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I Kinda Hate The New Druids In D&D 

DnD Shorts
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15 окт 2024

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@DnDShorts
@DnDShorts Год назад
i just wanted to get a quick video out discussing the new changes to OneD&D. Big fan of the new Epic Boons from this round of UA, and paladins can smite with an unarmed strike now!
@DnDShorts
@DnDShorts Год назад
I'll probably do quick update videos like this to discuss oneD&D, rather than clogging up the full length video schedule every time. We'll be seeing updates for the next 18 months, I'll save full video discussions and breakdowns for big news and changes!
@SuscriptorJusticiero
@SuscriptorJusticiero Год назад
How is that a difference? RAW, paladins have _always_ been able to holy fist. The only change is that now it is explicitly on purpose. I know that this is not what JCrawford *_believed_* to have written, but I'm talking about RAW here, not RAI.
@KevinVideo
@KevinVideo Год назад
@@SuscriptorJusticiero You couldn't RAW before. Smite required a "melee weapon attack", which an unarmed strike does not count as.
@StormBringare
@StormBringare Год назад
​@@KevinVideo I hear you, but say that the Paladin is wearing gauntlets I wouldn't really count it as an unarmed attack.
@robobeetlepanzer
@robobeetlepanzer Год назад
Weird how they phrased Divine Smite to finally include Unarmed Strikes, but the Improved Divine Smite equivalent and the smite-like Channel Divinity from the subclass still exclude them.
@lucasm.3864
@lucasm.3864 Год назад
A sloth or mouse moving as fast as a bear and as tanky as an elephant would be horrifying if it wasn’t so underwhelming.
@0Fyrebrand0
@0Fyrebrand0 Год назад
Oh, don't you worry about that! Most players won't even be able to wild shape into a mouse because you can't become a Tiny creature until *11th LEVEL.* 🤮
@speculativemusings3593
@speculativemusings3593 Год назад
@@0Fyrebrand0 you can become whatever land creature you want. It’s just gonna be Small, Medium, or Large (your choice). I can’t wait to play a Small T. Rex, or a Large Squirrel 😂
@bayoubilly5176
@bayoubilly5176 Год назад
I love how all the comments on this channel have to require a DM that's a moron and a dick.
@richardvanhauen9981
@richardvanhauen9981 Год назад
Wild shape into a honey badger. Witness true horror.
@lazydog6642
@lazydog6642 Год назад
Mouse is a tiny creature, so now being one locked off until level 11 with Dnd1 if I'm not mistaken
@AutumnWoodham
@AutumnWoodham Год назад
"You get one stackblock for all the land creatures, etc., etc." I recognize the council has made a decision, but given it's a stupid ass decision, I've elected to ignore it.
@urinalpatty5386
@urinalpatty5386 Год назад
Youre trans. Opinion discarded.
@AutumnWoodham
@AutumnWoodham Год назад
@@urinalpatty5386 oh look, a transphobe with a bigotry based opinion that doesn't matter, what are the odds.
@blindliberty4478
@blindliberty4478 Год назад
There we go
@angrywizard3199
@angrywizard3199 Год назад
based pfp
@ethanhostetler4007
@ethanhostetler4007 Год назад
Ditto.
Год назад
There is a fine line between "simplifying" amd "dumbing down" this feels like the latter
@borttorbbq2556
@borttorbbq2556 Год назад
I could definitely like individual stat blocks depending on the size you turn into and then you kind of just gained a few key traits.
@jerekheadrick3379
@jerekheadrick3379 Год назад
The entirety of one D&D so far kinda feels like dumbing down.
@garpinlithor1673
@garpinlithor1673 Год назад
To be fair Hasbro/WOTC have been pretty stupid of late
Год назад
@@jerekheadrick3379 sadly I agree - Instead of streamlining they just make the version more boring... Even without the OGL situation and potential microtransaction hell that will be the vtt I am not that interested.
@spikem5950
@spikem5950 Год назад
@@jerekheadrick3379 Not the entirety, when it came to things like character creation they went the right way of a lot more freedom of choice and I personally like the magic changes, but other than that... This bit about the druids is the last nail in the coffin for me. I'll use the new character creation stuff and versions of things like magic initiate that One D&D for my 5e games, but that's it.
@josiahklein70
@josiahklein70 Год назад
Druid: Uses Wild Shape. A platypus? Druid: Uses Flurry of Blows A monk platypus?! Druid: Puts on a fedora PERRY THE MONK PLATYPUS?!
@GinaRanChaosdiver
@GinaRanChaosdiver Год назад
damnit... i love it xD
@aydin5978
@aydin5978 Год назад
I love that I instantly read that with the right voice.
@frostypotatos544
@frostypotatos544 Год назад
i came here for this comment.
@pattyc.4978
@pattyc.4978 Год назад
Perfect
@TheArtDev
@TheArtDev Год назад
So multiclass druid and monk?
@zan6102
@zan6102 Год назад
The whole reason the druid was loved was it's diverse wildshape options.
@Zivilin
@Zivilin Год назад
That is also the reason i love the 3rd edition Master of Many Forms Prestige Class. Took the druids wildshape to the next level. I had so much fun playing that character.
@zan6102
@zan6102 Год назад
@@Zivilin personally 3.5 is my favorite edition, though it'd be nice to find a party to try even older editions with
@milokiss8276
@milokiss8276 Год назад
literally. so sure, strip it of everything that makes it unique... turn it into just a nature flavored spell caster... Watch, I bet they won’t even give us much in the way of “Destruction” Or elements, Despite the fact that plants and animals aren’t all that druids encompass at all.
@joshdimaggio5764
@joshdimaggio5764 Год назад
I just wish there were more competition among options to choose from, too often there is an animal that is just, far superior than any other option regardless of the situation, my change would have been to decrease the amount you can turn into, like having 5 land options, and 3 flying, and 3 swimming, with each increasing in stats along side you, thus they could focus more on balancing between the options and giving each one its own flavorful abilities while still keeping them unique
@zan6102
@zan6102 Год назад
@@joshdimaggio5764 what I would do is bonuses and penalties. As an example, turning into a bear would increase your strength and constitution, but decrease your dexterity and intelligence. There would be more changes, but I think mine would make it more interesting and the decisions more balanced and impactful
@Radacoin
@Radacoin Год назад
The best part of being a druid is when you figure out the perfect animal to transform into to solve a problem
@vdevendetta9398
@vdevendetta9398 Год назад
LITERALLY THIS
@PaulGaither
@PaulGaither Год назад
Iron Druid Chronicles. Get beyond the first cringy book and you will love the series once it starts rolling. Just power through that first book and trust me.
@Outlawzero
@Outlawzero Год назад
Right. Also stacking abilities. You can't be a Changeling druid & wildshape into a dog then changeshape into the evil kings exact dog to infiltrate now.
