What's even worse is most of those mobile games just steal assets (or at least their trailers do). One of them almost every SFX was lifted straight from Half Life 1 & original Counter Strike
While I do see the point being made; this is only really a prototype and one that is, frankly, very unpolished. I'd be a lot more interested to see you make the full thing and how long it takes you. What you've done here, was build a prototype (this is generally the 1st phase of game development and often the quickest). The parts of game dev that take the longest are always polishing and adding content. All that said, there is certainly something to be said about the predatory mobile games that saturate the mobile market. It's a big part of why I am currently working on a mobile game unlike games like this.
Yeah bro no, this is not a game, This is the skeleton of game which needs additional 10-20+ days to polish for perfection, no saving system, points system, not normal camera , movement system. Stop comparing one finger games with computer games on one finger games only team of 3-4 works and for big projects there are at least 50 people. And to be honest it would not take even 1-2 days for beginner to craft something like this.