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iClone to Unreal - The Auto Setup Plugin 

Wholesome 3D
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THE DETAILS
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This is Part 3 of a series of tutorials explaining the basics of Unreal Engine 5 - In this tutorial we discuss how to transfer characters, props and animations from iClone 8 to unreal Engine 5, using Reallusion's Auto Setup Plugin.
Hope you find it helpful.
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CHAPTERS IN THIS VIDEO
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0:00 - Video Into
1:50 - Methods of Transfer
2:57 - What is the Auto Setup plugin?
4:17 - Setting up the Plugin - inside iClone
5:42 - Setting up the Plugin - inside Unreal Engine
8:42 - How to use the Auto Setup Plugin
9:22 - Transferring a Static Mesh
15:53 - Transferring a. Character with animation
19:19 - Transferring an animated object
20:42 - Video Outro

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30 июн 2024

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Комментарии : 18   
@cgdtb
@cgdtb Месяц назад
thanks, make more tutorials, please
@wholesome3d
@wholesome3d Месяц назад
Thanks so much. Next video will be out on Thursday
@videoatvirukas
@videoatvirukas Год назад
Great animation tutorial my friend! The animation perfectly conveys the feelings of the characters, their movement, beautiful colors and materials :)
@wholesome3d
@wholesome3d Год назад
Thank you, Videoatvirukas. 🙏🏽 Really appreciate your kind comments .
@rajasingh4584
@rajasingh4584 6 месяцев назад
good tutorial. make the tutorial a little bit slow so that we can understand completely.
@wholesome3d
@wholesome3d 6 месяцев назад
Thanks Raja. I always appreciate your comments. I’ll try to slow it down in my next tutorial
@SkemeKOS
@SkemeKOS 7 месяцев назад
17:25 The difference between Auto Setup and Live Link.
@wholesome3d
@wholesome3d 7 месяцев назад
Thanks for highlighting the time stamp. The Reallusion Live link video I’m currently working on, will share a bit more detail on the difference between the two.
@danielbecerra6094
@danielbecerra6094 8 месяцев назад
very professional video
@wholesome3d
@wholesome3d 8 месяцев назад
Thanks Daniel. Appreciate the comment.
@tanyasubaBg
@tanyasubaBg Год назад
thank you for this tutorial. I don't know how you managed to transfer your characters to Unreal. I can't export either the original or the modified characters that I've worked on in CC4. Not only can they not be exported to Unreal, but they can't be exported as an FBX file either. It keeps mentioning the license. Do we need an extended license for all characters? This is unbelievable and disappointing. Do you have an extended license for all your characters?
@wholesome3d
@wholesome3d Год назад
Hey Tanya, Thanks for taking the time to comment. So, the short answer is ‘yes’ you need to have the extended licence to export characters, hair, clothing items and even motions or CC morph sliders out of the Reallusion Ecosystem. If you are sure you have the extended license on all the items your trying to transfer and get this message you need to go to the Help tab, and click on ‘Activate purchased items’ In you’re not keen on buying the extended licence, why not try exporting the Reallusion embedded characters, like Kevin or Camilla. Otherwise, you can bring in toon-Style characters, clothing and accessories from Daz 3D, using the Transformation tool in CC3 or CC4, edit them and send them over to Unreal.
@tanyasubaBg
@tanyasubaBg Год назад
@wholesome3d thanks. Yeah, I realized that.And that is very disappointing. You have to pay for everything extra money. I dont have experience in Unreal but wanted to use my characters in wonderful nature and have that scene but unfortunately don't know how to use it properly. I know that I can use their main map to see the whole scene, but I still don't know how to manipulate using their camera or maybe use a camera from the Iclone. But, after reading your comment, I understand that the first thing is to make new characters.
@wholesome3d
@wholesome3d Год назад
@@tanyasubaBg Yes, the export licenses are expensive. I will be covering the animation of Unreal cameras in a future video. Happy to answer any questions you may have regarding the transfer process.
@tanyasubaBg
@tanyasubaBg Год назад
One more question. Why do we need a transfer link if you use only the export fbx option directly into the unreal project in the content in the new folder? I thought that we can use a transfer link to do that with one click. do not understand.
@wholesome3d
@wholesome3d Год назад
Hey Tanya, So, I’ll be explaining the difference in my next tutorial (when I focus on the Link Link plug in) but one of the biggest advantages of Live Link is the ability to tweak animations, transformation keys and props movement in Unreal, before you export them. Often, I export a character with her relevant animation only to discover that the position didn’t come through properly. Maybe there is ‘body poke through’ or the facial expression or blink is wrong. Live link allows me to fix these beforehand because what you see in iClone is not always what you get in Unreal.
@Eihanofficial
@Eihanofficial 9 месяцев назад
How to Create Scen On Unreal Engine ❤
@wholesome3d
@wholesome3d 9 месяцев назад
I used a scene that I purchased (very cheaply) from the Unreal Engine marketplace. You can check out the scene in this video. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2BCBKe1TwJk.htmlsi=YthThTonFkn50emV Skip to 42 seconds where I share the actual scene and set used… I hope this helps.
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