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I PLAYED YOUR GAMES! | Game Design Feedback. 

Jonas Tyroller
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I played your indie games and here is my feedback for you! Hope you enjoy. :)
● Wishlist Will You Snail on Steam: store.steampowered.com/app/11...
● Join the Will You Snail Discord: / discord
● Join our creative game dev community on Discord: / discord
---
0:00 - Intro
0:11 - Exophobia by Zarc Attack
● Steam: store.steampowered.com/app/11...
● Twitter: / zarcattack
6:38 - Anchor Up by Orange Flag Studio
● Steam Page: store.steampowered.com/app/13...
● RU-vid: / @orangeflagstudio7841
12:58 - Will You Snail
(For links see above.)
14:15 - ARCOUNTER by Vederant
● Twitter: / gszargot
● RU-vid: / vederant
21:59 - Carpocalypse by Jensven
● PlayStore: play.google.com/store/apps/de...
● Twitter: / jensven1
27:54 - Atrio: The Dark Wild by Isto Inc.
● Steam: store.steampowered.com/app/11...
● RU-vid: / istoinc
35:25 - Outro
This video was edited by TheShelfman. He makes game dev content as well. Check out his videos, too!
● Shelfman on RU-vid: / theshelfgames
I recorded 5 more games, but the video was already too long so we decided to put those into a seperate video. It'll release a few weeks later.
Big thank you for all of the awesome games and prototypes you sent me! It was a pleasure to play them.
#gamedev #indiedev #gamedesign

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1 июн 2024

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Комментарии : 371   
@JonasTyroller
@JonasTyroller 2 года назад
I played a few more games. Will deliver those in another video soon. Hope you enjoy! :)
@XrieasLIVE
@XrieasLIVE 2 года назад
Wow I’m earlier than usual
@sree-dev9583
@sree-dev9583 2 года назад
Hey Jonas! When is the next Wowieeee Gam Jam?
@ArcaDone
@ArcaDone 2 года назад
Would you try mine? play.google.com/store/apps/details?id=com.ArcaDone.CubeSmash&hl=it&gl=US
@JonasTyroller
@JonasTyroller 2 года назад
@@ArcaDone Checked out the store page real quick. Sick color schemes!! Looks quite professional. I usually announce these videos a few weeks beforehand with instructions on how to submit. These videos are announced in the community section of YT, Twitter and the Making GAmes Together Discord group. :)
@JonasTyroller
@JonasTyroller 2 года назад
@@sree-dev9583 Probably Q2 of 2022. Definitely some time in 2022, though.
@orangeflagstudio7841
@orangeflagstudio7841 2 года назад
Thank you so much for playing Anchor Up! The feedback you gave is extremely valuable and helpful, and will be working on it! I’ll definitely make a more intuitive movement system as the top priority. Thanks again!
@JonasTyroller
@JonasTyroller 2 года назад
Epic. Let me know if you ever need some help or advice. I hope to see a successful Steam launch for this one!! :)
@PhyloGenesis
@PhyloGenesis 2 года назад
Agreed. I thought always show + dots was the best.
@DutchdaveTanktastic
@DutchdaveTanktastic 2 года назад
Heyy Orange! I clicked on this video because I recognized your game from the thumbnail :) Looking forward to more devlogs and your game jam entries :)
@orangeflagstudio7841
@orangeflagstudio7841 2 года назад
@@DutchdaveTanktastic Thank you so so much for that, that means a lot! I’m planning on getting a dev log up in the next week! Looking forward to playing your game jam games too :)
@mr_h831
@mr_h831 2 года назад
Hey I've got a recommendation for your game, concerning the laser canon. Why not make it a grappling hook canon? I mean, it has basically the same effect but with less scifi.
