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I Researched The BEST Way to Sculpt Eyes in Blender 

Noggi
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With so many choices, the best way to sculpt eyes in Blender can be hard to find. Hopefully with this list you can find a workflow that works best for you. :)
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#3D_Modeling #Blender #sculpting

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3 окт 2024

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Комментарии : 51   
@ella3dee
@ella3dee Год назад
Would you do a tutorial on how you managed to get the eye material? How you created the waves, heart, glare etc in the eye? Thanks so much!!
@gvardiecky9507
@gvardiecky9507 Год назад
love videos llike that. 1000 people 1000 tastes and opinions. and its great when you see how other people do things you do. you get better understanding/to improve.
@Noggi_3D
@Noggi_3D Год назад
True. Even just changing your workflow/adapting a new one can teach you new things sometimes. :)
@domin6168
@domin6168 Год назад
Eye sculpting is always my torment, thanks for showing these methods In the end, maybe I will find one that I will enjoy creating them (Because for now it's just improvising xD) Edit. I decided I liked the first method ;D Thx Noggi
@Noggi_3D
@Noggi_3D Год назад
Awesome! Finding a workflow that works for you is often times a huge part in understanding the anatomy and being able to create it yourself. Have fun! :)
@BranSculpts
@BranSculpts Год назад
I struggle a bit on the eye placement, and I think I'm gonna give the last method you showed a go. Being able to just grab and move the whole eye and lids without having to jump out to object mode to move a uv sphere looks like a time saver. Great vid! 👍
@Noggi_3D
@Noggi_3D Год назад
Thanks. Yeah I try to avoid having to go out of sculpt mode as much as possible, which I why that's my favourite. :D
@skorqion_art
@skorqion_art Год назад
My tip would be to always use references. Eyes aren't perfectly almond shaped, they have a bit of a different form to them! great video overall, you're improving more and more!
@Noggi_3D
@Noggi_3D Год назад
The differences make someone unique. Thank you. :)
@timenotspaceproduction
@timenotspaceproduction 10 месяцев назад
this was cool to skip thru with the arrow key & see all the different nuances to approaching sculpting the eye / eyelid / socket / etc. good video thanks :)
@lilnmm
@lilnmm Год назад
I never knew making eyes in blender included different techniques. I will be using this video 100x a day to just get those eyes right, they are really hard ! Thank you.
@Noggi_3D
@Noggi_3D Год назад
Yeah I've been struggling with them myself for a long time. I'm glad this is helpful to you. :)
@vladisslave.7500
@vladisslave.7500 Год назад
Very wholesome and informative video, thank you 😃
@alizarinart
@alizarinart Год назад
Nice video! I like the lighthearted tone, it makes the Blender journey more fun and not so serious.
@9b8ll
@9b8ll Год назад
Great tutorial as usual I need to try some of these tips
@Valentintriangle
@Valentintriangle Год назад
Great video format. Thank you!
@strangely_amelien
@strangely_amelien Год назад
When I first sculpted I was sculpting in orthographic view. I had no idea which was the real view, and got a bit frustrated when my head wasn't looking right. Heck, I didn't even know what orthographic view was until I watched your video. So, thank you!
@mr_don_key
@mr_don_key 8 месяцев назад
an eye "ball" is not a perfect sphere: on side it sticks out further (pupils e.g.), so it's part sphere and part oval.
@musico_arts
@musico_arts Год назад
nice tip about orthographic view... just adding another tip, to increase default angle in perspective mode to something like 180, this way you don't have that huge change when changing from one mode to another
@azurecat1369
@azurecat1369 8 месяцев назад
thank you very much, it was probably for me, but your way help me
@1InVader1
@1InVader1 Год назад
