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I gotta say “Up through the bobsleigh, Bugslide to get to Greenland, then downhill to get to Siberia” followed by “Wall ride into North Korea has me dying lmao
When I finished my map I already knew i was not going to win.. but the announcement that I wasnt even top 10 made me so excited to see the winners. Would love more mapping competitions like this ♥
@@bryceinnerst7963 literally every video format is copied from someone somewhere. Its impossible to be original nowadays. No matter what you do there will always be some that "did it first." Just be happy there is a community man.
This is simply the best trackmania content. This is what peak performance is. This needs to be an ongoing series. This needs a sponsorship deal. This also needs the rules for mapping clarified to viewers.
The whole point was human-drivable, fast as possible, no rules. If Wirtual could make others as interesting as this without it getting same-y, that would be dope, but I think it would be cool as a yearly or bi-annual thing for a couple years.
i think it's fine. those who don't know about block mixing or ghost blocking can safely ignore it, and those who know can understand why they weren't used in the solutions.
I was really hoping medicine would come back just to drop a bomb on the competition, and what he did was insanely impressive. But that PF mapping from Tenshi is a work of art too
Carefully avoids mentioning the one checkpoint that seems to be in Kashmir though, which when he said 'based on the world map" and I saw that one of the checkpoints was basically right on top of the largest and probably most significant land dispute on earth I just started laughing
I know this would be more work in post, but maybe a small top-down map (like was shown at the start here) showing the path taken would be nice. Either static or as the run is happening, as this gives more perspective for the routes people have chosen to take. Trying to piece it together with just the commentary from Wirtual and the named checkpoints at the start still make it hard to get the big picture.
Agreed! I enjoyed watching even though I don't play but being able to see a top-down map at the same time would've helped a lot. Like join the dots. And colour the checkpoints that are done.
It's so impressive to make this PF. Normally when you make PF, you can just design a trick and choose where to continue. But when the checkpoints are predetermined, I'd imagine it takes a whole lot more when you have to actually design the tricks to fit the path and not the other way around. Hats of to Tenshi for that one.
Wirtual's storytelling is absolutely amazing. It's why I started playing trackmania a couple years ago and it's why I kept watching Wirtual even after I realized I was absolutely garbage at trackmania. Watching Wirtual play is fun, but listening to Wirtual narrate an adventure is thrilling. I'd love to see more competitions like this.
@@khrishp The poetic irony he used when he made his PL map always take the car to the right is seriously incredible, when will his creative genius stop?
Bro my heart started pounding when Medicine appeared, I'm super glad he gave this a shot and also just for seeing him again, even while "retired" he still showed up and took second place, gotta love the man
@@Ayden_oh_no yeah and he also has grandkids at what im guessing under 30, very impressive If it’s a bot then wow it had grand-bots in 3 days of it’s lifespan.
This is by FAR the best video I’ve seen from this channel and the most entertaining and greatly commented. And honestly I would love to see more of it in the future and seeing how creative the community can get with this challenges. Great video !
You know it's beyond insane pace, when he stops using actual terms like wallbang or bugslide, and he insteads says "He flies through this and then does that"
I thought from the beginning pf would win because you could get human error out of the equation, my only doubt was some maniak with a nose bug setup and all that impossible shit
Wirtual narration is so good! He brings out love for every submission, pointing out the clever ways they improved the run - amazing to watch! This format of challenge is really good - more videos like this would be awesome!
this was incredible, i was literally sat up in my chair for the last few maps, i want SO much more of this! not to mention the commentary which was so sick as well, please do more!!!
Would love to see another one. Would also be cool to have the competitors make a sketch of the checkpoints with their taken route so you can overlay that into the video in the start of the run. Would help to visualize the route :)
One of the best original content seen recently. You are absolutly a great commentator, make all this hardwork maps vibing :). Thanks to everybody for that.
For those who didn't play the 2 first game of the trackmania series (classic et sunrise) that kind of tracks used to exist (they were my favourites). It was in the 'puzzle' type of tracks, and you were given fixed check points, start and finish (and often fixed parts of the track), and few blocks you could place anywhere to complete the fastest track you can. Good old time.
It's so smart from Wirtual's side to give map anchors mapped (:) to a real world. Perfect commentary aids spatial navigation. It was super entertaining to watch!
One of Wirtual talents is being a creative and good event director, his events are the most entertaining things I see on this channel and I love the ideas
This was AMAZING. Great commentary and hype-building as always. And the two Press Forward maps especially were just insane to watch. That double 360 spin!!
This is really great narration for an amazing mapping competition. Maybe some more special prizes for different style/constraints would be a natural evolution of this format.
This was super creative and very fun to watch. Would love to see more of this. I would also be very interested in the thought process some of these creators put into the really fast maps maybe interviewing them would make this even more interesting.