@youtubewatchin4326
@youtubewatchin4326 Год назад
While I do not like being at a table where a Druid is thumbing through a list of creatures to figure out which one is best, I do love the fun once that decision is made. As a DM I had a druid player who actually used a photocopier and a 3 ring binder to organize the creatures she had seen in order to speed up the process. I feel this may be a "good thing" once it is expanded and refined. (at least we do not have to turn in our previous editions)
@Radacoin
@Radacoin Год назад
@@youtubewatchin4326 I have notes and a wildshape app to help with that, but if it becomes my turn or i get asked directly by DM what im doing, i try to RP it and decide in real time. Leads to some funny results like becoming a bear in a boat i forgot was tiny and made by goblins and almost capsizing the thing 😆
@obi-wankommo-obi6880
@obi-wankommo-obi6880 Год назад
"You can't be a monk Platypus." *Sad Perry noises*
@derekstein6193
@derekstein6193 Год назад
I know, right? Doing Flurry of Blows with your platypus bill, and (if male) use your venomous spurs to do poison damage.
@SeisoYabai
@SeisoYabai Год назад
Perry is a ranger, good sir. You can clearly see he has the Favored Foe feature.
@misterdayne2792
@misterdayne2792 Год назад
@@SeisoYabai There's gotta be some rogue over him, the piraty subclass. He always gets the upper hand in the fight, and ends it quickly, too!
@nathanpfirman625
@nathanpfirman625 Год назад
At least you can get an illusionist to play the “Do be do be do be” song with minor illusion
@nathanpfirman625
@nathanpfirman625 Год назад
*makes that weird Perry growl noise you know the one*
@rednassie1101
@rednassie1101 Год назад
I'm becoming a bear if I need brawl, I become a wolf if I need to track things. It's what makes wildshape so cool, having all these abilities and stuff, this is too simple imo
@ledichang9708
@ledichang9708 Год назад
Except tracking is survival so most animals are shit at tracking.
@rednassie1101
@rednassie1101 Год назад
@@ledichang9708 I was more talking about the keen hearing and smell (advantage on perception checks that rely on hearing or smell) . My Druid has a +10 on survival so maybe that was a bad example :/
@badwolf3618
@badwolf3618 Год назад
I agree. When my Moon Druid got to level 6 and could transform into a Polar Bear instead of a Brown Bear, I liked being able to still transform into a Brown Bear as needed for the Keen Senses ability. This allowed me to sniff out drugs that a ship captain we were going to hire had on them, which then led us to pick a different captain who wasn't under the influence.
@MisterCynic18
@MisterCynic18 Год назад
@@badwolf3618 ...But polar bears and brown bears have the exact same keen smell ability?
@willjackson5885
@willjackson5885 Год назад
Druids don’t literally turn into animals based on this system. Wild Shape changes the Druid’s form, but the strength of that form is based on strength of their magic. Make sense tbh
@Malumultimus
@Malumultimus Год назад
"Game balance is too hard." - professional game developers
@H1Guard
@H1Guard Год назад
Hahahaha! He said "game balance" about 5e! Him so funny.
@mr.voidroy6869
@mr.voidroy6869 Год назад
its true really. allowing to many options makes it impossible to balance.
@cinnastag
@cinnastag Год назад
​@@mr.voidroy6869 Well, good thing there not more than 10 subclasses...right?
@Doost311
@Doost311 Год назад
Balancing DnD is stupid, making it have limitless creative options is what makes the game what it is, reducing those is just dumb
@Malumultimus
@Malumultimus Год назад
​@@Doost311 You cannot have rules without limits and you cannot have a game without rules. If you want limitless creative options, then what you're looking for is called Make Believe, and it doesn't require you to buy a bunch of books telling you how to play it. If Wizards of the Coast aren't supplying you with balanced rules, then what are they supplying you with? They didn't invent elves. They didn't invent paladins. Most of their books are campaign neutral and people like it that way. What are you giving them money for?
@MorningDusk7734
@MorningDusk7734 Год назад
With these rules, an eagle form and a housefly form fly at the same speed.
@TheHarrisontemple
@TheHarrisontemple Год назад
Also if you transform into a biting fly your just and easy to hit as a hippopotamus.
@nyxislost553
@nyxislost553 Год назад
I mean I kind of like that specific part about it. I hate the fact that there are just objectively superior options for wild shape, like how the bear is so much better than anything else. If my Druid is based around sloths, I want to be able to wild shape into a giant sloth without neutering myself. It also just gives options for players who want to wild shape into things that simply don't have statblocks in 5e
@yall_might
@yall_might Год назад
@@nyxislost553 If you’re a GIANT sloth, just use the stats of a bear. This system just makes it where all are the same, which doesn’t make sense
@dungusbungus559
@dungusbungus559 Год назад
​@@nyxislost553 Does your table not allow homebrew? Using other beast stats for a druid themed around a certain beast(s) is pretty common It is also objectively worse to severely limit and hinder a whole feature cause some people aren't allowed the creative grounds in their table to flavor the beasts the way they want, that's definitely more of a house problem than an universal one... It'd be like if they made all spells non specific cause some people are afraid to flavor them to other damage types or visuals without a feature attached to go
@Doost311
@Doost311 Год назад
@@nyxislost553 Honestly just work it with your DM, they shouldn't care. All the best campaigns don't play by strict rules. They are more... Guidelines really
@petalsinthebreeze
@petalsinthebreeze Год назад
I think the problem is that there are too few wild shape stat blocks, all they really have to do is just add more specialized stat blocks like "Giant Insect", or "Stalking Predator" or something the like
@MrJerks93
@MrJerks93 Год назад
Great point. I like the intent for speed of the game, but I use wildshape more out of combat than in, so I'll looking for situational advantages in my creature selection.
@CapriciousMissK
@CapriciousMissK Год назад
Or instead of more stat blocks have options that can be added to a stat block. Have those be something druids can learn and at higher levels they can add more than one option. Or have a subclass focused on wild shape that allows different or more options to be added.
@keve5534
@keve5534 Год назад
You could have the stat blocks act like the warlock invocation where you can pick as you go so 1 druid may choose scout focused forms like small mammal or insect while another may choose predator forms. Or just make em spells.
@HopeHard4062
@HopeHard4062 Год назад
add a small tacked on Familia feature so: Arachne: Spider climb Felinae: Pounce the frog one: Tongue grapple with this its a quick look up for them with a simple ability and makes sense because you get your flavor and your features.
@voicelesskraken7454
@voicelesskraken7454 Год назад
Don’t forget poisonous snake
@bluemage67
@bluemage67 Год назад
Homebrew: Fixing D&D's mistakes since 1989
@nvfury13
@nvfury13 Год назад
From release of the first D&D rules, really.
@rickanderson8683
@rickanderson8683 Год назад
Since 1974...
@roxxon6138
@roxxon6138 Год назад
It's like playing skyrim. The first thing you do is install mods.
@loganbarnhouse2485
@loganbarnhouse2485 Год назад
Yep, honestly I’m just gonna ignore basically everything from DnD Uno
@katherineminor3402
@katherineminor3402 Год назад
Omg that's when I was born. Am I homebrew 🤣
@one-barwarlord8280
@one-barwarlord8280 Год назад
Not to mention you don't get tiny size till level 11, you can't turn into a cat til you're half way to a god
@TheKawaiifan
@TheKawaiifan Год назад
I hate it so much. the rogue main in my group tried to justify it as "oh, druids turning into rats are better at scouting than rogues, let the rogues be good at what they're supposed to do" and like....I shouldn't have to wait til mid to late game just to be a fucking mouse!
