My first thought for worst way to end a speedrun: reach the chapel, but instead of confronting bowser mario turns around and takes the Odyssey back to the starting hill in cap kingdom (where timing ends). The lore is that Mario realized during his journey that he formed a bond with cappy that peach will never live up to, so he and cappy decide to live out their days in cap kingdom together
i actually like the "i speedrun mario odyssey... but i can't do it" idea from the angle of having to live instruct somebody else on how to speedrun odyssey while they're doing it, but maybe that's just me enjoying that one gdq hotfix show
I once saw someone share a screenshot of a guy who fell asleep playing Majora’s mask. The moon was crashing and his chat was yelling at him and he was still asleep
You know what would be an interesting challenge to do, MinMario, where instead of trying to spend the least amount of time playing the game, you try to spend the least amount of time outside of a capture
My first thought for the worst way to end a speed run would be to beat nearly the full game and just before mario who’s controlling bowser jumps onto the pylon to just quit the game and delete the save file
0:10 Imagine actually taking this prompt though like you take someone out on a date and they ask "What did you see in me?" and you can only honestly answer "You're one of the WORST Mario Odyssey speedrunners I've ever seen."
the ai's depiction of what the worst way to end a speedrun didn't sound like 2d% imo. It sounded more like falling out of bounds without killing mario. More points to ya if you're able to do it and keep yourself from being able to fast travel.
Oh yeah! Isn't there an infinite falling glitch on the moon somewhere? Infinitely falling off of the moon sounds like being stuck in a dream like state to me
Honestly the worst possible ending for a speedrun would have been a game crash, but I'm not exactly sure how you could force one at the end of a run lol
Program it so if a moonrock opens (Or whatever the game reads the stone Bowser breaks to reveal the capture to escape), it crashes your game. People have done game crashes before for mods, but those are PC mods. That's how I would do it at least
I asked ai and it said: "In this challenge, you must complete a full Super Mario Odyssey speedrun while only being able to take damage from enemies a maximum of 3 times! This will require some serious precision and skill, so good luck!" I almost feel like that's just taken from a website
My generated challenges: Can you touch Mario Odyssey without completely taking off the hero's jacket so we know he can walk out of the desert (the hero's jacket is the slime suit)? Could you survive Mario Odyssey without repeating the same map? Can Mario Odyssey do Mario Odyssey challenges from 2017?
I thought that the description of "the worst way to end a speedrun" was going to put mario in the cut scene when he travels between paintings. Like how he's constantly screaming and in a state of falling. The run would end when you got into the first painting.
I am genuinely curious why that potato is wrapped in plastic - are you able to buy a single potato in the US or is it like a special one? 💀 Really enjoyable video though Fir!
At the store there were potatoes you could buy by weight and put into a bag, but there were also individual ones wrapped in plastic you could buy on their own.
My mom gets those sometimes. Idk why they need to be individually wrapped but they have microwave instructions on them which is good cause I never know how long I should microwave mine
"What do you mean by 'worst ending'?" "Trap Mario in a seperate dimension, where no matter what he does, he can never escape and is left to have an existential crisis for all eternity, with the paradox being that the dimension has no time." "...So, get to a 2D section?"
This is such a fascinating video! It's amazing to see how AI technology can be used to create its own unique Super Mario Odyssey speedrun challenges. The challenges that the AI came up with are both creative and challenging, and it's impressive to see how the uploader was able to tackle them. It really goes to show how far technology has come and how it can be used to create new and innovative experiences in gaming. Thanks for sharing this video with us, it's a true testament to the power of AI!
I would have assumed for the worst way for a speedrun to end would be for a world record pace run to have the game crash and get a corrupted save file right before the end.
I was gonna say "unable to awaken from a dreamlike state" might be Softlock%, but if you can simply escape by reloading an old save- thus turning back time- maybe the "optimal" worst speedrun would be Corrupted Save%? But Mario can also literally fall asleep... much too think about
You don't have to beat Madame Broodle to finish Cascade Kingdom. I used to play a bunch of challenges and I would always add "minnium story moons" to them all. A triple story moon is worse than a single. (also if you are wondering I never did beat Cascade without beating Madame Broodle because I'm not good enough to play with my feet, I also did this before that was discovered)
I think the last prompt may have been a bit more interesting if you had gone for the fastest softlock possible the AI was talking about not being able to turn back time after all
For the last one on the 2D% I know a worse way with a 2D section, you have to get to the final 2D section, the one where you have captured bowser, and you have to die there. The pipe is broken so there is no way to escape except to beat it, if you die there is no way to get out, so you are infinitely stuck in the 2D
I feel like what the AI was trying to say with the worst ending possible is after beating the whole game you wake up in Mario 64 and all of Odyssey was a dream.
I hate to break it to you, but I have beaten Mario Odyssey while holding a potato because we had one around for dinner and my friend dared me to do it. It was smaller than Jerry tho
I know this is delayed but here’s an interesting idea from an AI: Motion Controls only. By configuring your controls to only support motion, you make it so that you can NEVER touch the stick or buttons. Sounds tricky, but also fun