It lost its limb when falls down from a high place right? From that height....I think it died than escape though. Its withered at the end if what I saw is correct
The blob, absorbed the kid. But already had many legs and arms... so it had already absorbed other kids (or people). That’s why the scientist didn’t stop the kid at that point, it was part of the game. They had seen other people do the same thing, they were actually expecting it. The kid was just another test subject.
@@bigdaddyplaton6684 The blob escaping was preplanned as well. In the facility(office), during the blob escaping, you can see a diorama that is a duplicate of the ending scene when the blob lands on the beach
I once heard this theory that the world in this game is flooding, because of the rain in the farm area, the fact that a few layers of the lab place are submerged in water and they were doing experiments that made humans able to breath in water.
Yes I think this is true, the little girl and the little boy both end up being able to breathe underwater, and there were other test subjects too. The whole time the water girl was trying to get the boy to breathe underwater. So I believe this
So a year or so ago I got an internship in a drawing studio where one of the sound producers worked. Here's some fun facts about the sound design(spoilers): 1. Most of the atmosphere is recorded through a real human skull that somebody has in their office. 2. The boy's breath is actually voice-acted by a lady, and they achieved the recording by making her do weight lifting with a guitar. 3(My personal favourite): In the last part of the game where you control the human blob thing, you can hear a bunch of different people's voices. They achieved _that_ recording by having a group of people laying on top of each other, and then having somebody jump onto them. Edit: I'm sure he shared a bunch more information, but this is just what I remember sadly. If I could remember more, I would've loved to share it! :) Also, I apologise if there are any mistakes in my comment. I'm not fluent in English Hah.
@Yandere- Chan ah not exactly working for them. But we shared a studio while I was there! I was working for my uncle, who introduced me to the sound designer ^-^ I was pretty starstruck hahaha
@@smugism1685 I'm not entirely sure haha. Unfortunately I am not an expert in terms of sound. But my guess is that the shape of the inner skull would create an echo-y kinda ambience sound? No idea where they got the skull from, he just told me they had one and decided to use it lol
I've always preferred the more "meta" interpretation of the secret ending. The idea that the Mastermind controlling the Boy isn't a scientist, or the Huddle, or himself.... It's simply US. The player. We are the one sitting in front of the screens, directing the Boy's every move. And when we pull the plug and stop playing, that's it.... The game is over.
no, we are controlling the huddle thats controlling the boy, in the secret ending theres a blob thing in a helmet, and when he pulls out the plug, the helmet stops working and the huddle stops controlling the boy, and without anything to control the boy, he is left there to rot.
i thought that but elaborated on it a bit. The Huddle is controlling the boy and the Huddle is just trying to get the boy to them so they can end their life or escape because he is quite smart possibly and able to get to figure puzzles out. They just needed someone to help them die.
My Theory About Secret Ending Is Similiar Like Anime SAO. Since Beginning The Boy Plug The Mind Control Its Already End The Game, The Fact That He Can Unplug The Mind Control By Himself Is Not Real, The Entire Game He Going To Inside Factory Until He Become Blob Its Actually The Albinos Body With The Boy Mind, Meanwhile The Real Boy's Body Is Hanged At Very First Mind Control, This Is Why At Secret Ending Boy As Limbo Seeing Himself Boy Body Got Hanged Even Without A Single Moved, This The Fact He Cant Unplug The Mind Control By Himself.
The worst scenes were the underwater parts when you see those creatures that look like the ring chase after you. I have played many horror games in my time but those scenes scared and creeped me out more than any other game.
Lucia That's what struck me at the end. I didn't immediately draw the link between the diorama and the ending but when rolling down the hill at the end I could only think that the trees I was bowling through seemed comically small and almost fake? Then when the blob ended on the beach, my first thought was: "Hold on, I've basically been exclusively decending this whole game. I haven't escaped, this can't be outside considering I spent the latter half of the game deep under the facility". •_•
I do somewhat agree. Just things to consider are like some types of pine trees(which seem to be the type of tree you see) aren't always that big. And, you are a giant ball of multiple human bodies(which can get pretty big). Not saying I disagree, just throwing some stuff out there.
One of the spookiest parts of the game is how many children were part of the govt/scientist/body-factory group. Like what they are doing is so obviously wrong and pretty grotesque, but they bring their kids to work with them and everybody seems chill with it.