@nvfury13
@nvfury13 Год назад
Put like that, it sounds like a cat made the decision.
@ChaosMind10531
@ChaosMind10531 Год назад
True... Like shouldn't it be more logical to be able to turn into these types of animals along with the regular animals since that's what would probably be available when a druid is just training???? This is like being able to cast fireball but you didn't master controlling your magic to produce a fcking spark...
@ChaosMind10531
@ChaosMind10531 Год назад
​@@TheKawaiifan must be a pretty salty rogue... Like sorry but your stats would be probably higher than a fcking mouse/rat... We can just sneak into places with more ease because we are smoll...
@ZackofSpades
@ZackofSpades Год назад
Devil's advocate; transforming yourself into a creature vastly smaller than yourself should be a difficult thing to do. Not level 11 difficult, maybe, but it makes sense.
@thomasmurrell9832
@thomasmurrell9832 Год назад
If this is their plan for the edition, dear God, imagine the monster stats...imagine the poor Tarrasque stats. 5e already neutered the big guy
@Agent4077
@Agent4077 Год назад
so no baby Tarrasques?
@hazama4478
@hazama4478 Год назад
This is actually a big problem I have with 5e in general. 3.5/P was insane with all the weird feats and stuff out there, but it also meant that there was rules for various crazy things. As a DM, I don't want to be balancing all the stuff because my players want to do something weird. Cause they should be able to do something weird, cause a monk platypus is something my table would love...
@heathbecker420
@heathbecker420 Год назад
100% agreed, fewer choices does NOT equal an improvement to the game. Dumbing it down to attract new players is NOT the way WOTC should be going.
@Lucar56lucar
@Lucar56lucar Год назад
Really just should have made these options instead of restrictions, like choose a statblock or take this customized one
@christopherb501
@christopherb501 Год назад
Ironic they take this stance here, yet MtG remains its most consistently wordy and complex ever.
@everinghall8622
@everinghall8622 Год назад
Trying to replace all the fans they lost
@normknapp4404
@normknapp4404 Год назад
This reminds me of 4th edition and how it played like World of Warcraft on tabletop! 3.5 may have had a lot of things to learn, but it also meant that it had a metric shite tonne of ways to customize your character! One DnD will NOT be played at our gaming table NOW or EVER !
@rockdem0n
@rockdem0n Год назад
Part of me wants to instantly blame Chris Cao and his video game background for this because it feels like Skyrim vs Morrowind but actually terrible. There are good things they did in Skyrim vs Oblivion and Oblivion vs Morrowind but things were also lost. This feels like they are trying to jump a few steps and losing too much nuance in the process without actually adding anything.
@noahfroelich4023
@noahfroelich4023 Год назад
I just want to say that I like how calm and measured you are in this short. So many people are raging at the change. You stated your opinions and reasoning in a straightforward manner and it was way more effective. This is playtest material, they are looking for feedback. There is no need to shout and insult the design team.
@misterdayne2792
@misterdayne2792 Год назад
Sure, it's playtest. But come on. If they made the Paladin Smite a bonus action precast, or heavily limited the fighter's action surge to only be 1 attack extra per dawn or something, wouldn't it then be fair to be a *little* outraged? Removing Wildshape would be a better option than what they've made.
@Raigius
@Raigius Год назад
If I can't cast deadly spells from the sky while flying around as a small bird then I'm not really a Druid...
@aaronhumphrey2009
@aaronhumphrey2009 Год назад
Agreed..no ' Natural Spell ' feat or ' Wild Speech ' to allow spellcasting in your Wild Shape..boo..
@ivy-queenofworms
@ivy-queenofworms Год назад
This feels like a method to make the system easier for AI dms to handle.
@bradreed2001
@bradreed2001 Год назад
What if that’s what One DnD is being designed for?
@SarSaraneth
@SarSaraneth Год назад
@@bradreed2001 We know that's what One DnD is being designed for, or was when WotC shit the bed with their open gaming licence stupidity. Given that they're a corporation, there's basically no chance they've learned their lesson, so ditch them sooner than later.
@gabe7109
@gabe7109 Год назад
A possible middle ground could be group stat blocks for things like HP AC or Ability checks, but make different creatures have abilities similar to feats. Say, a bear gives +2 AC, Spiders give wall climbing and stealth bonuses if small, wolves giving bonus attacks, those sort of things.
@InquisitorThomas
@InquisitorThomas Год назад
Or do summoning like the summon spells where you have a Summon Fiend Spell, but you choose if they’re a Demon, Devil, or Yugoloth, and depending on what they are they have different abilities.
@Rubycule
@Rubycule Год назад
These could be add-ons, presented in a way similar to eldritch invocations.
@SeisoYabai
@SeisoYabai Год назад
I think that's just more complicated than how it already works
@nitePhyyre
@nitePhyyre Год назад
That's the worst of both worlds. Hell it's probably more complicated than just using NPC stat blocks.
@alexinfinite7142
@alexinfinite7142 Год назад
As a DM, I wouldn't accept this. You want to wild shape into a bear? You're gonna get that bear shape and all the goods that goes with it. Now, if you will excuse me, it's snowing outside and I must hibernate
@jukesdtj656
@jukesdtj656 Год назад
Exactly, some of the balance of Wildshape is how a lot of creatures like the Brown Bear have a pitiful AC, you get the weaknesses and the benefits and the mechanics of the creature you turn into. This is just pushing all things into this mushy middle ground where you have no weaknesses but no strengths.
@Dnd-Versatility
@Dnd-Versatility Год назад
I think a baseline is great for land, water and flying. But then you can pick like 4 add ons from a list of beastial abilities
@thingmate7361
@thingmate7361 Год назад
I think this would be great for Land Druids as their whole gimmick is meant to be wild shape. Also, while simplifying the ability I think is a side effect, the main goal seems to be to stop Druid multiclassing a nightmare for dm's to balance
@dustiestspade339
@dustiestspade339 Год назад
Level 20 druid final boss comes in and turns into a sea gull
@EightTinyRats
@EightTinyRats Год назад
Druid: “I use wildshape and transform into a land animal!” DM: “Ok cool what animal are you gonna be?” Druid: “I’m gonna become a human!”
@gabrielsalesmartins
@gabrielsalesmartins Год назад
Yeah, you can become a changeling on those new weird rules
@acelibrarian
@acelibrarian 2 месяца назад
Oh wow, this opens a whole new world of RP for my water genasi...
@MafiaCow01
@MafiaCow01 Год назад
Plus it loses all the fun of tracking down this powerful beast that your character knows of just so the can see it and turn into it.
@sn1p3s29
@sn1p3s29 Год назад
The magic about DnD is that even if wizards release changes we don't like. We can just ignore them. 😂
@Brancliff
@Brancliff Год назад
For example, the previous video about invisibility rules. Ridiculous!