1st method is my favourite, but instead of using a simple sphere I start out with an already deformed, perfect eye. My thinking is that the eyeball has probably the least amount of variation in a human head, so it's probably the best point of reference. After that I just gotta build the eyelids and the rest of the face around them.
@PaulMk91
@PaulMk91 29 дней назад
Interesting, obviously you are using Dynamic Topology, how are you going to finish sculpture with nice smooth topology, quad remesher?
@mywaymyfuture8919
@mywaymyfuture8919 Год назад
Dude, the second method is perfect for a dummy like me! Thank you!
@Noggi_3D
@Noggi_3D Год назад
Awesome to hear that. :)
@kwynintelligence435
@kwynintelligence435 2 месяца назад
Sculpting in orthographic view is probably only for high skilled sculpters (not for me though)
@USBEN.
@USBEN. Год назад
I will use second, smooth geometry from the start, no further refining needed.
@skullfire4143
@skullfire4143 Год назад
Would it be possible to get a tutorial of video about how you create your eyes? Love the way the jolyne eyes u made look! 👁👄👁
@Noggi_3D
@Noggi_3D Год назад
Thanks! I got gifted an Eye model a while back that I use for most of my characters. If I create one myself I usually create a model for the iris + a model for the cornea surrounding the first one to get that glossyness in there. :)
@tc_da_f
@tc_da_f Месяц назад
Towards the end of this video when you were painting and making the pattern for the eyes could you upload the tutorial for that plsssss???
@chouhoudway2892
@chouhoudway2892 Год назад
thanks man you're alawys great
@Noggi_3D
@Noggi_3D Год назад
Thank you, my pleasure. :)
@yigitb4813
@yigitb4813 Год назад
Thanks!
@Noggi_3D
@Noggi_3D Год назад
My pleasure. :)
@shivateja9417
@shivateja9417 Год назад
Ok now do a research and find the best way to make skin in blender . You know our skin have sweat pores and dark circle and wrinkles and stretchy skin and stretch marks on body etc.
@Tropicaya
@Tropicaya Год назад
Please let me know when you do the research and upload the video. Thanks
@Noggi_3D
@Noggi_3D Год назад
So far for me it's texture painting a bump map with skin textures. :)
@hotbergina
@hotbergina Год назад
hello !! can you make a tutorial on how you make this kind of cartoon anime character ? Her eyes are cool, the lashes etc...
@TheAngelArrow
@TheAngelArrow 6 месяцев назад
funny, i don]t use any of these guess my method alone is the honored one & i'm gatekeeping it
@hamza_
@hamza_ Год назад
Can you tell us the best way to sculpt whilst keeping in mind that we'll use the model for rigging and animation?
@Noggi_3D
@Noggi_3D Год назад
The only thing that changes if you want to animate it is that the body should be in an A-, or T-pose. As long as the face is neutral it doesn't change. :)
@hamza_
@hamza_ Год назад
@@Noggi_3D Yes but the problem isn't about the body, rather than the interface lagging enourmesly due to high poly count
@Noggi_3D
@Noggi_3D Год назад
Before you rig and animate the model you would want to retopologize (clean up) the model. Or you can poly model the head if you don't want to do that. :)
@lndnvdraws
@lndnvdraws Год назад
How did you get that wavy effect with the iris?
@Noggi_3D
@Noggi_3D Год назад
The "transparent" part is created by a Black + White texture. I used a noise texture to displace that texture, which created this wavy effect. :)
@송-g1w
@송-g1w 5 месяцев назад
so how to make eyeball TT
@subomiayo8938
@subomiayo8938 8 месяцев назад
How did you texture the eyes like it
@papasalvo
@papasalvo Год назад
Do you have a beginners course on sculpting?
@Noggi_3D
@Noggi_3D Год назад
I have a few follow-along sculpting tutorials, but no specific beginner tutorials. :)
@pr1meKun
@pr1meKun Год назад
which is best pen tablet or a display tablet?
@Noggi_3D
@Noggi_3D Год назад
I would compare pen tablets and display tablets to drawing on a pen tablet vs drawing on paper. the second one feels more natural because you can actually see the pen working. I like my pen tablet because it's smaller and more convenient. But I like my display tablet because I can be more precise. It's very subjective. :)
@smr3271
@smr3271 Год назад
Lip method pls 🥺🥺🥺🥺🥺🥺🥺🥺
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