it's cool to see how easy it is to put some dsp and parameters together with HISE, but don't be afraid of just using JUCE and C++. It is actually one of the most easy to understand languages. I mean most of the time you just write classes, then make objects of those and let them do things. when people say C++ is hard they are talking about it from a more theoretical perspective. like how hard the language can be if you try to understand every aspect about it and if you try to understand how it works under the hood. but I personally just like to drive a car. I don't need to be the mechanic
When I made a calculator in C++ though, I've had a bunch of troubles with arrays and pointers. Sometime passing them as an argument I wanted to reference the original array, and sometimes make a copy of it, and I am still not sure how to do each. Also having Function heads and bodies split, no method for getting an array length (you only get its memory size, and need to divide it with how much memory your variable type takes), and iirc there weren't even strings as a type, you had to make a char array, it's definitely not intuitive to use, compared to Java, C# and Javascript. Worth learning though.
It seems easy at first, then you realize just how many sneaky traps it has and how deep you can go and exploit its features, then it becomes easy once again. Dunning-Kruger effect.
@@TheOfficalAndI you can define a string like std::string str = "string"; or std::string str("string"); you don't have to use c-style strings (null byte terminated char arrays). to pass an object by reference you use the "address of" operator, '&': #include // using a string here, but this works for any type void changeStr(std::string& str) { str = "goodbye world"; } int main() { std::string str = "hello world"; std::cout
@@TheOfficalAndI you might be thinking of C? C++ has strings and arrays that know their size (as well as dynamic arrays called vectors) also, understanding values/pointers/references is crucial to understanding how most languages work (basically all imperative languages)
HISE Author here, congrats to the video, it's really nice to see people make their stuff using my framework! Were you the one having problems with the slash in the Dry / Wet parameter in the forum?
Yooo this video is actually insane, Ive been using juce for a while and as much as i love the control i have over everything, HISE looks like a great option for quickly making test projects and fun ideas. Super video and i love the formatting too!!
Have also been trying to learn JUCE but as a JavaScript guy its been a bit of a slog. HISE looks exactly like what I need to finally build my audio ideas out of my head and into VST. Thanks for this vid and the developers! It needs more airtime.
@@notreally-sf3df I only remember one. A reversed reverb that starts before the actual sample plays. It's been used as a vocal effect on Starcraft's Protoss' speech. Also I'll edit the comment to say "plugins that I don't have." Don't know why I said "that don't exist yet." I do remember having other ideas, though.
@@dumaass Alright that 1) isn't a real time effect, not what a pluigin does. 2) there are plugins that do it as effectively as you can, but there's just no point. 3) Glitch plugins can do it but it's limited and offline as opposed to online. People have min/maxed that for 20 years and it's as good as it's gonna get, just do it properly. We have AMAZING predelay plugins now, but you have to bounce down and align it yourself. Jesus christ, this was even worse than I thought. If you have not yet started making plugins but think you can; something's definitely wrong with you so please stop thinking you're fucking einstein.
holy shit, so glad i use linux where we have LADSPA, where a plugin is literally just a tiny shared object. no need to worry about designing an interface or node-based language. only annoying bit is the "id" but i don't think many daw's nowadays care about the id
I also got into VST plugin development some time ago. I didn't like the way JUCE or other tools were organized so decided to study the interface between the host and the plugin and started making my own framework completely from scratch (without even using the VST SDK). It was progressing great and everything worked fine, but it was so time consuming that I had to suspend this project for doing other stuff that were more useful for me. But I definitely will resume this project in the future.
Awesome video - I always felt like the barrier of doing real vst plugins was way too high! As much as I enjoy doing Patcher presets its not the real thing and it sucks that you are bound to one DAW with these kinda approaches. Insanely good video and I love that its not impossible to get a good result without learning code before 🔥
капец, я на тебя подписан но вообще перестали приходить уведомления о новых видосах, сейчас вручную зашел на канал и увидел что дофига контента вышло, чет ютуб опять прикалывается
I've spent the last year skeaming about this idea but took 0 liberties to figure it out myself. Glad you did and put me on! Excited to get around to trying this out myself!!!
What song is used in the background of the video? Its got the same break used in i really like you pt1 by sewerslvt and i've been looking for it for ages 😭
plugin works fine in HISE but in ableton it just doesn't do anything. i can't figure out how to make it work. if you have any idea why it's doing this please let me know Edit: I was exporting it as a midi fx plugin which is incorrect for the simple reverb thing i made. you need to export as Fx plugin. IT WORKS!
can u explain how i cain re design an existing plugin like auto-tune? i want to change the GuI that the color changes from blue to Green, is that possible?
I run the same hise project as you with some tweak, but it always crash when I open it on ableton, I might run some problem with the exporting, did you know how to fix this, please help me :(
This is pretty cool! I've been wanting to make a plugin that samples video data to affect audio processing. I wonder how well HISE interacts with other libraries (been using OpenCV for image processing), but since it is based on juce it should in theory work. Right?
I think JUCE is better suited for things like this, because you can basically right anything from ground up with C++. Not really sure that HISE works with external libraries... But maybe I am wrong!
‼️‼️!!! WARNING !!! ‼️‼️Anyone using HIse please read the pricing plans is detail. Don't hurt yourself or your pocket!!!! Open source does not mean free ware!!!
Yes! I just started using HISE a few months ago, and just recently released my own plugin, it's awesome to see what other people in the community are making! Great video!
I honestly was just running this video in the background while doing my morning routine, but something clicked when you - of all things - started talking about the UI, and now I'm so fired up that the breakfast feels weird in my mouth! Somewhere around the millenium there was this plugin that I got to use on someone else's computer and I freaking loved it, but I never found it again and I'm guessing they took it off the market. The UI was white knobs, sliders and buttons on a white background and it was conceived as a all-in-one mixing strip for making your first quick sketch. I was new to music making so I don't know if the quality of it was actually good, but it had so much functionality but no fluff, and the UI design and layout was better than on anything I've eve used since. If anyone here is old enough to know what plugin in talking about I would be very grateful for any info, but apart from that, I now want to make that plugin!
Found it! TeamDNR Mixcontrol 1.0! Everyone else hated the plain user interface of that first version, apparently. Now that I’ve had a fresh look at it, I can see that the EQ section is kind of dumb, but I still love the concept of the rest, i.e., the left side of the user interface, and I’m going to write and sketch some ideas for how to improve it. Thank you for your suggestions everybody, I honestly didn’t know any of your suggested plugins so it’s been interesting to look into
Another great way to build a plugin with visual scripting is through the program Plugdata. Its workflow is node based and doesn't require writing code and its design is optimized so cpu usage is as minimum as possible. A well known producer called Nasko has currently made a spectral envelope follower and a spectral compressor/clipper hybrid(with an option to retain important formants). The only downside is that plugins made can only be ran as long as you have the base program(similar to Reaktor in that way.
Why does no one explain how to export plugins in this program? No matter how much I search and search, no one explains how to export a plugin in vst, vst3 or aax. Can it be exported in this program or not?
i just had to do this for my final music technology assignment. i used a program called cabbage which used language Csound. (contributed to by people at my university) my plug-ins weren’t amazing but they got the job done 😂
awesome video, you definitely earned a sub from me man. would love to see a follow up where maybe you attempt something more complex, like a granular sampler or some other kind of vst instrument.