Here i am with another portfolio piece, yet another tribute to a gem in the videogame world i grew up with, which is "Indiana Jones and the fate of Atlantis", a pixel-art point & click adventure, published by LucasArts back in 1992 .
It took me about 2 weeks to complete the environment and another 2 for Indi character. I made every asset from scratch using a lot of imagination as the pixeled reference of the gamescreen didn't give too many clues about the aspect of some assets lol.
Unreal Engine 5.3 gave me the chance to reimagine the potential look of a modernized version of this great adventure game.
Hope you enjoy! ^_^
SOFTWARES I USED:
3d models made with Blender
Texturing made with Substance 3D Painter
3d model of Indiana Jones made with Character Creator 4 and Blender
Animations made with Iclone 8, Blender and Unreal Engine 5.3
Project created and post processing done into Unreal Engine 5.3
Final editing and compositing tweaks made with Davinci Resolve Studio
Contact me at:
Email: marco.lobartolo@gmail.com
Artstation: da_drood.artstation.com/
Instagram: @da_drood
Facebook: / marco.lob.73
1 май 2024