@PolyMars
@PolyMars 2 года назад
awesome games, but Billionaire Casino Slots 777 at 23:44 was definitely my favorite
@LazZanZaz
@LazZanZaz 2 года назад
Me too it's even better than Minecraft
@capp4198
@capp4198 2 года назад
Nope, that amazing looking base builder a bit later on is better
@halalouis3814
@halalouis3814 2 года назад
lol
@lazyemperor5182
@lazyemperor5182 2 года назад
Wow congrats on the verification poly mars...Great contemt
@plumper303
@plumper303 2 года назад
69 likes yay
@isto_inc
@isto_inc 2 года назад
Not biased. but Atrio seems like a lot of fun. I've also heard the devs are wicked charming too.
@isto_inc
@isto_inc 2 года назад
@polymars But probably not as charming as the devs of billionaire casino slots 777
@troenxer4139
@troenxer4139 2 года назад
Hmm I wonder who made Atrio
@yangkaihor4251
@yangkaihor4251 2 года назад
@@troenxer4139 isto
@troenxer4139
@troenxer4139 2 года назад
@@yangkaihor4251 It was sarcastic
@redaipo
@redaipo 2 года назад
@@troenxer4139 did you really just say r/wooosh then say it was sarcastic? also did you really just say r/wooosh????
@Vederant
@Vederant 2 года назад
Hi Jonas! Thank you so much for playing Arcounter! Glad you liked it. I have actually made all the assets myself and yeah, the game is quite difficult right now😅
@JonasTyroller
@JonasTyroller 2 года назад
The infinite knockback when getting hit by a spear seems a little rough!! :D :D Keep up the great work! Very promising.
@ramoncf7
@ramoncf7 2 года назад
Top quality assets 👌
@Vederant
@Vederant 2 года назад
@@JonasTyroller While not infinite, only timed, you're right, it should probably end after you hit a wall. Thank you again and gl on Will You Snail!
@_MrNoob
@_MrNoob 2 года назад
imo arcounter is my favorite game here! it has a lot of potential!
@Brixxter
@Brixxter 2 года назад
Game looks very promising! Personally I didn't really like the wall spell but the other stuff seems great, I imagine combo attacks are super satisfying.
@NeilRoy
@NeilRoy 2 года назад
With Carpocalypse, one of the main problems is that clouds obscures your view plus obstacles and pits seem to suddenly appear without giving the player much time to be able to react. And of course, the ads would be a deal breaker for me, at least the way they are. I would rather pay a modest fee for the game and avoid ads totally (at least have that as an option).
@SuperAgenteZ
@SuperAgenteZ 2 года назад
Hey Jonas, what a surprise to see my game, Exophobia, when I just opened the video! Your feedback was really helpful, I will definitely work on improving the user experience based on it. But I won't budge and add vertical camera movement, I'm sorry but it's just how the game was designed 🤣 but definitely tweaking the parts that made you miss looking up and down. Thanks for giving it a try, hope you had fun!
@ostiariusalpha
@ostiariusalpha 2 года назад
Excellent reception and understanding of the interface issues he was having, man. Changing the camera angle would ruin that Wolfenstein/Doom aesthetic, and increasing visual range would diminish the tension that is integral to these shooters, but status effects should have clear indicators and certain text should have a linger time past its activation tile. You have an excellent looking game, I'm looking forward to it being released.
@PennDraken
@PennDraken 2 года назад
Regarding the vision range, you could maybe change it in different rooms to change the atmosphere.
@MinMaxerGaming
@MinMaxerGaming 2 года назад
Your game has an excellent look. The graphics are really nice.
@SuperAgenteZ
@SuperAgenteZ 2 года назад
Thanks everyone, glad you understand my decision! Trying my best to fix all these problems without compromising the retro aspect
@primalaspid7197
@primalaspid7197 2 года назад
The game looks awesome!
@aminthemar
@aminthemar 2 года назад
23:43 LOL! Did this guy leave in all the monetizations and ads for a review copy? Very ballsy move.
@prodbyjonny
@prodbyjonny 2 года назад
Well at least he is not hiding it Edit: i mean there is nothing wrong with ads
@1nan3
@1nan3 2 года назад
I think Jonas just downloaded it from the playstore.
