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I Played YuGiOh to Prove its Ridiculous | Rednu Reacts 

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Is Yu-Gi-Oh! too hard to learn for newcomers? Rednu watches Rarran, a Hearthstone player, try to learn Yu-Gi-Oh! on his own with Master Duel.
by ‪@Rarran‬ • Yugioh RUINED Me
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16 авг 2023

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Комментарии : 167   
@jangelaclough5457
@jangelaclough5457 9 месяцев назад
Started watching and was afraid you were just gonna be like many other YGO fans who can't look at the game critically, but I'm glad to see you had a realistic view of YGO. While you are a fan of YGO, you can still point out flaws in the game. I started with Magic, then moved to YGO when MD came out and had a blast (at one point loving that it was so much faster than MTG), but the constantly changing meta (making it hard for a casual player to keep on top of), the nearly identical decks that end with the same board state after turn 1, the lack of real back and forth (I've legit fallen asleep mid battle when my opponents combo-ed so long and I had the audacity to not top deck the proper handtraps on turn 0), and the almost toxic community that seemed to be so resistant to any criticism made me drop it and go back to magic. I still like playing it, but only at a more casual, lower power level. And it's funny you say that the game becomes simplistic, becuase I've won many games by copying a decklist I found online, memorizing the combo order, and doing that with almost 0 understanding of what I was doing.
@jangelaclough5457
@jangelaclough5457 9 месяцев назад
1:23:00 I wouldn't say that magic is able to survive without an anime because it's the OG, but I would say it's because the mechanics are simpler to get into. A person can play a few rounds of magic and develop that live before the game becomes complex. YGO, due to not being AS new player friendly, requires that extra reason (anime). Personally, I got into YGO because of the anime, so I sort of agree
@pascalsimioli6777
@pascalsimioli6777 7 месяцев назад
Ygo main drive used to be that you could build a deck of freaking vehicles with googly eyes or deck inspired by kaijus. Bitch we've got actual Godzilla in mtg, and Warhammer 40k,doctor who, fallout, dnd, lord of the rings. Pair that with better mechanics and ygo is dead to me.
@mrbubbles6468
@mrbubbles6468 3 месяца назад
Looking at this video critically would be pointing out Raran was not reading his cards and had no clue what he was doing. And then blamed the game for everything. And therefore any points that he had if they were correct were only accidentaly so and not for the reasons he said
@Fallen_Blade
@Fallen_Blade 6 месяцев назад
I kid you not, I go do quick chores during my opponents first turn, against tearlaments a few times I’ll lay down the controller and take a shower
@DrawciaGleam02
@DrawciaGleam02 26 дней назад
Oh dear, I've been hearing similar stories from others playing as well! 😆
@pierrecourtois5167
@pierrecourtois5167 6 месяцев назад
YGO players be like: when I started I read the 38 volumes of explanation of the game and wrote my own thesis, so this game is easy to get into and has no issue whatsoever to get new players hooked
@mrbubbles6468
@mrbubbles6468 3 месяца назад
No I just raid the rules and the cards in my deck. Which is the basic amount of work for any card game. Raran admits to not even doing the basics in his own vidro. Heck, he even hits upon the correct way to learn and then proceeds to not learn that way. The dude simply did not want to learn.
@Alma-kz4zo
@Alma-kz4zo 10 месяцев назад
100% agree with everything Rarran said, now if only Konami could hear that criticism and do somethign about it... Or make a Branded anime, that'd be great.
@MrBushidoYuGiOh
@MrBushidoYuGiOh 10 месяцев назад
Lore-based anime would be great
@shanatokisaki4596
@shanatokisaki4596 10 месяцев назад
I would love to see some lore based anime a world chalice, branded, starfrost, or sky striker anime would be great.
@minatokun6580
@minatokun6580 4 месяца назад
@@shanatokisaki4596 I NEED A SKY STRIKER ANIMEEEE
@garreonlefay6703
@garreonlefay6703 4 месяца назад
Konami just opened their own Animation studio....so that may be in the cards
@minatokun6580
@minatokun6580 4 месяца назад
@@garreonlefay6703 didnt they announce an anime?
@dragorifyx
@dragorifyx 10 месяцев назад
I think everyone agrees that more good stuff in the game (like better tutorials/ressources, more and better content etc.) would be great, so its worth to communicate that to Konami, if they will care is a whole different thing :D The problem in this situation seems mostly to be 1. a fundamental difference in opinion if the game should cater more to casual players/ new players and if that needs to be a priority for Konami. Atm in its current state of 25 years of adding mechanics, power creep, different archetypes etc. it mostly entices certain personalities that love learning about lore, many different decks, interactions etc. and like getting better through effort using research in many different external places. Obv that isn't everyone or rather a small part of the (gaming-)population so imho it would be in Konamis best/financial interest to try showing more people the great sides of the game/franchise/community but they haven't acted upon it all that much after all that time. So its understandable that many people may feel left out. So only people who can tollerate Konamis current MO seem to be happy do it would be in the general interest if things improve at least in some areas. And 2. to this situation specifically the whole argument and how some parts of the community handle it (again) seems to rub quite a few people the wrong way (to a certain extent me included but some individuals really overreact to all this, on both sides). Many content creators repeat the same arguments and critcism that we all heard millions of times and jumped on the wagon to ride the drama-farming while not saying anything new or offering solutions that Konami seems interested in from what it seems. Effectively just spreading negativity for absolutely no reason other than engagement and no opportunity to make things better. Also people seem to willfully misundestand Farfas response which actually mostly supports Rarrans points when it was actually pretty clear what he meant when he used "illusion of choice" (not really the best choice of words there maybe but still) Re: Rarran he knew beforehand how the game is played (how fast it is, that you need external ressources) and that it would take waaaay more than the time he planned for this project (/experiment?) and talked to other content creators before that told him (and already set him on a path by telling him how bad ygo supposedly is and already planting seeds how it should be seen i.e. stevie and his vids on their channels etc.) to grasp the general flow of the game and become competent enough to compete with people playing meta decks that are at least a bit more informed and invested more time, even if they are still "bad". Many more points that were problems with his video/stream, some his fault, some not. Telling him to start with Salads makes sense in some areas, but there would prolly be maaaany better suited decks for someone just starting out. Also obv people might have been to agressive in his chat or said not great stuff but I didn't look too much into that. But he certainly reacted in a suboptimal way and acted like a hurt animal when people didn't react the way he wanted (which is valid, but certainly only made things worse) and tried dpubling down on the negativity, both during the stream/vid and also during his reactions to the reactions from other content creators and the community (even though especially content creators pretty much completely supported him?!) And prolly much more stuff but already too long :D dl;dr 1. People wanting different things(but also the same things on many points) from Konami and how they handle the game/franchise and 2. mostly as pointless perceived negativity and drama spreading I hope at least everyone wants the best for the game and we can hope Konami (and the community) improves as much as possible but we can only wait and see. Keep up the good work :)
@Rednu
@Rednu 10 месяцев назад
Thanks for taking the time to write your response! I will never be opposed to Konami making the game better, I make watchable content with it, after all! But I do think even veterans are inclined to agree with complaints since it can bring more people. If there are more people playing, then you get more content, more opportunities, and more people to play with. Obviously the alternative is fine for a lot of current players, that is, of maintaining the status quo and gatekeeping for the sake of preserving Yugioh for what it is. This game can continue its long life for a while at least by just selling cards, it obviously still makes money, but I do think there is certainly an endpoint given the inaccessibility to newcomers, for the simple fact that nostalgia has a time limit, and because there are little other value propositions that Yugioh has over other card games; especially since more and more anime card games are coming out by the droves. Regarding me or other content creators "spreading negativity", my intent is simply to raise awareness and also entertain. I do think this awareness can lead to the community addressing the problem and eventually for these problems to be fixed, leading to a longer life cycle for the game-- but regardless of the actual consequences of my actions (perhaps it causes players to create too much trouble and quit -> Konami marks as loss -> Konami stops supporting the game), I am always an advocate and fan of valid thoughts and opinions, and will always speak out in favor of them. I like to call a spade a spade, and it's as simple as that.
