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I UPGRADED My Minecraft Colony With Create Mod 

Sbeev
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Today greatly improve the infrastructure of my Minecraft colony by building a working drawbridge with Create Mod. I also upgrade many of the buildings for the colonists and construct new residences.
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0:00 Tree Farm
3:31 Colony Upgrades
8:20 Drawbridge Planning
10:25 Colony Restaurant + Drill
13:14 Pirate Attack
15:22 Drawbridge
Get the modpack: www.curseforge.com/minecraft/...
⚫Create Colonies Playlist: • Create'a Colony
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#minecraft #createmod #letsplay #modded #survival #episode7

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7 июн 2024

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Комментарии : 65   
@Cookieboi658
@Cookieboi658 21 день назад
You should use barracks instead of guard towers, they can store 20 guards at max. There are two structures, the guard towers and the main barracks building. The amount of towers and the level you can get them to are dependent on the level of the main barracks structure, and for each level of the tower you can have one additional guard. Edit: Also, I am pretty sure barracks and guard towers placed on the edge of a colony expand the border the most of any structure. Can't wait for the arty to happen
@Sbeev
@Sbeev 21 день назад
I think I need to research the barracks in the university first but then I'll definitely build some
@zdenekhavlik6777
@zdenekhavlik6777 21 день назад
Yeah, guard towers expand double other building, 2 chunks per level
@maniacplaysgames3444
@maniacplaysgames3444 21 день назад
You mentioned cannons briefly, Create: Big Cannons might be worth looking into, a lot of (somewhat chaotic) fun!
@rowanboyer357
@rowanboyer357 20 дней назад
he has it in the pack i think
@jexadox
@jexadox 21 день назад
thank you for explaining so much! it feels like most of the Mine Colony things just assume you now how it works. oh and the draw bidge was so cool!
@AlexJones-qf7rw
@AlexJones-qf7rw 21 день назад
Actually Minecolonies itself adds a recipe for tall grass. By combining two short grass, you get one tall grass. JEI is your friend. Also the best way to expand the colony is with guard towers. Each guard town expands the border by two chunks and if I'm not wrong, upgrading said towers expands the range. Tho you may have been talking about increasing the population? Colonists do that by themselves. As long as there is enough houses, new colonists will be born. The population is capped though. That cap can be expanded through University research, all the way up to 500 colonists (depending on your configs. 250 is the default max). I think it goes 25, 50, 150 or something along those lines? I'd say, that building a university is essential. The majority of buildings are locked behind research (including the smelter (which can x3 your ore input) or the sawmill). There's a lot of combat research aswell that makes your guards stronger. While armor and weapons scale with guard tower level, things like shields or plate mail is locked behind research. Also also, I think you can only have 1 colony per player. So your idea of a remote logging colony may not be feasible.
@YoYoK3nny
@YoYoK3nny 21 день назад
Builders can be taught 2x2 recipes (the amount of recipes is limited, I think it's 10 per builder hut level) Similarly Sawmills can be taught 3x3 recipes (with similar recipe limits per Sawmill hut level) The 1 colony per player is just a default, there is a config option to change that to infinite (too many colonies could cause issues though, hence why the default is 1 per dimension per player, though the logging colony doesn't technically have to be an actual colony, depends whether or not Sbeev wants the colonists to be doing the logging or if it will just be a create setup [the latter of which will buildup resources faster])
@Dreadika97
@Dreadika97 20 дней назад
How have I never known this? I've been using minecolony Sense 1.12.2
@AlexJones-qf7rw
@AlexJones-qf7rw 20 дней назад
@@YoYoK3nny I'd believe that the recipes doubles per level. So at 1 it's 2, at 2 it's 4 and so on. There's research to increase the value though. I'd think the sawmill starts with more recipe slots than the Builder . Which makes sense, the Builder only make stuff for building while the Sawmill provides for the entire colony, hence needing more recipes. I didn't know there was a config to increase colonies per player. That's probably something Sbeev should look into to make his plan for this work.
@YoYoK3nny
@YoYoK3nny 17 дней назад
@@AlexJones-qf7rw The specific recipe numbers I mentioned may of been in an older version of the mod... not sure.