@jaredhead9503
@jaredhead9503 2 года назад
Not that deep
@IAmNoodleDude
@IAmNoodleDude 2 года назад
@@prodbyjonny Anything that takes you away from gameplay is usually not liked when trying to PLAY a game.
@jared4080
@jared4080 2 года назад
Jonas: I played your games! Everyone: WHERE IS WILL YOU SNAIL JONAS
@iv9753
@iv9753 2 года назад
Jonas: no
@stellanovaluna
@stellanovaluna 2 года назад
12:58 Yes I know you mean when will it come out it’s a joke lol
@-Teague-
@-Teague- 2 года назад
Don't rush art lol
@Khud0
@Khud0 2 года назад
I haven't finished the video yet, but I gotta say that the feedback you give keeps getting better with every new episode of "I played your games". Your advice sound very reasonable and extremely useful!
@pangolian
@pangolian 2 года назад
"Who doesn't like boats" Truer words have never been spoken
@JensDev
@JensDev 2 года назад
Sorry for the amount of ads in my game 😅 This was my first game I ever made and I only decided to add the ads at the final week before releasing it so it was not properly planned. At least I have learnt the importance of playtesters now, when I was playing I thought it was a fair balance but I had played the game a few times more than you haha. I haven't touched the game in a few months but will remove the involuntary ads if I can! Thanks for the feedback :)
@frkn3856
@frkn3856 2 года назад
Playtesting or hearing the opinions of others about your project in general is super important and can be really helpful! I wish I knew this earlier myself. Good luck with your game/s!
@PhyloGenesis
@PhyloGenesis 2 года назад
Usually the thing that makes me instantly unintall is when I'm clicking something for the gameplay, I die, then an ad pops and I click it because it happened so fast I didn't even know until I'd already clicked. It looked like this happened to Jonas a couple times. It feels like I'm being tricked into clicking ads to fake the click-through rate, so I'd say make sure if you die, that there's time to realize it and stop engaging before presenting the ad. Insta-pop also feels like being slapped, which is extremely off-putting, whereas dead = transition to ad screen feels more like "darnit! Now I have to wait again."
@saurabhsharma-qw1io
@saurabhsharma-qw1io 2 года назад
Congratulations on successfully creating a game. As a developer (Self called) I understand how tough it is. As for the ads, if I were you, I would remove ads from restart and rather place these in the main menu where one could watch the ads to get some coins, that would help players buy more vehicles quickly. I guess player gets rewarded with coins after successfully completing the level. So I would decrease tge amount of coin rewards so if someone is interested in getting a new vehicle quickly he would watch ads to get coins. Restricting these ads to max of 3-4 times a day or an hour will keep them interested in playing the game rather than just watching ads continuously. Adding more number of vehicles, paint color, decorations and all will make them collect coins quickly. And while playing if players get message about how to cross next obstacle would be helpful. A message like "wall ahead" or "Jump here", just before a wall is approaching, but that could be a distraction if not placed wisely. Thse are just my views. Others may or may not like my views, so please ask for the feedbacks and that will help you make it more interesting.
@TheShelfman
@TheShelfman 2 года назад
I'm gonna be so addicted to Atrio, no joke
@JonasTyroller
@JonasTyroller 2 года назад
I think it launched in early access a few days ago. ;)
@changedruby
@changedruby 2 года назад
@@JonasTyroller it launched 1 week ago
@doublbot
@doublbot 2 года назад
I am so addicted
@UnderfundedScientist
@UnderfundedScientist 2 года назад
Nice edit man , well done
@microdavid7098
@microdavid7098 2 года назад
hm... I saw you playing goop loop. Nice
@phalax9842
@phalax9842 2 года назад
my PERSONAL advice for the first game (im no game designer by the way) is to make the rooms all look different and memorable, also if you introduce a mechanic, give the player some space to play around with it (test how it works) without being interupted by anything like enemies.
@SuperAgenteZ
@SuperAgenteZ 2 года назад
Thanks for your feedback! This demo unfortunately had to be very short so the level design and onboarding really suffered ... But all suggestions are definitely going to implemented in the final version!