Also would make sense why early on if you’re shot before entering the facility the bullet is substituted for a tranquilliser. If the other humans were dead, why wouldn’t they have shot the boy? Unless they needed the kids alive?
I don't know if anyone noticed this detail but it really blew my mind when I replayed the game today (after first finishing it yesterday) and I simply want to share it. I'm pretty sure it's common knowledge that everytime you load a checkpoint in the game, your "secret ending progress" DOES NOT change (i.e. Orbs that you previously found will stay unlit, the final orb room shows consistent progress across all "loads" of the game, etc.). This actually supports that "loading" a checkpoint DOES NOT bring you(the player) back in time, but rather, to A FUTURE ITERATION OF THE CYCLIC EXPERIMENT. It rationalizes how you(the boy, controlled by the hivemind) would KNOW THE MUSICAL PASSWORD in the Cornfield Bunker(Orb #2 and Secret Ending) even though you only encounter it a little bit later into the game (at Orb #5) But wait, there's more: There is only one way to reset the progress: Trigger the secret ending. The hivemind turns itself off. The cycle ends. In other words, the secret ending is the only true "replay" of the game. It's the only instance when going back to the start of the game is NOT another iteration of the cycle, but rather an ACTUAL repeat of the ACTUAL game. (i.e. All the Orbs are lit again, the orb room shows all 13 indicators unlit as well) This should be clear motivation to rename the "secret ending" as the "TRUE ending". You're supposed to "replay" the game again and again, iteration after iteration, to finally (and truly) free yourself from the "evil corporation" Note: This might be a stretch, but this can be further supported by what USER INPUT does at each ending: In the "regular" ending, if you don't press anything, the "blob" does nothing. The game doesn't "restart". You have to CONSCIOUSLY repeat the cycle by pressing something. But in the secret ending, after it turns itself off, it immediately fades to black without you pressing anything, and restarts the ACTUAL game.
6:14 This is further evidenced by the fact that in a couple of the optional puzzles in the game, the Boy can use a mind-control helmet to control an Albino, who then hops in another mind-control helmet and controls another Albino, indicating that the mind-control machines can be chained by at least two minds, maybe more.
How are there optional puzzles in the game ? The game is straight up linear ? I do know the puzzle you're talking about, but how are there optional ones ?
Ain't sure whose gonna read this, but at Part 8 of the game, when you can see the Creature docile through the windows at the right in the water you have to get to in order to progress....right before that part, before you swim to that area, there's this blue light emitting from one of the door's in the back, and above that door, there's a big #3 up it....and if you stick around for around half a minute, the door will close as you see someone inside the room hiding themself....again, this RIGHT BEFORE you see the seemingly docile creature that also is labelled as #3 below the window, implying that the man inside the door was controlling that creature....as far as I know, I don't think anyone knows about this easter egg since there are no videos that discuss it and integrate it into theories. Also, it's worth noting that that creature is a different one than the one that gives you unlimited breath....the #3 one has a bunch of tubes and such extending out of it, while the one that "helps" you has clear white skin with no tubes to be seen.
hi karl i think u from india i m not sure but somewhere i have seen your videos and i this name karl so i have already finished inside twice my fav game from all ps5 xbox phones bla bla this is my best fav
One theory that I think makes sense, the boy is controlled by us (or himself) from the beginning till the mermaid killed him at @. As you guys saw, the mermaid plugged the mind-control thing and from there, the boy gains characteristics of the hive mind like breathing underwater, also now the hive mind is controlling him. The boy was going upwards when the mermaid killed him. After he got killed, he now goes not to where it fell upwards, but to another direction (the objective was changed). We the players are the boy, we think we're the same boy from the beginning to the end but things have been changed in the middle. That's why the boy lost control when he unplugs his own power source, he stops. Because it was before the mermaid killed him, the control was on us (or on him).
Whoa, that makes ALOT of sense. The other “people” that follow you after the mermaid, no longer follow you when you have a glowing head thing. Now they just follow you. Your a part of them now. That’s wild
How no one else managed to actually explain this game I don't know but thank you super horror bro. I can always rely on you for the strange questions that keep me up at night
There's actually a theory that there's no real story and that the developers just wanna watch 'smart' people try and make one. One thing that supports this would be the siren part which none of the theories I've seen so far have managed to explain properly.