@filipvadas7602
@filipvadas7602 10 месяцев назад
The problem is honestly that no game has the right to ask new players to invest dozens, if not hundreds, of hours just to start having fun. And even then, the "fun" is debatable in Yugioh since its honestly the casual players and the ones who mainly Duel with their friends that are actually enjoying themselves. The competitive scene has been power crept to hell and back and its not even funny
@christopherpho9424
@christopherpho9424 5 месяцев назад
Yugioh is a game where every deck is control and aggro because any archetype creates a board that can control and negate all your opponent's plays and kills them t3. Especially since they use the same boss monsters like Baronne, Apollusa, and Borreload Savage.
@isidoreaerys8745
@isidoreaerys8745 4 месяца назад
Yes. Also in Yugioh you start out with like 3 Hit Points because 3 attacks and you’re done.
@randommaster06
@randommaster06 10 месяцев назад
Rednu has had the best take on this video I've seen so far. Pokemon and Magic have spent a ton of time and money getting new players. Magic tried so hard for over 20 tears to get multi-media brand recognition. They eventually said screw it" and started using the Universes Beyond products to for nostalgia. Pokemon generations keep coming out every 3 years because The Pokemon company wants to keep having people grow up with Pokemon. While it's not in imminent danger, standard Yugioh isn't doing great right now.
@ittybittyshinystar
@ittybittyshinystar 4 месяца назад
Rednu's chat is literally on copium life support. "People watched the original yugioh and that's why they got into the card game, but they didn't watch any other anime after duel monsters so that means the anime doesn't matter" are they fucking insane?
@MrBushidoYuGiOh
@MrBushidoYuGiOh 10 месяцев назад
I tried to teach my girlfriend how to play and it gave her anxiety
@afrodarkwaver
@afrodarkwaver 10 месяцев назад
Told my wife the only card she needed to know is baronne de fleur and is simply known as that bitch on a horse
@amiablereaper
@amiablereaper 10 месяцев назад
Must be why I was able to get into it, I already have anxiety!
@baileydombroskie3046
@baileydombroskie3046 10 месяцев назад
Holy shit. That don’t sound too gud...
@LoneSWarrior
@LoneSWarrior 9 месяцев назад
No, this means she can learn 2 things: 1. How to accept and learn from losing. 2. If she did not want to learn, she should have been aware and said so because I can expect someone pressured her to do things right when taught in general (school) and is anxious about losing even though making mistakes is okay but someone has to teach her that.
@MrBushidoYuGiOh
@MrBushidoYuGiOh 9 месяцев назад
@@LoneSWarrior What?
@abcrx32j
@abcrx32j 10 месяцев назад
I will keep saying this, Yugioh is the dark souls/Bloodborne of card games. It doesn't hold your hand enough, the best way to defeat a strong opponent is by learning what they can do after dying 100 times to it, sometimes you go against a boss just to confirm you never had a chance to begin with, everything seems to have infinite stamina, except you, small creatures are scarier than the big ones...
@Rednu
@Rednu 10 месяцев назад
I understand your point, but the biggest difference is that Dark Souls and Bloodborne teaches you everything about how to beat the game within it. Yugioh or Master Duel can't do that because there's way too much to teach and the gameplay varies so wildly from deck to deck.
@drakey2000
@drakey2000 10 месяцев назад
@@Rednu true, imagine spending a week to learn the basics of the game, Learn what fusions are and the concept of Tearlament. Then the opponent activates Branded Fusion, and youre like its just Tearlament but on a spell card right??
@aldovk6681
@aldovk6681 10 месяцев назад
Hmm... DS and Bloodborne are fun tho
@NovaBlazerZX
@NovaBlazerZX 10 месяцев назад
Nah. Yugioh is Marvel vs Capcom. There is a bunch of stuff happening and the average spectator has no idea whats going on. Soulsgames, you can at least understand whats going on.
@SparkShadow212
@SparkShadow212 10 месяцев назад
I'd compare it to Marvel Vs Capcom 3. You can go it simple and play like every other game of its ilk. But the moment you reach high enough in ranked, you'll get comboed to the fucking Sun.
@gaaraofthefunk265
@gaaraofthefunk265 10 месяцев назад
Tear is only back and forth if you also play tear or they brick to high heaven and you open enough handtraps.
@CasualKing21
@CasualKing21 5 месяцев назад
I love how chat is losing their minds when you criticize and critique something you like lol 🤯
@surtrgaming1730
@surtrgaming1730 5 месяцев назад
I agree, on the back and forth. My favorite deck is a weird inconsistent Grass pile with Dragonmaid and Paleos. I've somehow grinded decks to running out of things to do. Like Branded adding back Branded Fusion, when they had no targets for Branded Fusion because they already used all their targets, or how Dragon Link ran out of Dragons to summon at like turn 15.
@Kiiiyoshiii
@Kiiiyoshiii 9 месяцев назад
i genuinely think it’s a bad thing, or at least a net negative thing for yugioh in general that it is so complicated to get into/learn. There’s this weird defense a lot of the community use to gatekeep people from playing by just saying there’s nothing wrong with it being complicated and if you don’t like how hard it is to learn you shouldn’t play. Why would you not want more people to play yugioh? it’s legitimately i think one of the worst arguments i hear from players in the community. If you actually care for the game and the community of players around it, you would want it to be accessible to as many people as possible. Sure, not everyone will love it, and they don’t have to, but this out of touch idea that “it’s just too complicated for you” is genuinely some new tier copium. Yugioh players have just this un-paralleled ego on them, they’re so cool and smart for liking something so complicated. It’s cringe in a new horrifying way.
@RyanCunningham
@RyanCunningham 7 месяцев назад
That's correct. Games need new blood to stay alive. The thing gatekeepers don't realize is that the thing that they're guarding is dying from lack of the people that they're guarding it from.
