Nikki is a dress up game aim at female player, their company focus on making game targeted at female audience. Infinity Nikki is the 5th game in the Nikki series. Why are people comparing a dress up exploration game to GI, this game is not for you, it not battle focus 😅
People are comparing It to Genshin because it's open world and you can fight in it. Why not compare it? There's going to obviously be an overlap in genre for the things it does have in common. And that's something every video game and product has to deal with. It's not a big deal. 😅
Though, I think male audiences are their target too. I mean, cute/pretty female character and you can change their dresses. That's good enough to attract the boys.
I see how these boss fights can be challenging. It's focused a lot on dodging and movement, and with the characters speed you can't really take it for granted compared to an action game where you have more leeway. It oddly enough reminds me of Mario where for bosses you have to get single hits on their weak spot when you see an opening.
For all the people who don't know about this game series, and keep comparing it to Genshin Impact ( *heavily rolls my eyes* ), it's been around for years now. Much longer than Genshin. It's not the new 'waifu' or Genshin Impact clone. It's a Mobile dress-up game where the normal fighting involves you dressing up the main character, Nikki, in battle costumes and hope that the various stats of said costume will be good enough to win. I've only played Shining Nikki, but I learned about that game through Love Nikki; and I believe there is another one that came before it. This is the first time the Nikki series will be in an open world and I, for one, am super excited for it's release - whenever that will be. The story is pretty interesting: Nikki wants to save Miraland from being destroyed and has traveled through the past and future hundreds of times in order to prevent its downfall - but always failing to do so. She meets many friends, with some of them betraying her. The game is geared towards girls, specifically.
True. I've been playing Nikki series since 2019 in Love Nikki (dress-up 2D) & still playing Shining Nikki (3D) until now. I know before Love Nikki, there's previous installment (Nikki UP2U, if I'm not mistaken) although I never had the chance to play it. Nikki series has a deep lore, as well as a pretty strong fanbase.
There seem to be an option to move/ change camera position (see the frog dungeon video on this channel), so I would imagine there might be a combat lock on mode as well. so far you can shift your camera view to focus on the enemy, which is a pretty good start.
@@CyborgRuruI'm genshit fan and I hate genshit fans(not all)..cause they make the game have bad image... Probably because I'm not just genshin player but also a gamer that have plenty of games to play in a meantime
@@CyborgRuruIt's not only GI fans, but also WW fans, and they even call the game boring because the combats is not that great The thing is, this game is not for crazy people who like fast action combats, but more into people who likes to play a dress up game with an open world focused on their storytelling So yeah, not only one fandom but many
Same! The amount of bitching about genshin comparisons compared to the actual comments about said comparisons are no where to be found. Genshin live rent free in peoples heads and it halarious! Genshin maintains a strong successful presence after several years, Nikki will be no where close to Genshin success lolz!
Im surprised to see wuwa players here! Idk if I want to play this game or not after playing Wuwa 😂 I kinda like dress up but the combat looks incredibly boring, just use "one skill" (?) only to defeat boss.. I hope they add more variety
Dang. 2024 seems to be the year other devs' free to play open world RPGs finally launched. Hopefully the content is also great. At least you can just hop in and try it out if the game is for you unlike a certain Ubisoft out there.
I hope they have plans to improve on the bosses in the future. Also, seeing who is directing this game, I hope that the boss fights would take more inspiration from Zelda games. I know that it’s a dress up game, but since it’s also an open world and have made efforts to include bosses in the first place, it’s become something I’m hoping for.
I'm uncertain abt this game. This is coming from someone who put a lot of hours into multiple nikki games and a lot of open-world games (not just genshin). Hopefully these bosses are minibosses, because they don't have really any personality at all. Nikki is all about this very specific brand of fashion-fantasy where power is wildly and weirdly centered around fashion. I actually liked the story from shining nikki a fair amount, so seeing a "alive rock that does big aoe" that shows up in every fantasy game ever (twice) is a little worrying. Like, it's not hard to come up with something a little more fashion-y than recycled stone talus.