I personally think this theory is way too generic. I much rather believe that it is a sort of time-ambiguous sci-fi involving ideas of synthetic humans and a hivemind prophecy in a vague dystopian world desperate to return to what it once was.
The blob was never meant to “escape” that was all planned by the regime or facility. The only true end is by finding the control orbs and shutting down the whole thing. The rest of the time the blob is controlling the boy to aid it’s “escape”
@@TeamAnswerTool I was hit in the opening of the pandemic. Was very sick with that $h!te virus. Inside was a game I will never forget! Kept me entertained through some dark times.
Something I noticed before Crab (I called the protagonist Crab as a joke, he can only walk sideways lol) became part of the Huddle, none of the scientists or researchers tried to capture him- and when he went in the tank they all seemed scared/worried as they were banging on the glass
@@SomeUsernameSomeoneElseTookIt I mean that he can't walk what would be OUR forwards, meaning he can't walk towards the camera or walk away from it. So he's always walking sideways lol
I like this. I don't seeing any creatures in the secret ending. I see the helmet and cables leading from it, and the screens. Maybe a scientist wanted to give one of these puppets their free will back
I know this was a short video, but you glossed over a LOT of stuff. You didn't even mention the multiple failed test facilities the boy travels through on his way to freeing the huddle.
IMO the huddle is human made , and the secret ending , you can see strings same color as the huddle connected to the helmet , and when you dissconnect , it dissconnects you You are the huddle in the bunker trying to use this boy to save yourself But the sad truth is that you never escape The reason why those scientists help you is because they know you cant escape and they just want to observe Now how did the huddle get a piece of itself underground ? I have no idea , but this is my opinion
Those mind control helmets. Remember? The Huddle had 4 of them. The protagonist used them, and could control multiple husks with 1 helmet. He could also use a husk to connect to a different helmet to control a husk who is uncontrollable by the helmet the protagonist uses. So, at the minimum, the huddle was connected to 4 people. The helmet that controls the protagonist must be one of the husks controlled by one of the helmets connected to the huddle….
@@concordwind9832 I think the blob was the master brain of all the lower class that where mind controlled, but got smarter than the scientists and started having a few chosen ones from time to time a boy comes to free the blob only for it to be re-taken in the water tank and reprogrammed to control the lower class once again until another chosen one appears once again. The only thing I find mysterious is the sonic boom area, it's like a war zone, could we consider that there is a war between the upper class or was that used to prevent the spread of the parasite outside?
Still one of the best indie titles I've played in a long time, the unease I felt. Puzzles, platforming, story, atmosphere, sound design, it had it all.
- The alternative ending helmet seems to be connected to 13 yellow cables like the ones connected to the orbs. Maybe the orbs are some kind of antennas or power sources, or they control the boy? - Also the orb lights at the panel at the end are symmetrically grouped in a 535 pattern, maybe they mean something? - In my interpretation the boy starts on the outside and ends on the *inside.* The end trees and mountains are just a lab studio like in the model. Just before going "outside" (4:58), you can see cheap wooden walls slanted to the right with support timbering to the left, like if the "outside" was a fake dome like in movie studios. Also the mountains start right away, very tall and thin against the wooden walls, suggesting they might be fake. If it was a real outside wall it would be much more robust, made of stronger material, and there would be a clean area without the mountains and vegetation starting right away. - I believe the alternative ending being known to the player usually in the second time playing, means you first needs to get *inside* (and have some intel) to be able to put an end to it.
The secret ending does reinforce the first story theory. Also, the scientists weren't trying to free the huddle (AKA you), because they dropped it into a pool of water hoping to contain it. Another thing is that I don't think the huddle can control any of the mind controlled beings at will, because it's hooked up to the helmets and the helmets then focus the huddle's abilities. As long as the huddle is hooked up to the machine, the huddle cannot do anything. For some reason it was able to mind control the boy, but I'm not sure how.
@@Zumbie15 "...it gains the ability to control at will". I don't believe that is true, based on the evidence. You don't seem to have the ability to mind control the scientists. If you did, they why does that one guy, who opens the door for you, run away when you approach the door? You're obviously not controlling him, so he's able to run away. I'm pretty sure you're only able to mind control those people who have been infected with the parasites. Obviously I could be wrong and I might be missing something.