@literallyretarded2286
@literallyretarded2286 2 года назад
man, i wish you would do these more often
@JonasTyroller
@JonasTyroller 2 года назад
Yeah, I would love that as well. Unfortunately I only really have the resources to make a YT video every 3-4 weeks at the moment, which makes it very hard to do these more often.
@ianirwin9480
@ianirwin9480 2 года назад
Instead of pausing to cast spells,in ARCOUNTER, it should reduce speed to like 20%
@ka11i73
@ka11i73 2 года назад
13:35 DAMN that soundtrack gives me "Welcome to Gravity Falls" vibes
@lightswitch2622
@lightswitch2622 2 года назад
I thought I was the only one that thought that
@mc4ndr3
@mc4ndr3 2 года назад
Jonas has a shining personality. You can tell he wants game developers to succeed. The energy he brings, the way he recommends improvements in a positive light, always such a pleasure to watch. Keep posting, dude!
@adeadpoet4221
@adeadpoet4221 2 года назад
Arcounter looks amazing. I will say, make the world look like it's in bullet time when you want to release spells
@gamean5873
@gamean5873 2 года назад
Jonas, I just wanted to say that ever since I found your channel a few months ago I loved every video I watched, every time you release a new video I get so excited, and I am definitely buying will you snail next decade when it comes out. I really like your style of videos, and videos like this one really help me as someone who still needs to learn a lot about game dev. I think that you are very underrated and your videos deserve a lot more appreciation, but I guess that's how RU-vid is sometimes. Keep on with the grind and I am sure you will have a bright future in this industry.
@JonasTyroller
@JonasTyroller 2 года назад
Nothing makes me happier than hearing I managed to make your life just a liiiittle bit better. Thanks so much for returning the favor by supporting my games. Means a lot! Thank you, thank you! :)
@unitysparticlesystem
@unitysparticlesystem 2 года назад
Yesss!! Squid now has facial expressions!! It adds so much to the game and personality of the game. Will you snail progressed so much since the trailer video. When I saw the facial expressions in trailer I was wondering that it is for the trailer or he really added it?... I'm soo happy :)
@cheesestudios2827
@cheesestudios2827 2 года назад
Great video so far! It's really cool to see what games other people are making! :D
@bejosch-vb
@bejosch-vb 2 года назад
Please do this more often! So awesome to see how creative this comunity can be and your feedback helps alot
@ReikoTennosaar
@ReikoTennosaar 2 года назад
Very interesting, I definitely learned a few important things from your feedback to these games. Thank you!
@joachimsaindon3658
@joachimsaindon3658 2 года назад
I get so excited when I see that you have made a new video! They are so entertaining.
@Icewind007
@Icewind007 2 года назад
I love these! Not only a professional perspective, but it gives me hope in creating my own game, which I overstress about/overthink way too much.
@CellarPhantom
@CellarPhantom 2 года назад
Would love to see more of these game design feedback videos!!
@alex86fire
@alex86fire 9 месяцев назад
Loved the feedback for carpocalypse. So on point! Exactly how I feel about a lot of mobile games. Install, like the gameplay, play for 10 minutes, get annoyed by the amount of ads, uninstall.
@trunkostudios9500
@trunkostudios9500 2 года назад
Great work by these devs so far! Inspires me to improve and finish my game
@SavageJarJar
@SavageJarJar 2 года назад
What is the game you are making called? Sorry for asking, I am just curious.
@trunkostudios9500
@trunkostudios9500 2 года назад
@@SavageJarJar Hey, appreciate you asking - it's called "Classy Train" and is a classic style platformer
@SavageJarJar
@SavageJarJar 2 года назад
@@trunkostudios9500 Interesting. Anywhere I could learn more about it?
@Fragler01
@Fragler01 2 года назад
Cool tip against ads: Turn your internet availability off (both wifi and 4g/5g whatever you have) before starting the game itself, so ads won't appear anymore. Dowside is you can not cointinue from checkpoints with watching ads, since there wont be internet to watch it on.
