Wildcard wheel ideas: - *Lifetime contract* : Future transfer set up for 20 years later - *Ready to go* : Wonderkid starts at his full potential - *Barren season* : No wonderkid for the season - *Specialist* : Choose one attribute to make 20 out of 20 - *Joey Barton* : Wonderkid gets 20 for aggression and 1 for sportsmanship - *Work experience* : Wonderkid has to spend his first 3 seasons out on loan - *Traitor* : Highest potential wonderkid moves to local rivals - *Hidden gem* : Wonderkid gets perfect hidden attributes - *Ralph watch* : Ralph Hasenhüttl takes charge - *Pace merchant* : Wonderkid gets 20 for pace and 20 for acceleration - *Utility man* : Make wonderkid able to play every outfield position
These are such good ideas! Maybe come up with nine more and have a wildcard wheel that you spin each season too, so you get one every season, just to spice it up a bit. Speaking of spice, I thought I bought a chicken Tikka ready meal the other day but it turned out to be a naga chilli chicken instead. Had to use some leftover cauliflower cheese from the roast to cool that bad boy down, and that's the kind of fusion cuisine I live for. Love the content Sir, keep it up 🤍
These are great, was gonna suggest dream contract - as above, except it's a 20 year contract and £500mil release clause. And nightmare contract... But looks like Ur AI managed one of them without any editing but yeah short term contract and small release clause
To be honest, quite a few people suggested it and i agree I think it worked quite well 👍 always worth trying these things isn't it. Thanks for the suggestion and interaction
I like the video length btw for the wildcard it would be fun like having a option to add a club legend back to the club (who has retired then give him the ca that was given by the wheel)
Over a month worth of Jayhuahua videos to catch up on, serious binge coming on. Congrats on 10k, glad other people are appreciating your content style & the hard graft you chuck into the videos. #uppajayhuahua
Possibilities: randomize the chosen U18 each time - spin an A-Z wheel and the chosen wonderkid has to have a surname starting with that letter and they don't get a personality bump. Might get a 200 PA with 2 professionalism uh-oh... CA only goes up half the amount of the PA increase - so they still have to grow a bit at the club before they're studs.
Wildcard ideas Player gets locked into 15 year contract Team gets transfer embargo Next spin has to be a gk One player has to be immediately sold to clubs rival Every player you pick has to spend their first season on loan
Wildcard ideas: - You are able to give a player his PA and CA, but he has to be really slow - You get 2 players, but they both lose 20 PA and CA - You get 1 player but he hates the club - You get 2 players - You get 3 players - You get 2 players but you have to sell your best player - You get a normal player but his last name is Hasenhüttl and he is the son of Ralph.
Buy Back Clause - Can bring a wonderkid who has left the club back, but the transfer fee is their current value (averaged if it's a range) plus 20%. Poached - This year's wonderkid instead goes to your local rivals. Wondertwins - Create two identical wonderkids, same attributes, same positions, same hiddens. The Toney Award - Your oldest wonderkid receives a season-long ban for betting on matches. Got Milk? - This year's wonderkid instead goes to play for Accrington Stanley (who are they?)
For the wheel: - Give 3 traits - Give new natural position - Gain height and or double footed. - Remove attributes -2 in 5 attributes. (change CA to ensure doesn’t go back up) - Make 20 Freekicks and Penalties. - Make disloyal. - Make injury prone.
Wild card options: - Steal any wonderkid of choice from another team. - Terminate the contract of the best player in the team. - Select any player of your choice as penalty/freekick taker. - Sack the manager. - Increase/decrease facilities. - For every league goal scored by wonderkid, increase CA by 1. So if a CB scores 3, increase his current ability by 3. Id also think it would be a great idea to try and take Bolton back to the prem following there financial ruin over the past decade. Thoughts?
Wildcard Ideas: Robinson Crusoe : Wonderkids nationality is set to Fiji Little and Large: You get two wonderkids, one with minimum height and one with Maximum Late Bloomer: Wonderkids age is set to 23, not 17 I hate my job: Your club is added to players disliked clubs, and the current manager and club captain to disliked personnel I love my job: reverse of above Vegas special: Player has a 50/50 chance of either added or removing 15 points from intial spun value
My suggestion would be to do the same type of video but when you promote a player the priority would be players that play for a nation that isn’t the same as the club. The side effect of your experiment is the home nations become monsters. You could see how they do on a international level this way.
The closer a wonderkid's CA is to their PA the more worth it is to upgrade his potential, since PA will still be the same, but their CA will be closer, therefore higher.
I think we should put a limit on current ability so we dont make every wonderkid insanely good and have some part of it down to luck. At this current format i think it might get old quickly as every team will just dominate
That's why I'm looking for fresh wildcard options with some being negative. Having to tactically deploy a bad wildcard as well as good ones. I do agree though constant domination will become stale and old, so definitely keen to keep it fresh and evolve the concept
Cork City could be a good option for a video. The have had some success in the past but in the last couple of years they are yo yo ing between the Premier and First Division in Ireland so it would be good to see how this would impact them.
