the effort you put in to making it. And it gives you something to do with the 700+ Maple Syrups that your tappers generate when you build the hives. I hope SDV 1.6 adds mead which matches the flower type and earns even more money. Also, you can easily fit 21 crystalariums in place of one fish pond. 22 if you don't mind an odd looking set-up. Finally, if you're doing a cropless run, where are the sheds or barns? You can easily fit more machines into farm buildings than you can leaving them out in the open.
@@lady_shel But doing so only yields regular mead regardless of what type of honey you put in, meaning if you were to use, for example, Fairy Rose Honey, you would actually lose money. What they're suggesting is to have it that, in the example above, by putting in Fairy Rose Honey, you'd end up with Fairy Rose Mead which would sell for more.
@@digifreak90 Ahh, I never use any honey other than plain, cuz yeah, you'd lose on the product it makes. That does sound like a good idea if it was added that way. :)
Clearly the "past floor 120" tip was referring to the old glitch that let you warp from floor 120 straight to skull cavern, but they didn't realise that wasn't the intended method to get there. Definitely.
I feel like it’s the title that really lets this article down. If it was uncommon money making methods or even just some tips then it wouldn’t be as bad haha
@@jasonschuler6882 slime hutches are one of the good passive money makers. Especially if you get that .3% chance on the tiger slime eggs from the lion fish pond.
I will say, this is definitely a guide that is actually meant to be a guide for early game extra cash. Like passive income I guess. But they chose a really stupid title for what the content was.
Honestly, this would be a genuinely brilliant satirical article and I refuse to believe the author wasn't trolling. It's just too awful to be a legitimate guide.
I'm pretty sure this _isn't_ what they meant, but there did used to be a glitch to make a ladder appear on floor 120 of the Mines, and using it would lead to floor 1 of the Skull Cavern. But this article is from September 2021, and that glitch was patched out in version 1.3.27, which released in August 2018.
Fish ponds were actually really helpful for me when I've just started playing, they were like a first domino in a chain of moneymaking. But yeah, in late game, they're pretty bad
Here is a good way to make money- oak resin- it sells for 150 so if you sell 20, you get 3,000. Plus, you need it for kegs so you have it when you need it. I would say it’s one of the under rated ways to make money. Not saying to make like 100, maybe like 20 so you make some money and get down for kegs.
Why wouldn’t you just save the resin and get more kegs going early? By the time you have the mats to make enough tappers to make any substantial profit from the resin itself, you should probably have enough income from crops and fishing to keep yourself afloat while you get your kegs up and running. How is the oak resin any different from the maple syrup which was literally the first method he covered?
Oh my word, Game Rant's articles are the worst for Stardew. I have 1500 hours but occasionally read them cos they come up and welp. Of you thought that one was bad tips, try some others! (Such as whichever one that said you should only buy pasnips for Spring yr1.) Hilarious video! Need to look into how to watch streams cos you're great xD
To be fair, 150k every 9 days is pretty decent, considering you don't have to do any work afterwards, except for grabbing the resin every 9 days. You can also plant them in the desert if you don't want to use your farm. To compare, Melons, which need about 12 days (and need planting), make roughly 300g per tile with tiller and fertilized (though no processing). This means you would need roughly 500 tiles of melons (which can ONLY be on your farm) to make the same amount. Obviously if you were to process it, it would shrink down to maybe just 200, depending on scale, but saying that it's just absolutely bad is not really true. Especially since they work all year long, while most crops on the normal farm fall off on value in spring and fall, and most definitivly in winter You can normally go mining for 8 days, and get even more on day 9 with the resin you get for free.. About the "under mines level 120", they definitivly meant the skull cavern (fun fact, the floors of skull cavern are actually at the same place as the normal mines, and start at 121... so maybe they actually meant that. Honey is DEFINITIVLY a good way to make money. Again, it's passive, so you can still go Mining while it does its thing (best on the Island farm, on those random spots where you can place 2-3 crops for the flowers) For dwarf scrolls, they probably just meant that you can get them this way too, in case you need them for the Museum, as some players struggle with getting them.
