Imagine having a birthday party with a cake and candles and falling into a catatonic coma after bowing them out cause you got -20 mood stacked like 8 times for all the candles
Having your shooting 0 colonist kill your other pawn in one hit across the map bc he was somewhere near he aimed is the realest rimworld experience. I had a genie with literally 0 shooting who picked up an anti-material rifle and fucking annihilated 2 of my melee units from half the map, then he died bc he couldnt hit anyone
Hey rarr it's me again glad to see you are posting more of that good ol classic Rimworld content. Speaking of which reminds me of the missing Cassandra Classic Experience Video we so desperately want and need. But nonetheless love the content and have a good day.
In a TTRPG I played, I was the big brain guy as well as the melee specialist. Anyway, upon arriving in a city where the sewer was destroyed and all their water full of poo, even the port. I got the idea of a powerplant using the excess of poo while purifying the water. Sorry, your video made me think of this cool moment.
There was a mod that made fecal sludge edible (with a 100% chance of food poisoning) and it was funny to set it as the only available food for prisoners. You could also put it in the nutrient paste to remove the food poisoning chance, but it kept the mood debuff from consuming excrement. Perfect for letting slaves know their place. Unfortunately the mod hasn't been updated since ver 1.2
Ah yes, alcohol and animals. Always a funny combo. I once had about 50 goats and chickens fenced in, a long night came and I had no food to feed them. While I was working on the base I deconstructed a part of the fence and every animal ran into my warehouse and consumed one bottle of Whiskey. Some chicks were drunk for 30 days and had brain damage.
A tip for prison breaks instal a few Auto shotgun turrets in your prison area and use Beanbag ammo as long as they have no armor, 1-2 shoots and they will go down for a time pretty much solving the prison break issue the moment it began, it's even better when the prison area is just a single room.
Playing with hygene even on 300k wealth with power showers, saunas and Jacuzzis my colonists still go to wooden outhouses build from the start to harvest that brown fuel.
Sometimes the vehicle mod glitch out and the AI stop working. I've found that going into the mods settings of the Vehicle Framework then clicking "Regenerate all regions" in the third tab (I think) fixes it.
Maybe for another video you could try using the S.O.S2 mod , and a ton of other mods, to try to escape the planet using a strategy of combining the use of various rim-crimes , for example with ve pirates, you get the rum suit, combine that with organ harvesting and being a bloodbag for your sanguophage, and you have the perfect rim-crimes! But its really up to you! Edit: you could also use War crimes expanded to give them meaty growths for even more rim crimery.... AND since they're just lying there they'll be forced to eat without a table!...AND with the new anomaly doc you can put death refusal on prisoners in case they die!
Try a mod called Endless growth. It allows your pawns skills to go beyond level 20. its impossible to reach level 100 but using the developer mode you can go even beyond 1million in each skill. you can try the mod and max level a pawn to level 99 since its almost impossible for level 100. try it with the void mod and you can easily defeat them if you level up someone in the combat skills.
@@Rarr sounds like you are running out of video ideas huh? Why not the cassandra classic experience that one guy has been asking you to do for... months...? years...?