Please remove the night in the game. Let there be Turkish language support. Professional language support is not required, even using Google Translate is enough. It is enough if we understand what the quests want from us. Thank you.
That was the thing that hyped me for this Game (and i discovered this Game too late in my Life). Actually i challenged Myself to create and level Up the 55 class combos!
Totally the opposite of Diablo 4, literally 99.99% of character power is gear. I truly hope talents in Titan Quest 2 are at least as well done is the first game and I'm sure they will be.
Aesthetics are spot on. One thing I hope they’ll include: Enemies should drop the gear you see them use. In TQ1, seeing a weapon or armor piece on an enemy and having it drop right off their body after defeating them was incredibly memorable. It added a lot to the immersion, whether during the first playthrough or while farming for rare items.
it's working the same way in TQ2 👍 Target farming was never more fun than in TQ. There's also gonna be a ritual system which allows to scale monster lvl to your liking which allows to get gear at you lvl even in early game zones.
Arpg fans are in heaven. D4 getting better, poe2 soon, last epoch, titan quest 2 soon. Grim dawn which I like most other ppl, haven't played and is considered one of the best. So much to doooo
Grim dawn has a lot of mods, including a complete remade diablo2 and diablo1 campaign in 1 mod (Reign of Terror), while keeping the cool dual class system! I can highly recommend it
TQ1 and Grim Dawn are among the best arpgs out there: slower pace, no need to follow guides to create your own build, amazing world building. TQ2 is shaping up to be REALLY great, I can't wait.
That’s why I don’t like PoE. You have to follow a guide to make a viable build. It’s not a good design. If options can make a non viable build, why are they there? I don’t like following guides when I play games. I thought surely someone playing RPGs since the 80s won’t need a guide, but yes you have to follow a guide unless you have a thousand plus hours in the game
@@hafirenggayuda true, but you really have to go in blindly without reading skill, passive and item descriptions, which sadly fits to the modern audience. But you're right, fixing a mistake is not vexing in TW/GD, unlike PoE.
@@drima85 POE Skill tree are too specific, I basically changing my playstyle when I pick badly planned path. Changing skills and gears in process. Need effing guide
@@drowningin The options are there because the passive skill tree is fully open up to allow complete freedom of choice no matter what character or gems you pick. No choice is necessarily bad, it's just that some builds work better for what you're trying to do than what you'd necessarily come up with by yourself. However you can definitely finish the campaign without a guide, just probably not the late game bosses. It would honestly help if they just gave you free respecs.
The fact that Titan Quest 2 will be a slower gameplay than the majority of Arpg is good! Like Grim Dawn, you don't need to drive a F1 and spam button to have fun, just think for a change. Really like your video! It gives me hope for the game xD
hope it keeps that pace of combat in the endgame.... I realy hate how all arpgs turns to be a spam button fest in the endgame... or one button spam... lol
I'm all for bringing the RPG back to ARPGs and it really looks like this and possibly PoE2 may just do that. Might as well remove the RPG from D4, especially with S5. Everything has been diluted into 1 end game activity that is insanely OP rewarding making other stuff obsolete (like pits) and you are just showered with all the best loot relentlessly. No more chase items, nothing to be excited for (except if you are very casual, suck at the game and want it handed to you, or a streamer that makes money pumping out build guide videos because they were able to pump them out quicker than ever since they all had decked out toons in a day with Ubers. Yuck.
i tell you it feels good for about 2 hrs. then you think damn this game is slow... you want to grow more powerful and you want to feel it not only because damage numbers go up but because you become more mobile as well. PoE is the best example for this.
@@piejack2 Diablo 2 was excellent. 3 was pretty good after they pivoted from the disastrous launch. But I doubt at this point I'll ever buy another blizzard game again
Everything you're saying is what I wanted to see. Seems the devs are respecting the design philosophy from the first game. I want to know more about the level design. The difference between TQ and others was the static level design and map instead of having a random one. And I loved having a world that you could know, explore and understand. Very happy to see this video and the direction they are going.
I am really looking forward to it. My wife and I played so much coop Titan Quest back in the day and I am liking the amount of potential customization and tweaking of character abilities in this one.
Best thing about Titan Quest was the item/gear system, prefix and affix and the runes made your character stronger immediately, you knew what you needed to improve.
Been waiting for this! I am a huge fan of titan quest franchise. I have all the dlcs on iPhone which is a brilliant port of the pc that i have as well.