@zaidmermam2524
@zaidmermam2524 2 года назад
jonas i really wanna say thanks for your amazing content , you are so kind and sweet , thanks for your helpful content that always inspire me , and trust me i mean that
@JonasTyroller
@JonasTyroller 2 года назад
Thanks for your kind words. Appreciate it. :)
@itsdabenji9518
@itsdabenji9518 2 года назад
Lol, I was waiting for the Will You Snail ad. The visual improvements are looking so cool! I'm stoked to play it!
@piesquared7880
@piesquared7880 2 года назад
Arcounter looks amazing, and reminds me a lot of Spellbreak, which is a good thing. If the UI looked anything like that it would just be... 😚👌
@unknownstudios3795
@unknownstudios3795 2 года назад
Cool, it’s good that your staying active in the community
@JonasTyroller
@JonasTyroller 2 года назад
I'm trying. :D
@kunai9809
@kunai9809 2 года назад
I love how you visualize your feedback in the footage!
@JonasTyroller
@JonasTyroller 2 года назад
Credits for that go to my editor actually.
@LtCmderbabbit
@LtCmderbabbit 2 года назад
wishlisted love how it looks cant wait till it comes out!
@spacenoomad
@spacenoomad 2 года назад
UGH HOW DID I MISS THIS great video as always though!
@grudley
@grudley 2 года назад
If the dev of the first game is reading comments, I would ignore 90% of the suggestions (but not user experience) of the first game. That's just the genre. I haven't played doom but I'm at least familiar with how it plays 🧐
@SuperAgenteZ
@SuperAgenteZ 2 года назад
Hey, I was actually reading! :) I made the game with the focus on exploring what you can do design wise without a vertical camera axis, so I was scared to see such reaction to it, but glad there are some fans of the genre. I will just have to tweak the tutorials and worm projectiles for a better experience, all the other suggestions were very useful! Thanks a lot!
@pokemnfan1
@pokemnfan1 2 года назад
Good mobile games I recommend, for getting a flavor of what's possible: Archero, Clash of Clans, Bloons TD 6, and some of the classics like Jetpack Joyride and Angry Birds
@EdgedPixie
@EdgedPixie 2 года назад
The big selling point is let people engage with monetisation *IF THEY WANT TO!* Even if they don't have or don't want to spend money, you can still entertain them, and they can tell their friends about it, and you can get new paying customers that way. The reason those five work is because they tempt you, not threaten you. I wish more devs would see that
@eboatwright_
@eboatwright_ 2 года назад
Will You Snail looks so amazing. I've been following it for over a year and a half now, and it just looks so cool :) Also, How is the credit song coming along? I really liked it last time. :)
@tomsterbg8130
@tomsterbg8130 Год назад
"If there is a way to make it make sense then you should obviously do it" As someone who saw a game dev completely scrap a game and rebuild it several times with this being one of the reasons I completely agree. There was a cool looking mine underground and it was a very nice feature since you could throw bombs, sticky bombs and mine some of the rock, but it was color coded on the walls so the dev said "it's not intuitive enough" like a few months into making this feature so now the public alpha of said game has mining in a much more boring, but intuitive way as you can see stone in ary part of the map just by going around the surface. An aesthetically unpleasing solution since it ruins the atmosphere of the land, but it work really well for what it is. I believe they'll do a mine update where a mine would be opened and a bunch of cool stuff can happen. These devs are amazing since they listen closely to community feedback and the game is in heavy alpha development.
@bagandtag4391
@bagandtag4391 2 года назад
That light mechanic on the last game seems really good. Hopefully they do a lot with it in the final game.
@hva3422
@hva3422 2 года назад
love this kind of videos, keep up the great work 👍 also are you watching Glp? Wombo combo make it seem pretty likely 🙃
@ererbe
@ererbe 2 года назад
I love this format.
