I hated every second of my fiber when i played nobushi. How do you feel when you play her? Shes a hero that has the right tools, but has been powercrept by new reworks and heroes. What changes would you personally like to give her that is invigorating for the game? This video had half and half of gameplay commentary and essay format :D If you enjoyed that, let me know in the comments everybody. Now i sleep since its been 36hrs. Box go hide now.
I'm a nobushi main, bro... It's a painful existence. I just want her to have more hidden stance feints and a fucking chase move that's a forward dodge heavy. As it currently is the forward light can mix people up by empty dodging into top heavy.
Honestly I just think something simple, similar to Shinobi, and just make it to where something like her top heavy finisher has an unblockable, purely because having no unblockables just makes her so horrible to play in 4v4
Loved her Aesthetic and design, but im not very good so i assume when i lose its because im bad not the hero so p indifferent ig, i think shes fun tho, shes one of the smoother feeling characters
She is the reason I started playing this game. Yeah, she can be a bit frustrating to play. But game never been easy and cock and balls torture is part of for honor. The only change I would like to see is an ability to counter GB while in hidden stance like she was able long ago
Well honestly the main reason why a lot of these heroes suffer is because both nobushi and lawbringer are mainly built upon reading your opponent. For Honor just isn’t that kinda game. If you want to give these heroes what they need then they truly need to have their parries/hidden stance mix ups be viable. Reward them with damage, give lawbringer a faster, more flexible follow ups to his side piercing charge, give nobushi more of an advantage for correctly mixing up your opponent with hidden stance. And for god’s sake fix her unblockable.
I will say this, when I first started learning Nobushi, it was pre rework and I didn’t like her, after her rework I still didn’t like her and left her at rep 2, I didn’t come back to try her until pirate came out. When I did give her a good go, all I can say is she is punishing for beginners, but as time went on as I kept playing her, I found her to be VERY satisfying. There was one point that kept my drive going and that was when I beat two pirates that were ganking me. They were relentless, babysitting, they made sure if one was dying the other would step in. Despite all that I quite literally danced around them, I felt like I was playing a worse JJ. The icing on the cake they both rage quit after I beat them not once but the entire dom game.
She needs a soft fient kick, she needs an actual opener, and maybe a sweep like valk and do massive damage. Her kick needs to reach more, her zone in my opinion should be undodgeable this will allow her to stay on her enemy. Her special stance needs to be able to flow very fast like JJ or aramusha and black prior. A feat or maybe just a natural ability should be like shaman where bleed heals you for every successful hit, this will keep her in the gank fight longer.
_"she needs an actual opener"_ - yes but really, she's in the same position as most of the characters. What is the reality with most of the characters that you use is a heavy feint into a light/GB. That's the reality with FH, unless you're playing a character with option select into a light attack/GB from a heavy.
@@cuchulainn3474 unless your pirate and the only imitating opener is forward hyperarmoed unblockable heavy cancel into GB followed by 6 gun shots to the gut using a flintlock. My favorite of all is her dodge ability being able to just about dodge any attack from any direction following up with her extremely long reach gun shot unblockable.
@@ryuhadouken2722 The pirate character is a good idea to the FH character roster but the unlimited ammo, self loading, flintlock pistol? Seriously? That's just incredibly stupid. From a close combat, weapon game is one thing but to add the aforementioned? What next I wonder? A terminator character or adding FH into the Street Fighter/Mortal Kombat/Tekken/Marvel/DC crossover universe? I think Ubisoft has screwed up with Pirate and needs to remove the pistol mechanic. By all means, sure, have a finisher move where the gun is pulled but not an infinite round, flintlock hilarity.
Ive been playing a lot of nobushi lately and I feel you Sol every time i try to do something i get interrupted like I am Kensei But it doesn't matter our waifu nobu is worth the pain
This is the best video i ever seen about nobushi as a rep 70 nobushi I agree with everything you said, and you said exactly the feelings of the nobushi Main, and unfortunately nobushi is not very popular and they do not care much about her, and we should not wait for Rework right now, although I hope Ubisoft don't Rework nobushi like any other hero to keep her special.
i remember when i used to play for honor properly a little over 2 years ago and my friend was a nobushi main, they got her to something like rep 40-50ish and they hated every damn second of maining her, but they loved her so much that they couldnt just stop playing her, but playingg her made them hate the game for every second they played her
Nobushi's chain kick allows for wall splats, so, it is basically like conq chain bash. That being said, if they gave undodgable to nobushi's dodge heavy, and gave her charged heavy opener for unblockable, and gave her neutral bash, she would be S tier.