@alsaiduq4363
@alsaiduq4363 8 месяцев назад
1:14:20 I learned playing yugioh in the peak Nekroz format , aka when they still had their Djinn Lock combo. I had watched the anime, but the only reason i started playing was because i watched a decklist from a youtube that i really enjoyed and found the deck super fun. The deck was a updated version of Tele Dad Beelze. Later i picked Shaddoll. I think the main things to get into Yugioh nowdays is found something that you enjoy while you try to learn it. Eventually i got in to the anime again , but what got me into and made ignore all that times i didnt played because Winda , Djinn or Qliphorth bullshit, was playing around my Tele Dad Beelzes Deck.
@AdderMoray
@AdderMoray 10 месяцев назад
Yugioh is a complicated game, not a complex game.
@AdderMoray
@AdderMoray 10 месяцев назад
To elaborate on this point: As I see things, YGO has very few meaningful choices. It presents the illusion of choice, but it's very rare for one of those choices not to objectively be the correct one.
@lucianofrancesco4742
@lucianofrancesco4742 6 месяцев назад
I'm late to the party, but you are completely right. You can have a lot of fun playing Yugioh, but there are some prerequisites. First, you need to know your deck (combos, interactions and everything). Second, you need to know your opponent's deck, because evaluating a game-state you're not familiar with requires an ungodly amount of time (too many cards played in a single turn and too much text on every card, this is an issue and I'm tired of people who pretend it isn't). Third, decks need to be on a relative power level. Even when all of these prerequisites are met, a good chunk of games will still be a waste of time because you either bricked or committed the terrible sin of not drawing an handtrap going second. When I'm having fun playing Yugioh, I'm really having fun, the problem is that it doesn't happen very often.
@gmanran12
@gmanran12 3 месяца назад
Exactly
@H0tGlueGun
@H0tGlueGun 10 месяцев назад
Man I don't know, I just started playing legacy of the duelist a few years ago, then dropped it when that game died and now I am back to master duel and just felt right at home. I never really had problems understanding the game, just learned it while playing legacy
@Yslohr
@Yslohr 10 месяцев назад
There is a concept of tempo in Yu- Gi-Oh! however if we talk about modern Yu-Gi-Oh! there is still one but much less apparent and rare, I was talking about this with my sibling who plays runeterra and it's cards such as raiza the storm monarch, hane-hane and cards which aren't true removal but delay said action. In Old School Yu-Gi-Oh! tempo is essential for maintaining pressure on the opponent. It's effectively stalling but it is different from stalling as you're trying to use your cards at the best time possible, there is such a concept of "should I play this card now and what do i get out of it or should I play it later or should I not play it at all?"
@sssDkon
@sssDkon 4 месяца назад
18:35 Rednu predicted Konami animation
@hallucigenia7149
@hallucigenia7149 10 месяцев назад
I only played Duel Links a little and I played the Rush Duel switch game. Are they really so different from normal ygo that they couldn't be a way to eventually get new people into it?
@profano4738
@profano4738 10 месяцев назад
This Will be fun to see 😂
@IXHebiXl
@IXHebiXl 6 месяцев назад
If I wasn't such a big fan of the OG Anime I would have never bothered trying to learn this game. Coming into the game and seeing that Blue Eyes was not only more than 1 card but an entire archetype was so cool. Egyptian God Cards are also an entire archetype now too with full deck support, and seeing that was super awesome. Just the opening exploration of the game was so fun being able to see all these new cards and types I had never seen before. The idea of playing another card game like Magic/LoR/Hearthstone, where there is back and forth between the players similar to the anime sounds really really fun. However the game obviously doesn't play like that basically at all and the solo modes do not do well enough to teach you about some of the decks or interactions that you will encounter in the wild, and the cards are so wordy that it can be easy for me to personally get confused over what something does. I play 3 other card games and it has taken me like 130 hours of playing Master Duel and googling after matches to get to a point where I feel comfortable playing with Dragon Links against more than like one or two decks. If it wasn't for me just generally enjoying the other card games, and being a huge fan of the anime I likely would have never put in all this time to learn the basics of the game. I know that people that have been playing for a long time will likely see the 130 hours and think it's insane that I have put in that much time to be finally working my way out of Rookie/Bronze. However, I entered Master Duel with quite literally no more knowledge than the basics of summoning, collecting the cards as a kid and watching the OG Anime/Movies. You would not believe how much research has gone into the rules/why something happened/why something didn't happen and so forth. He is 100% correct in saying that most people will not be willing to put in this same effort to hit a decent understanding of the game and the commonly played cards. I do think that you could relieve some of the googling required when playing if you could use the replay function to watch a match over and have the game point out where you made a mistake or blunder. This is going to be an odd comparison, but in Tekken 8 there will be a feature that lets you watch your matches back and then take control of your character at a specific spot and play a little bit to see what you could have done to potentially change the outcome of the interaction. It would be nice the replay function similarly gave you control and suggested cards to play first or something to make a better combo, allowing you to take that hand back over and play out cards and declare attacks and stuff to see how you could have handled a board state in a different way. I don't expect the game to know exactly the best combo for every deck in the game but similarly to how they track how many players are using a specific card and can show you it's usage/win rate when played, I would assume they have data on which cards get played before others. Maybe include a little tag that says (X% of players play this card first) to help with learning some of the potential combos and things you can do with the cards in your hand/on the board. The game CAN be a lot of fun, but holy hell do you have to work your ass off to find it. I think you absolutely hit the nail on the head basically the entire video, personally.
@whiteygaming6427
@whiteygaming6427 6 месяцев назад
I played yu-gi-oh through 2012 I think it was x-sabers / wind ups. I would need someone to show me how to play the game now to try and get back into it. The state of the game having almost no interaction past turn two makes me want to never try again. I’m going to stick with MTG and it saddens me because of all the fond memories I had of the game.
@WPFreeinternet
@WPFreeinternet Месяц назад
The biggest problem with Yugioh is that it centers around not letting the other player to play the game. Most decks want to go first so they can prevent the opponent from establishing any cards on the field. Then decks that try to go second play things like Lava Golem, Kaijus, Forbidden Droplet, Super Poly, Dark Ruler No More because it's just better that the opponent cannot respond to your cards and interact with you. The game is way too fast and degenerate. Most games end on turn two because either the turn two player can't do anything or the turn ones board got completely dismantled and all of their extra deck resources are now gone. I might be a Yugiboomer, but I don't mind special summoning many times and all the newer summoning mechanics like synchros, xyz, and links. What I do mind is what sort of powerful effects that are put onto the cards. It simply isn't fun to go through boards with Borrelload, Apollousa, Baronne, ect.