The copper is really the main part that’s not worth it. You might as well just sell your copper at that point & with that ammount of copper you’re probably at a point in the game where their is better ways to make money
Seanie Dew how can you consider yourself a Stardew valley expert if you don’t even know how to get past level 120 of the mines through the secret entrance? Smh fr fr
"Big Money" is a relative term I feel like. If I were to put like 5 tappers down, every nine days would be a "big money" day for me at the point that I am at haha
I love my fish ponds. I do lava eels and blobfish. The roe sells for tons, it's passive income, and between serpents and my ponds, I always have stacks of spicy eel. The other advice in that article sounds like someone was told to write a fluff piece or they'd be forced to write yet another piece on Bloodborne. Zero effort.
I don't know why he assumed the article was saying that you make big money doing ONE of these things. 200g is good money for one item early on, and you don't have to pay for the ingredients to make them. You find wood and copper just playing the game. Having 5 bottles of maple syrup to sell would get you 1000g, which isn't a lot on its own but when PAIRED with the other things on the list is pretty good money towards the big money goal.
You sound like you have a similar playstyle to myself. Instead of just doing only the meta and sleeping through everything else you are willing to experiement with alternate sources of income and you probably learn a lot about the game by doing it. For example one thing that people dont realize about the maple syrup is that it takes up one tile and takes very little effort to use. Having a single row of maple tappers with the profession that boosts prices has made me some decent low effort money. I took all the opposite professions from what people consider the strongest and focused on things that people dismiss like the slime hutch and fish ponds and I never regretted it. These systems had many hidden benifits that people who talk only about the down sides never considered because it didnt further their singular goal of making as much money as possible.
The most best way to earn money in this game is to immediately head to the docks and fish the whole day, sell all your fish to Willy’s before 5 pm to free up more inventory and then fish some more until 12 and run as fast as you can back home through backpack full of fish in the bin and go to bed and you’ll make at least 2000 gold per day
Saving your fish and getting to lv5 fishing by day 4 is what I'd suggest, with the benefit of gaining 25% to all fish caught. By that point nothing major has opened up. You'll may also have enough gold for a tool upgrade day 5 if you gather enough copper, plus the 1st backpack and additional seeds. I always buy to where I'm at 0 gold to ensure passing out loses me nothing the first few days. (Also ensuring you have 50 wood for a chest on day 2 for the docks is easy enough to store whatever you may catch)
if you fill the beach with crabpots, and get the mariner skill, you can make 15k per day, by turning the fish lower than 75g into sashimi. its a bit boring, but its solid money, and its pretty static. also, you can set it up pretty early, in summer y1.
Dwarf scrolls sell for 1g. I just let them pile up in a chest because they aren't even worth the effort of taking them to the bin, assuming I didn't just immediately trash them. Yes I keep the initial 4 variations, but after that, garbage is more valuable.
17:24 Did they actually take you up on that offer? The article changed a lot only 2 days after this video. It's only 8 tips now, but several of the subtitles are the same. The fishing section is identical. They still say to make Tappers, but now it's specifically to make Kegs and other things. They even mention that Pine Tar, Oak Resin and Maple Syrup aren't profitable. They also just added Crystalariums to the list.
so I thought that I would send some screenshots of this article to my friends since they play stardew. but it turns out they've edited the article and re released it as "Stardew Valley: 8 Ways To Make Big Money Aside From Growing Crops". they actually mention this change too along with the exact day it was updated. you know what that day was? November 5, 2 days after this video came out.