Mihai Fazacas this came before little nightmares. Play dead made inside while tarsier did Little nightmares. Plus this game isn’t as focused as spooky stuff as little nightmares is
It makes me wonder if some of the Scientists regretted having a hand in creating the mind control devices and enslaving others, and wanted to sabotage it.
there's a key point in the game that clarifies everything: when you get to the ladder that takes you up to the giant final orb or down to the huddle's chamber, that's your final choice moment: by going up, you find the giant orb, go in and whatever's "INSIDE", gives you the truth about everything. by the time you switch the orb down and come out, you either go back to the cornfield's bunker or down the ladder to the huddle's chamber. option 1 (bunker) you shut everything down (including yourself, since you´re already dead anyway because the siren drowned you beforehand, you were artificially alive up to that point thanks to the device implanted, which you finally turn off at the bunker) and end the experiment before it concludes by giving the huddle a false sense of freedom. option 2: you play along with the evil dudes, join the huddle and finish the experiment accordingly. mysterous fact: whoever sets up the cornfield's bunker, knew what was going on, suggested by the huddle's pic in the photo development room in the back, so it's safe to assume he/she was counting on the boy decoding the orb secret before reaching the huddle's chamber and decided in favor of scenario 1.
I k wo the boy is being controlled by the huddle We control the kid Some of us are fat WE ARE THE HUDDLE Yeah we are the huddle with ending 2 they see a gamer's dream monitor
I feel like the boy was actually in control of his own body in the beginning. As you can see, the men are trying to hunt you down, even sending in dogs to rip you apart. Everything goes ok for the boy until he tries climbing up the chain an falling into the water, where the siren kills you and plugs that machine into you, resurrecting you. But when the siren plugs that machine or whatever into you, it turns you into a drone, allowing you breathe under water and controlling other drones without that helmet. You may be asking "but what about fall damage, the drones can fall from really high places and not die, so why can't the boy survive fall damage." Well I have that covered too. You see, drones aren't human, if you look at their skin, they are pale and white. The way they walk is also unnatural and weird. And of course you have the drones that march in the beginning of the game. Those are also not human. Why would a organization use humans like that, like if there was a population crisis they would try their best NOT to kill humans. Ok that's enough for now, I'll edit more tomorrow :-) goodbye
I think their pale cause maybe they had died and were resurrected. I noticed that, some drones had no arms, no heads and etc. Probably due to massive injuries prior too. There were some that even had bandages on them. Even when the huddle was falling and etc, limbs would break off, and they were bleeding. I’m hoping that the boy has gained powers and more knowledge thanks to the help of the siren, and is now finding a way to bring humanity back to normal.
That's because, the Huddle never truly escapes. If you watch closely, a short time after gaining control of the blob, you see a diorama of the exact place you end up, the beach, with the trees, and light and everything. Also, those trees are way too small to be actual trees
I feel like the limbo and the inside universes are connected... think about it. The boy in limbo might be the boy in inside, the bullies in limbo represent the scientist, the mind control worms is the kid thinking as the leaders as maggots, the saws represent the facility, and the forest could be the same forest the boy wakes up in limbo. The boy in limbo could be the inside boy's mind while hes being controlled... thanks for reading my rant
Or Limbo is the world the boy goes to after drowning at the hands of the sirens. Limbo is a word for purgatory, where souls go when they are trapped between heaven and hell to resolve any unfinished things from their past lives. The mind worms in Limbo are just like the parasites the boy pulls out of the pig.
My theory is that the huddle were watching over the boy and making him go to the direction that the huddle was at, they wanted him because they saw he was quite smart and able to solve puzzles. When he arrived they instantly took him and they thought that they we’re going to survive but they just ended up dying.