I know combat isn't the main focus, but I really wonder how it's gonna work. It'll require at least a little bit of skill, since from what I can tell you lose heart per hit? So I wonder if there'll be mechanics like certain outfits giving you shields or something! I'm just very curious what kind of ideas the devs have in store for it!
The outfits are the power, skill, and abilities to play the game Each dress has a specific uses, like there's a dress for jump/double jump, there's a dress for exploration, there's a dress when using skills etc So yeah, they'll definitely put more costumes/outfits for other else, probably in the future
Can't wait for this to come out!!! So looking forward to it! With the 1st boss they should make him roll as well, would help the difficulty be more of a challenge. Im assuming that's the first one though? So maybe not >_
Now this is a very pleasant suprise. I remember playing Miracle Nikki, the vietnamese version, back then, since the English version wasn't released at that time and I could only download the Viet. in my country. I couldn't understand anything, but the dresses where pretty xD I played for 2 years before I stopped because the game added more and more features and with me not understanding the language it became kinda frustrating since my error and trial tactics from before didn't work as well anymore. I came really far thoug, so even with the release of the English, Love Nikki, I didn't wanted to start again. I later discovered Shining Nikki, but it was in it's early stage, not much there, so it became too boring after a few days already. When they first announced Infinity Nikki, I thought it was a new music - outfig video but then I realized it was not. This is almost everything I wish of a game since I don't know when.❤❤❤ Open world, magic, beautiful customs, female protagonist, pretty graphics, wonderful music, rpg, exploration, combat... now there are only two things left that would make the icing on the cake, but this might be too much to ask of. I'd like to have a choice system, where your answers and actions change up slightly the results and outcomes and a bonding/relationship system so you can make friends and enemies, getting into different factions, working with different characters or trying to befriend some characters because there are rewards you only get from them or whatever. It'll make the game a different experience for everyone. But for this type of game, I think I have to wait some more years 😅😢
Please, this is not a Genshin clone! This game is part of the Miracle Nikki franchise, Which is a 10 years old game series focused on dress up and styling. This game is the franchise first venture into AA action/ adventure genre with a full Legend of Zelda style 3D exploration title. Infinity Nikki is basically a successor to Breath of the Wild, it's not another wifu gacha like GI.
Yeah they never played any games in their life that's why they're also upset with lack of constant content from genshin because they have nothing else to play while waiting for new update..miserable "gamers"
@@neidhardt8093 It needs to have a lock on because its gonna be really hard to scale if we need to aim correctly in stronger bosses meaning even if we have god items but we cant hit a specific spot even if the boss is the weakess boss in the game we cant even damage it??? then its a flawed game.....
I get that this game isn't meant to be a Genshin clone (and really it shouldn't even be compared since it's two different genres), but what's the point of a new game if we aren't going to do something new with the dress up mechanic? Shining Nikki at least had the 3D aspect going for it, so there's really merit if you want to move on over from Miracle Nikki to Shining Nikki (or vice versa), or even both. But here? What exactly do we gain from the combat? Story progress? Clothing mats? If it's either, then isn't it just additional tedium if all we really want is dress up or story? Especially if this really is all there is to the fights. Maybe it's because it's just CBT, but if it stays this lackluster and repetetive, then there's really no merit so far. Imagine having to do these fights over and over for mats (if ever that's what they're for AND assuming the drop rate isn't some RNG based stuff). It doesn't have to be complicated, but in a dress up game with so much style and good story, why can't its mechanics or enemies have flair? Magical girl animes are female oriented but still have a lot of excitement, flair and style to them. I just need some spectacle and a bit of strategy to the combat to engage with it. I don't wanna mindlessly zoom around, blast and dodge, over and over.
Yeah, the best fashion/fighting comparision I could think of was the garb system from the final fantasy spinoff Lightning Returns, which had it's limits, but still was an interesting attempt to actually integrate costume swaps into combat, rather than just blasting a magical missile over and over. It just feels like wasted potential on Nikki infinity's part.