@huseyingul1720
@huseyingul1720 8 месяцев назад
you are very correct the first card game i played was yugioh after links just dropped it and now cannot keep up just switched to hearthstone or occasional tag force 3 for the goold old days
@MagusSin
@MagusSin 10 месяцев назад
I like this video because it acknowledges how crazy YGO has gotten by an actual players perspective that has deep knowledge of the game. You can love a game and still realize it's massive flaws. I played YGO as a kid and then tried it again when Master Duel came out, I was one of the few that when they get into something, no matter how insane it feels, they try their best and want to see the real experience. I think I must have put forty or so hours into the game and I reached Plat 1 in S1 of Master Duel, I know that's not good, I'm not saying it as like a bragging statement but moreso as a, I think I did enough to atleast learn the game to a decent level to overcome some of the meta decks and such as a makeshift Blue Eyes-Deck no less. With that said, I had next to no fun in the game, I was pushing myself to play it and every single time I just felt like I wanted to play that old school game that I grew up on, more then whatever this was. It felt like a shame that the game I had loved as a kid, turned into...this. And I even went to Dueling Book and learned all about GOAT, and had WAY more fun playing GOAT Format. Something went wrong somewhere, I think the game never should've turned into full boards turn one personally. And I think there's a lot of cope into people thinking memorizing exact board setups as deep gameplay. Once you learn what a setup does once, it's just basically almost a carbon copy play you'll try to do everytime. It's not immense skill IMHO, And sure there's a few different setups you can try to do depending on who you're facing, but most times...you won't know what you're facing turn 1 anyways.
@XerpollAnimation
@XerpollAnimation 9 месяцев назад
No one in my house wanted to play yugioh with me😂
@ren_suzugamori1427
@ren_suzugamori1427 9 месяцев назад
Your opinion is founded with evidence no one can avoid. That's why no one has a reason to give an opposite opinion.
@Lockon_Stratos
@Lockon_Stratos 9 месяцев назад
The downside to these structure decks and distributed cards in MD is that you can't use them to get craft points.
@Linkingx2
@Linkingx2 10 месяцев назад
Well idk if Konami thinks Modern/Main yugioh is dead - I think its their main product, and they have and create more branches that lead to it. Marketing to kids and mobile players with Link and Rush duel are the bait to potentially get hooked on the real game - where I assume Konami makes the most money with. The kids are the next gen of players sure, but you need to have some form of main game - to sell overpriced cards to - kids wont buy displays worth of cards - they might in the future; but only if that current style is continued. (or maybe we will all be whaling on online games soon?) Rush duel is the new stuff and clearly a more though out idea then Link duels and yeah its being marketed for with the anime - but as you said Vrains was a banger - and overall I doubt they wont do any TCG Yugioh anime/movie; You clearly have a point - in that there are maybe signs that Konami is not sold on the main game anymore - but thats interpretation - Rush duel is out for 2 years? and has not dropped in the west yet - so for sure they need to make some big market stuff for that to be impactful; For the main game they pushed all kinds of 25th anniversery content - and for 2024 they have a special 2 player beginners set planed... well see how good it will be - but I doubt Konami has fully abandoned the main game - as stated at the start, I think just like League with all their new games, they are branching out to get players to the main game - not to find a new tree... if we keep the plant analogy. (idk why bro is so confident about RushDuels - like no one in the west has ever played that game... and I have heard nothing about it balln in the east either... sure maybe my issue - but what does he know?) REGARDLESS - yugioh and masterduell especially - need to improve on getting players into the game - with better tutorials and gamemodes... idk why there are these souless single player modes; when Legacy of the duelist - is literally yugioh the anime - why not take parts of that and transfere it over... Then from there different game modes, depending on the different summoning mecanics/times they were introduced - so a mode with all cards (rules) till Synchro came out - same till XYZ and so on... I think that would help players learn the game like we all did - step by step; its a lot and it can be very complicated, but we all arent rocket scientists - we learned it over time step by step; and if you can mimick that progressive learning for new players in an interesting and engaging way - that would be huge! Its not about one 20h long tutorial - its learn about the basics and like Ritual and Fusion - here are these story mode duels from the anime where you can put that into practice, here is a game mode where you can play with others using these cards and mechanics. And then go from there - so players that want to learn by themselves can do that - and people who really need and want to play (and lose) against humans like RanRan here, can do that to - but at least in a more controlled and eased manner. And btw. any offical koami rulings and in deph tutorials wont hurt - like the little booklets from back then, but of course this time complete and up to standard; I mean if a beginner buys a starter deck they dont even get the rules with them anymore... This is probably also helpful for current players... Thank anyone for reading, and maybe share your thoughs - have a great day!
@Rikudo44
@Rikudo44 7 месяцев назад
I don't remember who said this, but I remember someone once describing the problem with yugioh (and the reason yugioh has a hard time getting new players) as, "A card game for kids who have now grown into adults." I still play and like yugioh a lot, but man were they right.
@jakeforgey5378
@jakeforgey5378 3 месяца назад
Yesterday was looking for my first Yugioh match in... hmm since 2014 when my brothers and I were playing it... first turn the guy gets a blue eyes, summons a second uses a card to get the third, plays a trap and the moment i put down Dragonmaid Chamber (Yes I bought the starter deck, figured it would be worth using since I heard it was kinda similar to Traptrix on pacing and setups) my opponent takes the turn by the trap card, summons the third dragon and plays Polymerization from hand, gets the three-headed blue eyes and attacks, before using a card to get a second attack, LP went by-bye... 3(2 really) turns... I was like "How is it, that a brand new player gets paired up with Seto-Kaiba MK -whatever-the-hell-he-was... how is that fair, or encentivising to actually play, like oh hey I'mma go play against people who have all the cards and tuned their deck to get 1 turn wins... oh wait that means I always loose, so no I won't play the game since I want a fair time not cards COD Warzone shit..." I am still mad about that fact...
@caca0caca0
@caca0caca0 10 месяцев назад
I think Runeterra is closer to being halfway between MTG and Hearthstone, and coming at it from an MTG background the only somewhat confusing aspect of it at the start was the attack token (which is a pretty ingenious idea of tackling the "going first" advantage). Aside from that, the priority passing isn't really difficult for new players to understand. You play a card, and then your opponent gets to play a card. The only exceptions to that rule are burst speed spells. The regular back-and-forth priority passing might be too slow for some peoples' liking (which would be fair) but it's definitely not difficult for new players to understand. You also only need to click once on cards technically speaking, though you might be talking about clicking the card and then hovering over the keyword or symbol to bring up a tooltip. In Hearthstone you just hover the card for a second or two and the relevant tooltips pop up on the side. I guess Hearthstone is better from a UI standpoint, but as someone who plays both games regularly I had to check to make sure they was any difference at all given that people learn keywords after seeing them 2-3 times. Calling this a critical flaw might be a bit too harsh.
@haruhisuzumiya6650
@haruhisuzumiya6650 5 месяцев назад
Why would rush duels have synchro when you can make a stardust Dragon a Lv 8 legend
@isidoreaerys8745
@isidoreaerys8745 4 месяца назад
The thing people never mention about the difference in “Back & forth” between Magic The Gathering and Yugioh is the LIFEPOINTS. In Magic The Gathering each player starts with 20 life and a turn one monster is going to hit you at best for 1 damage. In Yugioh you have 8000LP and can easily shit out three 3000 attack monsters. So you put 3 monsters on board and it’s game over in one turn. Magic the gathering would be degenerate and Stupid too if people played with Only 3 Health (whatever they call it. I only started learning magic this week) For Yugioh to have the fairness, interaction and grind of Magic, You would need to have each player start with 25,000 LP I agree with you that the anime is the driving force behind the cultural impact and success of Yugioh. And so it’s exciting that konami has unveiled their new animation studio.
