Splitting Ice is okay. Enemies barely group up so bouncing ice rarely get used Pyromania is bad because DPS nerf but fireball can poke around corner Mana Rift is the best. Charge fireball, wait until mana full, throw fireball then throw another fireball for 2k burst Flying around and lasering with fire is fun
Sorry I gotta disagree. Yeah pyromania is trash and should never be picked but I think Mana rift is a trap because it promotes a sedentary playstyle instead of making full use of every single ability Personally, I only ever use splitting ice yeah, Imani has a problem with enemies getting away with very little health and by using the splitting ice you can sometimes secure the kill by bouncing the damage off of the tank and onto the low health.
@@specracer28 "instead of making full use of every single ability" You can pick whatever talent you want and can still use abilities to laser canon the enemies. All of Imani talents only affected her weapon shot, not abilities You can believe that Splitting Ice is better than Mana Rift but we all can agree that Pyromania is the worst
@@diputsnoob3815 I forgot to mention the primary reason that made me stop using Mana rift. Your already vulnerable while using your ult but mana rift makes that infinitely harder by leaving a huge shining beacon as to where you left your body. Maybe I'd like Mana rift more if it didn't give away your position and basically yell shot me
@@specracer28You're wrong on everything. Splitting Ice is default imani and realistically no enemy is grouping up and it barely does anything. Pyro is not bad at all. Mana Rift is easily the best. Fix your loadout and aim better! You do realize pyre ball is her strongest ability, others don't apply cauterize. 😂 Pyro and Mana Rift lets you apply cauterize and do damage consistently. Pyro is great for farming ult charge, poke, heat sink & permafrost card, and more forgiving because you hit shots easier. Mana Rift easily the best. 2k burst. You can 2-3 tap squishies and if you're standing 24/7 you're playing it wrong.
Ive been watching you since like 3-4 yrs you litterlay teached me all these builds gameplay champions how to play and i get so entertained watching ur videos like i feel good watching ur vids u deserve more subs and views keep it up
the combo you did at 4:29 is really strong and you should try to do that more, fully charged fireball--> swap to ice--> stun --> swap back to fire ( or stay ice if they are low) and burst the shit out of them. having the increased frostbite glide speed and faster movement on inferno cannon are good level 1 cards
Imani was my first main in Paladins, I wish it was still on switch or at least worked on steam deck sadly I'm without paladins 😭 Love your vids tho they keep me up with paladins ❤
I hate they took it off switch. It's piss. I can't even connect my steam account toy old account so I have to use the other p.c. store that shall not be named.
Mana rift is amazing, spamming fireballs with it is CHAMP. And it still doesn't prevent you from mobile gameplay, you can always take movement speed on laser card as usual. Then you are a jack of all trades DMG, can backline burst snipe and can flank from the air efficiently too.
Yes there is. 1. Splitting Ice is default talent, realistically no one is grouping up, damage is terrible, and you're using it mostly as a finisher, frost bomb is better, and pyre ball is better in general. Play Mana Rift it's better and applies cauterize with 2k burst. 2. Pyro is good, only bad against double flank/ double dive but you do more with Mana Rift because of time to kill & 2000 damage burst. Pyromania is more of a passive playstyle to encourage cripple spam, poke, and hit shots easier. 3. Game sense when to use ult and to use abilities rather than brainlessly spamming. 4. She applies cauterize effectively only on pyre ball. 5. Never run inferno cannon spam to try & get kills it's a bad playstyle, easily outhealed. You use it mostly for mobility with swift sear level 3-5. 6. Mana Rift requires a lot of game sense, ability to hit shots consistently, knowing how & when to use mana, and ability to adapt to dive & double flank comps.