I know this may be a funky wildcard but hear me out. "Secret Juice" wildcard. Gets +15 PA (or whatever you decide) and given perfect hidden attributes (all 20 but 1 for negative ones like controversy and injury prone) but instead of going up in CA by the same amount they instead go DOWN CA by that amount, they then are locked into playing whilst simulating (pick them in their position before simulating). This would be a funny one as it would pretty much give a huge PA boost but start them super low, we could watch them super progress. Let me know what you think or how you would tweek this to fit.
You could also have the wildcard "One Club Legend". if you get a natural high one you can set a future transfer in 100 years to another club, locking them to your current club. this can't be used alongside another wildcard.
"The Cantona Wildcard" Overrides the roll to a 200 PA (CA adjusts accordingly) but the player gets their hidden stats set to: Controversy 20, Dirtiness 20, Loyalty 1, Ambition 20. (the rest stay as are) Use cases can be if you have a low roll that wouldn't really be useful later in the save maybe this can be a true wildcard that makes them very useful but likely to have other issues.
Idea for other video: Since you have made Ralph 200 CA/PA, next try to make Erik ten hag having 200 CA & PA, could the Dutch manager become the next Sir alex at the Red devils?
You could do it so you also spin for a wildcard each season after spinning for the potential. E.g you might get a 200 pot player but be forced to use a wildcard that gives them a bad personality type
Wildcard ideas Bring in Ralph as manager Change clubs facilities to 20 Perfect hidden attributes 20 year contract Team ideas 90s/00s Parma Man Utd Kaiserslautern Lyon
Could you do one of these challenges on my local side coleraine in the northern irish premier league. A team that was a consistent top half finisher, with a few cup wins in the last few years but has no fallen off and see if these wonderkids could take them to the champions league. Think it would be fitting with larne being the first northern irish side to qualify for an european competition 🤔
I feel like It would be more wise to upgrade the players CA by half of the difference between the new and old PA because when you upgrade a 16 year old With 50 CA and 90 PA to have 150 CA and 190 PA the big clubs are going to snap him up, and it would help the club if the players could at least stay at the club a few seasons before they get bought up.
I've always thought your immediately changing contract to professional + making them 17, means they can leave earlier rather than being locked in for the 1-2 years + couple months after they sign the professional after being on a pre-contract
@jayhuahua I see, I guess you can't set it to sign one when they turn 17 due to editor restrictions? so you can't force them to be stuck in that agreed procontract limbo,
Wildcard idea: Obscure nation: Change nationality to the (currently at the game time) lowest ranked sovereign FIFA nation. If they are not sovereign they are likely to change nationality to England, France ect. You should try this at a club from a lower league in a lower ranked nation, like the nordics go pretty "deep" when it comes to playable leagues. I guess you'd have to transfer embargo a few years if it is amateur sides or whatever trickery that needs to be done until pro.
@@jayhuahua If you are wondering about the nation switch, I've tried it for fun and a wonderkid from British Virgin Islands or Martinique would declare for England/France since they have dual citizenship I guess. I think I've seen it for the Faroe Islands --> Denmark in someones youtube experiment aswell. I do not know the mechanics behind this, but it happends all the time in the real world aswell I guess, so it is realistic.
The second time round you did, not when you first won it. (Tbf, I hadn't gotten that far when I commented, rookie mistake) I'll let you off though for the entertainment value
hmmmm interesting, for the whole experiment or for maybe 3-5 years? As it would seriously limit things and potentially be a long term derailing of the experiment. Might be worth a try though
Wildcards: Part of the Furniture: Give player of your choice highest possible release clause or set up future transfer around retirement age Comeuppance: Find highest potential regen from another club and arrange free transfer to your team Late bloomer: Bring in free agent of your choosing (has to be 27+) whose PA is maximum 100, spin the wheel and change CA/PA as normal. Ohhh Friends: 2 wonderkids for the seasons where both have each other as permanent favored personnel Ohhhh Lots of Friends: 4 wonderkids for the seasons where all four have each other as permanent favored personnel Zero to Hero: Worst PA youth team player has to be chosen for the spin Hero to Zero: Best PA youth team player has to be chosen for the spin. Scale the CA and PA as normal, but subtract the new PA and CA by the difference of 200. - Example: Finley Shrimpton starts with 60 CA/90 PA -> lands on 180 -> 150/180 -> subtract 20 -> 130 CA/160 CA Barren season (stolen from @tevezskeen ) : No wonderkids for that season I Hate Football: One of the wonderkids from the spin has to abruptly retire but you make a part of the coaching staff, juice up his coaching stats as you wish :) Only Way Out: Spin wheel as normal but has to be done on a regen from one of the world's least free countries (Check out the freedomhouse.org freedom map). Can move a player to your squad since there’s probably barely any regens from those countries.