there is a light gear set which have health and refreshing as a fixed perk 3. is random but you can change it to nature or any elemental damage so there is a free bis gear set if anyone interested. Edit: it’s called Empress Zhou
Just use Champions amulet for your BiS amu with it being health stam recov and put on refreshing recov it comes flat con so no magnify and you can get the split stats you want of 350 dex / 200 int / 100 con
for magnify what you could try is to have the same stats split, then it splits amongst the highest stats so having 250 dex 250 int - magnify splits between these two
Hey! Thanks for the video and your spreadsheet doc! I wonder what do you think of Simon Grey setup instead of Isabella's as I want to run musket/bow for the open world? Simon Grey have health and arcane's harnessing perks. Good idea?
Hey! Thanks for answering my questions on the last couple videos. I really appreciate it. I have another if you don't mind. I played musket a while back, before any of the major nerfs in the mortal empowerment era. So I'm coming back to the new musket and not really used to the changes and finding it pretty inconsistent. Is the weapon just more inconsistent now and that's it? You seem to be hitting a good deal of shots without even needing to fully let the crosshair get collapse/get tiny. So does the bloom that's shown actually matter for hitting shots, or is it misleading? Any general tips you haivng aiming with the new one?
Any chance you could post the full build for this, or what you’d like to go for. I’m trying to build it with featherweight chest. Not sure what perks to put on my chest/endless thirst etc
Hey! Quick questions: 1. Running 25 strengt gives you 5% (was like 3% more when shot un dummy while keeping the same amount of dex and int) more dmg on normal musket shots. Do you want to scale more on Int because of the gem and the dots? 2. How much less dmg do you make with Opal gem? Or do you think it deals more? 3. What do you think on putting the weapon perk on the armor (the slow) and put entchanted on? Is it because of the gem? Or overall more usefull in pvp scenarios. Have a good one!
Hey Good video man ! keep going you re great. Quick question since the crit chance is nerfed dont you think running Keen for crit chance is good now with keenly jagged and attunement ? i see a lot of people running empowering as a third perk on the musket but it looks weird to me. Waiting for your idea ! thanks man !!
Keen could be viable depending on your playstyle. If you are running 350dex you can get 15% crit chance while an empower buff is up which is basically all the time with musket :)
Any advice on how to practice the flick shots? Overall I'd say I'm decent with the new musket but I'd love to be able to hit even half the shots you're hitting
Dude a question, i going after your doc and trying to use the Empress Zhou's set with arti pants. I crafted them with dense materia and now i cant get the stats rigth because of magnifiy any tipps ? xd
300 300 25 is the only possible stat split with mag, im in the same boat haha. Devs said they are working on a better solution but how long till its implemented is the question
Havent played in a year but loved to play musket+rapier just for the feeling, ive read that musket is far worse than before though, is it? And is spear+musket viable? I want to start new and thought of something new like spear+musket or blunderbuss+spear
Musket just got a projectile rework in the Expansion and is in the best spot its ever been. Those builds you mentioned are very viable now with the artifacts! :)
Search "Fay" on NWDB that is the quickest boss to farm it, has around a 20s respawn timer. Took me 7 or so kills on Opulence Priest while farming for the legendary mount charm.
so it's not the melee's I'm having issues with, but more so the other musket players at this point. what do you suggest for a possible defense against the dark arts?
You touched on this in the vid and maybe you have accounted for this, but the more magnify you have the more difficult it is to adjust attributes the way you like. Unfortunately this will mean getting crafted gear I think.
Yeah, best you can get with mag is even dex and int distribution which isnt a terrible stat setup but does remove a lot of freedom in builds. Devs are working on a solution just hope its soon.
@@MaleOreo yeah, sitting at 302/301 dex/int with maybe 45 con. Not ideal, but OK. Curious what your overall experience is as I am a solo queue OPR player and I end up facing premades often. A lot of players seem to be extremely durable taking maybe 1500ish on a regular musket shot. Are you seeing this as well on your server? Most bow/musket are fairly squishy with the exception of those with a heal bot or shirking heals.
What do you think about running an Ignited Runeglass over an Arboreal Runeglass? That way you are always benefiting from backdraft in case you wiff a powder burn.
Is there any chance you can link how to get your guns your sword your armour so I know what dungeons to grind because this is my first time every playing new world so I am still getting the reins
Hey! I want to run a similar build, but instead of nature damage, I want to run fire and keep powder burn. Is there any reason to think that using fire damage/perks/etc would be significantly worse than nature? I love the idea of fire/bleed but maybe I'm missing something that would make it not great.
I’ve been playing with this build and loving it but is it just me or sometimes when I shoot the bullet goes in the air some shots bugged ? Janky ? Anyone else
Hello new player here do I recommended musket build for newbies? I love the weapon but I’m having a hard time coz of the reload speed I’m still low lvl tho.
hmm you could try Mindfulness from the PVP track very good headshot musket build, Vorpal, Keenly Empowered & Penetrating Headshot. Has very good burst potential since the projectile is bigger than the hitscan bullet size its much easier to land Headshots.
Is there anything that shows the final build: IE: Chest: X, X, X for perks Musket: X, X, X for perks etc. Also would you say this is better then the fire musket build?
Also boss you said you're going to be doing harnesing on all 3 Zhou items. But what harness? Because your ring has lighting on it, and musket has nature. Also you said the boots are place holders. But what perks are you thinking is BiS for the boots?
So just wondering. Why do lighting harness? Is it just due to people possibly having nature res? As what not do nature harness for extra poison dmg from the dot from musket?@@MaleOreo
Have you figured out the stats yet? As it seems to hit the 350/200/100 setup you need to make boots int and 1 jewelry piece int and then musket and ring dex or have you found a different way. @@MaleOreo
@@MaleOreowhy keenly jagged if your musket already has it? As far as I know keenly jagged from two different weapons doesn’t stack, they override each other
I forgot to put Crippling powder burn while upgrading the musket now I'm stuck with accelerating traps. And I'm poor now can't buy another weapon matrix for a year xD
And you can hit multiple targets with crippling burn shot I know it’s not common but it feels good also since bullets are projectiles slow matters more.
You didnt show your legs, i am assuming Attuned Leather Pants - dont know why you cant reach desired stats with these. Im only GS 677 but running 125 Dex, 350 int, 25 Focus, 150 Con = 650 in total, same amount you want. Edit: oh and a sub for the KH music
just short on consistent empower though, the good thing about runeglass and harnessing empowers is you know they are always active and dont need recs :)
Do you still think musket projectile sucks? Cause I literally can't use it. PvE is amazing, but it's sooooo cringy, maybe if the delay wasn't there, and speed was increased. But holy schlong i'd rather have bloom and hitscan back