@clarkkent163000
@clarkkent163000 Год назад
But most won't because it's RAW
@mousesteam7882
@mousesteam7882 Год назад
​@@clarkkent163000If people even go to 6e/5.5e, with all their resent action this will be the next 4e
@mickale
@mickale Год назад
The problem with this argument is that it is just a lesser version of "make your own." Which doesnt do anything to address if the changes they are making are actually good or bad.
@mousesteam7882
@mousesteam7882 Год назад
@@mickale How is, doing what you already are doing, radical and Herculaneum task. Not everybody need a drip feed of mediocre content to play a game
@gregoryfloriolli9031
@gregoryfloriolli9031 Год назад
I don’t think the reason Druid is the least popular class is because Wild Shape was complex. I think it has more to do with popular media not having many examples of Druid characters. With the Critical Roll animated show and the upcoming movie, that is changing and I expect to see Druids becoming more popular.
@christopherb501
@christopherb501 Год назад
*Role
@katlicks
@katlicks Год назад
Druids kinda get boxed in with their "nature and balance" typing, if you don't want a tree hugger, you either go ranger or something else. Druids need spiced up, they have cool powers and spell lists but they aren't utilized to their fullest.
@MithrilRoshi
@MithrilRoshi Год назад
I honestly think it is because they have really limited spells.
@beatdownblackjack
@beatdownblackjack Год назад
​@@MithrilRoshi druids have some of the most devastating spells in the game! Druids also vet access to healing spells on top of it. Area control, summons, healing, damage, debuffs, they can do it all.
@normknapp4404
@normknapp4404 Год назад
@@MithrilRoshi a properly played Crit Chicken will out summon a summoning wizard all the time !
@DramakilzU
@DramakilzU 11 месяцев назад
I made a similar thing where I made Wild Shape stat blocks, except I made about 7 different blocks that cover a variety of beast types. Plus each block offers you a choice to pick a trait so you can make the beast feel more like a specific kind. So you can be an insect beast with either the Web ability or a Pincer for grappling.
@TheAncientAmbassador
@TheAncientAmbassador Год назад
Half the fun of Wildshape is the creativity and wide range of applicability in different situations. Sure it has a learning curve and high skill ceiling but that's part of it.
@nahlies2382
@nahlies2382 Год назад
At this point I'm starting to think they're gonna take away damage types for simplicity
@TheAncientAmbassador
@TheAncientAmbassador Год назад
@@nahlies2382 oh no :( I mean, I can really only think of skeletons and some plants necessitating specific weapon damages but still, I feel ya. Lemme have my 1d12 slashing* greataxe please!
@nahlies2382
@nahlies2382 Год назад
@@TheAncientAmbassador I mean resistances and immunities are also pretty important. I'd rather not watch a fire dragon die in lava y'know?
@TheAncientAmbassador
@TheAncientAmbassador Год назад
@@nahlies2382 oh certainly! But eliminating them is simpler and more approachable to new players right? Oh, give me a break Wotc! Intricacies and meticulous game play is a fair aspect in your game. Don't be yet another franchise that wipes away their uniqueness for ease of new cash-toting players!
@inuyasha0413
@inuyasha0413 Год назад
​​@@TheAncientAmbassador you're expecting a major Multi-Billion Dollar company to NOT be a money-grubbing band of Greedy knobslobberer? Good luck with that
@JoshuaSmith-hl1xj
@JoshuaSmith-hl1xj Год назад
There needs to be a beast features table that you can select from when you wild shape that gives u specific abilities like pounce, poison, or carapace. Then u can use this table for beast master ranger for ur primal companion.
@Torthrodhel
@Torthrodhel Год назад
lmao at just realising that the new wild shape is less intricate than a simic hybrid's bonus features
@poutinemcflurry3544
@poutinemcflurry3544 Год назад
That sucks so much. One of my favourite parts of being a Druid was being able to come up with wacky plans because of the creatures I could transform into.
@Overused_Toothbrush
@Overused_Toothbrush Год назад
They really should just make wildshape like Warlock invocations where there are a bunch of different options for in and out of combat uses and you get 2 or 3.
@michaelnagel2205
@michaelnagel2205 Год назад
That is a clever adjustment. Can easily fit into to fantasy lore. The stat blocks are minimized for player and DM, but the player still has options.
@MarceldeJong
@MarceldeJong Год назад
I wanna bet that that 1 stat block thing is because their VTT cannot handle multiple stat blocks for wild shaped druids.
@michaelharris2091
@michaelharris2091 Год назад
I just ran a druid in a recent campaign. I agree 100%. I chose Direwolf(moon druid) for the pack tactics. But I also considered the spider for the special stuff there. Also looks like they don't get their own HP? So if you go down, you go down. Totally changes things
@EpicRandomness555
@EpicRandomness555 Год назад
Pros: I can now eventually turn into a giant bat, which I don’t believe that there’s a stat block for in the MM. And all flying things get flyby. And you can turn into any land animal at the beginning but weaker. Automatically get darkvision Cons: No creature specific abilities, can’t absorb damage, Str and Dex could be worse than the normal animal. Can’t get a really good speed, Tiny creatures are now limited for some reason
@techfoolcasey4348
@techfoolcasey4348 Год назад
I have an idea. Treat wildshape as something you'd can either " overcast" , add druid stat bonus to, make a concentration roll, if you want to go beyond RAW. Make sure your ability to buff your wildshape is chancy, ablative, or costs extra uses of wildshape. Just spitballing here.. hope this helps.
@TaterChips58201
@TaterChips58201 Год назад
Definitely understand why they'd remove class features during a wild shape, but as a DM, I'd always allow a PC druid to use an exact statblock, because in the same spirit that it was said here, it just KILLS the feel and creativity of the class
@ShadeShaadent
@ShadeShaadent Год назад
This would be one of those moments to say “Fuck you WOTC” and do your own thing, heck I’ve given my Druid a pet owlbear early because she charmed it and named it Walter. She’s yet to summon him yet
@willjackson5885
@willjackson5885 Год назад
I like the flavor of a druid’s “bear form” getting stronger as they level up. With the current system the iconic animal forms start getting outclassed as you advance
@phonetheory7056
@phonetheory7056 Год назад
The issue is, they don't get stronger. As written, you can only max your ac at 15, and you either have to roll well, or sink a few ASI's into your wisdom.
@midlevelgamer
@midlevelgamer Год назад
It's alright as an OPTION to give usually unavailable creatures a way to be playable, but the only thing druids need is more uses of wild shape. Number of uses of wild shape should be equal to proficiency bonus
@MorinehtarTheBlue
@MorinehtarTheBlue Год назад
Not really. With 5E as it is you only have to reskin a suitably similar creature. This is the same design philosophy but taken so far to the extreme that your just being given abstractions. What you get is next to nothing and your expected to do their work for them.