@Efgand0894
@Efgand0894 9 месяцев назад
Yu-Gi-Oh and Path of Exile (an RPG) have the most insane entry level difficulty, PoE has no tutorials and the real game doesn't start when you complete the campaign and even campaign is hard for new players
@TheEmperorGulcasa
@TheEmperorGulcasa 9 месяцев назад
You play Wixoss? I know there's not really an online sim for it, but do you stream it?
@Rednu
@Rednu 9 месяцев назад
I don't stream it, but I was a big fan of Wixoss when it came out. I do not keep up with it currently.
@TheEmperorGulcasa
@TheEmperorGulcasa 9 месяцев назад
@@Rednu Ah, do you think you would play it again? I think there are some online simulators out or coming out soon. I just got into the game because I heard about their upcoming Blue Archive colab and that they did a Nijisanji one.
@Rednu
@Rednu 9 месяцев назад
@@TheEmperorGulcasa doubtful but I'll try and figure out ways to incorporate other card games into my streams since I like a variety of them
@TheEmperorGulcasa
@TheEmperorGulcasa 9 месяцев назад
@@RednuThat's fair. I did find your discussions on the broader game design of yugioh and it's shortcomings rather interesting. Might be neat to hear your thoughts on how other cardgames did things right or wrong also.
@sunnyshine4513
@sunnyshine4513 10 месяцев назад
For context rarran skipped solo training ru-vid.combhubZ5a2FUY?feature=share timestamp is 58:01
@shanatokisaki4596
@shanatokisaki4596 10 месяцев назад
I am happy to have seen such a reasonable take on his reaction from rednu :) I also love all kind of card games yugioh may have been my first love but I am married to magic now but I play tons of ccgs. Also his comment on sky strikers making the game grindier is probably why I also latched onto sky strikers.
@surtrgaming1730
@surtrgaming1730 5 месяцев назад
Wait, people don't pay attention to the game when they lose coin toss? Guess my Dueling Network and Dueling book days wired me in an uncommon way.
@Mosiak1897
@Mosiak1897 26 дней назад
55:00 - Why play standard yugioh at this point? It's all about NOT letting your opponent play. Where's the interactivity? Where's the fun? Why play a game that ruins the enjoyment of one person or even both? And Yu-Gi-Oh copist are wondering why people are leaving. That's insane.
@yubl10
@yubl10 5 месяцев назад
The duels that are supposed to teach you how to play in master duel are more accurate to how Yu-Gi-Oh was played in 2002 with LOB and the first two starter decks. If it were 18 years ago, it would be pretty accurate. 😂 I would like for rush duel to get released in the West. I would play paper rush duel because it's simple and straightforward. It's easy to learn and easy to teach a new player.
@SuperNickid
@SuperNickid 9 месяцев назад
@Rednu Ch. You playing a deck that your opponent would have no fun playing against it. Tear limit is way to good of a deck, it is considered tier 0 or close to tier 0, because it focus too mush on out decking the opponent deck, and flood gating, the opponent, it is still possible to win against tier limit, but if the other player is not at least using tear limit themself or labyrinth, they will have a really hard time to win against, and because it is way to hard to win against tear limit, then it is not fun when you actually win again tear limit. I never win against tear limit but I did win once against labyrinth, and I have a replay to prove it. Even thought I win against labyrinth deck I did have no fun, because the only way to win I had to hold back, if I did not hold back I would have lose to labyrinth, and still have no fun. I know for a fact that win that I did against Labyrint was a one time think only, and doing that same strategy of holding back against labyrinth would not work a second time.
@skildfrix
@skildfrix 6 месяцев назад
Idk man. I cant fully remember how the f*ck I learned Yu-Gi-Oh. It all started when I played Arc V Tag Force back in the day then I gradually transferred over to Yu-Gi-Oh sims (YGOPRO, EDOPRO) and here I am. I didn't even understand how and when a chainblock works, I just literally found out it exists like a week ago that it was a thing. I can only chainblock because the game told me to. But in a real card game I couldve misplayed a lot whether I forgot to chain a card or due to me arguing with the opponent about the rulings. The problem really comes down on two things: 1. The game is overly complicated that I guarantee a fresh player can loose brain cells and probably for wose may suffer brain aneurysm understanding the rulings, which in turn prevents Yu-Gi-Oh attracting new audience. 2. Decks that doesn't let your opponent play at all. Cards that locks your entire field or cards that immediately ends your M1 and M2 doesn't make any sense. With higher accessibility of cards in Master Duel than in real life, most people are forced to play meta and they're brains are all meta. Like they have forgotten that archetypes like Charmers exist. I'm getting tired hearing Kastira there, Labrynth that. We seriously need to rollback to the days where it's as simple as summoning a card, we attack, set a trap or spell, and pass turn. WTF Komoney?!
@Joy_inc
@Joy_inc 10 месяцев назад
do you like dragunity?
@chelseafcfanisy
@chelseafcfanisy 7 месяцев назад
New yugioh. Turn skip 6 of your opponent's turns. Draw 9. Good game.
@dragongrandmaster
@dragongrandmaster 7 месяцев назад
i am like what is happening
@serenity9260
@serenity9260 10 месяцев назад
"how marketing works" dude, have u seen the konami investor drama? They literally raised concern on why this game on steady decline and not attracting new players. Most of the investors urge konami to make MD actually accessible for mainstream players. They didn't want it to become less competitive but make it less punishing in competitive scene. There's also discussion on why Konami now making less 50 negates archetype but focus on more variation of interruption. Like Purrely and Vanquish soul. The board and playstyle not super opressive like kashtira but strong in their own way. So the fans that says quit playing for a while, the game will get better. they are not entirely wrong
@Rednu
@Rednu 10 месяцев назад
You're talking about a single inquiry from a single shareholder that was met with the most basic corpo response that basically said "we'll continue to do what we do but thank you for your input and we'll keep it in mind!" You cannot tell me it's most of the shareholders when it's literally just one inquiry that was pretty much dismissed. It's not "drama", it's effectively a public fan letter and response. Also the concern was converting MD players to OCG, when it was never the intention behind MD to convert them to paper, nor is it a feasible goal since they'll never catch up MD to either formats since they wouldn't want MD to be a substitute for paper. As far as the archetype design improving, you still have Tearlaments which, while RNG based and fun, is still focused on setting up a board of strong and recursive negates, as well as Kashtira which are designed to floodgate and recur strongly with Birth and Preparation. None of this addresses how shit it is for a new player to hop in, learn, and enjoy the game.
@darkherosolidox
@darkherosolidox 4 месяца назад
In card fight vangourd you can choose the specific cards that you wanna mugglen back for. Mugglen in vg is not as important now, cause they introduced the ride deck.
