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00:40 First bad attempt at saying a name 02:20 Nice Run-by 04:58 First story about something that's not the game 05:50 Minor Commander drop 06:28 First discussion about Meta 07:05 Commander attack and first big T2 on front line 08:05 Commander death 08:40 First praise of rez bot usage 09:07 First dis of T1 artery 09:24 Commander death 10:28 Commander death 14:10 Serious run-by 18:10 Winning sea 18:41 First discussion about value of capital ships 21:05 Winning sea 22:50 First utterance of "more stuff beats less stuff" 24:30 Capital ship finds success 25:00 Commander death 25:28 Base going down 27:04 Bombing run 28:02 Air fight 28:40 First praise of webbers 32:42 big push back into sea 34:40 Bombing run and capital ship take down two bases 37:25 Big T3 push 45:00 Big push from front. 47:40 Big air fight 50:52 Another big air fight 51:50 Thor's run in fear 52:22 Bomber success? 54:05 Commando attack 56:00 Big air fight 57:05 Bases fall, end of game.
Amazingly the orange player, after winning the sea and even sniping a frontline base with the comm, lost all effectiveness to a couple of land units and did nothing the rest of the game. What a tragedy.
Air Attack For Ants got a pretty big laugh out of me. Also I'm going to assume both the ragnarok and the calamity were turned off for this game, because Holy Shit the dragging; though with the eco both teams had one of them could have just nuke spammed.
Am I crazy, or could a duck/platypus spam have been crazy effective by the mid-to-late game for both teams? Torpedo spam down all the capital ships, and fight back some of that sea pressure.
Orange won the South sea and then did nothing, let them come back at him and focus other forces elsewhere. T3 or even seaplanes could have won it in about 40 mins
the best way to do that is to just build 3-6 of those at the beginning, if you keep making tidals with your commander you will use up so much metal that you cant afford units to help mid. and later on its just a lot quicker to make a fusion reactor with buildturrets.
they've actually done that study for a couple E-sports, turns out your average starcraft 2 player burns WAY more calories than your average professional ball player (doesn't matter a whole lot what ball, why in a second) ...granted that doesn't mean as much as it sounds considering that in most professional sports the team sizes mean that most of the people "playing" are assigned to sitting on a bench resting, followed by a couple stages of cycling into coming out of resting followed by actually playing the damned game. so ANY sport which does not employ a large bevy of benched players tends to score higher than any sport that does, golf is more physically active than basketball despite actually playing basketball being the second highest caloric consumption sport right after friggin' Water Polo (it's kinda like Rugby but you're trying to SWIM while playing a full contact sport in which there are rules for how long you are allowed to drown your opponent for while wrestling over the ball) in reality most E-sports clock in at a little bit less than being a Nascar driver (more than it sounds like, nascar really is pretty much just making left turns but they are fairly physically demanding left turns) but it is easily enough to make any long-match RTS game end up being almost as much a matter of player endurance as player skill when playing any kind of set and something like a best of 7 can be absolutely grueling in friggin league of legends let alone starcraft or age of empires or trackmania or, well, Beyond All Reason.
2:55 cost based yes but other than that, are they? Rovers are better for early harassments just because they are way fast. U can catch ticks and even outrun them when u are harassing the enemy. Other than harassing ticks are of course better