I started a game yesterday with the same settings on Got Lake and I was drowning in culture yields and appeal 😂 Depending on the map, an S-tier cultural leader
I think with the Leader Pass all we could ask for is that they present these civs in a new light and introduce a new and interesting way to play them that’s fun to experiment and theory craft with and I believe they’re doing a fantastic job! Kudos to the designers for these leaders and can’t wait to see what Civ 7 has in store!
Its hillarious watching Potato vs Boe methodology. Boe: Imma do it! Imma go to war! Oh shit this was a mistake! Potato: I just want a peac_God damnit Spain! Now you have to suffer.
You can improve tiles and remove the improvement once the reserve are done to get more production early also i would focus on reserve as soon as they're unlocked, they help a lot to buy settlers But the last game focus on reserve i played, i was playing the maori and they get insane production from forests so it may not be the best plan for other civs
Got inspired by this and tried my own game - don't have that map mod, but I set up a Wetlands game as Cleopatra and enabled Secret Societies. Ended up going Preserves+Vampire Castles+National Parks, and it felt like I'd created a perfect utopia (albeit run by vampires). Hard recommend.
I was playing a game recently and had a hero scout who conquered an entire nation with one attack. I saw it was fairly weak due to barbs and he attacked and conquered the nation with one attack. I think I even got him for free off a barb camp for all the value.
i kinda feel similar on preserves. i love the idea of them, but you need to have a grove before you really see any net benefit. additionally, they don't scale with city states in any manner. could you give them yields based on holy city states to buff them up? i don't know.
Well, I am no pro, but I see them as situational district for cities, which either has a bunch of tiles with low stats (desert is on outskirts of city, or flat tundra) or haven't many places for districts like those cities on peninsulas, which you should have, so noone else would).
The way to play preserves is to go religion and holy sites first, get work ethic & an adjacency boosting pantheon (tundra is best). This works especially well on Maori, Brazil or Norway. This gets your production decent, gets you a religion, golden ages, monumentality really boosts you. Preserves are for late game with conservation and planting forests. The overlap of yield bonuses from multiple preserves stack, so you want to build them in a triangle or diamond formation with 1 space between them, with 4 preserves in a staggered diamond your yields will be insane between them. Don't bother with so many national parks. Your appeal will be sufficient without that. This is, in my opinion, the most powerful single-player style in Civ 6 currently, it's OP beyond belief. Every single city in a wide empire will have 100+ production and faith eventually.
Moksha or Reyna to buy them in also works well. Moksha is faster to get the preserves, but Reyna can more easily get the buildings in it. Does a floodplain count as a passable tile for Reyna's gold? ETA: floodplain do work with Reyna.
I kept everything inside And even though I tried, it all fell apart What it meant to me will eventually Be a memory of a time when I tried so hard and got so far But in the end, it doesn't even matter I had to fall to lose it all But in the end, it doesn't even matter
I've found in the past that, when doing games where I am trying to focus on getting preserves and building them up, that I dont ignore other districts and I dont ignore developing land. It takes so long to get good results from preserves, and focusing on them exclusively is going to leave one far behind
There's a reason Preserves come from Mysticism, a tech that normally only religious civs want early: Holy Sites have powerful synergy with Preserves, because they boost the appeal of nearby tiles, and both get bonuses from adjacent forests. You almost always want to place a Holy Site in such a way that the appeal boost benefits the neighboring Preserve. Coupled with the fact that they work well with Sphinxes, perhaps the most broken and easy way to gain high appeal on your civ's tiles, not going for a religion as Cleo is illegal in most of the Western world. And don't forget about Iteru, how it boosts district and wonder production on floodplains, and the bonus that Sphinxes get from being built next to Wonders. You saw Cleo looking cute and fine with her new bonuses and had to get in on a game, no time to think about those Sphinxes. We've all been there, trying to get with that one goth girl and not really thinking about all her pet cats and what that will be like when she moves in with them. o7
new cleo is cracked. first match i played with her i spawned on a desert river. had insane yields like 10 turns in and it only got better with pantheon and floods. never playing vanilla cleo again LMAO.
in my journy to get my first sub 200 turn science victory, i always struggled to get enough culture fast enough to get stuff like synthetic technocracy or globalization early enough to speed up the game. i tried theater squares, i tried choral music but it was never enough. I eventualy tried preserves and finaly was able to get it down to turn 199 thanks to the insane yields i can milk from them. definitely one of the best districts for any victory. food and housing to grow the city, faith to buy settlers or great people, tons of culture, and even more yields later in the game.
Potato you placed the preserve in the wrong spot in memphis, and while you were talking about selling him the city you were trying to get him to cede it, i'm hurting so much.