@VEOdev
@VEOdev 2 года назад
Oh I wish I could get my game to be played and got some feedbacks from you since I'm the only one testing it lol as this is my first game. Great video i liked the last game
@turtlehub2731
@turtlehub2731 2 года назад
16:00 It would be really cool if there was a screen effect to show that you are in the freeze time mode so people do nothing there game from. Maybe something like a bit of something like screen edge blur or blue tint.
@HenryNWhite-zp5zp
@HenryNWhite-zp5zp 2 года назад
3:51 when you mix flummoxium with weird fungus
@hinekde
@hinekde 2 года назад
10:45 instead of the particles at the edges, there should be a little space between some of the border rocks and waterfalls flowing out (that could be patricles).
@ntu409
@ntu409 2 года назад
36:04 minute video, very cool
@eeshanmarathe3369
@eeshanmarathe3369 2 года назад
Yeah
@JonasTyroller
@JonasTyroller 2 года назад
Hope you find it enjoyable. :)
@santlattuf
@santlattuf 2 года назад
Last game was insanely good. I loved the design and the Idea. The gameplay looks so enjoyable as well
@IONProd
@IONProd 2 года назад
I feel like for arcounter the spells should slow down time like shooting a bow midair in botw rather than stopping time outright
@0bmerlin
@0bmerlin 2 года назад
The first one might have some issues with looking up and down because of the rendering technique used. (although even with raycasting, you can allow some vertical rotation.)
@tomiwaaina5499
@tomiwaaina5499 5 месяцев назад
Arccounter looks dope. Lots of potential if the spells can be done quickly
@nichegames9590
@nichegames9590 2 года назад
That's nice of you to highlight some games.
@MurdexStudio
@MurdexStudio 2 месяца назад
I LOVE Woking with UI & GUI :D
@thefrenchdev965
@thefrenchdev965 2 года назад
I'm sad I didn't see that before I would have loved to have you play my game! :) Great video!
@mrhekko9842
@mrhekko9842 2 года назад
very good video keep it up and i hope its going well whit will you snail!
@JonasTyroller
@JonasTyroller 2 года назад
Will You Snail is going well. Thanks. Will keep give you an update with a new devlog soon. :)
@mrhekko9842
@mrhekko9842 2 года назад
@@JonasTyroller didint think you would reply!
@toothpick1902
@toothpick1902 2 года назад
I wanted to post my game demo but it still isn't out yet :(
@deezdev9540
@deezdev9540 2 года назад
7:01 he sounded like a French chef liking the sauce of pizza
@Shikigami6
@Shikigami6 2 года назад
ARCOUNTER looks like one of these games that is packed with cool ideas, great techniques, good art and even a good story maybe, but just not fun to play. There seems to be so much clicking involved for very little outcome.
@OffiGameWave
@OffiGameWave 2 года назад
Oh lol the second game "Anchor Up" looks like a simpler tabletop simulator game version as a friend of mine did xD (well the thing my friend did was a PvP thing ^^)
@resadesker
@resadesker 2 года назад
Will there be a one more submission part? Didn't know, so couldn't submit
@StillGhost
@StillGhost 2 года назад
You really upload after a long time keep join to 100M
@oksaire2221
@oksaire2221 2 года назад
Wow this man is un-informed in the art of the classic DOOM shooter layout.
@ostiariusalpha
@ostiariusalpha 2 года назад
Pretty badly. He has a point with making the text linger a bit past the activation tile, but looking up and down or increasing visual range ruins the aesthetic.
@Deadener
@Deadener 2 года назад
Jonas obviously doesn't play retro shooters as much, but everything he said was still perfectly valid. If he wants to go full retro with not allowing vertical look, then he needs to accommodate that in the rest of his design. That means 90-degree eye-level switches and buttons like Doom, and no effects that would make the player want to look down, like flat effects on the floor that hurt the player (all of doom's acid pools were part of the level and had lower elevation), etc. If you're not capable of comprehending how artificial limitations impact your design choices in cases like this, then the best thing to do is remove them.
@ostiariusalpha
@ostiariusalpha 2 года назад
@@Deadener Castanheira mentioned specifically making just such accommodations, _without_ sacrificing that classic shooter game mechanics, in his response elsewhere in the comments here.
