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Clearly not a healthbar game. You need the dmg numbers though, a lot of people love to see numbers go up. Very important. You have to play at least 10-15h to get a solid grip on the real draw of this game. Mechanics are great, but the unlocks and how it's mixed with secrets and other things on the map that you didn't even come close to is perfect. Not to mention different items outside of the gameplay.
Man, barely into this video and that color flashing you praised for stimulating interest etc... Physically painful for me, with migraines and photosensitivity. Guess that's an automatic pass :( shame
I'm really sorry about that, I should have added a photosensitivity warning at the beginning! Fortunately the game does have a warning before the menu screen starts though! I'll make sure to add it in the description!
Regarding the Axe, I noticed it and loved the idea. It is totally off anything I would have expected. Edit: I would not love health bars in Vampire Survivors. Too much clutter among the hundreds of enemies.