Oddly enough the battle reminds me of earlier games like Mario or packman, where the gameplay consists of dogding and attacking at the right moment when the opponent exposes their weakness. Which works pretty well with the whole premise of the game, you get specific power ups for specific outfits. And that sort of game mechanics works well with the battle style. Kudos to the team behind Infinity Niki, this is the first open world game where the play style feels unique to the game and fits well with the story.
I just love finally seeing a well-made game with a proper budget aimed at a young female audience. I'm sick and tired of excecutives perpetuating the myth that games aimed at girls aren't finacially viable to make despite the sucesses of StarStable, the sims, stardew valley and animal crossing, let's hope the trend is finally breaking.
While the Genshin comparisons are going to happen regardless, I don’t think this is a Genshin/Botw style game. To me this feels more like American McGee’s Alice games with all of the platforming and puzzles. I also think that the idea of outfits giving you different abilities is a really cool feature. Although I do wish that the outfit that had given you the ability to attack had some other skills or even just a lock on feature.
2 weeks later, but finally a comment i can relate. Thought exactly the same thing, isn't this Madness Returns Open World and gacha. Hopefully they polish it further, this has potential, and the genshin comparisons just show how deep the " gamers" are these days 😂.
@@x2rmavHonestly, I don't see how Nikki is more like Madness Returns than it's to Genshin. They both feature female protagonists in pretty dresses, but Madness Returns is way, way darker, dealing with serious topics and has lots of explicit gore for an 18+ audience, whereas Genshin is set in a bright fantasy world with no blood in any of the fights, and the protagonist is travelling with a cute mascot creature.
Seems that the attack/ combat ability is linked to the outfit Nikki is wearing. So the outfit in the video has 1 specific attack, which is the only one available to Nikki for this boss fight. I would imagine that there might be more outfits with combat abilities in the full release, which would give Nikki bigger verity of attacks and skills for battle, and we would be able to switch between them for other battles.
I play Nikki waaaay when the first one came out a simple pretty game of adventuring and dressing up, but I have to be honest… they don’t need to jump on the bandwagon. Just stick to their original concept that what makes Nikki interesting, a laid-back adventuring, interesting lore while collecting pretty dresses is enough. I play Nikki to recover from the stress of other action RPG, don’t make this lovely game as one of my sources of stress too… please.
@@CyborgRuru Papergames itself knows that the game's primary audience will be girls and women just like past games, and taking that in mind I think they won't stray too far and only focus on action, but rather exploration and puzzles. They aren't trying to be a Genshin copy either, that's not what the main playerbase wants.
@@CyborgRuru yes that is my main concern imagine collecting the dress via defeating a boss like genshin collecting lvling up materials no I’ll cry. T-T
@@misurie agreed, open map is a great idea, changing customs to enhance battle ability also not bad, just… I hope its not too stressful, I mean watching Nikki being chased by a moving rock with legs is terrifying.
@@Ka_tari_na We only had the first beta for the boss footage, so I hope they can improve on combat in this game to be simple enough, but also a bit challenging for some bosses with unique gimmicks
I understand it's a game aimed at a female audience, but I wonder about having a non-target combat system where the character does not attack in the direction of the mouse but instead attacks in the direction it's facing... Talk about having frustrating fights.
It's not like a female audience doesn't care about bad game mechanics. 🙄 Plus if anything, having a previous audience (fashion game fans) not used to difficult action games would make them more likely to quit the game early if it has mechanics that are cumbersome and difficult to learn rather than power through.
@@blondbraid7986 I didn't say that, actually I totally agree with you. What I meant is that, even though the game's main point is not the combat, which is normal for games aimed at the female audience, it makes me wonder what they were thinking by making the combat harder than it should be.
@@_SizzinMy guess is that the devs didn't realize it's better to drop a poorly designed mechanic or revamp it entirely, rather than keep it anyway in the name of "gameplay variety", similar to how too many action games that aren't supposed to be stealth games still have bad stealth sections tacked on.
My main question after seeing this is just, why show the same boss battle twice? Sure, the arena is different, but the entire fighting strategy looks the same.