@mmmgi6763
@mmmgi6763 Год назад
U speak the truth @harry McDaniel prof bonus makes so much more sense
@l3gend576
@l3gend576 Год назад
This would put low level druids having access to enormous amounts of health and abilities imagine fighting something with 87 health spider climb pounce keen smell webs poison etc you get all that just from going gaint spider tiger bear and then after all that your still a full health Druid with spell slots all at 5th level that’s insane your barb is going to have on average 54 health 😂 you’re almost doubling that without even counting the actual hp of your character
@midlevelgamer
@midlevelgamer Год назад
@@l3gend576 I'll have to double check the UA but it probably has/will have cr limitations. I'm gonna stay adamant about my change tho lol
@l3gend576
@l3gend576 Год назад
@@midlevelgamer that’s what’s scary all of that is in the cr restriction of circle of the moon druids
@soulin11
@soulin11 Год назад
They made Druids from Fighting(B-tier) and roleplay(S-tier) into roleplay(D-tier) and Fighting(C-tier)
@armorclasshero2103
@armorclasshero2103 2 месяца назад
You're delulu. Druid is the strongest class in the game
@soulin11
@soulin11 2 месяца назад
@@armorclasshero2103 still hate the change. I’m a certified anti simplification and cutting-down-the-entire-main-mechanic-of-a-class guy.
@Battleguild
@Battleguild Год назад
The Moon Druids 14th level capstone ability is the equivalent of a Warlock's generic level 15 Invocation...
@christianboehlefeld5168
@christianboehlefeld5168 Год назад
But that is basically unchanged from 5e, it is everything else about the subclass that changed, mostly not for the better.
@AmyKozerski
@AmyKozerski Год назад
"Can I be a giant spider?" "Best I can do is ichthyostega."
@Three_Tiny_Robots
@Three_Tiny_Robots Год назад
My group has already written up 4 lists of "animal features" you can choose from to customise your wildshape- land animals, aquatic animals, aerial animals, and all animals. These features cost from 1 to 3 points (still being worked on), and when a druid wildshapes they gain a pool of points they can spend on features from the appropriate list or lists. It's still a WIP but it worked well in the 2 games we ran with it so far.
@solalabell9674
@solalabell9674 Год назад
A monk platypus? *puts in fedora* Perry the monk platypus!
@shimasclan
@shimasclan Год назад
This should be included with an 'optional rule' for picking a monsters statblock. Give both options. Or a list of features that you pick X of, where X changes as you level up. Common beast things like Pounce, spider climb, web, adding poison damage to your attacks or changing normal damage to poison, just to give some uniqueness and utility to the basic (Beast of Y)
@gaidencastro9706
@gaidencastro9706 Год назад
It's like creating 3 stat blocks for artificer's infusions.
@LupineShadowOmega
@LupineShadowOmega Год назад
Where we're headed probably. XD
@SkyNinja759
@SkyNinja759 Год назад
All they needed is an extra step of stat-block smoothing. Give a tiered system for all categories (land, sea, air); "Basic", "superior", and "premier". Basic covers common animals with no particular merit: common birds, vermin, and fish. Superior covers animals with a passive but unique ability; Owls'/eagle's sight, alligator's jaws, etc. Premier is truely powerful creatures that are the top of their class; Bears with their claws+fangs, condors or other huge birds, sharks/whales, etc. You might throw spiders into this category because of how good spiderclimb is. Then all you do is limit the tiers in different ways, maybe you can only turn into higher tiers for less time, or they have less HP to compensate for their abilities (as the change is magical and no longer inherits the monsters' stat block). This way it gives more options for strategies like spiderclimbing, or using a different unique animal's strengths. All the while still keeping them all mechanically balanced. Alternatively, maybe something as simple as giving subsections out for popular animals could remedy this problem. As the root cause is every animal feeling the exact same.
@lockezero7472
@lockezero7472 Год назад
A platypus? *Platypus tightens belt on gi A MONK PLATYPUS?
@varasatoshi3961
@varasatoshi3961 Год назад
I want Druid to stay precisely how it is in 5th edition. It’s the sleeper god class that you can only use if you know what you’re doing. It’s the low floor high ceiling class. One of my favorites, and I am sad to see how far it has fallen, alongside bard.
@spikem5950
@spikem5950 Год назад
I preferred how it was in 3.5e myself. Yeah it can be insanely powerful in 5e, but it just doesn't feel right with how much it boxes you into just being the Wildshape class.
@techfoolcasey4348
@techfoolcasey4348 Год назад
Bard seemed overpowered to me in 5e. But I liked the 3.5 version more.
@dylkiller3501
@dylkiller3501 Год назад
Wizards of the Coast really be on that "Try not to make horrible creativity destroying decisions for your games challenge (Impossible!)" huh
@justnoob8141
@justnoob8141 Год назад
Well, I blame the community for them doing that
@demanvandemaan
@demanvandemaan Год назад
They just need to add one more table where you can choose a feature like "Stealthy" or "Climbing" or "Sturdy" that gives you a buff to that specific thing, so you can at least kinda get that flavour and utility back. Moon druids could have a bigger table or maybe just get to pick more features as they level up or get bigger bonuses. I see where they want to go, but they are still a few steps away from the finish.
@morgansmith3339
@morgansmith3339 Год назад
You will rip my spiders and dire wolves from my cold dead hands
@RevocerGM
@RevocerGM Год назад
I've mixed feelings about it. I do think there's a best of both situation though- something on the lines of: Choose one of these stat blocks OR a beast of CR 1/4 or lower. That way you still have your scaling option and your utility beast, but a low power one.
@plainwelltoad
@plainwelltoad Год назад
Totally wrote this down as a concept last night as I was trying to come up with how to respond. The 3 templates are awesome, but we still need access to the other low-cr critters.
@RevocerGM
@RevocerGM Год назад
Well, hopefully if a few people put it in the feedback it could get noticed. I do think having the simplicity option is great for new players, then you can broaden it out for those who want to get more granular. They just need to provide some clear restrictions.
@sr4tch
@sr4tch Год назад
... I will swear an oath of vengeance if this passes, I will become a paladin and crusade to fix this.
@noblesseoblige319
@noblesseoblige319 Год назад
Might want to pick a different class, paladins also got nerfed
@sr4tch
@sr4tch Год назад
@@noblesseoblige319 ... WhAt ThE fUck! I'm pretty sure having to follow rules that might lead to your death in some cases is already hard enough.
@noblesseoblige319
@noblesseoblige319 Год назад
@@sr4tch the oath is pretty insane too. Can't lie is literally one of them. Add that to only being able to smite once per turn, and you got yourself a very very odd class
@sr4tch
@sr4tch Год назад
@@noblesseoblige319 Wait, there is only one oath for the paladins ore are you talking about the oath of devotion?
@noblesseoblige319
@noblesseoblige319 Год назад
@@sr4tch sorry, yeah, oath of devotions. I misread the part that said "all oaths are virtually the same" and thought it meant between all subclasses. Nah, it meant that all types of devotion paladins have a similar oath even if they are from different places or practices.
@vX-ter_
@vX-ter_ Год назад
As someone who loves the druid class I hate these changes, this feels more like limiting than simplifying
@postomnis6134
@postomnis6134 Год назад
The Greatest thing with wildshape is being able to choose the best creature for the job. I once was infiltrating a restricted zone while the rest of the party was resting up to raid it in the morning, and I got captured by guards. They were really strong and I expect the dm thought I would either go quietly or go unconscious. Instead, when they had me bound and were going to handcuff me, I shifted into a cheetah to loosen the bindings around me, and sprinted into the night, they never found me and I successfully completed my mission because of it. I chose a creature able to run quickly enough to escape arrow range and small and nimble enough to escape the bindings easily. Having one statblock suddenly turns that into.. “I wildshape into a cheetah” “You aren’t actually as fast as a cheetah so you get shot by arrows, they bind you again and lock you up”
@dragonfire2246
@dragonfire2246 Год назад
Idea I had for shapeshifting in general was something along the lines of you keep your AC, ability scores and hitpoints, but gain the natural weapons and abilities of the monster you turn into.