What I think: _The boy is being controlled by a group of scientists who are against the organization_ _and they're controlling the boy as a vessel to destroy the facility from the inside, hence the name of the game_
I think that this game is a representation of how we are treated from the time that we enter grade school until the time that we die. We are assimilated as young children into becoming members of the corporate world, losing all sense of our true selves. But deep down in each one of us we all wish to escape to something better. To me, this is a story of one boy who managed to make it through by connecting with others who felt the same way. The ending could be a representation of how we don't fully escape the Trap of consumerism until we die. The entire game you get the sense that you are an onlooker, living vicariously through the suffering of the lower-class individuals. The individuals who are mind-controlled could potentially be representative of the working-class individuals in real life. You always see them in a factory type setting, and they always seem to be there to do a specific job. Just my personal interpretation. It could just be some abstract game with zombies and crabby mermaids, who knows.
These border-commie theories are always cringe because they can always be made about everything with a slightly abstract vision. It is so simple that th game would be alot worse if that theory was actually correct.
I got the same sense that these mind controlled are the represnetation of the working class or office worker system and the boy trying to dedtroy/free from it but finally end up the same.
I feel the boy is controlled by the hive mind in both endings, and their explanation is much more easier than I first thought. I've been playing this game over and over for years, contemplating a speed run. But I was also getting lost in it's levels, and feeling, in some places, that I could feel comfortable there. Then it hit me, it's depression. The hive mind, who's under constant observation, being experimented on, which is how many of us feel like when dealing with depression, has 1 of 2 choices to make. The first one, with the urge to live, to fight to free itself from everything that weighs it down. The second, to quite simply, pull the plug and end existence.
I always thought that the player was the huddle, due to the secret ending and the fact that the boy spends the entire game heading towards the huddle to free it.
So it is weird for me seeing it called the "Huddle" when an entity called Legion exists and is often depicted as a ball or mass of human bodies. Legion has been a thing for effectively a long time... and it makes me wonder where people got such a random name? Or is legion copy righted and I missed that part?
The whole Legion concept comes from the Bible, short story shorter, Jesus exorcised someone and when asking the demon's name, it called itself the Legion and revealed it was a multitude of demons possessing the person all at once before Jesus banished them into pig bodies and drove them off a cliff. Given that the Legion was a demon, calling it the "Huddle" might be an attempt at a similar concept of many somehow connected beings, but without the implication of evil.
@@leahnzastrzelecki5217 wow that's new! considering that there were pigs, cliffs, and probably multiple consciousness inside the Huddle, quite the resemblance to the Legion there.
Why does his voice remind me of "number 15: Burger King Foot Lettuce, the last thing you want in your Burger King burger is someone's foot fungus but as it turns out, that might be what you get. A 4channer uploaded a photo anonymousoy to the site showcasing his feet in a plastic bin of lettuce. With the statement:"This is thr lettuce you eat at Burger King." Admittedly he had shoes on. But that's even worse. The post went li
So I have my own theory but this theory is more ''phylosophical''. The game is basically a boy living in a society with an oppressive government. He represents a different soul, like the only person who is himself in this society. The system wants to make everyone the same. As he grows up, a lot of people try to catch him, like every clichés and things people can tell us when we're younger. He seems to live in the countryside, so that's why the game starts in the countryside. Before he enters the ''factory'', he goes in an abandonned town. In this town you can see him imitating the others, doing the same things as them, like school does. He is just copying and pretending. But this boy isnt made for the school system. He then goes to the factory. This very long chapter is the long job that the boy who is now a man will do his whole life. As he gets older, he tries to stay himself. Maybe, the girl who plugged him the thing in his heart so he can breathe underwater and control other people made him loose a part of himself. The retirement is when he goes to the scientist meeting, watching the human ball. He then realizes that he spent his whole life being someone else, the human ball being the ''revolution'' symbol. During retirement, nobody tries to change him (so to catch him in the game) because he doesnt need to be someone else now since he is old. The human ball is then the revolution, the group effect. This group just wants to be free. As they fight, they suddenly go back to the countryside at the last scene. This means that he found himself again where he grew up, the melancholy. I am not sure if the ending means he dies or if it means it's a new beginning but what's sure is that the revolution worked since he is in peace. I am very late but I hope someone will read this, I've been thinking about this theory for a while now and i haven't seen anyone talking about it !
One thing you forgot to mention is, that while the scientists/employees do help the creature, is it most likely in an attempt to get it re-captured since all this happens before you end up within a water tank to escape from again... At least that's how I remember this game.
