#devlog #upcomingindiegames #gamedev
Follow the development progress of my fish evolution and ecosystem simulator game Please Feed the Fish. In this cozy and relaxing simulation game about discovery and balance, feed your fish to find new varieties, explore six different fishy biomes, and manage your populations in a complex ecosystem.
This devlog will cover the progress I've made in the last two weeks of development. I dove into learning shaders with Unity's Shader Graph to take the graphics of my game to the next level and it paid off! Shaders were easier to learn than I expected (at least at a beginning level) and made a larger impact than I could have hoped for.
21 мар 2024