@sammydray5919
@sammydray5919 3 месяца назад
Nah it is arguably more important because earlier you knew exactly what to Mulligan for which was the ride targets. Now since the rides are always secure what you mulligan and in turn what you don't mulligan matter a whole lot more because that decision can dictate your early game. And determining what to discard for ride step.
@darkherosolidox
@darkherosolidox 3 месяца назад
@sammydray5919 the only thing to send back would be your triggers
@sammydray5919
@sammydray5919 3 месяца назад
@@darkherosolidox Depending on the deck sometimes you might wanna send back your rideline search targets. Like if a card is searched by your ride line, you are better off sending it back and hope for a better draw since you are going to be searching the sent back target anyways. Or to mulligan for certain discard targets for your ride phase. Point is before ride deck your mulligans would always prioritise to fix your hand to ensure ride targets, now thats not an issue so you have a bit more flexibility and can put more thought into what to mulligan.
@darkherosolidox
@darkherosolidox 3 месяца назад
@sammydray5919 yes I think the ride deck fixes alot of the issues with the game/getting unlucky with mulgen
@sammydray5919
@sammydray5919 3 месяца назад
@@darkherosolidox Oh absolutely. Its probably one of the best innovations of the new standard era. And the more free design of cards in terms of exploring what they can do like orders, set orders, etc. I just hate that all that great innovation got hurt by the dumbest new rng mechanic. And I KNOW that you can tell what bad thing I am referring to 🙄
@chrismiller3548
@chrismiller3548 6 месяцев назад
When teaching someone brand new, you should start with old school. That way if they want to learn more from there, it will actually be them wanting to learn more instead of being forced to learn everything at once. I've taught a few people how to play and have always used that approach. You get bored of goat? Ok here's a basic synchro deck. That's boring too? Ok now we can try xyz etc. This approach wont scare them off of the game and they can decide how competitive/casual they want to be with it
@SuperNickid
@SuperNickid 9 месяцев назад
@Rednu Ch: I hate the fact that Yugioh Vrain English dub, in Canada never finished, they only got a few episode left, and nope did not even give a shit. Even when the english dub continous and finish in Australia, it did not return to finish in Canada, US did finish it, in Pluto tv, and now Canada as Pluto tv, and have season 1 and season 2 on demend of Yugioh vrain but the not completed season 2, that mean Canada will have to wait forever still to have the english dub missing few episode in season 3 in the Canadian version of Pluto tv. US got in Disney XD Yugioh seven as animated, Canada still don't have it even thought it is now own by disney and canada as a lot of Disney channel, and it is still not up..
@Inshibevisangue
@Inshibevisangue Месяц назад
Amulet titan
@minatokun6580
@minatokun6580 4 месяца назад
Imagine ftks that arent consistent today somehow working bc of a mulligan phase on yugioh 💀
@agustinfodrini
@agustinfodrini 10 месяцев назад
Bro cool video but there's no way Rush duel will replace actual yugioh. Any actual veteran of yugioh, myself included will tell you rush sucks. Also Yugioh will NEVER die. The original anime and manga are just way too legendary and a cultural icon at this point, it will always keep attracting people. And Old Formats such as Goat or Edison will always be alive in the remote unlikely case that for some reason Modern Yugioh dies (which is not going to happen, I love modern yugioh and thousands of other people also enjoy the extreme complexity it brings).
@piuxpiupo9310
@piuxpiupo9310 10 месяцев назад
I'm 100% agreed with your prediction about the future of the franchise I'm 29 years old and I'm enjoying master duel still I can't spend a lot of time like I used to do cause I have to work , although it's hard to admite , kids are the most profit target depending of what card game you play I wish Konami could spend more time to fix not only master duel but modern yugi in general but it is what it is
@Dragonmist19X
@Dragonmist19X 6 месяцев назад
If it didn't have to do with anime the legacy formats wouldn't be based around the big points of the anime. Goat format? The original anime. Edison? 5Ds was a popular anime. If there are other alternate formats past that they are too unpopular to even mention. On top of that, guess which formats are getting official support from Konami? That's right, those two, which are popular because of being tied to times of the anime. On top of that they get rid of a lot of text bloat and have a lot more back and forth without needing stuff like a mana system to do so.
@admiralfang8714
@admiralfang8714 10 месяцев назад
His experience is just like mine but I kept trying and trying till I started having fun
@pascalsimioli6777
@pascalsimioli6777 7 месяцев назад
It's called Stockholm syndrome. It's basically what dark souls uses:you get abused enough times to develop affection towards the abuser.
@kateslate3228
@kateslate3228 10 месяцев назад
Runeterra is too spikey and demands too much attention to be enjoyed casually for sure.
@caseyclark5174
@caseyclark5174 5 месяцев назад
I completely agree with all your points, but I have one major ADDITION that I think you really left out, you always counter every "well if yugioh is way too hard to get into how did it become one of the biggest card games for 25 years???" in the chat with basically "THE ANIME!, the marketing when you were a kid!" etc. Obviously true, BUT I think the BIGGER reason you don't really mention is because yugioh wasn't ALWAYS like this. It WAS a simple game back then for the first like 10 years. It did have a lot of interaction, it WAS more balanced, the cards were simpler, the text was super short, normal monsters were a thing, traps were a thing, rituals etc. Yugioh isn't even the same game it was back then anymore. People always meme and say this but it is literally the most powercrept game in human history. Even as someone who was competitive, a successful local tourney player when I was younger, grinding dueling network etc. Back in the classic/GX/5Ds era. I was someone who 100% this game. (or at least like 90% yugioh is hard to claim you could ever 100% understand it) Even I don't want to play this game anymore, even I don't understand current yugioh in the slightest. Why in the world would a completely new player bother learning if I already have the first 10-15 years of this games knowledge and decks and even I don't want to bother anymore and it's too much for me. I think that's the other biggest reason konami keeps trying like master rule 4, duel links, go rush, etc. The series needs a reboot back to when it WAS the card game kids could get into, and it needs to be managed better and thought out well with powercreep this time.
@Rednu
@Rednu 5 месяцев назад
Good point. Also, the reboot is Rush Duel. Konami has no faith in the West to port it over though.