It would be nice if her hidden stance dodged undodgables. I know that sounds dumb but it would be flashy and make her kit a little more unique. Also a charged kick that could be hidden stanced. It wouldn't have to be an immediate hidden stance feint like wardens bash feint but fast enough to dodge dodge-attacks (and if she could hidden stance undodgables it would be pretty fancy). . I wouldn't want the kick sped up though, maybe expand how long it can be delayed, it's already kinda juicy though. All the suggestions in the vid seem reasonable.
Low key not even needed, just give it better movement going in/ out with boosted I frames, give her dodge attacks similar boosts, let her soft feint her chain heavies to HS and she'd be defensively set.
I recently downloaded For Honor because I love intricate combat systems and I instantly read the description of Nobushi expecting a character who had great range, poking potential, and something that was decently fast but as I've been playing her even her speciality of range since she has a freaking spear doesn't feel as dramatic as it should and I'm left so close to an enemy and my dodges don't seem to work and my spear can feel so much heavier and clunky than these other characters I see flying around and all they have to do is just dodge roll and my lunge attack can't reach them but yet some character have these lunges that easily punish chases. It feels underwhelming at times but I'm addicted to the feeling I get when I outsmart someone 😩
She was my first hero I ever played (besides tutorial Kensei) so I'm biased with her, personally I love her and think she's goated if you can properly us hs. I struggle whenever I fight people you are amazing at reactions, because of the little pressure she can put on, she kind of just gets blocked and my parrying isnt great with her (but is with Warmonger for whatever reason lol) so I usually get bodied. But 32 reps and honestly I enjoyed about 27 of them lol, she's fun just diff (and a rework would be nice and prob deserved)
25:15 coolest Nobushi outfit ever! I have never been able to get it because I always seem to miss the event that drops it, or maybe it was a once only event. I've never been able to figure that out.
As someone who is on last gen consoles and having a tv not up to par. Parrying nobushi’s bs lights is perhaps the hardest thing for me to do on my end.
I love her just because her damage is so stupid high when she is played right. If youre good at parrying and can just avoid attacks with hidden stance, youre pretty unstoppable
One day all the heroes will be fun to play and have their own set of players who don't feel like playing something else will let them win but win because they took time to play what they love
lol i only do that as a psuedo mixup as they expect the guarantee chainlight on the same side, and not the opposite side making them lose focus for the kick to wallsplat :D
Rep 20 nobu here with fun fact kyoshin counter, if you know a kyoshin is going to go into fullgaurd, dodge heavy to the left, if he holds the full gaurd, you can enter hidden stance faster that his full gaurd punish and if he throws a move from full gaurd, more likely than not you'll hit them first.
I'm Nobushi main because I have gambling addiction. "Will he parry my light on this direction? Let's find out". With this I got through gold pretty fast
I love nobushi she has so many things she can do defensively with hidden stance and dodge recovery cancels and in chain there’s many things you can do but I mostly play duels
According my rep 30+ nobu, I think the weakest part of nobu when her anti-ganking is the mechanic of "Hidden stance". Hidden stance work as dodge, it can't give you revenge when you start outplayed your opponent, because dodge can't give you revenge tag. It's lethal to all nobu player. And the advence playstyle is totally based on prediction(gambling) by doing "parry into hidden stance" option select and "back light interrupt gb attampt". After I think I kinda master nobu, I can't enjoy playing other easy hero anymore, maybe I'm just m🤣or nobu's playstyle is too different to other hero. I might have the same feeling you've mentioned in vid that it has different feeling(I would say "degree of using one's brain")when playing your 70rep aramusha and other character.
About the Revenge Shield Bug, it's not exclusive to VB, basically if you get a new extra shield while in Revenge, you will keep the Shield after revenge ends. Jorm is a character who can exploit this very easily as they can can get shields after their Slam, which is fairly easy to get while in revenge as all you need is a parry or a throw. BP can also manually give someone the bug thanks to their T1, just give shields to someone in revenge just before it ends and boom, happy glitch time. Perfect exemple is when you got the bug, notice that at 23:47 you get a shield pop symbol around you while already in revenge. It's possible BP used either his T1 or his T4.