I LOVED Titan Quest. It was my favorite DARPG for a long time. I am very excited for the new game as well. The initial price point at $70.00 is insane, but sadly I will probably purchase it anyway to support them and because I am desperately hoping it will be the same sprawling beautiful game with tons of mix and match build gameplay.
I grew up playin TItan Quest... every 3-4 years my family has a lan party where we go trough the game for a 30th time :D I'm so hyped, this channel carried my Elden Ring experience and with TQ2... pffff i can't w8
I am a huge Titan Quest fan and I'm so glad to see this demo look better than the trailer did! I really can't wait for this to come into early access. I'll be there day one to watch the evolution to 1.0 👍
Been playing the first one in and out since 2006, one of my favorite games. This second one looks really good, I like that they kept the theme for the HUD. Overall it looks similar but better which is great.
Couldn't agree more! Found this gem while perusing the store and my reaction was "nobody knows about this game!? How!!??" Same thing occurred with Remnant 1 since I was a fr day one w/Remnant 1.
I loved Titan Quest, and am cautiously optimistic for the sequel since it’s not by the same people. I do hope it turns out great because I would love to play just 1 game for years again instead of looking for a new one every month. I hate single point level ups. You always feel like there is something you have to pick, and have no room to try something else, and because you start with a certain skill you already have so much invested into that before the rest unlock, you just keep powering it up
Early Access is december 2024 according to the developers and the World will be handcrafted, it will be a fully offline playable game, no seasons or cosmetics to sell. They hinted on big DLC's like for Titan Quest 1. Watched the one hour long Gamestar video on the game with the developers, you can clearly see they are fan's of the first TQ and know exactly what they doing und emphasized multiple times that they want the players feedback in the Early Access. To me it did not sound like the usual PR talk, they them self, seemed emotionally invested in the game.
It's amazing how many TQ fans in the comments seemingly have never heard of Grim Dawn. Made by the devs of TQ, spiritual successor and better in every way. I hope TQ2 turns out good, but Crate is the new Iron Lore and has most of the talented people that made TQ.
Grim Dawn is not only my favorite ARPG of all time, it is my favorite video game. Iron Lore created the first Titan Quest. When the company dissolved some of the developers went on to create Crate Entertainment which created Grim Dawn. I started out playing the original TQ way back when it first came out, and I still play it to this day. The dual mastery system is genius. The loot hunt in both games are very satisfying. The aesthetics and world building from TQ and Grim Dawn are unmatched. I've personally liked Titan Quest and Grim dawn better than all of the other ARPG's. I am really looking forward to TQ 2. I am hopefully optimistic that it will be at the very least, good.
Cool that you feature this game. I just watched a gamescom video - an important point you missed from the skill system: The passives, that cost shields, they can have synergistic effects with other skills. So e.g. overwhelm generation on Skill A Passive B may implicitly strengthen another Skill C Passive D that uses or requires overwhelm and so on.
Kinda wish they would have turned off health and mana bars above enemy models. Bit distracting and they don't look too great either. Other than that, the environment looks absolutely fantastic, they definitely nailed that part.
If I recall you were able to customize some parts of the UI. Even though this isn't the same devs, but it was the same for Grim Dawn, so I wouldn't be suprised if they have some UI customization available for these cases.
Couldn't get into it, a huge part of the fun was the mythology in Titan Quest and the atmosphere it created. Grim Dawn just was not my cup of tea. But for everyone who liked the mechanics, you should try it out. If i remember its the same developers of Titan Quest 1 and the Class System is the same just slightly improved. Pretty sure Titan Quest 2 developers are taking inspirtaton from that too.
@@doublen7135 Nah, Grim Dawn is much better. Titan Quest's really bad itemization, limited masteries, not being able to put relics on epic and legendaries, and nothing like a devotion system makes TQ feel considerably emptier than Grim Dawn.
