@@b1bmsgt During a tour in the AF from 52 to 56 I was sent on a T-33 to Kirtland AFB to accept the transfer of a B-57 that had been used to sample radio activity during A bomb tests in the desert. In late 56 joined the NYANG and was a crew chief on T-33 aircraft at Floyd Bennet Field for a few years when we went to F-94s and then F-86s and then C-97s and KC-97L I went to school for C-97 and became a Flight Engineer and then hired on with Seaboard World Airline as a FE. Retired in 84 from the AF and retired in 94 from Fed EX.
I've watched this video at least 10x by now. The T-33 is one of my favorite jets and yours looks incredible. Thank you Inibuilds! I can't wait to try it out =)
@@vintagesimulations I have news from Inibuilds and they say that they are working hard on the T-33 series that they are already announcing it this week. Let's wait for those days to be able to buy it immediately. Greetings
Used to do restoration work on a CT-133 Silver Star (the license-built Canadian version of the T-33), N165KK. If my memory serves me right, Mr. Colyer was our test pilot for the first post-restoration flight. Looking forward to getting this bird in MSFS!
Great video, guys. Congrats 🥳. I learned so much about the T-33 in this video, and I’m looking forward to it. It is out of my likable airplanes, but I’m intrigued and will fly it! 🎉
iniBuilds is now the Gold standard in MSFS. Anything they make is an instant buy for me. Fantastic work and cannot wait to get my hands on the T-33 and the A350 which I use to instruct on a few years ago
Looks good and sounds even better with that early jet piercing whine. I'd prefer the panel of the real T-33 with its mix of steam and modern avionics, maybe something to consider as an alternative to full steam or modern panel?
Looks great! One of my favorite cold war era jets. How about a C119 as a next plane? We don't have enough quality cold war era planes in the Sim and a C119 is legendary. Thanks.
i don't understand how in the same time ailerons can be sensitive if ask 60kg for stabilize them? it's looks like of general question i standing up years for modeling in simulator external airflow realistic moves contrlos/surfaces independently from physical simulator controls, for normally modeling spins, ailerons dancing, controls on stall/overspeed buffeting, trim moves surfaces... just disconnect virtual from physical stick, when controls in center and don't touched. and when external forces high we have to push/pull more. so if you or somebody lift the bar for this modeling, i mean when we will correct aircraft position, not move all time from center to back and forth/left and right. may be you will first. i ask that thing milviz, a2a, now ask you, to do this. please!!! relax surfaces/controls and give physical stick chance to really correct the flight situation... when physical stick in center, virtual don't must be in center, as deflected surfaces don't must be in neutral position. even bike if you push it from the mountain it will correct itself by moving the wheel and wheels by itself, same aircraft. let model it, by disconnect from stick springing center, when we in the sky. let trim with airflow, or airflows itself moves surfaces>virtual controls. i never fly real stuff, but even for me it's so much dissonances. thank you.
Funny the real cockpit shown in this very same video is totally different to the simplified cockpit that is barely shown at the begining. Not very realistic.
@@iniBuilds Nice to know, It was very strange to find a completely different cockpit in the video. Can you tell us which real plane(s) were used for the cockpit layouts so we can research where they fly, etc?