17:17 that was the most wicked Press Forward Map I've ever seen, many use jumps and bumps but keeping everything as tight as here just makes the adrenaline rush of the speed and precision that much better.
Watching Chroma's run: "yepp, this has got to be it. Chroma is sick"... not even top 10. Then, watching Lars' run: "ok, this has got to be it, Lars is the champion of pathfinding"... then Wirt mentions someone who's crazy on reactors and I'm in shock: "no, it can't possibly be... he retired..." and then it turns out it actually is Medicine, and he doesn't even win. My god, the emotional roller coaster.
At the heart of this challenge is the travelling salesman problem, where you want to find the shortest route to catch all checkpoints. But then you also have to consider speed preservation and smooth turns
That's a crazy challenge and its mesmerizing to watch. People finding the most wicked ways of completing this is really entertaining. And medicine was just like "I can't retire without giving a shot at this" and he delivered a crazy run.
Seen tons of your videos, and this content is absolutely top notch. One of the best videos you've ever done with a great concept and very entertaining throughout. Would love to see more of this (but love all the content regardless)!
I really like the idea of a competition to build the fastest map, it's like the other map building competitions you've done, but way more objective and challenging.
You should do this again, but limit the amount of boosters that can be used. Also, put a few checkpoints really close to each other so we can see some tech.
Definitly do a monthly (or so) challenge out of this. Absolute eyecandy - even though I would never be able to do even some nearly comparable map! Congrats to the winners - absolutely insane!
9 years ago I came across a video titled "Trackmania 2 Canyon [PF] eXtra Large Map." Didn't know what PF meant, but the track was credited to a "Vossi84." The stunning array of bounces, flips, off angle entries, and near misses left me astounded that anybody could figure out how to drive the map. It would be a few more years before it hit that PF meant all the player had to do was just press forward. That made the map just all that more impressive for me. That somebody could figure how how to design a map to pull that action off. I've watched/loaded a number of PF's since then, but none of them have ever impressed me with the design skill of Vossi84. Till today. When TWO PF maps, almost in a row (that was what, #1 and #4?) made the impossible... possible.
Man. First time i ever saw Wirtual was at AGDQ, and since i've been playing for so long, i tuned in. Sir, your channel is one of the most entertaining youtubes out there. My wife doesnt play the game and she watches. Great engagement with the comunity as well. Keep it up Wirtual, you're awesome.
I knew something was fishy when there was 10 minutes left in the video and the record up to that point was 30 something seconds. Insane creativity on these maps.
I just wanted to point that the miniature is exellent without reading the noob and pro the red and blue colors immediately caught my eyes and made me feel that it was gonna be a high-quality video Nice job to whoever made it
I would have been surprised if a press forward map didn’t win. By limiting a single input, the outcome is designed around the map itself, which is the fastest possible run. I think this strategy is the way to go about challenges like this. I was surprised to see only what? Two press forward maps in this showcase? If I’m not mistaken. Props to Medicine though, that was one hell of a performance.
This was incredible! I'd like to see another one, but I do think it should be mixed up a little bit. For example by limiting the amount of boosters you're allowed to place, but having less or closer checkpoints in general.
This had to be one of the best things I've seen on this channel or in this community. Phenomenal job by the mappers, and incredible presentation by Wirtual. PLEASE do more of these!
This was insane and its the perfect mix of all skills, what trackmania is all about. I feel reminded of the original puzzles back then. Not sure if its feasable, but it might be cool to also gie nother limitation based on block prize to build a complex track in shortest time with a limited budget. On the other hand, that might make it too boring. But this would maybe limit the amount of boosters people spam, and you could make boosters expensive and make scenery basically free to see if people come up with even more unique sets of blocks. (Like red booster kosting 100, reactor 200, normal 50 or sth, and then giving a tight budget of 10k or sth.)
building a PF map for this is actually kinda smart if you are really good at it, because it takes the part of still needing to actually drive the map to get the fastest possible time out of the equation
I like the format. One thing that I think could make it more interesting would be a limit on the number of booster blocks they are allowed to use. It would make it easier to follow along with what is happening as a viewer and would force more creativity/decision making from the map creators as opposed to the fields of red boosters we saw in almost every map here.
Can we please make this a thing, a permanent thing??! This takes TMF to a whole new level. We can make divisions for time to build, divisions for time to practice, divisions for best time. There is so much potential!
I'd DEFINITELY like to see more of these competitions. Absolutely amazing, pure hype throughout the entire video. Maybe once a month would be great, with a 1-week building time to keep things more dramatic.
I mean I'm new to watch Trackmania videos and dont know if this is a common thing, but it's such a great idea. Seeing how different some of the maps can be is awesome.