He used a coaster because the ride in real life dose not move at a constant speed. The real life ride has several moments where it accelerates and decelerates very quickly in sync with special effects.
sigh, of course a legendary builder had to make this. I had my own recreation halfway done, but now I might as well give up on it. Edit: Two things. You really need to go and ride with the audio for yourself. Being a disney ride, the audio really adds a lot to the experience. As for the coaster vs track ride, it really is necessary to use a coaster in order to get the same experience. With the track ride since you can only stop and start, you can't get the full effect of some of the scenes. Some you are meant to go slow through to build dramatic tension, others you fly through to give a thrill.
Just because a legend builder does something that you did, doesn’t mean you should stop. Finish what you started. Don’t compare yours to his. The important things is that you spent the time to make something. Just do it man!
The stop and go is part of the actual ride. The jeeps make stops and there are parts where the car floors it and speeds up so a lot of his stop and go parts are part of the real ride. I live 20 min from Disney and ride it all the time.
johnny, in this case you are wrong. The bar-cast coaster simulated the constant acceleration and braking of the actual ride. If the huntsman could act like a bar-cast and look like a jeep that is the Indiana Jones Ride Jeep Car simulator. Awesome job Tommy T you nailed this... given the limitations of the game.
Cool recreation, this is probably as close as I'll ever get to actually riding it so thanks for making it TommyT. Also I have to say riding it without the music means no dialogue from the ride which means you're missing out a lot of the atmosphere from the ride and have rendered most of the scenery redundant as the dialogue ties into what you see
Not bad. I've been on this ride thousands of times, literally. One of my favorites. I know you couldn't use the soundtrack, but the details are practically spot on. Loved it.
Another extremely well done recreation by Tommy. This is definitely the best one can do with the available assets for a nearly identical ride to the real one. Shame Frontier hasn't given us some animatronic characters hanging from a rope. We really do need an Indiana Jones DLC that covers all three films (yes, I know there is a fourth, but true fans don't mention that mistake).
Incredible re-creation! I've been on the ride, and I must agree with Johnny that the author's attention to detail is incredible. The queue is basically an exact replica of the ride as well. Some re-creations are more or less based on the Indiana Jones ride. But the author created a graphical diarama of the real one. In the game, there's probably no way to simulate ants on a wall with the lights from the car shining on the wall right on the corner before the lava room like it is on the real ride. Gosh, that was an awkward sentence. However, I think this IS the BEST it's going to get. It's basically a replica.
Sorry, Johnny, I love your show, but you are 100% wrong on your feedback this time. Have you ridden the actual ride? The car ride in the game wouldn't work on this. It is just not as realistic with the car ride the game provides. It is definitely more simulated the way Tommy has it. The only thing he didn't do, and couldn't do because of limitations in the game, is that the ride is never the same twice. There are hundreds of thousands of different things that can actually happen in the real ride. It is different every single time. I rode it 11 times in a row one year, and not once did the same sequence happen.
You need to experience the ride at Disney. No way to simulate to motion on the track rides. You need the LIM launch in game. There are times where it does boost forward. Great job Tommy. Keep it up
This is my favorite ride at Disneyland. One time I rode it and it broke down shortly after we left the station. We sat waiting for a while in the dark, watching Indiana Jones at the big door, and then the lights all turned on. The veil was lifted, we could see everything. And then we went through the whole ride with all the lights turned on and no sound playing. We saw everything, including the fake rock rolling toward us, and the track going down beneath us. Once we got back to the station, everyone was kinda upset, but I thought it was hilarious. Then they had a cast member come out and hype us all up, because they were going to send us through again, the right way. Fun night.
@channel5 gaming If youve never been on this ride before leme just mention that the cars IRL really are jerky af. Theyre constantly starting and stopping and even whipping around corners almost at a 90 degree angle. Its INSANE. So i think the car ride would NOT have been able to capture that even remotely. This is a very intense ride IRL.
He used the coaster because yes he used it to rock the vehicle but unlike the the actual car ride in the game, that can only go one speed, and the whole thing would have to be timed differently. That coaster allows you to speed it up or slow it down, in which it nailed the Indiana jones movie ride the best. Need a new ride in the game that gets closer to the actual one and allow fun things. Basically part of the controls of the huntsman and barghast put on the car
wtf? the coaster made it very necessary!!!!!!!!!!!!!!!!!!!!! lol.... and everything that tommy did was fucken on point.-__- Planet coaster doesn't have a car ride that could do the same...
Indiana Jones is the best ride at Disneyland, and as an enthusiast, I have found a couple very minor flaws with this otherwise amazing recreation. Number one: the queue is split in two once it reaches that little upstairs section, and there is a massive pillar in the middle of it one the downward part of the stairs, I remember because it’s mildly annoying that it’s there lol Number two: Add more strobe lighting to the giant ball scene, and I would actually make the car clip through the floor at that point to more accurately recreate that particular scene. I remember as a first time rider not knowing there was a ‘downward escape’ under the ball until it actually happened
They even got the bugs and headlights????? I was impressed when I first saw the queue and holy crap, this is 100000000000^999999% accurate and absolutely incredible
EDIT: I was mistaken. Reply explains the illusion that tricked me. One aspect of the original ride that isn’t mentioned in the comments is that the order of rooms in the original ride is not fixed. There are 3 doors at the start, each with slightly different theming based on the idol granting a gift of wealth, eternal life, youth/beauty (usually only 1 or 2 of which are actually running), and the order of side rooms in the mid-section can vary as well. I don’t know if that’s random or directly linked to which of the three chambers your car entered, but you could see the snake room or the scarab room or the rope bridge crossing in a different order between rides. All paths rejoin for the last stretch with the skeleton warriors and the boulder though.
that's actually not true. the 3 doors in the chamber of destiny all lead to the same hall of promise. the wall with the doors on it would shift to make it seem like there were three different paths, but they're all the same. the hall of promise's theming would change based on which "door" the vehicle went through. The track layout was always identical. what would change was the portion of the ride where the jeep would stall. sometimes on the bridge, sometimes in the darkness before the rat vine, sometimes right before the skeleton hall. They've since done away with that. now the chamber of destiny always opens on the middle door and the jeep always stalls before the rat vine.
@@ThemeParkDaze Huh. I've been on it so many times and fell for the illusion on all of them. learn something new everyday. I would've sworn the order of other rooms was different between different times I rode it, but there *was* generally a space of years between rides, so my memory must be faulty
@@IONATVS haha, our memory plays tricks on us. I seriously used to think this exact same thing as you until I was told otherwise. I've looked up blueprints and behind the scenes documentaries to confirm that I wasn't crazy, but I guess I was. the icing on the cake was when my dad worked as a maintenance person on the ride and confirmed that it was all an illusion.
@@ThemeParkDaze It's amazing the things they can hide in plain sight. I've been backstage a few times, but always for choir & band-related stuff, so never in adventureland, so I shouldn't be surprised they were able to trick me...
This is a one to one Ride. I can tell you've never rode the attraction as your feedback is 110% wrong. Maybe, just maybe, you should have ridden the attraction first. And the Sound files are Really essential