@christophermitchell8351
@christophermitchell8351 Год назад
I also love having my dragonborn druid turn into something innocuous like a rabbit or something, then bam! Ice breath! With the new rules that's gone.
@optimistprime3192
@optimistprime3192 Год назад
While I agree that essentially one stat block for all land, sea, and flying animals takes all the fun flavor out of Wildshape, I also can’t help but grin stupidly at: “A monk platypus?” “Perry the monk platypus?” “PERRY THE PLATYPUS??!!”
@adamg0013
@adamg0013 Год назад
Thank you that what it's missing. I actually love the static stat block. But I feel like something was missing. Flavor and class features
@devin5201
@devin5201 Год назад
Ironically enough the ability to magically change your shape lacks the magic of becoming other things, yay...
@billabonggolkpr
@billabonggolkpr Год назад
Yeppers completely hot garbage
@adamg0013
@adamg0013 Год назад
@billabonggolkpr I don't think it's hot garbage at all... its needs tweaked
@billabonggolkpr
@billabonggolkpr Год назад
@@adamg0013 Well I suppose you're entitled to your opinion
@peppermilldetective8154
@peppermilldetective8154 Год назад
My favorite part is this silly things you can do as a goldfish. You can: - Run on land - Breathe both air and water - Attack 3 times in a turn (Circle of Moon) - Be resistant to electric damage (Circle of Moon) - Have sparks (Circle of Moon) (or be on fire, or be living sound) - Deal 9d6 damage a round (1d6 on attack, 2d6 Circle of Moon Elemental Strike, 3 hits per turn) Other fun things not limited to goldfish: - A flying fish is an Animal of the Sky because it does have wings, and can therefore not swim. - A duck is an Animal of the Sky and can therefore not swim. - The majestic Dodo is not only alive, but can also fly. - Penguins can fly, but not swim (They are classified as birds). - Sloths are no longer slow with their 40ft speed. - Beyond 5th level, dogs now highlight as rock climbers. So do elephants. - Sharks can now breathe air and run on land. You are no longer safe.
@thomasbayan972
@thomasbayan972 Год назад
a monk platypus? PERRY THE MONK PLATYPUS!?
@anthonycousineau5205
@anthonycousineau5205 Год назад
As a moon druid player, with this change I feel like robbed from all my power.
@kamchatmonk
@kamchatmonk Год назад
Cutting out elemental forms was BRUTAL. Getting access to stone glide or becoming a fire elemental while fighting enemies in a wooden shack, or hiding in a river in plain sight as a water elemental, that was so much fun. And now we get some unnatural elemental animals like it's some MMORPG that's too lazy to add new assets and just recolors the existing ones, naming them "dark", "elemental", or whatever.
@gystes_
@gystes_ Год назад
You say this like Moon Druid wasn't the most busted class in game previously.
@spikem5950
@spikem5950 Год назад
As a ranger player: "First time?"
@hiygamer
@hiygamer Год назад
​​@gystes_ Was it really? They're very good at low level, but at mid to high level, they drop off a lot. I recently played in a high level campaign where one of my party members was a circle of the moon druid. They were great at scouting, but not so much in a fight. Enemies could usually pop their wildshapes within a couple hits. I've also played in a lower level campaign with one. They were great for the first few levels, but once we hit level 5, enemies started chewing through their wildshapes pretty easily, and the rest of the party caught up to them on damage output.
@kyleweir689
@kyleweir689 Год назад
@@hiygamer getting a massive pool of effectively temp HP, but that can be healed, is the powerful part… especially at low levels. A moon druid can tank more damage than a barbarian can per SHORT rest.
@crusaderjoe52
@crusaderjoe52 Год назад
It feels like this change was made by a group of people who never played as or with a Druid
@spikem5950
@spikem5950 Год назад
Just like 5e's PHB Ranger.
@HughToob
@HughToob Год назад
Seems like this decision was made by people who have never played D&D period.
@WolfWarriorLive
@WolfWarriorLive Год назад
Oh God I was worried they’d ruin druids and didn’t even know they dropped the new version. That is actually the worst thing I’ve heard in a while. Druids are my favorite class, both to play and to dm for, and to see something like that happen to them is like watching Taco Bell give someone else your order only for them to drop it on the floor
@spikem5950
@spikem5950 Год назад
Honestly as someone who loved Druids in 3.5e, the changes they got in 5e were worse than this.
@WolfWarriorLive
@WolfWarriorLive Год назад
@@spikem5950 how were they in 3.5?
@spikem5950
@spikem5950 Год назад
@@WolfWarriorLive In 3.5e they had a lot of features that got moved over to subclasses and some were made only for Ranger. They used to be much stronger down the nature priest theme, with stronger nature magic and exploration, much better support spells, and animal companions were a core feature of their class they started with at level 1 and it levelled with them as they did. Basically if you chose a Druid you were choosing to play a support-role nature priest with an animal companion with you at all times, and said animal companion wasn't an utter joke like the Beast Master Ranger's. You could even choose a dire wolf or a bear and had spells to buff them in a fight. Most modules out there were designed to give Druids and Rangers some special roleplay opportunities, like in the 3.5e-based video game Neverwinter Nights its official modules constantly has animals that have seen things humans haven't, so you can get additional information out of them. Overall, it was a much more fleshed out class, and Wildshape was a *utility* they had in their tool belt, not the entire defining feature of the class.
@Adahy_Bullet
@Adahy_Bullet Год назад
Cleric: gets a healing feature level 1 using holy symbol Paladin: Casts fist with extra smiting action Druid: Wild Shape suuuuucks now
@gcook725
@gcook725 Год назад
What would work really well, in my opinion, is if it functioned similarly to PF2's familiars and pets features, which is a kind of "build a creature" feature. They all have one stat, but with familiars you can select special abilities it has (such as hands, or tremorsense, or climbing) and you can only select so many of those abilities. For pets its a similar system, but they also become more powerful and specialized over time with branching selections.
@slybrian5743
@slybrian5743 Год назад
players: can you make druids cool? D&D: you can now wildshape into only three different creatures. (Evil laugh) Players: I hate this...
@spikem5950
@spikem5950 Год назад
D&D: Buy the different creature stat blocks for $1.99 a piece on D&D Beyond!
@Noobie2k7
@Noobie2k7 Год назад
​@@spikem5950I still laugh at them constantly selling terribly written and plot hole and consistency error filled adventure modules for $45 a piece. I wouldn't even pay $10 for a module i have to spend more effort fixing and rewriting than if I'd just home brewed something from scratch.
@spikem5950
@spikem5950 Год назад
@@Noobie2k7 I fucking winged everything on a homebrew campaign I only had the basic ideas for and it was more coherent than WotC's shit. I still can't believe it takes a third person prelude module to make Decent Into Avernus make any sense.