@caseyclark5174
@caseyclark5174 5 месяцев назад
@@Rednu I honestly still don't know much of anything about rush duel because they haven't brought it here yet, but I hope it does well. I'd love classic yugioh to make a big comeback. I really miss yugioh and no other card game really does it for me, but nothing I like about yugioh is in current yugioh either lol
@AngeloGene
@AngeloGene 10 месяцев назад
Huh... This reminds me so much of Asmon's react content. I love it. xD
@jean-philippegrignom6479
@jean-philippegrignom6479 9 месяцев назад
Try generaider
@Joy_inc
@Joy_inc 10 месяцев назад
melee will last forever
@buddasogudda
@buddasogudda 6 месяцев назад
I like Yu-Gi-Oh Because of the ability to pay combo and end on a floodgate, or the ability to make an interactive game where your opponent has to play around you. You get to choose the kind of game you get to play
@addaine4019
@addaine4019 10 месяцев назад
I have several things to say. First, yes, for most player they got drawn in by the anime, it is not my case personnally but whatever, it is true that the starting community of yu gi oh started more or less from Duel monster. However, I think you are completely disregarding that this game has lived on for 25 years, which is an impressive feat for games from its genre. And this fact, plus the fact that yu gi oh anime don't ust vanish but gives an alternative to the game with rush duel makes it so that the game won't die out (you already answered on that so no need to elaborate on this point, we have different views on the matter). Second, yu gi oh isn't what master duel is. In master duel, the game ressembles more competition in small shops, which is already much more complex than the "base" game, or the "playground" game if you prefer, that you can play with a group of 2-4 friends with a bunch of random cards (this side of yu gi oh is as slow and ressource driven as other card games can be). The whole casual side of yu gi oh where people play 60 card decks with 30-40 traps isn't shown in master duel (that was how we did it, please don't judge us on that). And lastly, even though, yes, yu gi oh is complicated, it is not so complicated that you cannot get into it. I'll take myself as an example here: I knew basically nothing about yu gi oh besides what is shown in the tutorial of master duel and a few thousand random cards such as sakuretsu armor when I got to go for my first tournament with some friends that basically did not know more than me in 2017. From that point on, it took me less than two months to learn how to play with altergeist while studying the whole time and allocating maybe 2 hours a week average to yu gi oh. And I learned a whole new deck in altergeist where I didn't know any card from apart from the fact someone whooped my ass with it and explained to me which card is important to have to play the deck (basically he told me "Yeah, you need the multifaker to play the deck otherwise it sucks and imperm is basically almost obligatory for the deck to be good"). You might say "ho but people are not usually as adament as you were to learn a game they only heard about", but in that case, I'll respond, yeah, sure then try playing in paper with physical opponents so that they can help you understand and like the game, be it just with friends of yours while playing sub-optimal decks for fun, or with people that actually know the game and are willing to teach you, for the reccord, most people I met, if not all of them, were willing to. And I'm not taking "your last paragraph is complete nonsense" because I tried MTG arena and quit in an hour but when people asked me if I wanted to learn the game, I answered sure and got to play commander with my own decks, exactly how I'm suggesting to do (while barely searching for any source appart for creating the first of my two decks).
@TheMismatcher
@TheMismatcher 10 месяцев назад
W take
@dmcdante1991
@dmcdante1991 29 дней назад
Idk if you have to market to children or a younger audience or your game will die, MTG is like the oldest one and it hasn’t tried to appeal younger. It’s an easier game to understand and I agree with your other points about the importance of resource systems outside of card advantage though.
@dmcdante1991
@dmcdante1991 29 дней назад
2) The game being complicated and requiring time is fine. Very true, games like Dark Souls require a higher base knowledge to start enjoying them than a traditional jrpg, but when you hit a wall they are both nudging you toward grinding to level your character or get more resources. The issue with yugioh is that the barrier to entry is something that while fine does create ample quit moments for the new player and more importantly, the fact that games end on turn 1 and 2 and only some decks are even capable of playing second shows that the game is a more glamorized version of War. Yes, you card flip was you changing 10-15 cards together to generate a board state but effectively the initial board that that you and your opponent generate is the game and then you move on - which is just not satisfying when you boil down to it.
@dmcdante1991
@dmcdante1991 29 дней назад
Your* chaining*
@dmcdante1991
@dmcdante1991 29 дней назад
3) To be fair, a lot of this issue has to do with Yugioh not having rotation. Yugioh is like trying to onboard a new Hearthstone player in Wild or an MTG player to Vintage. There is such a knowledge barrier because the card they print have to compete against all other cards printed and there is not enough interaction also because all new card need to do so much.
@kimjung-un8204
@kimjung-un8204 6 месяцев назад
Tbh ygo players cant handle when someone says anything bad about their game.
@chriskimball4893
@chriskimball4893 22 дня назад
I do not understand yugioh. You know what I do understand? Card games. And there's three states of any card game right now; growing, dying, and dead. If you're getting new players, you're growing. If you're not getting new players, you're dying. If you have no players, you're dead. Yugioh is dying because the skill floor of the game is so much higher than the other card games out there. That's why Konami is working so hard on Rush Duel; a simplified version of the game with all the bullcrap removed. Because Yugioh is not sustaining itself with an influx of new players; new players try Master Duel, get their asses kicked for a dozen hours by established players playing super meta decks, and then they just leave. Konami sees the writing is on the wall; there is no future for Yugioh as it is right now. And because the community will not allow them to slow the game down for new players or release simplified versions of the game (Watch what happens if they release a Master Duel 2 with link, synchro, and XYZ removed. Nobody would play it.), their only real choice is to abandon modern Yugioh and create a successor that's more newbie friendly. And then make absolutely certain the combo crap that ruined modern Yugioh never sees the light of day.
@darkherosolidox
@darkherosolidox 4 месяца назад
If this game doesn't get any cheaper then 1500 dollar decks, this game is definitely going to die. Rush duel will never be the main game. Your on crack if you think rush duel will ever be the main game. Rush duel will last for a few years, until the kids grow up and want a more complex game. If people didn't want a complex game, yugioh would have died years ago. He'll every year yugioh players have said this game is going to die in 5 to 10 years, yet it's still fucking here. He'll I said it was gonna die 10 years, yet it's still here.
@user-cx5js8kt1c
@user-cx5js8kt1c 10 месяцев назад
There's a reason why ygo players are in a love-hate relationship with the game
@firoen
@firoen 10 месяцев назад
HONESTLY, your takes and explanations are some of the best I've heard in response to the initial video.
@Linkingx2
@Linkingx2 10 месяцев назад
1:16:47 every disagreement is forgotten - a fellow Tearlaments lover 🤝
@xkjr7365
@xkjr7365 9 месяцев назад
This game is not complicated, you read the card omg , your not gunna know what to do if you don’t read the card, the text is highlighted so read the section that applies and it also prompts you when you can activate something
@justinbarney9895
@justinbarney9895 9 месяцев назад
Soft Once per turn and missed time is one the card?
@Thalarion
@Thalarion 8 месяцев назад
Bro half the cards disappear off the board before I finish reading the highlight text
@Winter0263
@Winter0263 5 месяцев назад
damage step, spell speed, priority, chain, ignition effects, trigger effects, quick effects, PSCT
@jjasuka
@jjasuka 5 месяцев назад
just because you can read the card doesnt mean a new player will understand the card
@sammydray5919
@sammydray5919 3 месяца назад
​​@@justinbarney9895 If a card says once per turn but is only restricted to that copy instead of card name thats obviously a soft once per turn and thats something very easy to understand. And missed timing is a concept that is never gonna come up in 99% of games in modern yugioh (missed timing is a bad archaic concept but is mostly irrelevant for most people). So yeah reading the card does explain the card and what it can and can't do. What it can lead further into requires experience and game sense but thats literally every card game out there.
