How should runick be played here? New to yugioh obviously hugin, tip and fountain need to be there but is there decklists on MDM worth playing over pure Ice Barrier?
Ice Barriers are the one stun strategy I unironically enjoy playing. A lot of fun to see the moving parts come together, even if a single disruption can occasionally end your whole turn.
You should play Spellbreaker of the Ice Barrier. She completey locks spells for 2 turns, that card alone is a death sentence for a lot of decks. The downside is that you have to summon her in your turn, but it's super easy to do and totally worth it in my opinion. Completely protects from dark ruler, raigeki, droplet and all other nasty spells.
Could just run warlock of the ice barrier. Not only can you drop him on the opponent's turn, you don't have to invest another discard in a deck that can already run out of resources fast. Warlock is something of a necessary evil in a format with Snake Eyes running around, since the snake-eyes spell that pushes a monster into the backrow can defang your entire turn.
@@lancerguy3667 if he has droplet or dark ruler then you can't do anything though. And you don't need to discard anything with spellbreaker, you can just banish revealer from the grave
@@Finalras exactly, and there is a way in almost every combo to slip one Spellbreaker in the final end board. I really recommend the combo guide uploaded in SuperNix channel, it cover all the variants with all the Ice Barrier starters and most includes Spellbreaker.
Such a balanced deck for combo Andy and stun Andy , I’m just happy ice barrier isn’t a meme anymore it’s actually playable summoning Trish in his own deck just makes you feel like a chad Long my they continue supporting ice barrier
Armageddon Knight can only send a Dark monster to the grave so he wasn’t gonna send Suijin to make Gate Guardian combined. I believe the strategy is to send Destrudo to use it with Armageddon Knight to make Ancient Fairy Dragon
I’ve enjoyed Ice Barrier more than I thought I would. I’m currently playing it with Centurion. I’ve also experimented with Snake Eyes and it works too.
@@panblu Works just fine. I haven’t played it much online, but as long as you play your cards in the right sequence you can avoid locks from either engine and make a decent board. Crimson Dragon gives you an option to tag out synchro at will for the Ice Barrier dragon synchros.
General Wayne and warlock I run as well. Wayne can stop activated effects of spells and trap cards in the graveyard because it banishes them instead. Warlock is anti spell fragrance on legs.
It's probably good enough as long as it remains heavily ignored. But the play lines are easy to see coming if you've EVER seen this deck in action, though not every deck is built to play around its interactions so you might still have issues against it depending on what you're on.
That was just poor play by the Exosister player in the first duel. Sure, they were very likely to lose the duel overall, but the deck had the out to Lancea there in the form of Asophiel. The players who don't know their own deck well just default to always summoning Mikailis. Asophiel returns cards to the hand, which would have not triggered Lancea's effect. Mikalias was a poor choice as well since she couldn't search and couldn't get over Croco either.
SuperNix uploaded the definitive combo guide in his channel with every other starter besides Revealer, check it out! Loving this deck, please keep the good work!
dkayed please dont forward your plays we like to wstch you play even at tournaments when players do long combos and you explain them we dont care if it take 3 hours 😁
I played against ice barrier and turn one they had a loop going where they kept using the dragon’s effect to banish one of my cards in my hand. So I started my first turn with one card. They better ban the shit out of ice barrier later