@night9874
@night9874 15 дней назад
Honestly man, how do you build so much in just a week and not be utterly burnt out at the end of it? It's insanely impressive to see every week; above all keep it up man!
@braf7349
@braf7349 21 день назад
Always a good morning when I see a new Sbeev video in my inbox!
@DigitalDoomLoL
@DigitalDoomLoL 19 дней назад
NGL that fight on the pirate ship was more epic than any game gameplay I've seen from the AAAA dumpster fire of Skull and Bones.
@TheActualReg
@TheActualReg 21 день назад
If u watched foxynotails then you know you can connect trees with wood and use a saw and it will destroy everything connected
@omichromium
@omichromium 20 дней назад
or Thrite
@YoYoK3nny
@YoYoK3nny 21 день назад
@Sbeev: You can place waypoints along the paths you intend the colonists to follow. They try to take the shortest path, but will prioritise any path that has waypoints along it. For the drawbridge, these waypoints will also need to be glued and then have the drawbridge only place the blocks when in the initial position (so that the waypoints on the bridge are only working while the bridge is down) Tip: there should be at least 1 decoration available that the builders can build so that the waypoints are correctly placed (if you can see the waypoint without the goggles on I don't think they will function)
@NoahH-eb3ht
@NoahH-eb3ht 21 день назад
Make a wall around your colony itll keep out all most anything and place gard towers around it and you can make a creat door on it like the creat mod but it's not available on xbox
@firedragongaming6435
@firedragongaming6435 21 день назад
Great video! I really like the material you used for the towers next to the drawbridge.
@DeadKavaiol
@DeadKavaiol 21 день назад
If they didn't change it colonists will go by the shortests path regardless of terrain resistance. So unless you fence the entire shore no tunnel will work, They should use the bridge if you do tho.
@YoYoK3nny
@YoYoK3nny 21 день назад
That's how things work when waypoints aren't used. If there are waypoints along the intended route they will prioritise them. Not sure how that will work while the drawbridge is up... I expect some weird shenanigans, though it should work perfectly as long as the blocks are only placed while the drawbridge is down (including the waypoint block [which is invisible when placed by the builder])
@StarLeader44
@StarLeader44 21 день назад
Incredible drawbridge! Yularen approves!
@Max_1213nett
@Max_1213nett 21 день назад
Nicer Video! Btw which mods do u use for Decoration Like the different brick types
@endergamerm
@endergamerm 21 день назад
it's chipped
@dylan_galway
@dylan_galway 21 день назад
love the series and all the awesome montages!! keep it up Sbeev !
@Sadisius
@Sadisius 21 день назад
I love your building style. If you put a filter on your basin for the output you want then you won't have recipe conflicts. Build guard towers on the edge of your colony to expand the borders like @Cookieboi658 mentioned.
@SoleLime.
@SoleLime. 21 день назад
Gun factory when
@chaosinyolife
@chaosinyolife 21 день назад
Awesome video as always! Can't see any comment saying how to get tall grass so: You can only get them in chests in villages and it's quite a rare item (It's the same for tall fern too!) Of course both items can be "made" with bonemeal, but to get the physical item, chests are the only way at the moment :)
@mynt1193
@mynt1193 21 день назад
was gonna say you can expand the colony border by placing certain buildings near it's border. but thankfully someone else did it
@awadheshparasher4264
@awadheshparasher4264 21 день назад
Use large water wheels much more efficient for 8 extra planks . Also if while cutting trees with a saw you link up two trees with logs it will be treated as a single tree. Also use create enchant ment industry and other addons for create.
@Msoy1999
@Msoy1999 19 дней назад
Also use a smaller one to speed up the larger ones
@a70turbo
@a70turbo 19 дней назад
Wondering about the photo of the (real) bridge at 9:19... did you take it yourself? That architecture boat tour is actually really cool!
@bignosie2962
@bignosie2962 13 дней назад
If you build gaurd towers at the border of your colony they will expand your border by 1 chunk per level, so at level 5 it will have expanded by 5 chunks per tower. You cant have too many guards Building a warehouse and couriers will cut the amount of time you have to spend delivering items massively, as long as the items are in the warehouse.