Or maybe the scientist that was controlling the boy wanted him to rescue the huddle. That would explain why the scientists were helping the huddle escape.
The themes in this game : The theme of Horror The need for survival The theme of mind controlling The theme of escape The theme of resilient The the of help 🆘... I learnt so much in this your story explain, thank you!
That is the BEST description of what’s happening in this game, I’ve EVER heard. This editor’s voice is clear and highly descriptive as he walks you through a quick episode of the game. Not to worry, he doesn’t give away any secrets, or suggest any game formulas... and he definitely doesn’t say “SPOILER ALERT “! (Yikes that’s so gross when people say that)! I can’t speak for anyone but me, but this game is SO CREATIVE. Everything else looks as if it’s ‘Graphically Challenged’, in comparison ~ or is it just me? Anyway, hearing what it’s all about after playing it 25 times, certainly gives me some dimensional backgrounds. Thank you.
This game was the first horror game I ever played. It was a great experience. No game can replicate the feeling that I had playing that game ever again
I have another theory for this game. In that room where all those cables were connected to that control mind machine, I don't think that the boy was controlled by that company. I think he was controlled by a "kicked out" scientist who wanted revenge. But that theory is contradicted by the scientists who don't care that much about the boy at the final or that monstrosity was another creation of that "kicked out" scientist who was found by the facility crew.
Idea! What if you had a second channel called SuperTVBro where you do theories and reviews on mystery cartoons and movies like Coraline, Paranorman, Gravity Falls and Infinity Train! BTW you would really love Infinity Train!
I think this games ending is really sad, because when the game ends you realise the creature has died, but the boy died long before that when he turned in that creature, not only that but the boys purpose was to be free from that evil world, but he never escaped, he always will be trapped in that world, the forest was fake.
2:45 - Anyone else notice that this model is of the hill and beach that you're about to roll down? Notice how even the spotlight is shining directly on the beach like the sun is at the very end?
So I’m sure many people have said this but when you crash down onto the diorama of the outside, the scientist are shocked and run away. I think the only time the scientists helped the huddle was leading up to their trap, hence why they just dangle a box above the creature and watch it drop into the water thinking they just caught it. They didn’t expect it to break through the panels and escape to the outside. I think it did escape, dying laying on the beach but did exactly what it wanted to do. Wanted an escape out of the torment of being only a tool for these men to control mindless husks of people to do whatever the higher ups want and once it consumed the player it was able to not only escape but cause havoc in the process and finally feel free, even if it’s for a little while. Hence why it just lays on the beach breathing.
I feel like the setup under the farm was more so created by an escaped scientist. Like, they knew of the huddle being created and realised how horrible it was and managed to escape and plotted to destroy such a creature. The scientist controlled the boy. I haven’t played the game but I’ve watched a few let’s play. This would kinda explain why the set up it there in the first place and why there are random things you have to unplug throughout the game. The scientist set them up to leach power for the mind control or something. Idk.
Yes..I live under a rock. This is my first time hearing anything about this game in any form and I am awestruck by its poignancy. I watched the first part where the narrator gives the basic run down completely agape. Holy shit. It feels like how after you have one of those beautiful glowing epiphany filled trips that leaves you with the distinct impression you've discovered some deeper meaning...and you know 100% you've overcome something immense that will forever alter you in a fundamental way...but you will never actually be able to recall what foul thing you've left behind. This sounds a bit disconcerting in words...but I trust that regardless of knowing the details, the fact remains I know the experience has permanently elevated me.
Dude, I've always wanted to create a horror/adventure/puzzle game. Which I called it "THE END OF THE LIGHT." It would be so cool to hear your voice going over the game story. I honestly love your videos, especially going over video games stories (my favorite is LIMBO)
You need one person to control another one with those mind control helmets. So a giant ball or limbs was used to control multiple people at the same time.
It kinda makes sense that we don’t know what’s going at first because well you play as a kid and they really won’t know what certain things are happening.
Today was one of those days where the algorithm send me your way, I hit play, and immediately the amiliarity of your voice and the background music made me relax and settle in. Thanks for another great video!
I think the siren is the key. She gives him power to evolve and defeat the oppressors. He largely destroys the facility but can go back any time to finish the job, using the bodies of the oppressed, it's kind of their revenge. The "outside" ending is just poetic.