@Deadener
@Deadener 2 года назад
@@ostiariusalpha My response wasn't for the developer. It was for the guy thinking that all of Jonas's feedback can be dismissed because he doesn't like the game's lack of vertical look, and calling him "un-informed". Jonas even suggested basically exactly what I said, if you want this kind of mechanic, the rest of the game must be designed around it. You can't just 'uncheck' vertical camera rotation and call it "retro". The fact that Icewing Nix doesn't seem to realize this, and proceeds to call Jonas "un-informed", is ironic.
@ostiariusalpha
@ostiariusalpha 2 года назад
@@Deadener Icewing simply mentioned that Jonas seemed ignorant of Wolfenstein/Doom style play mechanics, which I would agree with, that's not the same thing as an outright dismissal of his opinion.
@sumbuddy4088
@sumbuddy4088 2 года назад
Harshly truthful. The best form of criticism if you ask me.
@studioprimitive
@studioprimitive 2 года назад
Hey Jonas! I love your videos. Do you ever sample pixel art games?
@makra42069
@makra42069 2 года назад
12:58 was so smooth xD
@amosnimos
@amosnimos 2 года назад
Rumour say the doom guy doesn't need to look up and down to kill demon. I mean how could he, have you seen his helmet? their's no space for vertical head rotation on that thing! i don't even know if their is a neck under!
@Rissa_1322
@Rissa_1322 2 года назад
I really like the color scheme on the first game
@darkshadow-1613
@darkshadow-1613 2 года назад
Exaphobia reminds me of ocarina of time, I love these games and I like this idea.
@cinemalazare4850
@cinemalazare4850 2 года назад
I can't code for the life of me, I tried and am still trying but I just can never understand coding for the life of me, these people have a super power lmao
@Weird_Quests
@Weird_Quests 2 года назад
Hey, Jonas. Just discovered your content. Where would you recommend that I begin my own game dev journey? I’ve been doing Narrative Design work, helping other developers create their worlds and stories for their games, but now I want to take the leap into making my own.
@JonasTyroller
@JonasTyroller 2 года назад
Depends on what exactly you want to achieve. Think very precisely about what your personal goals are. The more precisely you know your objectives, the better you can tailor a specific strategy towards achieving them. Try to be very strategic about it. For most strategies it's usually a good idea to sharpen your axe before chopping down the tree. Do some smaller learning projects to sharpen the specific skills you'll need. Then chop down... ehhh... create the game that has the most potential to make you a tree... ehhhh.... ehhh.... you get what I mean. Wish you all the best and have fun! :)
@Weird_Quests
@Weird_Quests 2 года назад
@@JonasTyroller thanks, Jonas. I’ll start by doing some very basic projects - I ultimately want to create some 2D RPGs / platform ears with a heavy focus on the story (with good gameplay too of course :) )
@craigclose8008
@craigclose8008 2 года назад
Hey Jonas do you only play games that are complete? And where do I submit mine?
@goldone01
@goldone01 2 года назад
Lovely video, but when will we get to play Will You Snail?
@uidsea
@uidsea 2 года назад
Arcounter looks neat but the backflip jump looks so unnatural lol. All the games look neat!
@_GhostMiner
@_GhostMiner 2 года назад
*1:09** I don't think you can do that in ray casting* 🤔 But I'm not sure if this is raycasting or just 3D game in that style
@PhyloGenesis
@PhyloGenesis 2 года назад
You should be able to allow a little bit by applying a rotation after the render pass.
@Grefuzzle
@Grefuzzle 2 года назад
are you gonna make more will you snail videos???
@orly8189
@orly8189 2 года назад
That first game looks like it’d be really cool in vr
@reelbytes6447
@reelbytes6447 2 года назад
That first game is really cool graphically, it kind of makes me want to make a Jurassic Park-esque game in this style
@aberrantcurse8551
@aberrantcurse8551 Год назад
Personally I think the "no looking up and down" is not a bad choice, since it's more faithful to the doom shooters.