Am I the only one who think a Genshin Impact comparision is valid? Having played both Genshin and the previous Nikki games, I do see similarities. Both games are free to play, have open worlds with a sunny and pastoral aesthetic, a protagonist from a different world with a talking mascot companion, and if you play as the female Genshin protagonist, both games stars a young girl in a fancy dress. If not Genshin Impact, what other big and popular games would be good comparisions? All other fashion games I know of lacks an open world, and most other open world games either have a completely different cartoon aesthetic, or is much more focused on big dudes with big weapons in the lead roles. Literally the only two other similar games I can think of are Lightning returns and American McGee's Alice, but they are both over a decade old, and in case of the latter, way more mature and violent than either Genshin or Shining Nikki.
basically f2p but sort of p2w at the same time, based on previous Pepper's Nikki series games. In previous games you have to save up for a long time to get a costume as f2p player, especially those that released for holidays and anniversaries (They're crazy expensive)
Hm. I don't know if it's just me, but while I like the open world aspect ... I feel like there doesn't need to be combat for this game? Mainly because... The fighting in this game does not look fun at all... But that's just me. LOL, I'd rather do other things than fight bosses with a clunky and awkward combat system where my dodge is walking out of an incoming AOE or attack -- and my attack is me spamming one button that does a range attack. It looks easy which is fine, but it looks like filler content -- I'd rather they invest in other things like I wouldn't have minded crafting, gathering, cooking, etc. lol.
It should be! Paper Games has said this game is going to be a multi platform (possibly a cross platform?!) title, with planned releases for PC and console. They also plan a mobile release for the game too as one of the available platforms, tho IDK for specific systems.
@@elizann3185 I asked this in IN Discord, and it seems that the game would have a 5 players co- play online option. So I would assume that yes, you can coop with up to 5 people if you play online.
Boss design looks decent, if not a bit samey, and the art direction is great, but these attack animations are very weak and, at least in this video, the combat variety is sparse.
@@oasis808 I never said it can't, It looks cool, I'm considering to give it a try just for curiosity lol, even told my sister who likes Genshin and fashion about it .. and what's wrong with "Females" ? That's the game's demography.. I literally don't understand why that emoji. English is not my first language though. Edit: Apparently some people get offended over that word? I don't get it..
Why? Why be happy to have yet another money sucker that's only there to tease you. If it's your habit, good for you, brother. That's my point of paying one time for a game but for good!
@@pinkbrat3368 are we looking at the same trailer? Because this looks like a much worse version of genshin, respectfully Can't even show different mobs in early teaser footage lol
hahahaha! one button attack! hahahaha! just jump and attack XDXDXDXD I cant stand XD this game is for one years old babies? I want too see person who stil will struggle with this game XD lol
bruh, boring animation, boring combat system, sure just a flop .-. Only Nikki fan would play this game, since this genre now have Genshin which lead the road, WW to following up and a lot of project are currently under development like Project Mugen 🙄 If this game release before genshin, yep it will be a hit. But 3 years since Genshin release it version 1.0, now we even have WW which is the better version.... Flop for sure 🙄
This is just a worse genshin? Lmao genuinely looks terrible Also 2 different bosses and they are just the same thing, and this is just a teaser Even here they can't show different mobs, hilariously bad
This is literally beta footage and most likely the first area of the game bro Also it's not like Genshin where you fight enemies in open world, here we focus on exploration, puzzles and crafting clothes, literally two different types of games can't be compared to each other
Look, I love Genshin, but it sure gets irritating when people keep comparing IN to Genshin and calling this a Genshin killer, like they aren’t supposed to be mostly alike
@@PrincessVibes879 Those people really want Genshin to die, that's why whenever they saw an open world, they'll claimed it as "Genshin Killer" And the people who using Genshin as comparison just wanted to cause a war in the comment section, most of the fanbase didn't even care about it If you tried to mentioned Genshin, trust me, everyone will attack you, unless you make a hate comment about it, they'll supporting you It feels like Genshin is not just a game anymore, but also can be a Trigger to make people's hatred to come out from their deepest heart I hope this game can give more varieties for the Outfits, and I hope it isn't that hard to obtained it Because I'm terrible at playing open world, I always get nauseous, and sick playing the open world game, probably because of "Motion Sickness" 😅