Yes!! I e played Titanquest since it came out with almost every possible build! BEST adventure game ever. What’s sets it apart are the great quests and damage abilities, weapon and armor finds!!!🎉❤
I didn't even know TQ2 was developed, it's such a great news. Also while looking at gameplay of TQ2 I would amost confuse it with TQ1, and honestly I love that - they didn't go completely different direction with sequel, but rather decided to stick with what was working, so really looking forward to TQ2
Incredibly stoked for this game, and dig the in-depth coverage you've provided here! Getting a dodge skill? Telegraphing enemy abilities/attack spread patterns with a UI indicator? Solving my potion chugging addiction? Adding in ability modifiers to push skills/build crafting to the next level? This really is shaping up to be an amazing sequel to a series I loved playing so long ago. I personally prefer this "slower" gameplay approach, that has you taking out small groups of enemies on screen - relying on positioning, reaction time, ability cooldowns, etc (to actually make engagements feel weighty - instead of having you trigger a nuclear explosion every 2 seconds that wipes the screen with tens of millions of damage). Can't wait to explore amazing dungeons, caves, or wilderness areas and fight some lore-rich bosses! Looking forward already to the next video you'll get to release for TQ2 :)
So glad to see someone appreciate this game like you do there aint many it's one of my favorites I actually found it because of you many years ago. Absolutely can't wait for this game I'm sure it's gonna be great
My older brother and i played though Titan Quest at least 5 times together. I'm super hyped for this, looks on point. Day one for me if everything lines up.
After years of Diablo and D2, my interest waned in this format as it flooded the market. Playing TitanQuest (1) was great but the grind for equipment, paired with the desire for sets prompted me to download a few mods which fixed that 'problem' and allowed me to focus entirely on 'moving through' the beautiful and varied landscapes and enemies to the end including DLC.
Great coverage, thank you. :) It seems all perfect to me (graphics, enemy variety and skill modifications), apart from the potion part. I’m totally fine with the removal of the endless stack of potions, but I don’t like the fact that they replenish only on damaging enemies. A game like TQ, the first one at least, requires a lot of strategy and sometimes there is no shame in retreating from a boss and quaff your potions.
Titan Quest 1 was the best Diablo 2 Clone at the time. I remember running my game on a certain Patch were i could "power level" by clicking on my Gravestone
Also a Titan Quest Veteran. Finally ARPG i'm looking forward to after D2R. Played PoE for more than 200hours but it never really catched me, D2 i play since release so idk how many thousend hours suck into this game and all its variations. Getting goosebumps when i see you slaying monsters in the wheat fields. You can feel the sun and smell the grain 😄
Really interested to see what they price this at. Last Epoch being $35 and PoE2 being free is really gonna make it tough to justify a big publisher price tag for this game. I hope they knock it out of the park though. The more good ARPG's the better!
Grim Dawn was basically perfection. Yes you have a multi-class system, yes you have meaningful loot with skill procs, yes you have meaningful passives that literally turn your basic skill into a meteor storm. If constellations are back, I'm snap buying.
I am really looking forward to the days of seeing unique items appear equipped on the monster/enemy in-game. That was such a unique signature feature of TQ and GD! TQ was one of the fondest memories of my ARPG days, and contributed directly to me backing Grim Dawn on Kickstarter - and proudly so. With GD continuing to impress gamers today TWELVE YEARS after, but no news of a GD2, I am absolutely thrilled to have TQ2 to look forward to. Particularly as D4 has been ultimately a disappointment.
Somehow Titan Quest went totally unnoticed for me which is crazy considering that I've played Dragon Age Origins, Diablo 2, 3, and 4, Path of Exile, Divinity 1 and 2, Baldur's Gate 3, King Arthur: A Knight's Tale, Pathfinder: Kingmaker and WotR, heck! Even Solasta and Disco Elysium. I can't believe that I've missed out on Titan Quest. Definitely gonna pick up TQ2 though
My fav part of the first game were the spiked clubs of reasoning. When the first one dropped I stopped fighting for a solid minute because I couldn't stop laughing.
I had basically completely written off this game due to the fact that it's a THQ Nordic release, but this actually looks pretty promising. Gonna have to keep my eyes on this from now on.
Excited for the game, everything is shaping up to be a good sequel so hopefully it stays that way. I am getting tired of the cynical YTers (specifically the Action RPG channel that simps hard for PoE) that are trying to bash it because they're comparing it to PoE despite PoE being out for awhile and getting a plethora of updates and content. TQ2 so far looks like it is got a good foundation and is staying true to the TQ formula. THQ doesn't need to try and focus on competing with PoE or any other ARPG, if they stick to the TQ formula that made the first game popular and just build on that, they will have a success on their hands. Too many devs that try to focus on trying to outdo the supposed best either end up monetizing the game where it shouldn't or end up catering to such a small audience that it turns people away. The original TQ got its cult classic following because it offered a unique experience, this is why it stayed alive for years. They just need to capture that same essence with TQ2.
looks awesome so far...played a few thousand hours for tq1... the mastery and pace are great in tq1..hoping they keep it as pure to tq1 as possible... i hate when companies take a great thing and try and totally change it up.