@TLAproductions
@TLAproductions 10 месяцев назад
Maldnu
@Mosiak1897
@Mosiak1897 27 дней назад
Yu-Gi-Oh is a dead game and Konami knows it. It'll be gone within the decade if something drastic doesn't change, i count on it. It's not drawing in a lot of new players because it intimates people and it's too complicated. The reason why its still going is because those with stockholm syndrome and suffering from the sunk cost fallacy are keeping it going for awhile longer.
@HonestHeartsClub
@HonestHeartsClub 5 месяцев назад
Game is bad and not fun. Coming from someone who will smoke anyone with noble knights running no max c or ash
@sepheiba
@sepheiba 10 месяцев назад
chess is so simple, but it gets complex the more turns you play, that's how good card games are, with resource systems. but yugioh gone the wrong direction
@wyspreegamings6380
@wyspreegamings6380 10 месяцев назад
19:19 What kind of copium was some of the chat on???
@captaincool6268
@captaincool6268 10 месяцев назад
Ranran is pretty accurate with his opinions and make me realize how toxic the game is 😞
@shanatokisaki4596
@shanatokisaki4596 10 месяцев назад
truthfully its because of the fact that it has no rotation (I am not calling for one) this causes constant power creep over and over to sell new cards, some of the eternal formats for magic are just as powerful as yugioh is I have a legacy magic deck that can beat any mono color deck before they get to play if I go first.
@kayanono
@kayanono 10 месяцев назад
On his follow up stream he got really angry and called people a bunch of names. sure some were really annoying but most people just tried to tell him that he misunderstood farfa. Seemed very unlikeable
@Rednu
@Rednu 10 месяцев назад
I'd call people who say my "attention span isn't for this game" a bunch of names too tbh.
@kayanono
@kayanono 10 месяцев назад
@@Rednu No i was talking about the stream after this video came out. It was quite frustrating how we were all just coping and playing a bad game at the end while screaming at chat
@shanatokisaki4596
@shanatokisaki4596 10 месяцев назад
@@kayanono I also watched that stream and it was mostly because tons of comments were not listening to his opinion and were making comments that were pretty unreasonable chat oftentimes has more power over the streamers mood then people understand. and when streaming the rude or antagonistic comments always stand out more so 3 hours of people trying to dismiss his feelings can get to a guy. Was he tilted like mad at the end sure but everyone gets a bit aggressive when they tilt. From my experience with him he is a very kind and silly player it also doesnt help that yugioh players were the only player base out of all the games he tried that were massively antagonistic towards him. (which is unfortunately par for the course for most people's experience with yugioh players.)
@aldovk6681
@aldovk6681 10 месяцев назад
@@kayanono Dude... farfa was just making fun of him please
@MagicianLordYT
@MagicianLordYT 2 месяца назад
I see, skill issue
@wyspreegamings6380
@wyspreegamings6380 10 месяцев назад
Jokes on you, I came here from Future Card Buddyfight, Cardfight Vanguard, and Pokemon TCG. But yeah Yu-Gi-Oh is very complicated.
@elin111
@elin111 10 месяцев назад
Yugioh players (And also Konami for that matter) insist to death that Keywords are bad because geek talk would be confusing to new players. 100+ word long walls of ant-sized font text isn't exactly player-friendly either, this just ends up confusing them in a different way. It's also not like learning some keywords is that big of an ask out of a player to begin with.
@tezmick9590
@tezmick9590 10 месяцев назад
Th real reason they don't want keywords or adjusted text layout is because they'd have to errata every existing card, it simply boils down to it costing time and money and konami isn't in the business of spending money when people are already buying their cards
@Felnal
@Felnal 9 месяцев назад
Thing is that Yugioh _does_ have keywords like "Destroy", "Target", or "Add". It's just that those are surrounded by conditions and restrictions of whichever effect they're attached to. Now, there are some things that could be relegated to new keywords, like "Send 3 cards from the top of your Deck to the GY" to "Mill 3" or some other word that doesn't infringe on MTG, but overall it wouldn't have as much impact on the wordiness of cards since there's likely another two or three other effects also on the card.
@tezmick9590
@tezmick9590 9 месяцев назад
@felnal9441 when people talk about keywords they mean a shorthand phrase that tells you immediately what is happening, using destroy, target etc as keywords doesn't work because numerous things cause these to happen, these are also built in mechanics of play not relegated to specific cards, if I play magic and something has vigilance it's not a conditional effect or triggered effect it's a static rule applied to that card (yes some cards can gain keywords but they are few and far between), meanwhile many monsters in yugioh have activated effects, you can't just put DESTROY on a monster card and know the whole effect because it likely also negates, does burn or some other effect on top of it all as ONE effect, that's the primary reason these cards have so much text because you can't condense most modern effects into one key phrase lest it do strictly one thing at any given time. So yes yugioh has specific game language but that language isn't conducive to telling your opponent what is happening at a glance.
@zeo4481
@zeo4481 10 месяцев назад
It's true... Best game ever BTW 7:20 ,, Yu-Gi-Oh is very straight forward " - if i activate Branded Fusion do you have any idea what board I'll end on? 8:30 Good luck playing Blue Green in anything except commander vs Red when you are on 20 life 11:50 Ye ok i agree, missing timing is BS and should be removed from the rules. No card should,,miss timing " because you have no idea how to design your cards to do what they are supposed to do. Everyone should go on the chain no matter if it has ,,if" or ,,when" 16:10 Oh ye, when you're not reading your cards game do be hard
@Thalarion
@Thalarion 8 месяцев назад
Laughs in oko Any color or combo can work in a standard format, red isn't universally the best
@daveclarke1990
@daveclarke1990 10 месяцев назад
A whole bunch of games have copied mtg's mana system but nobody seems to have tried to have copied systems from yugioh, wonder why that is?
@Junglewarfare
@Junglewarfare 6 месяцев назад
Quite a few assumptions and I would say inaccuracies in this video. Using twitch clips, and twitch streamers to make your point is moot because you're not taking into account twitch demographics, the incentives those big streamers have to play the game (bounties), and the fact that twitch is a microcosm. if you really want to make some definitive argument that modern yugioh will drop dead in 5-10 yrs because "it cant sustain itself" (not sure what that means. im at 25:37) then you really should bring up metrics from tiktok or youtube that in some cases outpace twitch 200 to 1. Tiktok has algorithmic advanced recommendation that funnels new people to you from more casual yugioh content. IF yugioh has healthy viewership across tiktok and youtube then it's in a great spot imo. As far as I'm aware yugioh sevens is on youtube kids (just checked it still is) and that is infinitely more valuable for getting younger audiences to get into the game than... traditional tv? Modern yugioh for the ipad kid generation is a hop skip and a jump away from the Sevens related content they see on this platform and acts a good funnel. Again, I really think you should look into those metrics to strengthen or even just reconsider your argument. Would be happy to discuss this on stream.
@ajkcool
@ajkcool 10 месяцев назад
The copium in the Yu-Gi-Oh community baffles me. Chat trying to justify things is crazy
@tinkstergames8018
@tinkstergames8018 9 месяцев назад
Lol, this game has been dying for 10 years now
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