@@didgeridooo Yeah, it may be very difficult to get an XBow to connect to the tower, but it feels frustrating when you spend 20 elixirs just fail to get an XBow to not connect to your tower.
i think evo skeletons should multiply infinitely. They have 2 cycles and are 1shot to anything. The only reason skeletons can get the 3 crown sometimes is because people underestimate them. Like the guy that lost because of 1 evo skeleton wasn't because the skeletons were OP. Its because the guy underestimated the skeletons, hence why he didn't bother to counter it with a spell. The card is built to be the best elixir trade. So zapping it or logging is the right choice (only works you don't panic and decide to zap/log the air). And also because that's the card is meant to be. The best elixir trading card.
Then zap/log them when they are at the bridge or not in the middle of combat. Or just carry arrows, poison or even earthquake. As long as you have good placement your all good@@IMayWin
I agree with that (might be biased since I use them), they die so easily and I only get offensive value when people don't know how to defend them. but I still think poison or tornado should 100% kill them and that they shouldnt bypass the spell, something like the skeletons getting the hit on the 1st frame the spell is deployed and killing them all at once without a chance to spawn another skeleton should be fine IMO.
The cannoneer is decent but with everything built on princess tower interactions and not being able to level it up fast enough it’s not worth using outside of challenges imo
Xbow is one elixir cheaper than miner poison combo. The arming time is a bit of a problem, but this thing shreds. Also, heard that evolved Xbow will target airtroops and on it's way to the game
You need to spend more than 6 elixir in order to protect the xbow. Miner poison doesn’t need extra elixir spent. Also where did you hear thar xbow will target air? Because that is a removed feature from way back when clash royale was soft launched in feburari 2016. Plus xbow is an epic card while there are still common/rare cards who has not gotten evo yet.
The cannoneer should do splash damage if its overkills So say the cannoneer does 500 damage and it kills something with a 100 hp it should do 400 splashdamage
I feel like cannoneer should add splash every 3 shots so its like, Boom,boom,boom, splash y'know? ORR EVERY 2-3 ATTACKS IT SETS THE FLOOR ON FIRE FOR 2.5 SECONDS
how about firecracker tower troop? in-between princess and cannoneer time, insane at crowd control, skarmy does nothing, even pretty good at gob gang, but really weak against tanks such as mega, pekka, golem... also that mega knight tower troop sounds constipated everytime it lands
Concept Hypercharge Name:"The Last Laugh" Idea for Chester Hypercharge (its a combination of all chester supers) he needs to hit 12 bells to get the hypercharge and when the super is used: gives you a strong mint effect that lasts 4 seconds and gives 1600 healing per second and fires a bigger candy popper that gives 3760 damage on impact that paralyzes enemies for 1.50 seconds and leaves larger pop rocks in the hit area with a duration of 15 seconds and gives 320 damage per tick and which poisons for 7 seconds giving 580 damage per second (can change some of the durations or damage to balance)
Insight. Dagger tower soon? Multi target mechanic like fused Archer tower from TH 16 COC. Some imagination and analysis of a RU-vid short on the official Clash royale channel.
bro, people saying the tower is bad * while refuses to defend a clearly card that will destroy the tower *. its like saying "omg minipekka so op can destroy any tower"
Maybe I’m insane but I get the weekly bonus almost every week. I’m so burnt out on ladder tho that I basically never play trophy road or path of legends. But every day I do the daily tasks and get the 1000 season tokens every day and then log off for the day (and I do the challenges when they come up)
That'd make him broken I like canoneer cuz just like princes tower has tank as it's weakness Canoneer has swarms as it's weakness Just supercell makes canoneer more f2p and ig a 8 tile range would be balanced