To be fair to selling tree syrups, I believe all of them (or maybe just pine tar and oak resin) are artisan goods, meaning artisan AND tapper stack together, I’m not sure if it’s additive or multiplicative though and either way it still isn’t exactly optimal, it’s kinda like a cheaper crystalarium + diamond combo in the sense its practically cheap effortless money but unless you’re playing on the beach farm sprinklers exist sooooooo, unless you’re using tappers exclusively on untillable tiles and on areas outside of the farm it’s not worth the space it takes up
Actually, although tree syrups are labelled as artisan goods, they do not benefit from the artisan profession. The only way to increase their value is to take the Tapper (foraging level 10) profession and get 25% more. Now there's challenge run material.
@@meh8982 that's so bizarre, as if selling tree syrup at the time I made that comment needed to be worse than it already was. Sucks for mystic syrup too
Meanwhile, in the background, flying under the radar ... Game rant: "Pro Tip: Eat the right food before going in [to the mines] ..." Also Game rant: P I N K C A K E
As someone currently working towards getting the golden clock the second to last thing I am missing for Perfection with the other thing getting Alex up 1 more heart for Great Friends 100%, I can say from experience none of these methods hold a candle to the top 3 most valuable crops: Sweet Gem Berry, Star Fruit and Ancient Fruit. Bottle those up into wine and age them thats where the money is.
Fun fact: if you choose the fruit bat cave and your in the late game you can use the fruits in the cave to put in kegs and preserve jars to make some money but its not granited it'll make alot but its way to use it and you need to put stuff in in them
either they asked 13 different people without contact to each other to each one write a "different" way of making money or asked someone already with sleep deprivation to deliver it the next day
I mean, I saw somewhere (I think on the wiki) that in earlier versions of the game it was possible to use a staircase on floor 120 of the mines and doing so would take you to Skull Cavern (since floor 1 of Skull Caverns was coded as floor 121 in the mines).
I have to assume they were playing with mods and cheats, so they could set up most of these things without worrying about the cost. Also, fishing can be super sustainable!! But, with SVE, as the Puppyfish sells for good money, especially an iridium quality one. But base game, fishing is hard to make profitable as it’s mostly based on luck. The most profitable fish are rarer and often locked behind not just a season, but a specific weather and a short time window, meaning you would be spending many days just sleeping in the hopes of the right conditions
I got a friend that works at Gamerant as a journalist. Maybe I should yell at him and show him this article so he can yell at the person who made it lol. Not sure how well he'd be connectef with the person though since he works on Destiny 2 guides primarily
I highly suspect this article was written by a bot due to the odd, unhelpful, and sometimes contradictory information. Some game rant journalist probably just popped the prompt "ways to make money in stardew valley" into chatgpt and made an article out of the result.
i will never forget the time i threw 100 salmon berries into a spare keg just for the hell of it and became very angry when i saw how worthless the wine was.
14:59 "till level 121" hes using the tips given by the guide! Im still searching for the ladder in floor 120 but apparently my gaming chair isnt up to standard
i now remember reading this article because i recall the fish pond section. i was in the "Try all aspects" phase of the stardew journey so i built one and threw in a super cucumber i'd caught. wasn't really pleased with profits...at all...that was when i started doing my own math. we all gotta learn somehow.
I’m gonna assume they mentioned the dwarf scrolls so that you can donate them but they didn’t elaborate as to why getting them is good, I suppose they assumed people would know what they were needed for.
These tips aren’t all worthless tbh, I feel like the writer intended for people to combine all of them. For me, tappers are a great way of passive income, especially if you’ve just recently started out. I sleep a lot on some of my saves, so I tend to get the syrup pretty quickly. Definitely not the best, and definitely not good for big money, but great for consistent income (if you don’t have to worry about thunderstorms)
Lol, I started playing about a month ago and I also fell for the "tapper is a good way to make additional money". To be fair, it took me forever to get to the bottom of the mines so there was a point where I had a lot of copper and iron but not gold. I also, for some reason, thought there wasn't enough space on my farm and the idea of putting tappers in the town itself seemed really clever to me.