Some battle reports don't show unit movement. I like how you do it. Makes it easy to keep track of the game and recognize strategies. great works as always! If i may, I'd think some shots of the entire battlefield from a slight angle, like an RTS, shots of the match besides top down as the knights kind of just look like ovals from that angle, i like the sense of scale you can get from them. But idk if terrain would get in the way or some other some such. Anyway, I will continue watching and spreading the word.
Thank you so much for the feedback and the sharing, it's really appreciated! I'll see what I can do about adding a few additional angles of the battle.
Immolator is a dedicated transport, you cannot field it without a unit to embark. You then must bring a sister squad. You can split the sister squad in 2 units and embark each one of them inside an immolator. Also, squires' duty must be declared at the start of the shooting phase 😅 Nice BR ;)
Thank you for letting me know, I honestly didn't even know that was a thing, but I do now! I'll also clean up my game play in the future as far as Squire's Duty goes as well. Thanks for keeping me sharp!
I believe the knight list isnt valid imperial agent immolator is still a dedicated transport you need to have a unit in or you can't use it. Cheepest unit that can go in an immolator is a priest for 40 points so IK would be 80 points over
@reconbyfire73 np it's the * on the 5. Select Units section in app if you want to check. Just need to start the battle with a unit in it that transport but that unit could get out first turn without issues. Glad I could help.
It definitely can at times for certain, it’s unfortunate they are sometimes a stat check. In defense of the Salamanders though, the Eradicators and Lancer whiffing on damage was really a low roll on variance and not as likely. The Eradicator squad has definitely picked up a big knight on their own before.
Knights aren't a even good army, but Salamanders are very flamer focused which isn't good into armor. Either way, the turn where the Eradicators whiffed every attack and the tank blew itself up is why that game went rough. Nothing at all to do with Knights.
Most definitely, AoW put IK at C tier. The score was really close in the end, and having at least 230 points come down without effecting the board was a huge swing.