@МолчаливыйКлинок
Hot take: Druids should have a subclass-free alternative for wild shape. While wild shape gives all druids crasy utility, it also makes most druids look alike. There is a lot of nature based characters that aren`t shapeshifters, but can have much more interesting abilities (summoning or prescience for example). And yeah, there are circles of spores and stars, but they don`t change wildshape, they strictly improve it, giving you additional abilities, which is really cool. I just wish that there would be more options similar to the familiar that they get in Tasha`s, but actually viable as an alternative to this crasy ability.
@spikem5950
@spikem5950 Год назад
This. Druids shouldn't be defined by wildshape. It was a nice utility before 5e, not the entire point of the class. Shifter was its own prestige class you could take after acquiring wildshape and it was a much better shapeshifter class than 5e'd druid ever will be. In 3.5e I played a druid who fought in his normal humanoid form with a dire wolf animal companion. I hardly ever felt a need to use wild shape. That was taken from me.
@Darkprosper
@Darkprosper Год назад
Yes, this is also my opinion. Either introduce a Shifter class and remove shapeshifting from Druid, or make it strictly a Circle of the Moon thing. Druid is going to be impossible to balance in a satisfying way as both a full spellcaster AND a shapeshifter.
@spikem5950
@spikem5950 Год назад
@@Darkprosper I've actually seen people in this comment section say if they're not the wildshape class there's no distinction between them and nature Cleric. Just goes to show how much they dumbed down the class that all those unique characteristics the class had in 3.5 are gone and there's apparently no meaningful difference between it and a Cleric subclass to people.
@Darkprosper
@Darkprosper Год назад
@@spikem5950 They could just give them some other distinguishing mechanic, like bringing back the animal companion or whatever they can think of.
@spikem5950
@spikem5950 Год назад
@@Darkprosper That would require them to have even a single shred of desire to make animal companions a viable option again.
@SnowmanzAk
@SnowmanzAk Год назад
I remember a time when we suggested new players play classes like Fighter to have a simple introduction to the game... Not all classes have to be simplified.
@liasbreen2318
@liasbreen2318 Год назад
True, but remembering the amount of times you can hit an opponent per turn..... Unless it's a bbeg a DM's biggest fear is a high level fighter inspired and twin caste hast yelling I ACTION SURGE!!
@SilverDecoyTV
@SilverDecoyTV Год назад
I wild shape into a cute little white rabbit! *Proceeds to maul multiple skilled and armored knights with the ferocity of a bear, the speed of a cheetah, and the adorableness of a bunny.*
@skilfularcher
@skilfularcher Год назад
Wild shape is such a hard thing to design for a general audience I feel. You can go the “you can be any beast in the game” approach, but that can be super overwhelming for new or casual players. You can go the “pick a ton of skulls to perfectly craft your beast” but that can be really time-intensive. You can go the “here are a bunch of templates of stat blocks to use” but that can feel unsatisfying for the more invested players. In the TTRPG I’m making there will already be a ton of optional “genre rules”, like ammo for ranger weapons being a thing and the power of them is increased. Ammo doesn’t fit for all games but where it does fit, it should exist and feel more rewarding. The Druid’s shape shifting ability will probably have a similar thing with several different variants to either choose player to player, or table to table. Either that or there will just be animal-shape spells
@zzfrute
@zzfrute Год назад
My favorite class in d&d doesn't need to change. If anything, they could give it more non concentration spells. And if you want a simple spellcaster, just play a Cleric.
@destructomaniac2540
@destructomaniac2540 Год назад
Kinda feels like the DM's would just look at that,fold the page,put the old statblocks on and go "Update not found,choose your shape!"
@spikem5950
@spikem5950 Год назад
I most certainly would.
@fadeleaf845
@fadeleaf845 Год назад
I think the bigger motivation is to not require players to have monster manual stat blocks to dig through for options. That said, I'm sad that of all the things to nerf from casters, they chose the ones that were barely even notable for the most optimized builds and instead opened up other ways to play the class. So the boring, optimal casters stay untouched while the janky and wild playstyles get hammered into the dirt.
@AtelierGod
@AtelierGod Год назад
90% of all beasts are in the back so you could just take pictures of the 4 pages and dinosaurs if you’re a moon Druid.
@midnamidnightwhisper7529
@midnamidnightwhisper7529 Год назад
I think a really cool idea would be that wildshape allows you to use a non-attack spell without cost as if its an ability of the creature you're wildshaping into - or just make a build-a-wildshape that you can customise to make several configurations you want to wildshape into that you can flavor however you want - I quite like the second one, as it could allow a subclass that delves into it more, with monsterous consequences
@douglasphillips5870
@douglasphillips5870 Месяц назад
I played some games where shape shifters had specific shapes for specific roles. For example a bear shape for tanking or a big cat shape for damage. I'd find several beast typ creatures that fit close to the stat block, and that's what you get
@lily_evildm2317
@lily_evildm2317 Год назад
Very much agree with you, hope this change does not stick
@apjtv2540
@apjtv2540 Год назад
I think the most random change is the ability to become Tiny. Which, if I remember rightly, is an 11th level feature. Like...what? How is that Lv11?!
@spikem5950
@spikem5950 Год назад
It doesn't make sense until you think about it from the perspective of how Wildshape works now. If you become something that's Tiny now, you don't get the stat block of something that's Tiny, you're still just as strong as you are as a bear but now you can fit in extremely small spaces. It just highlights how idiotic the premise of these dumbed down stat blocks are.
@ChaosMind10531
@ChaosMind10531 Год назад
​@@spikem5950 imagine a frakinh rat mauling a guard... They really didn't think this through did they???
@spikem5950
@spikem5950 Год назад
@@ChaosMind10531 Worse. A rat mauling a dragon. A squirrel mauling an archdevil. I'm not joking, as the rules are, this is possible. Silver lining: Playing the killer bunny from Monty Python is possible without it having to be homebrew.
@ChaosMind10531
@ChaosMind10531 Год назад
@@spikem5950 Well true... But at least with the homebrew... It all still makes sense overall... XD
@spikem5950
@spikem5950 Год назад
@@ChaosMind10531 Yeah I'd still have rather they kept Wildshape unique instead of this shit.
@iciclecold2991
@iciclecold2991 Год назад
Look... when you first play DnD, you start as a level 1 fighter. That lets you learn the basic game play mechanics and still have a lot of fun. After that, you can take a level in something else to learn more. Simple, easy, straightforward.
@speeddevil4040
@speeddevil4040 Год назад
I know right? Most players don’t play casters on their first time playing. They should have a difficulty rating for new players. Fighters, rogues, barbs and monks are 1 star while druids are 3 star difficulty.
@Goldenhawk583
@Goldenhawk583 Год назад
@@speeddevil4040 Unless the whole group are new to the game, incliding the DM:) We have fun learning, and have screwed up since the getgo, but we are correcting stuff as we learn. We dont want it easier, we want to have fun learning.