@onyxtorch3361
@onyxtorch3361 21 день назад
You should re-purpose the 4 tower on the drawbridge to guard tower so that it itergrated to your colony
@JoaoPedro-ol7sl
@JoaoPedro-ol7sl 21 день назад
I love the series but do you play in 1.20? And what's the seed of the world I would love to recreate what you're doing
@Cookieboi658
@Cookieboi658 21 день назад
Go back to his first video, he probably said what version it is. Otherwise, he said it was very similar to a modpack made by mrbreadcraft, which is on curseforge, so u can look up the version there to get a better idea.
@JoaoPedro-ol7sl
@JoaoPedro-ol7sl 21 день назад
@@Cookieboi658 I'm sure it is 1.20 but just wanted to be certain, what I really wanted is the world seed
@Cookieboi658
@Cookieboi658 21 день назад
@@JoaoPedro-ol7sl He may have put it in the first vid or the description of it
@JoaoPedro-ol7sl
@JoaoPedro-ol7sl 21 день назад
@@Cookieboi658 no I checked
@willy_willy-jc8bz
@willy_willy-jc8bz 21 день назад
fire video as always!
@Nabitz
@Nabitz 20 дней назад
I’m enjoying the more frequent videos
@rowanboyer357
@rowanboyer357 20 дней назад
download Valkyrien Skies: Eureka and that ship will be able to actually sail
@Water_chicken-
@Water_chicken- 21 день назад
Did you know that if you use liquid honey and lava you can make a lime stone generator just like a cobblestone generator assuming you have the right create mod
@Zydrin
@Zydrin 20 дней назад
Time to make the Lincoln tunnel for them. 😂
@sidorovich2367
@sidorovich2367 20 дней назад
I think you can use crafttweaker with createtweaker addon to fix most of recepie conflicts
@myownthoughts969
@myownthoughts969 5 дней назад
Pretty cool
@gustavkruger2455
@gustavkruger2455 20 дней назад
Incresse border by placing guard towers at the edges
@aezravito9717
@aezravito9717 21 день назад
You should have finished your words when recruiting that villager with "5 ench-".
@mrneko2506
@mrneko2506 15 дней назад
Sbeev did you hear about Cosmic Reach? They have unlimited height build
@omichromium
@omichromium 20 дней назад
I might be remembering wrong but cant you put iron ingots in the stonecutter to get industrial iron?
@nykrov
@nykrov 18 дней назад
what modlauncher do u use for playing these? is it prism?, i would like to know
@professorschnabel3335
@professorschnabel3335 21 день назад
I dont know much about the mods in the pack so i can nto really say if there is another way to get tall grass, but in Vanilla Minecraft the only way to get tall grass as an item is to find it as a rare item in savanna village chests.
@AlexJones-qf7rw
@AlexJones-qf7rw 21 день назад
Minecolonies adds a crafting recipe for tall grass. Just two short grass and you got 1 tall grass.
@YoYoK3nny
@YoYoK3nny 21 день назад
​@@AlexJones-qf7rw And if the builder has been taught that recipe they will craft it themselves when needed.
@startedlizard8678
@startedlizard8678 19 дней назад
i just watched all the episodes from 1 to this one and i have one question. why are you using diamond tools?? like episode 2 you determined that tungsten was the same as diamond but gave you a strength buff, but then immediately ditched it for weaker materials
@spaceengineeringempire4086
@spaceengineeringempire4086 2 дня назад
Oh my it’s become Chicago
@cooldudeinc
@cooldudeinc 17 дней назад
What’s the mod pack?
@_JL27
@_JL27 День назад
What’s the mod you use?
@houbertcanitio2199
@houbertcanitio2199 21 день назад
whats the music for the last part
@astralmarmaux
@astralmarmaux 21 день назад
hi
@frostproductions1121
@frostproductions1121 21 день назад
Anyone know outro song?
@CyberVP
@CyberVP 21 день назад
Sadly no notifications for some reason
@justdamon25
@justdamon25 21 день назад
500th like!
@pawebrzezinski9926
@pawebrzezinski9926 21 день назад
First coment gang
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