I would say most of the things u said in this video need to happen I would like to add that her dodge attack light and heavy don't feel like they give her the s she should have so I would say increase those a tad and I would like to see a heavy light heavy mixup I just feel it would help her chains a lil bit more just definitely doesn't need unblockables cuz I'm very tired of every new hero getting one and I have no clue what to give her for oos pressure maybe give a way to faint kick by going into hidden stance to get a dodge out idk but that's my opinion on the matter lol
Did the devs fix the frame cap when playing with people on last gen consoles? Playing on 30 fps is painful and it's why I stopped playing when crossplay was released.
Two reasons i dont play nobushi after her rework she got better but her flow got messed up and also i was rep 70 with her on console so when i switched to pc getting her to rep 30 wad enough. She is just not fun and her moves no matter with hs are the most telegraphed ever. I started to play tiandi, nuxia, jorm and conq and never looked back. Ok maybe once in a while i play her
I don't understand the part about the kick. If you dodged the kick you guessed 50/50 between kick and side heavy so you can punish it. It's like Gryphon kick, Cent punch and so on.
The most frustating thing with Nobushi. When you play her, you feel there is so much potencial to having a super balance/satisfying character. Probably starting with this shitty heavy dodge attack on the side
I’d have to agree with Sol, I’m tired of “easy to play” hero’s being released or reworked into. I want to see more “skill based” hero’s similar to Nobushi and Highlander
@@hirschmeistr6842 I know what you mean but if you know the intricacies of these two hero’s than you understand what I’m trying to say, the reason players resort to light spam on Highlander is because his second light is a horrible animation and is hyperarmored, but non the less check out some high level Highlander or nobu games and tell me that it isn’t just beautiful
I do really good with naboshi. Or at least I did do really good. I stopped playing fh for a couple years and I haven’t touched her cause I don’t want to ruin her KD.
@@mikebearpig7425 my main has always been tiandi but i unistalled the game like 6 months ago and reinstalled it in recent times. So i decided to play more heroes and i noticed the same issues that tiandi's dodge attack has with aramusha and nobushi, they need to fix this shit because for heroes like kensei his dodge attack has dodge frames everytime and it's annoying
@@mone5799 its part of how they work. Your i frames stop the moment you press the attack. Tiandi light. Nobubu light and heavy . Aramusha not sure he should have i frames, same with shaolin but for some reason the dodge attack wont dodge haha . Oh well
It's sad that nobushi is one of many heroes that have just been overlooked in favor of others to the point where she can be played very well by people but in some situations you just can't do anything in fights
@Pan fvcking dies lmfaoooo the funny thing is that some characters can delay dodge attack so late that it'll hit you no matter what Better yet are the times you dodged the initial attack that would've hit you, but starting the dodge attack will occasionally cause the dodged attack to retrack and hit you
When I first started playing FH, Nobushi was my first main hero. Can 100% say I was always pissed off when playing as her. But I can never get myself to hate the fox masked waifu.
I feel like Nobushi's unique 'thing' she is advertised as having (her increased range) doesn't even matter. Both because I'm pretty sure it's a lie and because every attack just slides people forward towards their opponent half the time so range doesn't matter.
Once upon a time she could flow like no other. She just felt great. She used to be the best char imo for a while. Over time she's been nerfed directly and indirectly
70 reps on Nobu...yeah... The moment someone has decent reactions you can not get offense in The moment you get externalized you can not get offense in The moment someone knows how to deal with hidden stance by simply backdodging you can not get offense in. But annihilating an enemy because you hiddenstance and dodge all his attacks is incredibly satisfying
Love how much effort you put into these videos. 40 minutes of nobu ? So much information and your detailed opinion of how the character can be improved and the pros and cons of the buffs. Underrated content creator for sure. Definitely deserves more than 100k subs.
Very well said, for a character that i’ve played the most and feels near enough second nature I still find myself trying my hardest using nobushi, more than any other member of the cast, always said she simply isn’t fun to play to an extent because you always feel like your doing the most for the smallest reward, those who say she is a braindead light kick light kick spammer always stir me up for that reason 😂 and please ubi bring back the guaranteed kick 😅 never understood why they removed it in the first place.