@Tabledar
@Tabledar Год назад
Wild shape also doesn't count as a separate health bar anymore, so even becoming a t-rex, you'll still have your comparatively piddly druid health, with an AC of 10+wisdom, so you'll be super easy to hit.
@leoneldavidsantiago1815
@leoneldavidsantiago1815 Год назад
Btw taking the chance to mention a VERY op combo I accidentally (literally accidentally) came up with, and that's surprisingly easy to get: war magic wizard+armorer artificer. You get shield, +2 to dex, a shield, and use the infusion that gives +1 to ac on your armor and shield. If by lvl 7 you manage to get Plate armor (shouldn't be that hard if you dont spend on anything) you can have 24 AC at lvl 7, with a reaction for 29 AC or (if you dont want to spend slots) 26 instead, plus a reaction for +4 on any saving throws. You also get a nice melee weapon that uses int for your rolls, and that gives the target disadvantage on attacks against anyone except you. To top this, at lvl 13, as long as you're concentrating you get a +2 to ac and all saving throws for a total of 26 base ac and 31 in a reaction, AS A CASTER. So, by only spending 1.5k gold and losing a total of 2 lvls in the spellcasting table (go wiz 16/art 4) by lvl 13 you get an AC so high that ANY OFFICIAL CREATURE can hit you if and only if they roll a nat 20. You also get a +6 to saving throws, and can spellcast almost as good as a pure wizard. Your armor also cannot be forced out of you easily at all. You can also use the other wizard features, that are pretty good too. Enjoy.
@BelongsintheTrash
@BelongsintheTrash Год назад
That’s the biggest problem with D&D now. Wizards has been actively striving to kill flavor since Mordenkainen presents and they’re not stopping any time soon.
@angelboi4907
@angelboi4907 Год назад
I honestly feel that that's what they were doing with the Artificer. Since the rules for crafting are extremely lacking at best, the way they get around this is by ignoring it all together by reflavoring spells as invensions and just giving you magic items as class features. Which, by the way, the preparation of infusions is just so fucking mind numbing to me, like let's say you have a bag of holding and you decide to prepare a different infusion, what happens to the stuff inside the bag? Does it disappear? Is it all shot out at once? And while we're on the subject, what the fuck are you as an Artificer doing to make that burlap sack into a bag of holding, or those rocks into sending stones, and why are you limited to just 4, and what's stopping you from making more of those same 4 things? And why do you have to prepare them, why can't you just have them instead of just having 2 and having the others in an empty void somewhere? I had a player character in one of my games who was an Artificer and these were just a few of the issues both me and the player were having, and WotC's response to all of these issues is just "Idk, you fix these issues, it's your game" and it's just so infuriating. I also got Valda's Spire of Secrets not too long ago, and in that book is a class called the Craftsman, and it fixes pretty much all of these issues, and I think the Craftsman will replace the Artificer in my games going forward.
@justnoob8141
@justnoob8141 Год назад
Well, you people did it first in 4E, so now we’re here, reap YOUR reward
@LadyChubbyBlueberry
@LadyChubbyBlueberry Год назад
I think it takes away from turning into different animals. You'd get more out the spell polymorph than a class's feature.
@spikem5950
@spikem5950 Год назад
You already do though. With polymorph you can turn into a Pit Fiend and cast unlimited fireballs.
@asherdevin
@asherdevin Год назад
@@spikem5950 No you can't. Pit Fiends aren't beasts.
@nicsnort
@nicsnort Год назад
I think the changes do have improvements (all forms have darkvision, attack is pretty good, you can speak) but it needs refining to bring back the flavor. Like if they want to go with the static block, then have a few options to toss in there. "You can choose 1 of the following features when you transform: pack tactics, pounce, charge." With perhaps more as you level for the different blocks.
@oldgus01
@oldgus01 Год назад
Right, so here's my "make this make sense" idea. You get a certain number of perks related to the animal you shapeshift into. Since you can mix and match, the perks must be specific to the body part of said animal (no four-legged bears spider climbing, but maybe spider bears on the ceiling.) As you level up, the number of perks increases.
@xendordawnburst9969
@xendordawnburst9969 9 месяцев назад
Yeah, I'll take my variety stats! It's kind of fun researching different creatures and seeing what they're capable of! Which creature is faster, which creature is stronger, do I need to stealth in the water or am I going in fighting? Removing that completely ruins the fun in Wildshape!
@mazz9487
@mazz9487 Год назад
This sounds like something to help with AI DM's more than new players. Easier to railroad a session when there's nothing for a player to use to think outside the box with.
@havable
@havable Год назад
Next they'll have a rule where you can only use utility spells if the adventure calls for them.
@SSL_2004
@SSL_2004 Год назад
The entire functional purpose of Wild Shape was variety. The idea that no matter what situation you found yourself in, there's an animal that can help get you out of it. They have stripped literally every nuance from the ability. It's useless out of combat now, and considering the stat blocks have lower AC, lower damage output (assuming the use of Shillelagh, which also ignores physical resistance as a bonus), shared HP, and zero spellcasting abilities, they're even worse than the basic Druid in combat too. Absolutely baffling decision.
@spikem5950
@spikem5950 Год назад
It's an insane decision. I have no idea what kind of drugs WotC were smoking when they made it. My favorite classes were ranger and druid, 5e was a massive slap in the face on the ranger standpoint and to a lesser extent so was druid, but One looks to give druid the ranger treatment.
@slava2884
@slava2884 Год назад
Ah... I am a squirrel, that hits like a bear, be scared of me!
@acrosvite
@acrosvite Год назад
The part of the wild shape of the all posibilities is wonderfull, give the beginners a small list of the "best" four and tell them that they can get all the other ones
@5-Volt
@5-Volt Год назад
Can't wait for JC to be like "There was an overwhelming 97% dissatisfaction rating for the new druid play test." 🤣
@danielcruz4960
@danielcruz4960 Год назад
honestly the more I read from one D&D the more I want project black flag to succeed
@sebastienlecmpte3419
@sebastienlecmpte3419 Год назад
Look I don't want an edition war, but everytime something like this comes up, I think "Oh, Pathfinder 2e solves THAT problem!".
@Jacksonmckay107
@Jacksonmckay107 Год назад
Compromise: keep stat blocks generalized per movement method, then have a few tables of additional traits and action options that can be dropped in for flavor, but not used simultaneously. That way, you get the generalized stat blocks that are beginner-friendly, and the tables showcase equivalences in action (i.e. you can have spiderclimb and web together, but something like spiderclimb and tremorsense would be on the same table, so you have to pick one or the other).
@GoldPrince2468
@GoldPrince2468 Год назад
A platypus? **Gets in fighting stance.** A MONK PLATYPUS?!
@patdav56
@patdav56 Год назад
Druid also doesnt get extra HP while wildshaped anymore, which.... why? Aside from changing the size, wildshape feels more like a beast barbarian than becoming an animal. I'd be fine with these new simple stats as long as it feels like theres a cohesive difference between wildshape and your character
@siulunb2
@siulunb2 Год назад
I hate this rule change so much. It takes all the fun out of being a Druid.
@Nutellla
@Nutellla Год назад
Honestly a shame. They should scrap that idea completely, i think it ruins the entire class.
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