@Semga
@Semga 2 года назад
I wish i could make games like these
@unknownstudios3795
@unknownstudios3795 2 года назад
You can, it takes a while to learn but once you’ve learnt it’s easier then ever
@barry5
@barry5 2 года назад
@@unknownstudios3795 "Once you learnt its easier than ever?" So... if i learn something i get better at it? What a surprise. I would have never figured *that* out on my own...
@JonasTyroller
@JonasTyroller 2 года назад
@@barry5 I think Unknown's comment was meant as encouragement, not education. ;)
@Semga
@Semga 2 года назад
@@unknownstudios3795 actually I'm studying unity for one year, but I'm still bad at game development (
@aksimilumaspvp7278
@aksimilumaspvp7278 2 года назад
@@Semga one year is really nothing. Ive been studying unity now 2 years and im still very beginner but if i compire to myself one year ago its huge improvment. Some of these guys have spent +5 years with game dev. If you keep studying and learning new stuff you will some day be cool as these devs. 1year is really nothing
@TheExiledMeriler
@TheExiledMeriler 2 года назад
25:15 "Let the player play at least for an hour" Do people play those games for hours without getting bored?
@geshtu1760
@geshtu1760 2 года назад
I mean, I would like to snail. Please Jonas, let us snail. Please... (but seriously happy to wait until you are happy and ready to release it)
@gamerdweebentertainment1616
@gamerdweebentertainment1616 2 года назад
Arcounter, I see pausing is viable mechanic :)
@CellarPhantom
@CellarPhantom 2 года назад
Who made that awesome snail game? You kinda sped through it
@Veso266
@Veso266 2 года назад
What headphones are u using?
@SparkeyAvalon
@SparkeyAvalon 2 года назад
21:33 Yeah... That's the most frustrating part in these games. Attacks that throw you away. So many ways to just randomly die. This mechanic really throws difficulty control away.
@MyNinjaOfficial
@MyNinjaOfficial 2 года назад
🔥🔥🔥
@I3ull37
@I3ull37 2 года назад
Atrio: The dark wild looks absolutely amazing!
@algi1
@algi1 2 года назад
1:00 I have an idea: you can look up and down, but only by pressing PgUp and PgDn. :D
@tristunalekzander5608
@tristunalekzander5608 2 года назад
Even my raycaster can look down at least a little, no reason to limit render distance and camera rotation to make it "authentic."
@fiddleriddlediddlediddle
@fiddleriddlediddlediddle 2 года назад
What was the game in the beginning when he says "humbled"?
@mmmyum4779
@mmmyum4779 2 года назад
For anchor up, the laser gun could be a harpoon with a rope
@ARGameDev
@ARGameDev 2 года назад
Cool games!
@Sethalonian
@Sethalonian 2 года назад
I guess Jonas never played OG wolfenstein and Doom
@FireJojoBoy
@FireJojoBoy 2 года назад
The sehlfman is a great editor
@samhblackmore
@samhblackmore 2 года назад
Jonas you give such great and fair critique of these games but always end it with a "don't take that the wrong way, it's still a great game" which I don't think is necessary! It seems to diminish the value of the critique, as if what you're saying is overly harsh and should be disregarded. I think it's totally fine to frame it as "this was my experience playing the game, right now it's a little rough but would be great if you did X Y Z". Curious to know your thoughts on my critique of your critique!
@CosplayZine
@CosplayZine 2 года назад
Hey Jonas, why you died is that if you hit a wall with a car it isn't good haha. Remember You are in a vehicle and not the super hero in that game.
@lightswitch2622
@lightswitch2622 2 года назад
Nooo! I missed out on this again!
@scionwangu3858
@scionwangu3858 2 года назад
jonas i will be happy to collab with you and team in any next game jam, thanks . regards - a guy on the internet. (im as early as 3 minutes holy cow )
@scionwangu3858
@scionwangu3858 2 года назад
crap im early 27th like wow
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