The way I'd play with preserves is to improve tiles until I'm ready to start placing national parks and can get the second building which gives extra production. Afterwards you can remove improvements for free
Preserves just have way too high production requirements for districts that require you to not chop or place mines - groves cost 67% more than libraries! They don't give any production (until the industrial era), don't give any great people points, no great work slots, and you can't spend faith to do anything with them. I love preserves, but they're never the optimal play IMO :(
Tried a game on a normal map with floodplain preserve Cleo. Fun and because floodplains and the only negative appeal feature you can't remove normally, you can get natural parks basically everywhere. Seeing your low production in a city location perfect for a 3 city hexagonal industrial megacomplex (central dam, alternating aqueducts and industrial zones as spokes) hurts. If it was playing to win, I can't help but feel that other than luxuries on floodplains, you'd play as the ability giving a nice early food and culture boost until you get IZ online and then neglect it. That's kinda boring though so yay preserves.
maybe you remember me maybe you dont but i was there in middle early begins of you channel or middle early begins of being popular of you i like the subscribers progress you got well done
Japan tried the same early war on me the same turn my chariot archers finished in my Ramses game. Turns out that chariot archers are REALLY good at chewing through cities with no walls.
So something I think would be interesting is running a seed like this on maximum Disaster Intensity and trying to get as many boosts from flooding as possible. The Earth shall drown...
I wonder if you can do a challenge where you attempt to keep every tile In your empire at breathtaking appeal for the entire game (within reason) Maybe it’s impossible without the perfect map? Wonder if you can do it with just keeping all tiles in your empire at positive appeal (probably doable)
Is it possible to have the got lakes map mod generate a map where the earth is still…round? First time I tried it the map generated would not allow traversal from one map edge to the other.
So, I have not watched the video yet, but: Is there a Map link somewhere, I really want to try this (also looks like this could be fun on apocalypse mode with great bath)
The AI in recent updates has gotten way more aggressive. I get surprise warred almost every game now despite not having a weak military, regardless of difficulty. I'll just be doing a chill Prince game with default quick play settings and get the AI scrub rushing me with 10-15 units on turn 50 when I've done everything to be peaceful. Even if they don't end up declaring I'll almost always have vulgar displays of power on my border or capital regardless of my combat strength or being able to wipe them off the map, they simply don't care about their own survival. This among other gripes about the AI changes that seem to be built specifically to spite the way I play the game if I didn't know any better, and seemingly more and more blatant abuses of asymmetrical information (when you right click a destination). The worst part is even if you conquer them in revenge, the AI will often prefer to go down with the ship and make you eat the grievances/negative diplo for conquering them rather than take a peace deal, even a favorable one to them. They will have the gall to surprise war you for zero reason, then force you into a forever war where they expect ludicrous peace deals if they even accept any and the only end is total annihilation. Peace is no longer an option. You used to be able to sell cities back to the AI, sometimes at a substantial price (50+ GPT), now it feels like they won't buy cities unless you're at peace and they loyalty-flipped. Needless to say, not surprised at all to see how Spain behaved this game.
I was thinking this today when I was playing. I play singleplayer on multi-player so I have a variety of civs on different difficulties. I was surprised ward by Sumeria with a war cart rush. But I was already at swordsman and had walls so he basically just threw his nicely sized army away. I asked for peace and he wouldn't budge. It got to the point where in order to peace he wanted 50 gold a turn. It seems like the AI just doesn't care about their own survival like you said. He was completely outclassed but didn't care and kept throwing units at me.
@@lichh4054 Sounds about right, I've had a number of games that were just like that whether the civ is generally aggressive or not. Maybe it's time to start doing hyper-aggressive dom games for the time being, make the best of a dumb situation.
@@feral636 I said this is irrelevant to military score. It happens whether I have significantly more, equal, or less. I had Kongo sending 3 caravels to my capital and parking 6 cuirassiers on my land border the other game despite having a higher military score including troops on the border. The AI isn't dissuaded from the scrub rush even when you plug in agoge and pump out a nearly equivalent army in 3-4 turns. It's just strange what they did to the AI is what I'm saying. There used to be some logic to its decisions like this for example that no longer seems to be the case. Now it's like "haha big stick fun I swing it at you now" rather than actually evaluating the value proposition of a war or caring about its own survival or success.
i feel like you are not supposed to use preserves that way. I sometimes have some space for them but it's mostly by accident or because the cities that I concur have a lot of unused land. :,D You are a maby a bit to laser focused on something that you get at the tail end of the game.
The fact that you keep forgetting you can buy gold for gold per turn from the AI to have enough gold to buy your unique unit before the Classical Era is comically infuriating
You two need to play a game along ThecivlifeR to know the real answer to the question: how to play the game the good way?, with potato rushing production pivoting from cultural to military victory pivoting AGAIN to cultural in late game, boesthius trying to win sub 200 turn science victory full exploit voidsingers monumentallity, himiko, hercules, natural wonder start and ThecivlifeR making double slinger millitary victory game trying to obliterate both of them with absolute control of atack bonuses early game before they get to late, i would pay for seeing that game!!!
Ok , not so serious question, who is feeding boe and you the same ideas for series at the same time this last weeks??!!??! :P:P Edit: Jesus Christ that is some fine early game yields porn.