Mobile Gaming (as an industry) has pioneered a new method of advertising. Previously, you would develop a product, and market said product to your target audience, but now... developing a splinter game inside a payment funnel and marketing that alone has become standard practice for enormous, multi-billion dollar games.
From Top War, to Hero Wars, Homescapes and beyond... Many of the industries largest titles no longer create actual games, they create and falsely advertise minigames inside the product to reach a new (extremely gullible) audience.
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8 окт 2024