I don't get why they keep adding conversion kits that just make the weapon worse. Just spend the dev hours rebalancing the mw2 guns so they're actually useful and not just a waste of menu space.
Devs: *add unique, challenging gun that are fun to use* Dumbass gamers like this commenter: "oh my god it's not good enough, the devs are so bad!" Devs: *add an easy to use, good gun* Also this dumbass commenter: "oh my god it's too meta!" Change your diaper, wipe your eyes, and quit crying on the internet. By god.
Yooo. Handler. I love your content. Don’t know how you do it, but you make this game completely different from what I play. It’s like you have a sixth sense or something. Maybe I gotta lay off the weed or something. Love you, and the gang, slayed, jolt, and them. ❤
I've been saying for a long time that the Inhibitor is insane. Im honestly glad more people dont use it, but I have had a lot of fun with that thing in this game. It is like if the Dragunov was good lol
at 6:02 if you listen carefully that saw cutting noise is the same noise they used for the first scene of the grinches lair when he powers his lair up in the jim carry the grinch that stole christmas movie i thought this was pretty funny as soon as i heard that noise i was like wait a second🤣🤣🤣
I've had better games with the Volkh with longer range sights but even then, its mostly frustrating than practical and its not even fun as a meme gun. I rather have a Crossbow. Personally, as a comment somewhere below said, they'd be better off rebalancing the MW2 weapons, a lot of them need love e.g. why does adding a barrel add nearly 50% ADS time when some MW3 barrels, that are obviously bigger and longer have no weight to them? HAPPY FOURTH HANDLEBARS!