@@shieldgenerator7The half rook is even useless, it can't even go forward, it is like the guard in Chinese chess but the guard can cover the general. The most worst thing about the half rook is that is stuck in the 1st or 8th rank.
I have an idea for jester quests and evolution from previous video (chess 3.0): He have evolution tree like princess: 1. Quest: He need 3 times move like castle (all evolve variations). When he did 1 quest he evolving in to a servant: The servant move exactly like jester but if you move a peasant you can move your servant (with all variations) and it will count like 1 move. He also always move like king (for example: if opponent move donkey servant can move like donkey or king). 2. Quest: (for servant) Move 5 times with peasant (with all variations) . When servant did his quest he evolving in to the puppet master: The puppet master move exactly like servant (and like jester). he can also move with peasants (all variations) and now with castles (all variations) and donkeys (all variations) but now he can move like knight and donkey (for example: if opponent move castle the puppet master can move like castle, king, knight or donkey).
Ideas for making chess weirder: 1. make the shape of the board change every turn 2. let pieces travel through time 3. add random events like earthquakes and volcanoes 4. add dimensions which lead to games of scrabble and monopoly
Hi chesstraps here is my idea for chess 4.0 Board : 9x9 Pawn into Bomber Pwan(1pts) which move and capture like nwap but can en besant with anypiece (execpt Emperor which already exist in this video) and enbesant will sacrifices the bomber pwan(that's why it call bomber) (moving horizontal to en besant) It also can promote into any primary piece except emperor and wizard. Knight into Donkey(4pts) : it move like ur donkey but destroy all enemy on it path. By destroying(not capturing) 3 pieces will promote it into the camal which move like the normal (5pts)camel.After using camel to check 5 times it will promote into pony rider which move like a knight but can move infinitly. Bishop into Grand bishop(5pts): can and capture by move 1 square horizontal or vertical or like normal bishop.After capture 5 pieces and give 5 checks it'll promote in to the pope(7pts) which like the grand bishop but can swap place with any piece on your team. Rook into Archer Tower(6pts) which move like a rook but can shoot arrow which can capture diagonal 4 square without moving. After shoot 4 pieces, it promote into fortress which like already exist(can move much more space but lost the ability to shoot arrows)(8pts) and after giving 16 checks it promote into archer fortress which gain back the ability but this time it can shoot any far as you want(9pts). Queen into Sahara(10pts) which is the queen combine with the camel (better of amazon) if you discover check 3 times it will promote into daughter of god(AKA DOG)(20pts)which can go to any empty space and capture like both camel and knight. King into emperor which already have and can turn to double emperor not double king which move doubly the emperor and the double emperor will promote into an son of god(AKA SOG) which can teleport into any legal move to avoid checkmate but can't teleport if check or checkmate by DOG(∞pts). Extra pieces : wizard can't move but can teleport with any of other pieces and cast freeze spell where it locate (3x3) (last in 1 turn which will prevent any of the piece from moving), this piece can't block checkmate and it can't get capture. the 2nd and 8th rank: 9 bomber pwan the 1st and 9th rank: Archer tower, Donkey, Grand Bishop, Sahara, Wizard, Emperor, Grand Bishop, Donkey, Archer Tower.
I have an idea for piece for chess 4.0: The guardian angel: The guardian angel move diagonally like bishop but only for 3 squares, he also move like knight but if your guardian angel is nearby you pieces in 3x3 opponent pieces can't take them but can take the guardin angel (if other guardian angel is not nearby). Guardian angel can take pieces (if opponent guardian angel doesn't protect this piece).
Make this playable on your website. Btw: I think the double bishop and double rook can (or must) be placed in the 1st and 2nd rank if there were 2x2 squares in those ranks.
Another plan: Zodiac Chess. Pieces: 1. Aries Aries moves like a rook with a 3-square range. It's represented by a ram 🐏. 2. Taurus Taurus moves like a bishop with a 3-square range like Aries. It's represented by a bull 🐂. 3. Gemini Gemini moves like Aries and combines it with a knight. It is represented by the twins 👬. 4. Cancer Cancer moves two spaces orthogonally and can jump over other pieces when doing so. It's represented by a crab 🦀. 5. Leo Leo moves like a gryphon with a 3-square range. It's represented by a lion 🦁. 6. Virgo Virgo moves like a knight-rider and is represented by a child 🧒. 7. Libra Libra moves like an archbishop and can jump two squares orthogonally. It's represented by a pair of scales ⚖️. 8. Scorpio Scorpio moves like a king and knight combined. It is represented by a scorpion 🦂. 9. Sagittarius Sagittarius moves like a rook and can capture enemy pieces without moving. It is represented by a bow and arrow 🏹. 10. Capricorn Capricorn combines Aries and Taurus. It is represented by a goat🐐. 11. Aquarius Aquarius can move any number of squares horizontally or one space vertically. It's represented by a swimmer 🏊. 12. Pisces Pisces moves and captures like the movement of the fire demon from Chess 4.0. It's represented by a fish 🐟. 13. Pawn Pawn moves like in regular chess, but can promote to any zodiac piece. 14. King King moves like in regular chess with checks, checkmates, and stalemate. First one to capture all zodiac pieces or checkmate the enemy king wins!
how does a double bishop move? anyways can you create chess 4.0 where the board is oversized. you can also call chess 4.0 oversized chess than. I love chess where the board is very big. you should also create more pieces who covers 4 squares at once and capture more than 1 pieces at once and I also love the double rook and the double bishop because they are very strong
I see pararells to ouroboros king. The jester is the same as the fool in that game and the knishop is very similar to agent L/agent */agent +/agent x in there.
You can make the big bishop and rok like normal bishop’s and rok and they can inflate in to a 2x2 gy and any friendly pese blocks it from inflating that space
The second request is to try to not lose your joker by any of your opponents, peace and once you do, it would turn into a villain. I meant a clown, and the clown can throw balls at anywhere to capture die enemies, but that only works on a 9 x 9 making the king safe in the king is in vulnerable by the bars so every other piece can be captured by the boss, so the clown is very OP with any enemy because when the clown gets in bears to mess onto us enemy, then it will leave the game and you lose it some of the dragons when the clown gets in bears by missing the enemies of the balls.
1:15 so (H) is just a knight but it can move 1 square horrizontally same with C it moves like a knight but it can move an l and a square only on one side (right) if its on ur team ofc cuz it would be flipped on the other team which is because C is not symmetrical unlike H so ye
I invented the cheser that is chest combined with checker and all checker piece is on 3, 4 and 5 row and chest is in the same place and all piece move the same but checker doesn't revive piece
we know that there 2 rooks and 2 bishops on 1 side, so maybe if we somewhat made each half rook different 9same with bishops0 for exampe one rook moves vertical other moves horizontall bye